Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 36 | 48 | 59 |
| 1440p QHD | 53 | 69 | 85 | 107 |
| 1080p Full HD | 83 | 103 | 131 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
The Intel Core i3-12100F paired with the AMD Radeon RX 7600 XT ranks 2449th out of 3707 tested combinations for Fivem, placing it in the 66th percentile of all tested combos. This is a mid-tier pairing for this specific multiplayer title, indicating that while it is not at the top of the performance charts, it sits comfortably above the median tested configuration. The data shows a system that is clearly capable of delivering playable frame rates at most common resolutions, with the primary limitation emerging at 4K where the GPU becomes the decisive factor.
How This Combo Ranks
The combo rank of 2449 out of 3707 tested combinations places this CPU-GPU pairing in the upper third of all tested systems for Fivem. This rank reflects the aggregate performance across all measured resolutions and presets, and it is important to contextualize this against the individual component percentiles. The Core i3-12100F holds a 68th percentile ranking among all CPUs, while the RX 7600 XT sits at the 60th percentile among all GPUs. The final combo rank of 2449 out of 3707 (roughly the 66th percentile) is slightly higher than the GPU’s individual percentile, suggesting that Fivem’s workload characteristics favor the CPU’s strong single-thread performance relative to the GPU’s overall standing.
Breaking down the rank by resolution reveals a clear pattern: the system is far more competitive at 1080p than at higher resolutions. At 1920x1080, the average frame rates across all four presets range from 82.9 FPS on Ultra to 163.4 FPS on Low, which would likely place the combo well above the median for that resolution. At 2560x1440, the spread narrows to 52.7 FPS on Ultra up to 106.8 FPS on Low, still a respectable showing. The 3840x2160 results, however, drop significantly, with the Ultra preset averaging only 30.3 FPS and even the Low preset barely reaching 59.4 FPS. This steep decline at 4K is consistent with the GPU’s 60th percentile ranking, as the RX 7600 XT’s 16 GB memory and 288.0 GB/s bandwidth are sufficient for 1440p but become a bottleneck at 4K in this title.
The percentile data also suggests that the CPU is not the limiting factor in most scenarios. With a passmark single-thread score of 3444 and a multithread score of 14015, the i3-12100F provides strong per-core performance that Fivem, being a multiplayer title with many concurrent entities, likely utilizes well. The GPU, by contrast, shows a passmark G3D score of 17132, which is solid but not exceptional, and this mid-range GPU performance becomes the ceiling at higher resolutions.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU, the Intel Core i3-12100F’s average benchmark score of 13494 is nearly identical to that of the Intel Core 3 N355, which scores 13492 with a deltaPct of 0. The Intel Core i5-9500 is also very close, with an average score of 13452 and a deltaPct of 0.3, meaning it trails the i3-12100F by just 0.3% in aggregate benchmark performance. The Intel Core 5 120UL scores 13594, which is 0.7% higher than the i3-12100F, while the Intel Core i7-1250U scores 13351, 1.1% lower. In practice, any of these CPUs would deliver nearly identical frame rates in Fivem at the same settings, with differences well within run-to-run variance.
For the GPU, the AMD Radeon RX 7600 XT’s average benchmark score of 17083 is closely matched by the NVIDIA GeForce GTX 690 at 17037 (deltaPct 0.3), the AMD Radeon HD 7970M at 17019 (deltaPct 0.4), and the NVIDIA Tesla M4 at 16932 (deltaPct 0.9). The NVIDIA GeForce RTX 3070 scores 17208, which is 0.7% higher than the RX 7600 XT. This is notable because the RTX 3070 is a well-known mainstream card, and the data indicates that in aggregate synthetic benchmarks, the RX 7600 XT is essentially its peer. However, the RX 7600 XT’s 16 GB of GDDR6 memory gives it a capacity advantage in VRAM-heavy scenarios, although Fivem’s measured FPS does not show a clear benefit from this at 4K where the card falls behind.
When considering alternatives, a user with an Intel Core 3 N355 or Core i5-9500 CPU paired with an RTX 3070 would see nearly identical Fivem performance to this combo, within the margins of the deltaPct values. The differences in these rival scores are all under 1.1%, which is negligible in real-world gameplay.
CPU and GPU Roles
The measured FPS data reveals a clear division of labor between the CPU and GPU across resolutions. At 1920x1080, the system achieves 163.4 FPS on Low settings, which drops to 131.4 FPS on Medium, 102.7 FPS on High, and 82.9 FPS on Ultra. The scaling from Low to Ultra at 1080p is a 49% reduction in frame rate, indicating that the GPU is being progressively more taxed as settings increase, but even at Ultra the system holds above 80 FPS. This suggests that at 1080p, the CPU has ample headroom and the GPU is the primary driver of performance differences between presets.
Moving to 2560x1440, the frame rates drop to 106.8 FPS on Low, 84.8 FPS on Medium, 69.2 FPS on High, and 52.7 FPS on Ultra. The drop from 1080p to 1440p at the same settings is substantial: Low falls by 34.7%, Medium by 35.5%, High by 32.6%, and Ultra by 36.4%. This uniform percentage drop across all presets strongly indicates that the GPU is the bottleneck at 1440p, as the resolution increase affects pixel throughput equally regardless of quality settings. The CPU’s role becomes secondary, as the i3-12100F’s single-thread performance (3dmark single-thread score of 893) is sufficient to feed the GPU at these frame rates.
At 3840x2160, the picture changes dramatically. The Low preset averages 59.4 FPS, Medium drops to 48.1 FPS, High to 36.4 FPS, and Ultra to 30.3 FPS. The scaling from Low to Ultra at 4K is a 49% reduction, identical to the 1080p scaling, but the absolute numbers are far lower. The 4K results show that neither the CPU nor the GPU can maintain 60 FPS at any preset, with even Low settings falling just short of the 60 FPS threshold. The GPU’s 16 GB VRAM and 288.0 GB/s bandwidth are clearly insufficient for the pixel count of 4K in this game, as the frame rates at 4K are roughly 40-50% lower than at 1440p for the same settings.
The data indicates that for this combo, the GPU is the limiting factor at 1440p and above, while at 1080p the CPU and GPU are well balanced, with the GPU still being the primary variable across presets. The CPU’s 4 cores and 8 threads, with a boost clock of 4.30 GHz, appear to be adequate for Fivem’s multiplayer workloads at all tested resolutions, as the frame rate scaling follows GPU expectations rather than CPU limitations.
The Verdict
The verdict by resolution is clear and unambiguous. At 3840x2160, there are no playable settings, meaning no preset achieves an average of 60 FPS or higher. The best result at 4K is the Low preset at 59.4 FPS, which is just below the 60 FPS threshold and therefore not considered playable. At 2560x1440, the system can run the game at High settings with an average of 69.2 FPS, and also at Low (106.8 FPS) and Medium (84.8 FPS), but not at Ultra (52.7 FPS). At 1920x1080, all four presets are playable, with Ultra averaging 82.9 FPS, which is the highest quality setting that clears the 60 FPS bar.
This system is fully capable of running Fivem at 1080p with every preset, including Ultra, and at 1440p with up to High settings. It is not capable of running the game at 4K with any preset, as the highest average frame rate at that resolution is 59.4 FPS on Low, just shy of the playable threshold. For users targeting 1440p, High settings provide a comfortable margin above 60 FPS, while those at 1080p can max out the settings without concern.
Measured FPS Breakdown
At 1920x1080, the measured average frame rates are 163.4 FPS on Low, 131.4 FPS on Medium, 102.7 FPS on High, and 82.9 FPS on Ultra. These are the highest results across all resolutions, and the gap between Low and Ultra is 80.5 FPS. The system maintains a minimum of over 80 FPS even at Ultra, which is well above the playable threshold.
At 2560x1440, the average frame rates are 106.8 FPS on Low, 84.8 FPS on Medium, 69.2 FPS on High, and 52.7 FPS on Ultra. The High preset is the most demanding setting that remains above 60 FPS, with a 9.2 FPS margin. The Ultra preset falls 7.3 FPS short of the playable threshold, making it the only non-playable setting at this resolution.
At 3840x2160, the average frame rates are 59.4 FPS on Low, 48.1 FPS on Medium, 36.4 FPS on High, and 30.3 FPS on Ultra. All four presets fall below the 60 FPS threshold, with the Low preset being the closest at 59.4 FPS, just 0.6 FPS short of playable. The Ultra preset at 30.3 FPS is less than half the playable threshold, indicating that 4K is not a viable resolution for this combo in Fivem.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 82.9 FPS. This is the highest quality setting available and provides a 22.9 FPS margin above the playable threshold, making it the recommended choice for 1080p users.
At 2560x1440, the most demanding playable preset is High, with an average of 69.2 FPS. This provides a 9.2 FPS margin above the 60 FPS threshold. The Ultra preset at 52.7 FPS is not playable, so users at this resolution should select High for the best visual quality without sacrificing smoothness.
At 3840x2160, there is no preset that achieves 60 FPS, so no best settings can be recommended. The closest option is Low at 59.4 FPS, which is technically below the playable threshold, and as such, the verdict indicates no playable settings at this resolution.
FAQ
Q: Can this PC run Fivem at 1080p with Ultra settings?
A: Yes. The measured average frame rate at 1920x1080 with Ultra settings is 82.9 FPS, which is above the 60 FPS playable threshold.
Q: What is the highest playable setting at 2560x1440?
A: The High preset at 2560x1440 achieves an average of 69.2 FPS, making it the most demanding setting that stays above 60 FPS. The Ultra preset averages 52.7 FPS, which is below the threshold.
Q: Is 4K playable with this combo?
A: No. At 3840x2160, the best average frame rate is 59.4 FPS on Low settings, which is just below the 60 FPS playable threshold. No preset at 4K reaches 60 FPS.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i3-12100F has an average benchmark score of 13494, which is essentially tied with the Intel Core 3 N355 (13492, deltaPct 0) and 0.3% ahead of the Intel Core i5-9500 (13452). The Intel Core 5 120UL is 0.7% faster, and the Intel Core i7-1250U is 1.1% slower.
Q: How does the GPU compare to the RTX 3070?
A: The AMD Radeon RX 7600 XT has an average benchmark score of 17083, which is 0.7% lower than the NVIDIA GeForce RTX 3070’s score of 17208. The difference is negligible in real-world performance.
Q: What is the best resolution to use with this system?
A: 1920x1080 is the best resolution, as all four presets (Low, Medium, High, Ultra) achieve average frame rates above 60 FPS, with Ultra at 82.9 FPS. 2560x1440 is also viable up to High settings, but 4K is not playable at any setting.