Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 33 | 42 | 53 |
| 1440p QHD | 47 | 60 | 75 | 96 |
| 1080p Full HD | 71 | 92 | 115 | 145 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
Measured FPS Breakdown
The database contains measured FPS results for Fivem across three resolutions and four quality presets. At 1920x1080, the combo delivers strong performance across the board. Low settings produce an average of 145 FPS, Medium reaches 115 FPS with a minimum of 97 and a maximum of 132, High settles at 92 FPS, and Ultra remains playable at 71 FPS. The gap between Low and Ultra is 74 FPS, which indicates that the graphics pipeline scales predictably with preset changes at this resolution.
Moving to 2560x1440, the measured averages drop noticeably but remain respectable. Low settings yield 96 FPS, Medium produces 75 FPS with a minimum of 64 and a maximum of 87, High lands at exactly 60 FPS, and Ultra falls to 47 FPS. The step from High to Ultra is the largest single-preset drop at this resolution, a 13 FPS decline, which suggests that Ultra introduces rendering costs that this hardware cannot fully absorb at 1440p.
At 3840x2160, the results show a hardware ceiling. Low settings average 53 FPS, Medium drops to 42 FPS with a minimum of 36 and a maximum of 48, High falls to 33 FPS, and Ultra bottoms out at 26 FPS. No preset at 4K reaches the 60 FPS playability threshold, and the gap between Low and Ultra is 27 FPS. The min/max data available only for Medium at this resolution shows a 12 FPS spread, which points to frame time variability under load.
Resolution scaling is steep. From 1080p to 1440p, the same preset loses roughly one-third of its average FPS: Low goes from 145 to 96, Medium from 115 to 75, High from 92 to 60, and Ultra from 71 to 47. From 1440p to 4K, the losses continue: Low falls from 96 to 53, Medium from 75 to 42, High from 60 to 33, and Ultra from 47 to 26. The data shows that this combo is progressively more constrained as pixel count rises, with the 4K results falling well below any playable threshold.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with a measured average of 71 FPS. This is the highest quality setting available in the database, and the combo clears the playability threshold by 11 FPS. Users at this resolution have full freedom to enable maximum settings.
At 2560x1440, the best playable preset is High, with an average of exactly 60 FPS. This sits right at the playable threshold, leaving no headroom for frame drops. Medium is also viable at 75 FPS, and Low at 96 FPS, but High is the most demanding option that still qualifies. Ultra at 47 FPS falls short of the threshold and should be avoided for smooth play.
At 3840x2160, no preset reaches 60 FPS. Low averages 53 FPS, Medium 42 FPS, High 33 FPS, and Ultra 26 FPS. The verdict data confirms that no playable settings exist at this resolution. Users targeting 4K would need to accept sub-60 performance or reduce resolution.
How This Combo Ranks
The combo ranks 2911 out of 3707 tested combinations in Fivem. This places it in the lower portion of the database, roughly in the 21st percentile of all tested systems. The ranking reflects that while the combo handles 1080p and 1440p adequately, it cannot sustain 4K playability, which drags its overall standing down relative to systems that manage higher resolutions.
The CPU sits at the 68th percentile among all tested CPUs, while the GPU sits at the 58th percentile among all tested GPUs. This means the processor is comparatively stronger than the graphics card relative to their respective pools. In a game like Fivem, where multiplayer scenes can vary in CPU load, the stronger CPU percentile may help maintain frame stability in crowded areas, even though the GPU limits overall resolution headroom.
Similar Performance Alternatives
The CPU has several near-equivalents in the database. The Intel Core 3 N355 has an average score of 13492, a 0% delta from the i3-12100F's 13494. The Intel Core i5-9500 scores 13452, just 0.3% lower. The Intel Core 5 120UL scores 13594, 0.7% higher, and the Intel Core i7-1250U scores 13351, 1.1% lower. These processors would behave similarly in Fivem, meaning users swapping between them should expect comparable CPU-bound performance.
On the GPU side, the NVIDIA GeForce GTX 580 has an average score of 15283, a 0% delta from the RTX 2060's 15290. The AMD Radeon 680M scores 15270, 0.1% lower. The NVIDIA GeForce RTX 3050 OEM scores 15199, 0.6% lower, and the AMD Radeon RX 7600 scores 15171, 0.8% lower. These graphics cards would produce similar frame rates in Fivem at the same settings, though architectural differences could manifest in specific scenes.
For a user considering alternatives, pairing any of these CPUs with any of these GPUs would yield broadly similar results to the i3-12100F plus RTX 2060 combination. The deltas are all within 1.1%, which is within measurement noise for most games.
CPU and GPU Roles
The data shows that the GPU becomes the dominant constraint as resolution increases. At 1920x1080, the combo achieves 145 FPS on Low and 71 FPS on Ultra. The CPU, with its 68th percentile standing and strong single-thread score of 1674 in Cinebench R23, is likely sufficient to feed the GPU at this resolution. The GPU's 58th percentile ranking and its measured performance in DirectX 11 (a score of 110 in Passmark) suggest it is the limiting factor when settings rise.
At 2560x1440, the GPU load increases substantially, as shown by the average FPS dropping from 92 to 60 on High settings. The CPU's role diminishes relative to the GPU because pixel throughput becomes more demanding. The 60 FPS result at High settings aligns with the GPU's mid-range standing; the CPU is not the bottleneck here.
At 3840x2160, the GPU is clearly the constraint. Even Low settings only reach 53 FPS, and Ultra falls to 26 FPS. The CPU's performance headroom, evidenced by its 4-core/8-thread configuration and 3DMark multi-thread scores around 4023, cannot compensate for the GPU's inability to fill 8.3 million pixels per frame at acceptable rates. The scaling between presets at 4K is also compressed: Low to Ultra spans only 27 FPS, compared to 74 FPS at 1080p. This compression indicates the GPU is saturated regardless of quality settings.
The verdict data reinforces this split. At 1080p, all four presets are playable, meaning the combo has enough CPU and GPU power for the full settings range. At 1440p, three of four presets are playable, with Ultra failing. At 4K, none are playable. This progression shows that the GPU's 6 GB VRAM and 336.0 GB/s bandwidth become insufficient as resolution climbs, while the CPU's 12 MB L3 cache and 4.30 GHz boost clock remain adequate throughout.
FAQ
Q: Can this combo run Fivem at 1920x1080 with maximum settings?
A: Yes. Ultra settings at 1920x1080 produce a measured average of 71 FPS, which exceeds the 60 FPS playable threshold. All four presets (Low, Medium, High, Ultra) are playable at this resolution.
Q: What is the best playable settings preset at 2560x1440?
A: High settings at 2560x1440 average exactly 60 FPS, which meets the playable threshold. Medium averages 75 FPS and Low averages 96 FPS, but Ultra drops to 47 FPS and is not playable.
Q: Is 3840x2160 playable with this hardware?
A: No. The highest average FPS at 4K is 53 FPS on Low settings. Medium averages 42 FPS, High averages 33 FPS, and Ultra averages 26 FPS. None reach the 60 FPS threshold.
Q: How does this combo rank among all tested systems in Fivem?
A: It ranks 2911 out of 3707 tested combinations. The CPU sits at the 68th percentile of all CPUs, while the GPU sits at the 58th percentile of all GPUs.
Q: Which component limits performance at 3840x2160?
A: The GPU. At 4K, even Low settings only reach 53 FPS, and the spread between Low and Ultra is just 27 FPS, indicating the graphics card is saturated regardless of quality settings.
Q: What GPU alternatives perform similarly to the RTX 2060 in this game?
A: The NVIDIA GeForce GTX 580 scores 0% different, the AMD Radeon 680M scores 0.1% lower, the NVIDIA GeForce RTX 3050 OEM scores 0.6% lower, and the AMD Radeon RX 7600 scores 0.8% lower. All would produce broadly similar frame rates in Fivem.