Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

51%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
175 FPS
Ultra 1080p Measured
86 FPS

1440p (2K / QHD)

Low 1440p Measured
116 FPS
Ultra 1440p Measured
57 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
31 FPS
9ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 13,494
Graphics Card
Required 27,716
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 40 51 64
1440p QHD 57 73 91 116
1080p Full HD 86 111 138 175

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 111
1920x1080 Low 175
1920x1080 Medium 138
1920x1080 Ultra 86
2560x1440 High 73
2560x1440 Low 116
2560x1440 Medium 91
2560x1440 Ultra 57
3840x2160 High 40
3840x2160 Low 64
3840x2160 Medium 51
3840x2160 Ultra 31

Performance Analysis: Fivem on Your System

The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 2070 SUPER delivers a wide spread of performance across the three tested resolutions in Fivem. The recorded data shows a clear pattern: higher resolutions quickly outpace what the GPU can handle at maximum settings, while lower resolutions allow for significant headroom. This analysis breaks down the measured frames per second, the best settings for each resolution, and how this combination compares to other hardware in the database.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, with an average of 64 FPS. The Medium preset drops to an average of 51 FPS, which falls below the 60 FPS threshold, while High averages 40 FPS and Ultra averages 31 FPS. This means that at 4K, users must accept Low settings to maintain smooth gameplay, and even then, the margin above 60 FPS is slim.

At 2560x1440, the best preset that clears 60 FPS is High, with an average of 73 FPS. The Medium preset averages 91 FPS, which is also playable, but High is the most demanding option that remains above the threshold. Low averages 116 FPS, and Ultra drops to 57 FPS, missing the 60 FPS mark by a narrow margin. The data indicates that 1440p users can enjoy High settings comfortably, with a fallback to Medium or Low if they prefer higher frame rates.

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 86 FPS. High averages 111 FPS, Medium averages 138 FPS, and Low averages 175 FPS. This resolution provides the most flexibility, as every preset is playable, and Ultra still offers a 26 FPS buffer above the minimum threshold. The combination of the CPU and GPU is clearly strong enough to handle Fivem at 1080p without compromises.

FAQ

Q: What is the average FPS for this combo at 1920x1080 with Ultra settings?

A: The average FPS is 86, with no recorded minimum or maximum values for that preset. This is the highest playable setting at this resolution.

Q: Is 2560x1440 with Ultra settings playable for this hardware?

A: No, the average FPS at 2560x1440 with Ultra settings is 57, which is below the 60 FPS playable threshold. The best playable preset at this resolution is High, averaging 73 FPS.

Q: How does the combo perform at 3840x2160 with Medium settings?

A: The average FPS is 51, with a minimum of 43 and a maximum of 58. This falls short of the 60 FPS target, so Medium is not considered playable at 4K.

Q: What is the highest average FPS recorded across all tests?

A: The highest average FPS is 175, achieved at 1920x1080 with Low settings. This is well above the playable threshold and indicates significant headroom for competitive play.

Q: Does the combo support 1440p gaming at High settings?

A: Yes, the measured average FPS at 2560x1440 with High settings is 73, which exceeds the 60 FPS threshold. The data confirms this as the best playable preset for that resolution.

Q: Are there any presets at 3840x2160 that reach 60 FPS besides Low?

A: No, the only playable preset at 3840x2160 is Low, with an average of 64 FPS. Medium, High, and Ultra all fall below 60 FPS, with averages of 51, 40, and 31 respectively.

Measured FPS Breakdown

The database provides exact average, minimum, and maximum FPS values for several settings at each resolution, though some entries lack min/max data. At 3840x2160, the Low preset averages 64 FPS with no min/max recorded. Medium averages 51 FPS, with a minimum of 43 and a maximum of 58. High averages 40 FPS, and Ultra averages 31 FPS, both without min/max values. The spread from Low to Ultra is 33 FPS, showing a steep performance drop as graphical fidelity increases.

At 2560x1440, Low averages 116 FPS, Medium averages 91 FPS with a min of 77 and a max of 105, High averages 73 FPS, and Ultra averages 57 FPS. The gap between Low and Ultra is 59 FPS, which is larger than at 4K, indicating that the GPU has more headroom at this resolution but still struggles with the highest preset. The min/max data for Medium shows a range of 28 FPS, suggesting some variability in demanding scenes.

At 1920x1080, Low averages 175 FPS, Medium averages 138 FPS with a min of 118 and a max of 159, High averages 111 FPS, and Ultra averages 86 FPS. The difference between Low and Ultra is 89 FPS, the largest spread across all resolutions. The Medium preset shows a min/max range of 41 FPS, which is the widest recorded variation in the dataset. These numbers confirm that 1080p is where this combo shines, with even the most demanding settings staying far above the 60 FPS threshold.

How This Combo Ranks

Within the database, this combination of the Intel Core i3-12100F and the NVIDIA GeForce RTX 2070 SUPER ranks 2138 out of 3707 tested combos for Fivem. This places it in the upper half of all configurations, roughly in the 58th percentile. The rank reflects that while the combo is capable of running the game smoothly at 1080p and 1440p, it is not a top-tier setup, especially for 4K gaming where only Low settings are playable.

The CPU itself has a percentile vs all CPUs of 68, meaning it performs better than 68% of tested processors in general benchmarks. The GPU has a percentile vs all GPUs of 65, indicating it outperforms 65% of tested graphics cards. The combo's rank in this specific game is slightly lower than either individual percentile, suggesting that Fivem's demands are balanced between CPU and GPU, and neither component fully compensates for the other's limitations at higher resolutions.

The data shows that this rank is not static across resolutions. At 1080p, the combo likely ranks much higher due to the high average FPS across all presets, while at 4K, the rank drops because only Low settings are playable. The overall rank of 2138 is an aggregate, but the measured FPS values provide a clearer picture of where this combo excels.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU offer insight into what other hardware would behave similarly. For the Intel Core i3-12100F, the closest alternatives in the database are the Intel Core 3 N355, the Intel Core i5-9500, the Intel Core 5 120UL, and the Intel Core i7-1250U. The Core 3 N355 has an average benchmark score of 13492, essentially identical to the i3-12100F's average of 13494, with a delta of 0%. The Core i5-9500 scores 13452, a 0.3% difference, meaning it would deliver nearly the same CPU performance in Fivem. The Core 5 120UL scores 13594, with a delta of -0.7%, so it is slightly faster, while the Core i7-1250U scores 13351, a 1.1% difference, making it slightly slower. Any of these CPUs would pair with the RTX 2070 SUPER without changing the overall FPS characteristics significantly.

For the GPU, the nearest rivals are the NVIDIA Quadro M4000M, the NVIDIA GeForce RTX 3070 Mobile, the Intel Arc B570, and the Intel Arc A750. The Quadro M4000M has an average score of 20480, which is 1% higher than the RTX 2070 SUPER's 20282, meaning it would be marginally faster. The RTX 3070 Mobile scores 20534, a 1.2% difference, also slightly faster. The Intel Arc B570 scores 20556, a 1.3% difference, and the Intel Arc A750 scores 20582, a 1.5% difference. These deltas are all within 2%, so swapping the RTX 2070 SUPER for any of these would result in nearly identical frame rates in Fivem, with the Intel options being marginally faster on average.

The Verdict

The question of whether this PC can run Fivem depends entirely on the resolution and settings. Based on the verdictByResolution data, the answer is yes for all three resolutions, but with important caveats. At 3840x2160, the only playable setting is Low, with an average of 64 FPS. This clears the 60 FPS threshold, but just barely, and users would have to accept reduced visual quality. At 2560x1440, the playable settings include High, Low, and Medium, with High being the best option at 73 FPS. Ultra is not playable, as it averages 57 FPS. At 1920x1080, all four presets are playable, with Ultra averaging 86 FPS, High at 111 FPS, Medium at 138 FPS, and Low at 175 FPS.

The data shows that this combo is fully capable of running Fivem at 1080p with maximum settings, and at 1440p with high settings. For 4K, it is technically playable but only at Low settings, which may not be acceptable for users who prioritize visual fidelity. The verdict is clear: this PC can run the game, but the experience scales heavily with resolution. The 60 FPS threshold is met at every resolution with at least one preset, so the combo is never unplayable, but the settings must be adjusted accordingly.

CPU and GPU Roles

The measured FPS data reveals how the CPU and GPU each contribute to performance at different resolutions. At 1920x1080, the average FPS ranges from 86 at Ultra to 175 at Low, indicating that the GPU is the primary bottleneck. The CPU, with its 4 cores and 8 threads, has enough headroom to feed the GPU at lower resolutions, as evidenced by the high frame rates. The single-thread score of 893 in 3dmark and the Cinebench R23 single-core score of 1674 suggest strong per-core performance, which is crucial for Fivem's multiplayer environments that often rely on a few threads.

At 2560x1440, the average FPS drops to between 57 and 116, with the gap between presets widening. The GPU's workload increases significantly at this resolution, and the RTX 2070 SUPER's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth become more relevant. The CPU still keeps up, but the GPU's pixel rate of 113.3 GPixel/s and texture rate of 283.2 GTexel/s are now the limiting factors, especially at Ultra settings where the average drops to 57 FPS. The data suggests that at 1440p, the GPU is the dominant constraint, while the CPU remains adequate.

At 3840x2160, the average FPS falls to between 31 and 64, and the GPU is clearly the bottleneck. The CPU's performance is less relevant here, as the GPU cannot produce enough frames regardless of the preset. The drop from 64 FPS at Low to 31 FPS at Ultra represents a 52% reduction, highlighting the GPU's struggle with 4K rendering. The CPU's benchmarks, such as the Cinebench R20 multi-core score of 4981, show it is not the limiting factor at this resolution. Instead, the GPU's FP32 performance of 9.062 TFLOPS and its 2560 shading units are insufficient for high settings at 4K.

The scaling between resolutions further clarifies the roles. Moving from 1080p to 1440p at High settings reduces the average FPS from 111 to 73, a 34% drop. Moving from 1440p to 4K at High settings reduces it from 73 to 40, a 45% drop. This accelerating decline with resolution points to the GPU as the primary constraint. The CPU's role is more evident in the consistency of frame rates at lower resolutions, where the 4-core design still delivers high averages. The data implies that for this game, the GPU matters more at 1440p and above, while the CPU is sufficient at 1080p and does not become a limiting factor until the GPU is pushed to its limits at 4K.