Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
260 FPS
Ultra 1080p Measured
125 FPS

1440p (2K / QHD)

Low 1440p Measured
172 FPS
Ultra 1440p Measured
80 FPS

4K (Ultra HD)

Low 4K Measured
96 FPS
Ultra 4K Measured
49 FPS
6.2ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 53,288
Graphics Card
Required 27,716
Your GPU 37,648

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 59 75 96
1440p QHD 80 106 138 172
1080p Full HD 125 161 205 260

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 161
1920x1080 Low 260
1920x1080 Medium 205
1920x1080 Ultra 125
2560x1440 High 106
2560x1440 Low 172
2560x1440 Medium 138
2560x1440 Ultra 80
3840x2160 High 59
3840x2160 Low 96
3840x2160 Medium 75
3840x2160 Ultra 49

Performance Analysis: Fivem on Your System

This page analyzes the measured performance of the AMD Ryzen 9 7900X paired with the NVIDIA GeForce RTX 4070 in Fivem. The data is based on direct measurement, with the combination ranking 962nd out of 3,707 tested combos. The benchmark results show a component pairing that is heavily weighted toward the CPU, with the Ryzen 9 7900X sitting in the 91st percentile of all CPUs while the RTX 4070 sits in the 81st percentile of all GPUs. The following sections break down what this means for playability at each resolution, how the hardware compares to nearby alternatives, and which component is doing the heavy lifting.

Best Settings per Resolution

The playable threshold for this analysis is 60 FPS. At 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, which delivers an average of 74.6 FPS. High settings at this resolution drop to 58.6 FPS, just under the threshold, while Ultra falls to 48.5 FPS. Low settings run at 95.5 FPS, but Medium is the highest quality option that keeps the frame rate above 60.

At 2560x1440, the situation improves considerably. Ultra settings are playable, producing an average of 80.4 FPS. This is the most demanding preset that clears the threshold, and it does so with a comfortable margin. High settings run at 106 FPS, Medium at 138.1 FPS, and Low at 172.4 FPS. Every preset at this resolution is playable, so the choice comes down to visual preference rather than performance necessity.

At 1920x1080, the hardware has substantial headroom. Ultra settings deliver an average of 125.4 FPS, which is the best preset available. High settings reach 160.7 FPS, Medium hits 204.8 FPS, and Low achieves 259.6 FPS. The data shows that at 1080p, the RTX 4070 and Ryzen 9 7900X combination is never constrained by the 60 FPS threshold, even at maximum quality settings.

FAQ

Q: Can this PC run Fivem at 4K with High settings?

A: No. At 3840x2160 with High settings, the average frame rate is 58.6 FPS, which falls below the 60 FPS playable threshold. Medium settings are required to stay above 60 FPS at 4K.

Q: What is the best quality setting at 1440p?

A: Ultra settings are fully playable at 2560x1440, with an average of 80.4 FPS. This is the highest quality preset tested, and it clears the 60 FPS threshold by a margin of 20.4 FPS.

Q: How much performance is gained by dropping from Ultra to Low at 1080p?

A: At 1920x1080, Low settings produce 259.6 FPS, while Ultra produces 125.4 FPS. The difference is 134.2 FPS, meaning Low runs roughly twice as fast as Ultra.

Q: Is the RTX 4070 the limiting factor at 4K?

A: The data suggests the GPU becomes the constraint at 3840x2160. At High settings the frame rate drops to 58.6 FPS, below the threshold, whereas at 1440p the same preset runs at 106 FPS. The gap between resolutions indicates a GPU-bound scenario at 4K.

Q: Does this combo ever drop below 60 FPS at 1080p?

A: No. At 1920x1080, even the most demanding Ultra preset maintains an average of 125.4 FPS, which is more than double the 60 FPS threshold. All four tested presets at this resolution clear the threshold.

Q: How does this combo compare to other tested systems?

A: This pairing ranks 962nd out of 3,707 tested combos, placing it in the top 26% of all configurations tested for Fivem.

How This Combo Ranks

The AMD Ryzen 9 7900X and NVIDIA GeForce RTX 4070 combination ranks 962nd out of 3,707 tested combos for Fivem. This places the pairing in the upper quartile of all tested systems, though not in the top tier. The rank reflects the balance between the two components: the CPU is in the 91st percentile against all CPUs, while the GPU is in the 81st percentile against all GPUs. The ranking suggests that Fivem responds more strongly to the CPU than the GPU, which explains why this combo performs better than the GPU’s percentile alone would suggest.

The measured FPS data supports this interpretation. At 1920x1080, the system achieves 125.4 FPS on Ultra, which is a strong result for a game that often scales with single-thread performance. The Ryzen 9 7900X scores 2,017 on Cinebench R23 single-core and 4238 on Passmark single-thread, both of which are high marks that likely contribute to the game’s responsiveness. The rank of 962 out of 3,707 means there are 961 combos that perform better, but the vast majority of tested systems lag behind this configuration.

The percentile data reinforces the notion that this is a well-matched pairing. The CPU’s 91st percentile ranking is notably higher than the GPU’s 81st percentile, suggesting the processor has more headroom than the graphics card in this workload. This is consistent with the observation that Fivem is CPU-sensitive, particularly in multiplayer scenarios where many entities and scripts are active.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the AMD EPYC 7313P has an average benchmark score of 53,206, which is 0.2% lower than the Ryzen 9 7900X’s 53,288. The Intel Xeon Phi 7290 scores 53,469, which is 0.3% higher. The Intel Xeon 634 scores 52,974, 0.6% lower, and the Intel Core i7-14700F scores 53,620, 0.6% higher. In practical terms, these processors would deliver nearly identical performance in Fivem, with deltas of less than 1% in either direction.

For the GPU, the nearest rival is the NVIDIA Tesla P4 with an average score of 37,628, just 0.1% below the RTX 4070’s 37,648. The AMD Radeon RX Vega 56 scores 37,507, 0.4% lower. The NVIDIA GeForce RTX 4080 Mobile scores 38,135, which is 1.3% higher, and the AMD Radeon PRO W6400 scores 37,157, 1.3% lower. These GPUs would behave almost identically in Fivem, with the RTX 4080 Mobile being the only one that clears a 1% advantage.

If a user were to swap the Ryzen 9 7900X for any of these CPU alternatives, the frame rates in Fivem would shift by less than 1% based on the benchmark scores. Similarly, swapping the RTX 4070 for a Tesla P4 or RX Vega 56 would result in negligible performance differences. The most meaningful alternative would be the RTX 4080 Mobile, which offers a 1.3% higher GPU score, but this still falls within the margin of error for most games.

Measured FPS Breakdown

At 3840x2160, the measured average frame rates are as follows: Low settings produce 95.5 FPS, Medium produces 74.6 FPS, High produces 58.6 FPS, and Ultra produces 48.5 FPS. The drop from Medium to High is 16 FPS, which pushes the system below the 60 FPS threshold. The drop from High to Ultra is 10.1 FPS, showing that the most demanding preset carries a significant cost at 4K.

At 2560x1440, the averages are: Low at 172.4 FPS, Medium at 138.1 FPS, High at 106 FPS, and Ultra at 80.4 FPS. The transition from High to Ultra costs 25.6 FPS, but the system still maintains 80.4 FPS at the highest quality. The scaling from 4K to 1440p is substantial: at High settings, the frame rate jumps from 58.6 to 106 FPS, an 81% improvement.

At 1920x1080, the averages are: Low at 259.6 FPS, Medium at 204.8 FPS, High at 160.7 FPS, and Ultra at 125.4 FPS. The difference between Low and Ultra is 134.2 FPS, indicating that Fivem’s graphics settings have a significant impact on performance at 1080p. The scaling from 1440p to 1080p at High settings goes from 106 to 160.7 FPS, a 51.6% increase.

The data shows consistent scaling across resolutions. At Low settings, the frame rate nearly triples from 4K to 1080p (95.5 to 259.6 FPS). At Ultra settings, the frame rate more than doubles (48.5 to 125.4 FPS). This pattern indicates that the GPU is the primary driver of resolution scaling, while the CPU maintains a baseline level of performance that allows high frame rates at lower resolutions.

The Verdict

This PC can run Fivem at all three tested resolutions, but with caveats at 4K. At 3840x2160, the playable settings are limited to Low and Medium, with Medium being the best option at 74.6 FPS. High and Ultra settings fall below the 60 FPS threshold, so they are not recommended for smooth gameplay.

At 2560x1440, all four presets are playable. The best settings are Ultra, which delivers 80.4 FPS. This is the sweet spot for this hardware, offering maximum visual quality while maintaining a comfortable margin above 60 FPS. At 1920x1080, every preset is playable, with Ultra delivering 125.4 FPS. The system has enough headroom at 1080p to handle demanding multiplayer scenarios without dropping below the threshold.

The verdict by resolution is clear: 1080p and 1440p are fully playable at maximum quality, while 4K requires a reduction to Medium settings. For users who prioritize visual fidelity, 1440p Ultra is the best balance of quality and performance. For users who prefer high refresh rates, 1080p with lower settings can reach up to 259.6 FPS, which is well beyond typical display refresh rates.

CPU and GPU Roles

The data reveals distinct roles for the CPU and GPU in Fivem. At 3840x2160, the GPU is clearly the limiting factor. The frame rate scales significantly with resolution: Low runs at 95.5 FPS, while Ultra runs at 48.5 FPS. This 47 FPS spread across settings indicates that the graphics card is responsible for the majority of performance variation at 4K. The RTX 4070’s 12 GB of GDDR6X memory and 504.2 GB/s bandwidth are sufficient for the game, but the raw compute power, measured at 29.15 TFLOPS FP32, is not enough to maintain 60 FPS at Ultra.

At 2560x1440, the balance shifts. The frame rates are higher across all settings, with Ultra at 80.4 FPS and Low at 172.4 FPS. The scaling from 4K to 1440p is more pronounced at High settings (58.6 to 106 FPS) than at Low settings (95.5 to 172.4 FPS), suggesting that the GPU still plays a significant role but the CPU begins to contribute more. The Ryzen 9 7900X’s 12 cores and 24 threads, with a max-thread 3DMark score of 12,536, help maintain high frame rates even when the GPU is not fully stressed.

At 1920x1080, the CPU becomes the dominant factor. The frame rates range from 125.4 FPS at Ultra to 259.6 FPS at Low, but the scaling across settings is less dramatic than at 4K. This is because the GPU is no longer the bottleneck; the CPU’s single-thread performance, measured at 1,093 in 3DMark single-thread and 4,238 in Passmark single-thread, becomes the limiting factor. The system reaches 259.6 FPS at Low settings, which suggests the CPU can handle very high frame rates, but the GPU’s rendering workload at Ultra settings still matters.

The resolution scaling data confirms this interpretation. Moving from 4K to 1440p increases frame rates by roughly 80-100% across all settings. Moving from 1440p to 1080p increases frame rates by 50-60%. This diminishing return indicates that the GPU is the primary constraint at 4K, while the CPU becomes more relevant as resolution decreases. In Fivem, which is known for CPU-intensive multiplayer logic, the Ryzen 9 7900X’s strong single-core performance (Cinebench R23 single-core score of 2,016.5) is a key asset. At 1080p, the CPU’s 91st percentile ranking ensures that the game’s simulation and network code do not bottleneck the frame rate, allowing the RTX 4070 to render frames as fast as the CPU can feed it.