Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 18 | 23 | 29 |
| 1440p QHD | 26 | 33 | 41 | 53 |
| 1080p Full HD | 39 | 50 | 63 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
How This Combo Ranks
The AMD Ryzen 7 9800X3D paired with the Intel Arc B370 lands at rank 3420 out of 3707 tested combos in the Fivem database. That places this configuration in the bottom 8% of all recorded combinations, a position driven almost entirely by the GPU side of the pairing. The Ryzen 7 9800X3D itself sits at the 87th percentile among all CPUs, with an average benchmark score of 39768, while the Intel Arc B370 rests at only the 5th percentile among GPUs with an average score of 1184. The contrast is stark: a top-tier processor shackled to an entry-level graphics solution.
Benchmark results indicate the CPU is not the limiting factor here. The Ryzen 7 9800X3D delivers a Cinebench R23 multi-core score of 23230 and a single-core score of 2080, alongside a Geekbench multi-core score of 18696 and single-core score of 2964. These are strong numbers for any desktop processor. The Arc B370, by comparison, produces a 3DMark Steel Nomad DX12 score of just 1184, a figure that aligns it with integrated and legacy discrete graphics parts from over a decade ago. The recorded data shows a system with enormous compute headroom on the CPU side and very little graphical throughput available.
The rank of 3420 reflects the combined performance envelope, and in Fivem specifically, the measured frame rates confirm that the GPU is the bottleneck at every resolution and preset combination. The database records no playable settings at 4K or 1440p, and only Low and Medium presets cross the 60 FPS threshold at 1080p. This is a machine that can think very fast but cannot draw very fast, and Fivem's rendering demands expose that imbalance immediately.
Best Settings per Resolution
At 3840x2160, no preset reaches the 60 FPS playable threshold. The best available option is Low, which averages 29 FPS. Medium averages 23 FPS with a minimum of 20 and a maximum of 26. High averages 18 FPS, and Ultra averages 14 FPS. None of these come remotely close to playable, so the database reports no playable settings at this resolution.
At 2560x1440, the situation improves marginally but still falls short. Low averages 53 FPS, just 7 frames below the playable threshold. Medium averages 41 FPS with a range of 35 to 48. High averages 33 FPS, and Ultra averages 26 FPS. Again, no preset clears 60 FPS, and the verdict marks this resolution as having no playable settings.
At 1920x1080, the combo finally finds traction. Low averages 80 FPS, comfortably above the threshold. Medium averages 63 FPS with a minimum of 54 and a maximum of 72, which keeps the average playable but with occasional dips below 60. High averages 50 FPS, and Ultra averages 39 FPS. The database identifies Medium as the best settings choice at 1080p, delivering an average of 63 FPS. That makes Medium the only preset at any resolution that both clears the average threshold and offers higher visual quality than Low.
CPU and GPU Roles
The division of labor in this pairing is unusually clear. The Ryzen 7 9800X3D, with 8 cores, 16 threads, and a boost clock of 5.20 GHz, provides far more processing capability than Fivem can utilize in most scenarios. The Arc B370, with 1280 shading units, 40 TMUs, and 20 ROPs, operates as an integrated-class part with a boost clock of 2400 MHz and a TDP of just 25 W. The data shows that the GPU dictates performance at every resolution.
Resolution scaling tells the story. At 1080p Low, the combo averages 80 FPS. Moving to 1440p Low drops the average to 53 FPS, a 34% reduction. At 4K Low, the average falls to 29 FPS, a further 45% drop from 1440p. This steep decline tracks directly with pixel count, which is the signature of a GPU-bound system. If the CPU were the constraint, frame rates would remain relatively flat across resolutions because the same number of draw calls and game logic operations would be required regardless of output resolution.
Preset scaling reinforces the same conclusion. At 1080p, moving from Low to Medium reduces the average from 80 to 63 FPS, from Medium to High from 63 to 50 FPS, and from High to Ultra from 50 to 39 FPS. The consistent step-downs reflect the Arc B370's limited pixel throughput and texture processing capacity. The CPU's role is effectively static: it supplies frames faster than the GPU can render them, so the recorded numbers are purely a measure of graphics performance.
The one nuance is that Fivem is a multiplayer title, and the database shows the CPU is strong enough to handle populated servers without breaking a sweat. The 9800X3D's passmark multi-thread score of 40009 and single-thread score of 4430 suggest that even in CPU-heavy moments, the processor would not be the source of frame drops. The GPU would still be the ceiling, and the measured FPS values in the database were recorded with this exact pairing.
Similar Performance Alternatives
On the CPU side, the Ryzen 7 9800X3D has nearest rivals that cluster within a narrow band. The AMD Ryzen 7 PRO 8840HS averages 39603, just 0.4% lower. The AMD Ryzen AI 9 365 averages 40048, 0.7% higher. The AMD Ryzen AI 7 450 averages 39485, 0.7% lower. The AMD Ryzen 7 7700 averages 40081, 0.8% higher. Any of these processors would behave nearly identically to the 9800X3D in this Fivem setup, since the GPU is the performance limiter. Swapping the CPU for any of these alternatives would produce essentially the same frame rates in the recorded data.
On the GPU side, the Arc B370's nearest rivals are all significantly older parts. The ATI Mobility Radeon HD 5570 scores 1186, 0.2% higher. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, 1.4% lower. These deltas are tiny, all within 1.4% of the Arc B370, meaning any of these GPUs would deliver nearly indistinguishable performance in Fivem. The practical takeaway is that the Arc B370 sits in a performance class populated by legacy hardware, and users coming from any of those parts would see almost no change in frame rates.
The database's rival comparisons are based on average benchmark scores, not game-specific measurements, but the tight clustering suggests that the GPU's role in this pairing is interchangeable with its nearest competitors. The CPU's rivals, meanwhile, are all modern parts with similar multi-threaded capability, and none would alter the outcome in Fivem given the GPU bottleneck.
FAQ
Q: Can this PC run Fivem at 60 FPS?
A: Yes, but only at 1920x1080 with Low or Medium settings. Low averages 80 FPS, and Medium averages 63 FPS. At 2560x1440, the best average is 53 FPS on Low, and at 3840x2160, the best average is 29 FPS on Low, so no preset at those resolutions clears the 60 FPS threshold.
Q: What is the best settings preset for this combo at 1080p?
A: The database identifies Medium as the best settings choice at 1080p, with an average of 63 FPS, a minimum of 54 FPS, and a maximum of 72 FPS. It is the highest preset that maintains an average above 60 FPS.
Q: Why is the rank so low if the CPU is a high-end model?
A: The combo ranks 3420 out of 3707 because the Intel Arc B370 GPU sits at the 5th percentile among all GPUs. The Ryzen 7 9800X3D is at the 87th percentile among CPUs, but Fivem's frame rates are limited by the GPU at every resolution and preset tested.
Q: How does the Arc B370 compare to its nearest GPU rivals?
A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12. The ATI Mobility Radeon HD 5570 scores 1186, 0.2% higher. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, 1.4% lower. All are within 1.4% of the Arc B370.
Q: What frame rates can I expect at 1440p?
A: At 2560x1440, Low averages 53 FPS, Medium averages 41 FPS with a range of 35 to 48, High averages 33 FPS, and Ultra averages 26 FPS. No preset reaches 60 FPS, so the database reports no playable settings at this resolution.
Q: Is the CPU or GPU the bottleneck in this system?
A: The GPU is the bottleneck at every resolution. Frame rates drop steeply as resolution increases, from 80 FPS at 1080p Low to 53 FPS at 1440p Low to 29 FPS at 4K Low, which is the expected pattern for a GPU-limited system. The CPU's performance is far above what Fivem requires.
The Verdict
The verdict by resolution is clear: this PC cannot run Fivem at 60 FPS at 3840x2160 or 2560x1440 under any preset. At 4K, the best recorded average is 29 FPS on Low, and at 1440p, the best recorded average is 53 FPS on Low, both below the playable threshold of 60 FPS. The only playable scenarios are at 1920x1080 with Low or Medium settings. Low averages 80 FPS, and Medium averages 63 FPS, which the database marks as the best settings with an average of 63 FPS.
The CPU is not the problem. The Ryzen 7 9800X3D is a flagship-class desktop processor with a launch MSRP of $479, and its benchmark scores place it far above Fivem's demands. The Intel Arc B370, however, is an integrated-class GPU with a 25 W TDP, and its performance is insufficient for smooth gameplay at higher resolutions. If the goal is 1080p gaming at Medium settings, this combo works, but just barely, with minimum frame rates dipping to 54 FPS during the recorded Medium run. Users seeking 1440p or 4K playability would need a substantially stronger GPU, since the data shows the processor has ample headroom to support one.
Measured FPS Breakdown
At 3840x2160, the recorded data shows Ultra averaging 14 FPS with no min or max reported. High averages 18 FPS with no min or max reported. Medium averages 23 FPS with a minimum of 20 and a maximum of 26. Low averages 29 FPS with no min or max reported. Every preset at this resolution falls far below the 60 FPS threshold, and even the highest average, 29 FPS on Low, is less than half of what is needed for smooth play.
At 2560x1440, Ultra averages 26 FPS with no min or max reported. High averages 33 FPS with no min or max reported. Medium averages 41 FPS with a minimum of 35 and a maximum of 48. Low averages 53 FPS with no min or max reported. The Low preset comes closest to playable, but it still misses the threshold by 7 frames per second on average.
At 1920x1080, Ultra averages 39 FPS with no min or max reported. High averages 50 FPS with no min or max reported. Medium averages 63 FPS with a minimum of 54 and a maximum of 72. Low averages 80 FPS with no min or max reported. This is the only resolution where the combo achieves playable averages, with Medium providing the best balance of visual quality and performance. The minimum of 54 FPS on Medium means there are moments below 60, but the average remains above the line. Low is the safer choice for consistent frame rates, as its 80 FPS average leaves substantial margin above the threshold.