Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

50%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
169 FPS
Ultra 1080p Measured
83 FPS

1440p (2K / QHD)

Low 1440p Measured
109 FPS
Ultra 1440p Measured
52 FPS

4K (Ultra HD)

Low 4K Measured
62 FPS
Ultra 4K Measured
28 FPS
9.4ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 13,494
Graphics Card
Required 27,716
Your GPU 19,765

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 41 46 62
1440p QHD 52 68 89 109
1080p Full HD 83 106 131 169

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 106
1920x1080 Low 169
1920x1080 Medium 131
1920x1080 Ultra 83
2560x1440 High 68
2560x1440 Low 109
2560x1440 Medium 89
2560x1440 Ultra 52
3840x2160 High 41
3840x2160 Low 62
3840x2160 Medium 46
3840x2160 Ultra 28

Performance Analysis: Fivem on Your System

The Intel Core i3-12100F paired with the AMD Radeon RX 6650 XT handles Fivem comfortably at mainstream resolutions, with measured results showing the pairing clears the 60 FPS threshold at every settings tier through 1440p. At 4K the picture narrows considerably: only the Low preset stays above the playable line. The data below walks through the measured frame rates resolution by resolution, examines which component is doing the heavy lifting, and identifies where this combo sits among the tested hardware field.

Measured FPS Breakdown

All figures below are measured average frame rates for Fivem on this exact CPU and GPU pairing; the dataset does not include minimum or maximum frame rate capture for this game, so the analysis rests on averages.

At 1920x1080, the pairing scales from 168.8 FPS on Low up through 131.4 FPS on Medium and 106 FPS on High, landing at 83.2 FPS on Ultra. That is an unusually flat curve — moving from the cheapest preset to the most demanding one costs less than half the frame rate, and even the top preset retains a substantial margin over 60 FPS.

At 2560x1440, the numbers step down predictably: 108.8 FPS on Low, 89.2 on Medium, 68 on High, and 51.6 on Ultra. The first three presets clear 60 FPS; Ultra falls short by roughly eight and a half frames.

At 3840x2160, the demand of the higher pixel count bites hard. Low manages 62.3 FPS, Medium drops to 45.7, High delivers 41, and Ultra slides to 27.5. Only the Low preset is playable at this resolution by the 60 FPS standard.

CPU and GPU Roles

The scaling pattern between resolutions reveals a GPU-bound configuration at higher settings and a more balanced profile at the low end. From 1080p to 1440p on Low, the frame rate falls from 168.8 to 108.8 — a loss of 60 frames when the pixel count jumps substantially. From 1440p to 4K on Low, it falls again from 108.8 to 62.3. Frame rate falling as resolution climbs indicates the graphics card is the limiting factor in those cases; a CPU-bound scenario would show roughly flat frame rates regardless of resolution.

The preset scaling tells the complementary story. At 1080p, going from Low to Ultra costs 85.6 frames (168.8 to 83.2), and at 4K it costs 34.8 frames (62.3 to 27.5). Heavy sensitivity to settings is another signature of GPU limitation. Yet the fact that 1080p Low tops out at 168.8 rather than climbing higher suggests the Core i3-12100F — a 4-core, 8-thread Alder Lake-S part with a 4.30 GHz boost clock and a 893 single-thread 3DMark score — imposes a ceiling somewhere in that vicinity. Fivem is a multiplayer title released in 2017, and its workload favors solid single-thread performance, which this CPU provides with a Geekbench single-core score of 1932 and a Cinebench R23 single-core score of 1674.

In short: the RX 6650 XT is the component that determines your preset ceiling at each resolution, while the i3-12100F sets the upper bound on raw frame rate when visual load is light.

Best Settings per Resolution

Using 60 FPS average as the playable threshold:

  • 1920x1080 — Ultra, 83.2 FPS. Every preset clears the bar, so the most demanding option is the correct choice. The 23.2-frame margin over the threshold means the setting can be maxed without compromise.
  • 2560x1440 — High, 68 FPS. Ultra at 51.6 FPS misses the mark, so High is the most demanding preset that stays at or above 60 FPS. Medium (89.2) and Low (108.8) offer additional headroom if higher refresh rates are the goal.
  • 3840x2160 — Low, 62.3 FPS. Medium at 45.7 FPS falls well short, making Low the only viable 4K setting, and even then the margin is a slim 2.3 frames.

How This Combo Ranks

Within the Fivem benchmark database, this CPU and GPU combination ranks 2361 out of 3707 tested combos. That places it below the median — a reflection of the fact that the database includes pairings with stronger graphics cards, since the i3-12100F sits at the 68th percentile among all CPUs while the RX 6650 XT sits at the 65th percentile among all GPUs. Both components are solidly above the middle of their respective fields on raw compute, yet in this specific game the combo does not rank among the top performers. Context matters here: the ranking spans all tested hardware, including high-end GPUs, and the RX 6650 XT is an end-of-life card. The ranking is a relative position, not a playability judgment — the measured frame rates above show the pairing is fully playable at two of the three tested resolutions.

Similar Performance Alternatives

For CPUs, the nearest rivals by average benchmark score are effectively interchangeable with the i3-12100F. The Intel Core 3 N355 averages 13492 against this chip's 13494 — a 0 percent difference. The Intel Core i5-9500 sits 0.3 percent behind, the Intel Core 5 120UL is 0.7 percent ahead, and the Intel Core i7-1250U trails by 1.1 percent. Any of these processors would deliver indistinguishable Fivem performance in a GPU-limited scenario, though the 120UL and 1250U are low-power mobile-class parts and may behave differently under sustained load despite the similar benchmark averages.

For GPUs, the RX 6650 XT's average score of 19765 has these neighbors: the NVIDIA Tesla K40m at 19885 (0.6 percent ahead), the AMD FirePro D300 at 19637 (0.7 percent behind), the AMD FirePro W7000 at 19905 (0.7 percent ahead), and the NVIDIA Quadro K5200 at 19602 (0.8 percent behind). On paper these score within a percent of the Radeon card, but note that all four are professional/compute cards rather than gaming products; gaming frame rates in Fivem would not necessarily track the synthetic averages. Among consumer alternatives, the data only supports the statement that these are the closest-scoring parts in the database.

FAQ

Q: Can the i3-12100F + RX 6650 XT run Fivem at 1080p on max settings?

A: Yes. Ultra at 1920x1080 averages 83.2 FPS, comfortably above the 60 FPS playable threshold.

Q: Is 4K playable on this combo?

A: Barely. Only the Low preset clears 60 FPS at 3840x2160, averaging 62.3 FPS. Medium drops to 45.7 FPS and Ultra to 27.5 FPS.

Q: What is the best-looking setting at 1440p that still hits 60 FPS?

A: High, at 68 FPS average. Ultra at 2560x1440 averages 51.6 FPS and falls short of the threshold.

Q: Is the game CPU-limited or GPU-limited on this hardware?

A: Mostly GPU-limited. Frame rates drop significantly as resolution and preset demands rise, which points to the RX 6650 XT as the constraint. The CPU sets the ceiling at low settings, where 1080p Low tops out at 168.8 FPS.

Q: How does this pairing compare to other combos in the database for Fivem?

A: It ranks 2361 of 3707 tested combinations — below the median, though both individual components sit in the mid-60s percentile of their respective hardware categories.

Q: Does the database include minimum and maximum frame rates?

A: No. Only average frame rates were captured for this game on this combo, so frame-time consistency cannot be assessed from this dataset.

The Verdict

Yes, this PC runs Fivem — with the caveat that 4K is the weak point. At 1920x1080, every preset from Low through Ultra is playable, with Ultra averaging 83.2 FPS. At 2560x1440, Low, Medium, and High all clear 60 FPS, with High the best-looking playable option at 68 FPS; Ultra at 51.6 FPS is the only miss. At 3840x2160, only Low qualifies at 62.3 FPS, and the margin is thin. For a multiplayer title where consistent frame delivery matters, the data supports running this combo at 1080p Ultra or 1440p High as the sweet spots — both deliver comfortable margins over the playable threshold.