Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 70 | 88 | 112 |
| 1440p QHD | 98 | 127 | 159 | 201 |
| 1080p Full HD | 150 | 193 | 241 | 303 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 4070 Ti presents a notable imbalance in Fivem, where the GPU is capable of extremely high frame rates but the processor’s four cores may limit performance in heavily populated multiplayer scenarios. Benchmark data indicates this combination is highly playable across all tested resolutions and presets, even at 4K Ultra which dips just below the 60 FPS threshold. The following analysis breaks down the measured performance, comparative standing, and optimal settings for this specific configuration.
Similar Performance Alternatives
The Intel Core i3-12100F sits at the 68th percentile among all CPUs tested, with an average benchmark score of 13494. Its nearest performance rival is the Intel Core 3 N355, which scores 13492, representing a negligible 0% delta. This means users upgrading between these two parts would see virtually identical CPU-bound behavior in Fivem. The Intel Core i5-9500 is also extremely close, scoring 13452 — just 0.3% lower — suggesting that older six-core parts from Intel’s 9th generation offer comparable multi-threaded performance in this title. On the other side of the spectrum, the Intel Core 5 120UL scores 13594, which is 0.7% higher, and the Intel Core i7-1250U scores 13351, 1.1% lower. For practical purposes, all four of these CPUs would deliver nearly indistinguishable frame pacing in Fivem when paired with the same GPU.
On the graphics side, the RTX 4070 Ti ranks at the 84th percentile among all GPUs, with an average benchmark score of 44795. Its closest rival is the NVIDIA GeForce RTX 5090 Mobile, which scores 45152 — just 0.8% higher — indicating that a laptop-class RTX 5090 would perform almost identically to this desktop card in Fivem’s GPU-bound scenarios. The AMD Radeon Pro 5500 XT scores 45384, which is 1.3% higher, while the Intel Arc A730M scores 45592, 1.7% higher. Interestingly, the NVIDIA RTX A6000 scores 44075, which is 1.6% lower than the RTX 4070 Ti. These deltas are all within a narrow band, meaning that swapping the RTX 4070 Ti for any of these alternatives would produce very similar average frame rates at the same settings and resolution, assuming no driver-level anomalies in Fivem’s specific rendering paths.
CPU and GPU Roles
The data reveals a clear shift in bottleneck behavior across resolutions. At 1920x1080, the CPU is the primary constraint. The jump from Low to Medium settings yields a drop from 303 FPS to 241 FPS, while High produces 193 FPS and Ultra 150 FPS. This scaling pattern — where each preset increase reduces frame rates by roughly 20-25% — suggests that the i3-12100F is able to feed the GPU sufficiently at 1080p, but the RTX 4070 Ti is never fully saturated. The GPU’s raw compute headroom is enormous, as evidenced by the 303 FPS Low result, which is far beyond any display’s refresh rate. In this resolution, the CPU’s single-thread performance (Cinebench R23 single-core score of 1674) and its four physical cores become the limiting factor, particularly in Fivem’s multiplayer scenarios where multiple player avatars and their associated physics calculations strain the processor.
At 2560x1440, the balance shifts toward the GPU, but the CPU still plays a significant role. The Ultra preset achieves 98 FPS, while High drops to 127 FPS and Medium to 159 FPS. The scaling from 1080p to 1440p at the same settings shows a consistent reduction: Ultra falls from 150 to 98 FPS (a 35% decrease), High from 193 to 127 (34% decrease), and Medium from 241 to 159 (34% decrease). This proportional reduction indicates that neither component is completely saturating, but the GPU is beginning to take on more responsibility as pixel count increases. The RTX 4070 Ti’s 12 GB of GDDR6X memory and 504.2 GB/s bandwidth are sufficient to handle 1440p textures without page-thrashing, but the i3-12100F’s 12 MB L3 cache may cause occasional hitches when streaming in new map areas.
At 3840x2160, the GPU becomes the dominant factor. The Ultra preset drops to 55 FPS, which is below the 60 FPS playable threshold, while High manages 70 FPS, Medium 88 FPS, and Low 112 FPS. The scaling from 1440p to 4K is steeper: Ultra falls from 98 to 55 (44% decrease), High from 127 to 70 (45% decrease), and Medium from 159 to 88 (45% decrease). This near-linear reduction with pixel count is characteristic of a GPU-bound scenario, where the RTX 4070 Ti’s 40.09 TFLOPS FP32 compute is the limiting resource. The CPU’s role at 4K is diminished, as the GPU’s render time per frame exceeds the CPU’s frame preparation time, meaning the i3-12100F is no longer the bottleneck.
FAQ
Q: Can this PC run Fivem at 4K Ultra settings?
A: No. The measured average FPS at 3840x2160 Ultra is 55, which falls 5 FPS short of the 60 FPS playable threshold. The best playable 4K setting is High, which averages 70 FPS.
Q: What is the highest preset that maintains 60 FPS at 1440p?
A: Ultra settings at 2560x1440 achieve an average of 98 FPS, well above the 60 FPS threshold. All four presets (Low, Medium, High, Ultra) are playable at this resolution.
Q: How does the i3-12100F compare to its closest CPU rival in synthetic benchmarks?
A: The i3-12100F scores 13494 on average, which is exactly 0% different from the Intel Core 3 N355’s score of 13492. The i5-9500 is 0.3% lower at 13452.
Q: What is the measured FPS difference between 1080p and 4K at Medium settings?
A: At 1920x1080 Medium, the average FPS is 241. At 3840x2160 Medium, it drops to 88. This represents a 64% reduction in frame rate when moving from 1080p to 4K.
Q: Is the RTX 4070 Ti’s performance closer to a mobile GPU or a desktop workstation card?
A: The RTX 4070 Ti scores 44795 on average. The RTX 5090 Mobile scores 45152 (0.8% higher), while the RTX A6000 scores 44075 (1.6% lower). The delta to the mobile part is smaller than to the workstation card.
Q: Does the combo rank in the top half of tested systems for Fivem?
A: Yes. This combination ranks 480th out of 3707 tested combos, placing it in the top 13% of all systems tested in the database.
The Verdict
This PC can absolutely run Fivem, and it does so with substantial headroom at most settings. According to the verdict by resolution data, 1920x1080 is fully playable at all four presets, with Ultra averaging 150 FPS and Low reaching 303 FPS. At 2560x1440, all presets also clear the 60 FPS threshold, with Ultra averaging 98 FPS. The situation changes at 3840x2160, where Ultra becomes unplayable at 55 FPS, but High (70 FPS), Medium (88 FPS), and Low (112 FPS) all remain above the playable mark. The best settings at 4K are High, which provides 70 FPS average. For users with 144Hz or 165Hz monitors, the 1080p Medium preset (241 FPS) or 1440p High preset (127 FPS) would be appropriate, while 4K users should stick to High or Medium to maintain smooth frame pacing. The i3-12100F’s four cores may cause occasional frame hitches in densely populated Fivem servers, but the measured averages show no catastrophic drops, and the minimum FPS recorded at 1080p Medium is 205, which is still far above the threshold.
Measured FPS Breakdown
At 1920x1080, the lowest tested preset is Low, which averages 303 FPS. Medium reduces this to 241 FPS, with a minimum of 205 and a maximum of 277. High averages 193 FPS, and Ultra averages 150 FPS. No minimum or maximum data is available for Low, High, or Ultra at this resolution. The scaling from Low to Ultra represents a 50% reduction in frame rate, from 303 to 150 FPS.
At 2560x1440, Low averages 201 FPS. Medium averages 159 FPS, with a minimum of 135 and a maximum of 182. High averages 127 FPS, and Ultra averages 98 FPS. The drop from Low to Ultra is 51%, from 201 to 98 FPS. The minimum FPS at Medium (135) is still more than double the playable threshold.
At 3840x2160, Low averages 112 FPS. Medium averages 88 FPS, with a minimum of 75 and a maximum of 101. High averages 70 FPS, and Ultra averages 55 FPS. The reduction from Low to Ultra is 51%, from 112 to 55 FPS. Notably, the 4K Medium minimum of 75 FPS is higher than the 4K Ultra average of 55 FPS, indicating that the Ultra preset introduces a significant performance penalty beyond just pixel count.
How This Combo Ranks
This exact CPU-GPU combination ranks 480th out of 3707 tested combos in Fivem, placing it in the top 13% of all systems in the database. This rank reflects the high GPU performance (84th percentile among all GPUs) partially compensating for the CPU’s mid-range standing (68th percentile among all CPUs). The rank is not higher because Fivem’s multiplayer nature places substantial load on CPU cores, and the i3-12100F’s four-core, eight-thread configuration (with 12 MB L3 cache) is a limiting factor in scenarios with many connected players. In single-player or low-population servers, the rank would likely be higher, but the database measures the aggregate experience across typical gameplay conditions. The gap between the GPU’s 84th percentile and the combo’s 13th percentile ranking suggests that the CPU is preventing the RTX 4070 Ti from achieving its full potential in this title, particularly at lower resolutions where CPU overhead dominates.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 150 FPS. While this is significantly lower than the 303 FPS Low preset, the Ultra visual quality is worth the frame rate trade-off for most users, as 150 FPS is still well above the playable threshold and suitable for high-refresh-rate displays.
At 2560x1440, Ultra is also the best playable setting, averaging 98 FPS. This is a 35% reduction from the 1080p Ultra result but remains comfortably above 60 FPS. Users with 144Hz 1440p monitors may prefer High (127 FPS) to better utilize their display’s refresh rate, but Ultra is the maximum quality that maintains playability.
At 3840x2160, Ultra averages 55 FPS and is therefore not playable. The best settings are High, which averages 70 FPS, providing a 15 FPS margin above the threshold. Medium is a viable alternative at 88 FPS for users who prioritize frame rate over visual fidelity, and Low at 112 FPS offers the smoothest 4K experience. For a 60Hz 4K display, High is the recommended choice, as it balances visual quality with a 70 FPS average that avoids most screen tearing when V-Sync is enabled.