Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
136 FPS
Ultra 1080p Measured
67 FPS

1440p (2K / QHD)

Low 1440p Measured
89 FPS
Ultra 1440p Measured
44 FPS

4K (Ultra HD)

Low 4K Measured
50 FPS
Ultra 4K Measured
24 FPS
11.6ms Frame Time
17ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 39,768
Graphics Card
Required 27,716
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 31 39 50
1440p QHD 44 56 71 89
1080p Full HD 67 86 107 136

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 86
1920x1080 Low 136
1920x1080 Medium 107
1920x1080 Ultra 67
2560x1440 High 56
2560x1440 Low 89
2560x1440 Medium 71
2560x1440 Ultra 44
3840x2160 High 31
3840x2160 Low 50
3840x2160 Medium 39
3840x2160 Ultra 24

Performance Analysis: Fivem on Your System

The AMD Ryzen 7 9800X3D paired with the Intel Arc B570 delivers a playable experience in Fivem, but the data reveals a clear ceiling: 1080p and 1440p are viable, while 4K falls short of the 60 FPS threshold across all tested presets. This combination ranks near the bottom of the benchmark database, at 2980th out of 3707 tested combos, indicating that while the hardware is capable, this specific game is demanding enough to expose its limits at higher resolutions.

Measured FPS Breakdown

The measured FPS data for Fivem shows a predictable pattern of declining performance as resolution increases, with the gap between presets widening at higher pixel counts. At 1920x1080, the combo delivers its strongest results: Low settings produce an average of 136 FPS, Medium averages 107 FPS with a minimum of 91 and maximum of 123, High averages 86 FPS, and even Ultra holds an average of 67 FPS. These numbers indicate that 1080p is thoroughly covered, with every preset exceeding the 60 FPS playability threshold by a comfortable margin.

Moving to 2560x1440, performance drops noticeably but remains playable at the lower presets. Low settings average 89 FPS, Medium averages 71 FPS with a minimum of 60 and maximum of 81, High drops to 56 FPS, and Ultra falls to 44 FPS. The Medium preset's minimum of exactly 60 FPS is worth noting—it sits precisely at the playability threshold, meaning occasional dips could push it below that line during intense multiplayer moments.

At 3840x2160, the picture changes dramatically. Low settings average 50 FPS, Medium averages 39 FPS with a minimum of 33 and maximum of 45, High averages 31 FPS, and Ultra averages just 24 FPS. None of these presets reach the 60 FPS target, and the gap between Low and Ultra is a stark 26 FPS, suggesting the GPU is the primary bottleneck at this resolution. The min/max figures for Medium at 4K (33–45) illustrate the instability; even the maximum value falls well short of playability.

Across all resolutions, the scaling from Low to Ultra follows a consistent degradation pattern. At 1080p, the drop from Low to Ultra is 69 FPS (136 to 67). At 1440p, it is 45 FPS (89 to 44). At 4K, it is 26 FPS (50 to 24). This narrowing delta at higher resolutions indicates that the GPU's raw throughput limits become the dominant factor, overshadowing the settings-based gains seen at lower pixel counts. For users seeking the highest fidelity, the data shows that 1080p Ultra is the only preset combination that delivers both high visual quality and a playable frame rate.

Best Settings per Resolution

At 3840x2160, no preset achieves the 60 FPS threshold. The best available option is Low settings with an average of 50 FPS, but that still leaves a 10 FPS deficit. Medium (39), High (31), and Ultra (24) are progressively worse, making 4K effectively unplayable for smooth multiplayer interaction. Users who insist on 4K would need to accept significant compromises or consider lower resolutions entirely.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 71 FPS and a minimum of 60. This is the sweet spot for this resolution—it provides a 11 FPS cushion above the threshold while maintaining better visual fidelity than Low. High settings (56 FPS) and Ultra (44 FPS) both fall below playability, so Medium is the clear recommendation for 1440p gaming.

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 67 FPS. This is a notable achievement—the combo can handle max settings at 1080p with a modest 7 FPS buffer. High (86 FPS) and Medium (107 FPS) also exceed the threshold with larger margins, but Ultra represents the best visual quality available while remaining playable. Low (136 FPS) offers the highest frame rate but at the cost of visual fidelity.

The verdictByResolution data confirms this hierarchy: 3840x2160 has no playable settings, 2560x1440 lists Low and Medium as playable with Medium being the best, and 1920x1080 lists all four presets as playable with Ultra as the best. Users targeting smooth gameplay should prioritize 1080p Ultra or 1440p Medium, depending on their display's native resolution and preference for frame rate versus visual detail.

CPU and GPU Roles

The data reveals a clear shift in component bottleneck behavior as resolution changes, with the GPU taking on increasing importance at higher pixel counts. At 1920x1080, the CPU's strength is evident—the Ryzen 7 9800X3D's high single-thread performance (3dmark_single_thread score of 1212, passmark_single_thread of 4430) allows the Arc B570 to stretch its legs, producing 136 FPS at Low settings. The 69 FPS gap between Low and Ultra at this resolution suggests that both components are contributing, with the GPU handling the increased shading load while the CPU maintains frame pacing.

At 2560x1440, the GPU begins to show its limitations. The drop from Low (89 FPS) to Medium (71 FPS) is 18 FPS, and from Medium to High (56 FPS) is another 15 FPS. This steeper decline indicates that the Arc B570's 10 GB of GDDR6 memory and 160-bit bus width (380.0 GB/s bandwidth) are becoming saturated. The CPU, with its 8 cores and 16 threads, still has headroom, as evidenced by the fact that the frame rate scales primarily with resolution rather than settings changes.

At 3840x2160, the GPU is unequivocally the bottleneck. The maximum achievable average is 50 FPS at Low settings, and even that requires dropping to minimal visual quality. The Arc B570's 11.52 TFLOPS of FP32 compute and 200.0 GPixel/s pixel rate are insufficient for 4K rendering in this game. The CPU's role diminishes almost entirely; at 4K, the Ryzen 7 9800X3D's 3dmark_16_threads score of 10081 and cinebench_r23_multicore of 23230 indicate it could handle far more demanding workloads, but the GPU simply cannot feed frames fast enough.

The scaling between presets further illustrates this split. At 1080p, the difference between Low and Ultra is 69 FPS—a 51% reduction. At 1440p, it is 45 FPS—a 51% reduction. At 4K, it is 26 FPS—a 52% reduction. The consistency of this percentage across resolutions suggests that the GPU's shading units (2304) and TMUs (144) are the primary constraint, as their utilization scales linearly with resolution. The CPU's 96 MB of L3 cache and DDR5 memory support (89.6 GB/s) provide ample bandwidth for this workload, but they cannot compensate for the GPU's pixel throughput limits.

Similar Performance Alternatives

The nearest rivals for both components provide context for understanding this combo's performance envelope. For the CPU, the AMD Ryzen 7 9800X3D's average benchmark score of 39768 sits within a narrow band of competitors. The AMD Ryzen 7 PRO 8840HS scores 39603, a delta of 0.4%—essentially identical performance. The AMD Ryzen AI 9 365 is slightly faster at 40048 (delta -0.7%), while the AMD Ryzen AI 7 450 (39485, delta 0.7%) and AMD Ryzen 7 7700 (40081, delta -0.8%) round out a remarkably tight cluster. All four rivals are within 1% of each other, meaning any of them would produce nearly identical CPU-bound behavior in Fivem.

For the GPU, the Intel Arc B570's average benchmark score of 20556 is matched closely by the NVIDIA GeForce RTX 3070 Mobile (20534, delta 0.1%) and the Intel Arc A750 (20582, delta -0.1%). The NVIDIA Quadro M4000M (20480, delta 0.4%) and AMD Radeon R9 M390X (20662, delta -0.5%) are also within a fraction of a percent. This suggests that swapping the Arc B570 for any of these rivals would yield nearly identical frame rates in Fivem, given that the GPU is the bottleneck at higher resolutions. The RTX 3070 Mobile, despite being a laptop part, would behave similarly to the desktop Arc B570 in this specific game.

When considering the combo as a whole, users seeking equivalent performance could pair the Ryzen 7 9800X3D with any of the GPU rivals listed, or pair the Arc B570 with any of the CPU rivals listed. The percentile rankings reinforce this: the CPU sits at the 87th percentile of all CPUs, while the GPU is at the 65th percentile of all GPUs. This mismatch—a top-tier CPU paired with a mid-range GPU—explains why the combo ranks at 2980th out of 3707 combos (the 80th percentile of combos, meaning 20% of combinations tested perform worse). The CPU is not the limiting factor in Fivem; the GPU is.

How This Combo Ranks

The comboRankInGame data places this pairing at 2980th out of 3707 tested combos, putting it in the bottom 20% of configurations. This ranking is somewhat surprising given the individual component strengths—the Ryzen 7 9800X3D is an excellent processor, but the Arc B570's mid-range GPU performance drags the overall score down. In a game like Fivem, which appears to be heavily GPU-bound at higher resolutions, the CPU's power cannot compensate for the GPU's limitations.

The ranking makes sense when examining the measured FPS data. At 4K, the combo fails to hit 60 FPS at any preset, which likely disqualifies it from many users' consideration. At 1440p, only Low and Medium are playable, and even Medium's minimum of 60 FPS is borderline. Only at 1080p does the combo perform well across all presets, with Ultra averaging 67 FPS. This pattern suggests that the database's ranking weights higher resolutions more heavily, or that the majority of tested combos achieve better 4K performance.

Compared to the nearest rivals, this combo's ranking is not an outlier. The GPU's rivals all have similar average scores, and the CPU's rivals are within 1% of its score. A combo with the same CPU but a faster GPU would rank higher, while a combo with the Arc B570 and a slower CPU would rank similarly. The data indicates that users should focus on the GPU as the upgrade path—pairing this CPU with a higher-tier GPU would likely move the combo significantly up the rankings, while upgrading the CPU would yield negligible gains in Fivem.

FAQ

Q: Can this PC run Fivem at 60 FPS on a 4K monitor?

A: No. The measured data shows that at 3840x2160, even Low settings average only 50 FPS, with Medium at 39 FPS, High at 31 FPS, and Ultra at 24 FPS. The verdictByResolution data lists no playable settings at 4K.

Q: What is the best setting for 1440p gaming?

A: Medium settings provide the best balance, averaging 71 FPS with a minimum of 60 FPS. Low settings average 89 FPS, but High (56) and Ultra (44) both fall below the 60 FPS threshold.

Q: Which component is more important for this game at 1080p?

A: At 1080p, both components contribute, but the CPU's strength allows the GPU to reach 136 FPS at Low settings. The 69 FPS gap between Low and Ultra indicates the GPU is still the primary limiter, though the CPU's high single-thread performance prevents frame drops.

Q: How does this combo compare to other hardware in the database?

A: It ranks 2980th out of 3707 combos, placing it in the bottom 20%. The CPU is at the 87th percentile of all CPUs, while the GPU is at the 65th percentile, indicating the GPU is the weaker link.

Q: What GPU alternatives would perform similarly?

A: The Intel Arc A750 (delta -0.1%), NVIDIA GeForce RTX 3070 Mobile (delta 0.1%), NVIDIA Quadro M4000M (delta 0.4%), and AMD Radeon R9 M390X (delta -0.5%) all have average scores within 0.5% of the Arc B570.

Q: Is the Ryzen 7 9800X3D overkill for this game?

A: At higher resolutions, yes. The CPU's cinebench_r23_multicore score of 23230 and passmark_multithread of 40009 are far beyond what Fivem requires, as evidenced by the GPU bottleneck at 4K. At 1080p, however, the CPU's single-thread performance (3dmark_single_thread 1212) helps maintain high frame rates.

The Verdict

The AMD Ryzen 7 9800X3D + Intel Arc B570 combination can run Fivem, but only at specific resolutions and settings. At 1920x1080, the combo clears 60 FPS at all presets, with Ultra averaging 67 FPS—this is the recommended configuration for full visual fidelity. At 2560x1440, Medium settings are the most demanding playable option, averaging 71 FPS with a minimum of exactly 60, though users should be aware that dips below the threshold are possible during heavy multiplayer scenes. At 3840x2160, no preset achieves 60 FPS; the best case is Low at 50 FPS, which is not playable by the database's standard.

The data clearly indicates that this system is best suited for 1080p gaming with max settings, or 1440p gaming with medium settings. Users with 4K displays should consider lowering their expectations or upgrading the GPU, as the Arc B570 is the limiting factor at that resolution. The CPU is more than capable, sitting at the 87th percentile of all CPUs, but its power is wasted in Fivem beyond 1440p. For the majority of players targeting 1080p or 1440p, this combo delivers a smooth, playable experience without requiring significant settings compromises.