Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 20 | 25 | 32 |
| 1440p QHD | 29 | 37 | 46 | 58 |
| 1080p Full HD | 43 | 56 | 70 | 88 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
FAQ
Q: Can this system run Fivem at 60 FPS on a 4K display?
A: No. At 3840x2160, the recorded data shows average frame rates of 32 FPS on Low, 25 FPS on Medium, 20 FPS on High, and 16 FPS on Ultra. None of these settings reach the 60 FPS playable threshold.
Q: What is the best playable setting at 1920x1080?
A: Medium is the highest preset that stays at or above 60 FPS, with an average of 70 FPS, a minimum of 59 FPS, and a maximum of 80 FPS. Low also clears the threshold at 88 FPS average.
Q: How does the Intel Arc B390 GPU compare to its nearest rivals in the database?
A: The Arc B390 has an average benchmark score of 1482. It sits 1.3% above the NVIDIA GeForce GT 520MX (1463), 1.5% above the GeForce 800M (1460), 2.5% above the GeForce GT 625 OEM (1446), and 2.7% above the GeForce GT 710 (1443). The GPU ranks in the 9th percentile among all tested GPUs.
Q: How does the AMD Ryzen 9 7900X CPU compare to its nearest rivals?
A: The Ryzen 9 7900X has an average benchmark score of 53288. It is 0.2% ahead of the AMD EPYC 7313P (53206), 0.6% ahead of the Intel Xeon 634 (52974), 0.3% behind the Intel Xeon Phi 7290 (53469), and 0.6% behind the Intel Core i7-14700F (53620). The CPU ranks in the 91st percentile among all tested CPUs.
Q: What resolutions are playable for this combo?
A: According to the verdict data, only 1920x1080 has playable settings. Both 2560x1440 and 3840x2160 return no playable settings, meaning no preset at those resolutions reaches an average of 60 FPS.
Q: Is there any resolution where Ultra settings are playable?
A: No. At 3840x2160 Ultra averages 16 FPS, at 2560x1440 Ultra averages 29 FPS, and at 1920x1080 Ultra averages 43 FPS. All fall well below the 60 FPS threshold.
CPU and GPU Roles
The recorded data for Fivem shows a clear pattern: the Intel Arc B390 GPU is the primary bottleneck at every resolution and preset combination. The CPU, an AMD Ryzen 9 7900X with 12 cores and 24 threads based on Zen 4 architecture, ranks in the 91st percentile among all CPUs tested, with a Cinebench R23 multi-core score of 29300 and a single-core score of 2016.5. The GPU, by contrast, ranks in the 9th percentile among all GPUs, with a 3DMark Steel Nomad DX12 score of 1482. This massive percentile gap indicates that frame rates are overwhelmingly limited by graphics processing rather than CPU throughput.
At 3840x2160, the scaling between presets reveals the GPU's ceiling. Low averages 32 FPS, Medium drops to 25 FPS, High falls to 20 FPS, and Ultra bottoms out at 16 FPS. The step from Low to Medium is a 7 FPS loss (roughly 22% reduction), and from Medium to High another 5 FPS loss (20% reduction). These are steep penalties for each graphical step, consistent with a GPU that is saturated at 4K even on Low settings. The CPU, with its high single-thread and multi-thread scores, is not the limiting factor here; the frame rate collapses as pixel count and shading load increase.
At 2560x1440, the same pattern holds but with slightly more headroom. Low averages 58 FPS, Medium 46 FPS, High 37 FPS, and Ultra 29 FPS. The gap between Low and Medium is 12 FPS (about 21% reduction), and between Medium and High is 9 FPS (about 20% reduction). Even at 1440p, the GPU cannot sustain 60 FPS on any preset, which strongly suggests the graphics card is the binding constraint. The CPU's ability to feed frames is not the issue; the Arc B390 simply does not have enough raw throughput.
At 1920x1080, the resolution scaling becomes more favorable. Low averages 88 FPS, Medium 70 FPS, High 56 FPS, and Ultra 43 FPS. Here, the GPU finally has enough headroom to clear the 60 FPS threshold on Low and Medium. The drop from Low to Medium is 18 FPS (about 20% reduction), and from Medium to High is 14 FPS (20% reduction). The consistent 20% penalty per preset step across all three resolutions indicates that the GPU's compute and memory resources scale linearly with load, but the absolute performance is low.
Comparing resolutions at the same preset clarifies the GPU-bound nature. At Medium, 1920x1080 averages 70 FPS, 2560x1440 averages 46 FPS, and 3840x2160 averages 25 FPS. Moving from 1080p to 1440p (a 1.78x pixel increase) reduces frame rate by 24 FPS, and moving to 4K (a 4x pixel increase from 1080p) reduces it by 45 FPS. These are near-linear scaling losses, typical of a GPU that is fully utilized. The CPU, with its 91st percentile ranking and 83.2 GB/s memory bandwidth, is not introducing a bottleneck at any resolution; the database measurements show the GPU's performance ceiling dominates.
How This Combo Ranks
In the database's combined rankings for Fivem, this pairing of AMD Ryzen 9 7900X and Intel Arc B390 sits at rank 3294 out of 3707 tested combos. This places it in the bottom 11% of all systems tested for this game. The percentile ranking for the CPU alone is 91, meaning it outperforms 91% of all CPUs in the database. The GPU alone ranks in the 9th percentile, meaning it outperforms only 9% of all GPUs. The combination of a top-tier CPU with a bottom-tier GPU results in a system that is severely unbalanced for gaming workloads.
The rank of 3294 out of 3707 indicates that the vast majority of tested combinations deliver higher average frame rates in Fivem. This is not surprising given the GPU's benchmark scores. The Arc B390's nearest rivals include the NVIDIA GeForce GT 520MX, GeForce 800M, GeForce GT 625 OEM, and GeForce GT 710, all of which are entry-level or legacy parts. The CPU's nearest rivals, conversely, include server and high-end desktop parts like the AMD EPYC 7313P and Intel Core i7-14700F, which are far more capable in compute workloads. The mismatch is stark: the system has compute horsepower that is wasted in this game because the GPU cannot translate CPU performance into frame rate.
The measured FPS data confirms the ranking. At 1920x1080 Low, the system averages 88 FPS, which is respectable, but at 4K Ultra it drops to 16 FPS. The combo rank reflects the overall experience across all resolutions and presets, and the data shows that only 1080p Low and Medium are playable. For a system with a CPU that scores 29300 in Cinebench R23 multi-core, the inability to exceed 60 FPS at 1440p on any setting is a direct consequence of the GPU's 9th percentile standing.
The Verdict
Can this PC run Fivem? The answer depends entirely on resolution. According to the verdict data, this system clears the 60 FPS threshold only at 1920x1080. At that resolution, both Low and Medium presets are playable, with Medium being the best setting at an average of 70 FPS. Low averages 88 FPS, which provides additional headroom for demanding scenes. High at 1080p averages 56 FPS, just below the threshold, and Ultra averages 43 FPS, which is not playable.
At 2560x1440, the verdict is clear: no playable settings exist. Even Low averages only 58 FPS, which is 2 FPS short of the 60 FPS threshold. Medium averages 46 FPS, High 37 FPS, and Ultra 29 FPS. None of these are smooth enough for a playable experience. At 3840x2160, the situation is worse. Low averages 32 FPS, Medium 25 FPS, High 20 FPS, and Ultra 16 FPS. The system is not viable at 4K for this game.
The practical verdict is that this combination is a 1080p gaming system for Fivem, and only if the user accepts Medium or Low settings. The 70 FPS average at Medium with a minimum of 59 FPS means the experience is mostly smooth, but there will be occasional dips just below the threshold. Low at 88 FPS provides a more consistent margin. For users targeting 1440p or 4K, the GPU must be upgraded; the CPU has ample headroom.
Similar Performance Alternatives
On the GPU side, the Intel Arc B390's nearest rivals in the database are all NVIDIA parts with similar benchmark scores. The GeForce GT 520MX is 1.3% slower, the GeForce 800M is 1.5% slower, the GeForce GT 625 OEM is 2.5% slower, and the GeForce GT 710 is 2.7% slower. In practice, any of these GPUs would produce nearly identical frame rates in Fivem at the same settings and resolution. The differences are within the margin of measurement error, so swapping the Arc B390 for any of these would not meaningfully change the playable resolutions or FPS values.
On the CPU side, the AMD Ryzen 9 7900X's nearest rivals include the AMD EPYC 7313P (0.2% slower), Intel Xeon Phi 7290 (0.3% faster), Intel Xeon 634 (0.6% slower), and Intel Core i7-14700F (0.6% faster). For Fivem, the CPU choice has minimal impact because the GPU is the bottleneck. Substituting any of these CPUs would produce essentially the same measured FPS at every resolution and preset, as long as the Arc B390 remains the GPU. The system's gaming performance is defined by the GPU's 9th percentile standing, not by the CPU's 91st percentile ranking.
For users looking for similar overall gaming behavior, the key takeaway is that the CPU is not a meaningful differentiator in this pairing. The GPU's score of 1482 in 3DMark Steel Nomad DX12 places it in a performance class that is roughly equivalent to those legacy NVIDIA parts. Any system with a similarly ranked GPU will behave comparably in Fivem, regardless of CPU choice.
Best Settings per Resolution
At 3840x2160, there is no preset that reaches 60 FPS. The highest average is 32 FPS on Low, which is far below the playable threshold. The database verdict lists no playable settings for this resolution, so no recommendation is possible.
At 2560x1440, there is also no playable preset. Low averages 58 FPS, which is the closest to the threshold but still 2 FPS short. Medium averages 46 FPS, High 37 FPS, and Ultra 29 FPS. None meet the 60 FPS requirement.
At 1920x1080, the best playable setting is Medium, with an average of 70 FPS, a minimum of 59 FPS, and a maximum of 80 FPS. This preset clears the threshold with a 10 FPS margin on average. Low is also playable at 88 FPS average, but Medium provides better visual quality while staying above 60 FPS. High at 1080p averages 56 FPS, which is just below the threshold, and Ultra averages 43 FPS. The recommendation is Medium for the best balance of quality and performance at 1080p.
Measured FPS Breakdown
The database recorded FPS measurements for three resolutions and four presets each. At 3840x2160, the results are as follows:
- Low: average 32 FPS, no min or max recorded.
- Medium: average 25 FPS, minimum 22 FPS, maximum 29 FPS.
- High: average 20 FPS, no min or max recorded.
- Ultra: average 16 FPS, no min or max recorded.
At 2560x1440, the measurements show:
- Low: average 58 FPS, no min or max recorded.
- Medium: average 46 FPS, minimum 39 FPS, maximum 53 FPS.
- High: average 37 FPS, no min or max recorded.
- Ultra: average 29 FPS, no min or max recorded.
At 1920x1080, the full set of measurements is:
- Low: average 88 FPS, no min or max recorded.
- Medium: average 70 FPS, minimum 59 FPS, maximum 80 FPS.
- High: average 56 FPS, no min or max recorded.
- Ultra: average 43 FPS, no min or max recorded.
The Medium preset at each resolution includes min and max values, providing a window into frame time variability. At 1080p Medium, the range from 59 to 80 FPS indicates some fluctuation but generally stable performance. At 1440p Medium, the range from 39 to 53 FPS shows tighter consistency but a lower overall level. At 4K Medium, the range from 22 to 29 FPS is narrow relative to the average, suggesting the GPU is consistently saturated. The absence of min and max values for Low, High, and Ultra means only the average is available, but the patterns across presets are consistent: each step up in quality reduces the average by approximately 20%, and each step up in resolution reduces it by a similar proportion.