Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
354 FPS
Ultra 1080p Measured
173 FPS

1440p (2K / QHD)

Low 1440p Measured
234 FPS
Ultra 1440p Measured
116 FPS

4K (Ultra HD)

Low 4K Measured
130 FPS
Ultra 4K Measured
61 FPS
4.6ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 37,943
Graphics Card
Required 27,716
Your GPU 56,083

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 80 100 130
1440p QHD 116 143 181 234
1080p Full HD 173 219 275 354

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 219
1920x1080 Low 354
1920x1080 Medium 275
1920x1080 Ultra 173
2560x1440 High 143
2560x1440 Low 234
2560x1440 Medium 181
2560x1440 Ultra 116
3840x2160 High 80
3840x2160 Low 130
3840x2160 Medium 100
3840x2160 Ultra 61

Performance Analysis: Fivem on Your System

The AMD Ryzen 7 9700X paired with the NVIDIA GeForce RTX 5080 delivers a commanding performance profile in Fivem, with benchmark data showing the combination capable of exceeding 60 FPS at every tested resolution and preset. Across all twelve measured configurations, the average frame rates range from a low of 60.9 FPS at 4K Ultra to a high of 353.9 FPS at 1080p Low, indicating a system with substantial headroom for the game’s multiplayer environments.

Measured FPS Breakdown

At 3840x2160, the RTX 5080 and Ryzen 7 9700X produce a tight spread of results across the four settings levels. The Low preset delivers 130 FPS average, which is the strongest 4K result in the dataset. Medium follows at 100.1 FPS, while High drops to 80 FPS. The most demanding setting, Ultra, still clears the 60 FPS threshold with an average of 60.9 FPS. The gap between Low and Ultra at this resolution is 69.1 FPS, representing a 53% reduction in frame rate when moving to maximum quality. Notably, the step from Medium to High costs 20.1 FPS, while the step from High to Ultra costs 19.1 FPS, showing a nearly linear scaling penalty at 4K.

Moving to 2560x1440, the frame rates scale upward substantially. Low settings produce 234.1 FPS average, which is 104.1 FPS higher than the corresponding 4K result. Medium reaches 181.3 FPS, High hits 142.7 FPS, and Ultra maintains 115.9 FPS. The Ultra preset at 1440p outperforms the High preset at 4K by 35.9 FPS, illustrating the resolution’s significant impact on rendering load. The delta between Low and Ultra at this resolution is 118.2 FPS, a 50.5% performance drop that mirrors the 4K pattern but with larger absolute numbers.

At 1920x1080, the combination approaches the upper limits of what the game engine can deliver. Low settings average 353.9 FPS, which is the highest score in the entire measured dataset. Medium produces 275.4 FPS, High 219.1 FPS, and Ultra 173.3 FPS. The scaling from Low to Ultra here is 180.6 FPS, meaning the Ultra preset runs at roughly 49% of the Low preset’s frame rate. Even at 1080p Ultra, the system maintains a frame time of approximately 5.8 milliseconds, well below the 16.7 millisecond threshold for 60 FPS. The largest single-step drop at 1080p occurs between Medium and High, a loss of 56.3 FPS, while the smallest drop is between High and Ultra at 45.8 FPS.

None of the measured configurations include minimum or maximum frame rate data, so the analysis relies exclusively on average FPS values. The absence of min/max figures means the dataset cannot speak to frame pacing consistency or transient drops, but the average values are uniformly high across all resolutions, suggesting the system rarely struggles to maintain fluid motion.

Best Settings per Resolution

For 3840x2160, the Ultra preset is the best playable configuration, averaging 60.9 FPS. This is a marginal pass over the 60 FPS threshold, leaving only 0.9 FPS of headroom. In practice, this means the system can run Fivem at maximum visual quality at 4K, but the margin is thin enough that any additional background load or demanding multiplayer scene could push it below the threshold. The High preset at 80 FPS offers a safer alternative with 20 FPS of headroom, but the data shows Ultra is technically playable.

At 2560x1440, the Ultra preset again takes the top spot with 115.9 FPS average. This provides 55.9 FPS of headroom above the 60 FPS playability threshold, making it a comfortable configuration for high-refresh-rate monitors. The difference between Ultra and High at this resolution is 27.2 FPS, so users who prefer higher frame rates over absolute visual fidelity can drop to High and gain a 23% performance boost.

For 1920x1080, Ultra is the best setting with 173.3 FPS average. This result is 113.3 FPS above the playability threshold, enabling smooth gameplay on 144Hz or even 165Hz displays. The 1080p Ultra configuration delivers more than 2.8 times the frame rate of the 4K Ultra configuration, underscoring how resolution dominates the performance envelope in this game. Across all three resolutions, the Ultra preset is always the best playable option, meaning the system never forces a compromise below maximum settings to maintain playability.

CPU and GPU Roles

The benchmark data reveals a clear pattern where resolution scaling disproportionately affects frame rates, indicating the GPU becomes the primary bottleneck at higher resolutions while the CPU maintains sufficient headroom. Comparing the same preset across resolutions shows the magnitude of this effect. For Low settings, moving from 1080p to 1440p reduces frame rate by 119.8 FPS (from 353.9 to 234.1), and moving from 1440p to 4K reduces it by another 104.1 FPS (from 234.1 to 130). This consistent drop of roughly 100-120 FPS per resolution step at Low settings suggests a GPU-bound scenario where the RTX 5080’s rendering throughput is the limiting factor.

The Ultra preset tells a similar story with slightly smaller absolute drops. From 1080p to 1440p, Ultra falls by 57.4 FPS (from 173.3 to 115.9), and from 1440p to 4K, it falls by 55 FPS (from 115.9 to 60.9). The fact that these drops are smaller at Ultra than at Low suggests that at higher quality settings, the additional shading work partially masks the resolution penalty, but the GPU remains the dominant constraint. The Ryzen 7 9700X, with its 8 cores and 16 threads based on Zen 5 architecture, provides enough single-thread performance to feed the GPU at these frame rates; the 3DMark single-thread score of 1280 and Cinebench R23 single-core score of 2211 indicate strong per-core capability.

Evidence for CPU headroom comes from the 1080p Low result of 353.9 FPS. Achieving such high frame rates requires the CPU to process draw calls and game logic at a rate exceeding 350 frames per second, which the 9700X accomplishes without apparent limitation. The 3DMark 2-thread score of 2525 and passmark single-thread score of 4654 corroborate the CPU’s ability to handle lightly-threaded workloads at extreme speeds. At 4K, the GPU’s 16 GB of GDDR7 memory and 960.0 GB/s bandwidth become more critical, as the higher pixel count demands more memory throughput. The GPU’s passmark G3D score of 36565 places it in the 87th percentile of all GPUs, reinforcing its role as the performance driver in this pairing.

FAQ

Q: Can this system run Fivem at 4K Ultra settings?

A: Yes, the measured average FPS at 3840x2160 Ultra is 60.9 FPS, which clears the 60 FPS playability threshold by 0.9 FPS. All four settings levels at 4K (Low, Medium, High, Ultra) are playable according to the data.

Q: What is the highest frame rate this combination achieves?

A: The maximum measured average FPS is 353.9 at 1920x1080 with Low settings. At 1080p Ultra, the average drops to 173.3 FPS, and at 1440p Ultra, it is 115.9 FPS.

Q: How much performance is lost when moving from 1080p to 4K?

A: At Ultra settings, the average FPS falls from 173.3 at 1080p to 60.9 at 4K, a reduction of 112.4 FPS or roughly 65%. At Low settings, the drop is from 353.9 to 130 FPS, a reduction of 223.9 FPS.

Q: Is the CPU or GPU more important for this game?

A: The data indicates the GPU is the limiting factor, especially at higher resolutions. Frame rates drop by approximately 100-120 FPS per resolution step at Low settings, while the CPU’s strong single-thread scores (1280 in 3DMark single-thread) allow it to support very high frame rates at 1080p.

Q: Which resolution offers the best balance of quality and performance?

A: 2560x1440 Ultra provides 115.9 FPS average, which is well above the 60 FPS threshold while delivering near-maximum visual quality. This is 55 FPS higher than 4K Ultra and only 57.4 FPS lower than 1080p Ultra.

Q: Does the system ever drop below 60 FPS in the tested configurations?

A: No. Every one of the twelve measured settings and resolution combinations exceeds 60 FPS average. The lowest result is 60.9 FPS at 4K Ultra, and the highest is 353.9 FPS at 1080p Low.

Similar Performance Alternatives

The Ryzen 7 9700X’s nearest rivals, based on average benchmark scores, include the Intel Core i9-14901E with a score of 37911 (0.1% higher), the AMD Ryzen AI 9 HX 370 at 37904 (0.1% higher), and the Intel Core 5 211E at 37829 (0.3% higher). The AMD Ryzen AI Embedded P132 scores 37804, which is 0.4% lower than the 9700X’s average of 37943. These deltas are all within a fraction of a percent, meaning any of these CPUs would produce nearly identical FPS results in Fivem, provided the GPU remains the same.

On the GPU side, the RTX 5080’s nearest rivals show slightly larger variations. The AMD Radeon RX 9070 GRE scores 57367, which is 2.2% higher than the RTX 5080’s 56083 average. The AMD Radeon 8060S scores 55757 (0.6% lower), and the AMD Radeon RX 6750 GRE 12 GB scores 55698 (0.7% lower). The AMD Radeon Pro W5700X trails by 2.3% with a score of 54828. For Fivem specifically, these GPU alternatives would yield frame rates within a few percentage points of the RTX 5080 at each resolution and preset, meaning a system with the RX 9070 GRE might see roughly 1-2 FPS higher averages at 4K Ultra, while the RX 6750 GRE 12 GB could be 0.5-1 FPS lower.

Swap the 9700X for the Core i9-14901E and the benchmark scores suggest the combined system performance would be virtually indistinguishable in Fivem, given the 0.1% CPU delta. Similarly, pairing the RTX 5080 with the Ryzen AI 9 HX 370 would maintain the same GPU bottleneck characteristics, as the CPU’s 0.1% score difference would not alter the measured FPS in any meaningful way. For users seeking a close match to this combo, these rivals represent the nearest performance equivalents in the database.

How This Combo Ranks

Among 3707 tested combinations, this pairing of the AMD Ryzen 7 9700X and NVIDIA GeForce RTX 5080 ranks 162nd overall in Fivem. This places it in the top 4.4% of all tested configurations, indicating a high-performance system that outperforms the vast majority of alternatives. The rank reflects the combination’s ability to maintain high average FPS across all resolutions, particularly the 4K Ultra result of 60.9 FPS, which many systems fail to achieve. The CPU’s 86th percentile ranking among all CPUs and the GPU’s 87th percentile ranking among all GPUs contribute to this strong overall position. The 162nd rank means there are 161 tested combos that deliver higher FPS in Fivem, but these would likely involve more expensive or newer hardware. The gap between this combo and the top-ranked systems is not quantified in the data, but the rank suggests the system sits in the upper echelon of gaming performance for this title.

The Verdict

This PC can definitively run Fivem at playable frame rates across all tested scenarios. At 1920x1080, the system achieves 173.3 FPS on Ultra settings, which is far above the 60 FPS threshold and suitable for competitive play. At 2560x1440, Ultra settings produce 115.9 FPS, providing excellent visual fidelity with ample frame rate headroom for smooth gameplay on high-refresh-rate monitors. At 3840x2160, Ultra settings average 60.9 FPS, which technically clears the playability threshold but leaves minimal margin for fluctuation. For 4K gaming, users who prioritize consistent performance over maximum quality may prefer the High preset at 80 FPS, which offers 19.1 FPS more headroom. The data shows no configuration in the measured set falls below 60 FPS, and the system ranks in the top 4.4% of tested combos for this game. The Ryzen 7 9700X provides sufficient CPU throughput to avoid bottlenecking the RTX 5080, and the GPU’s 16 GB of VRAM and high memory bandwidth support the demands of multiplayer environments at all resolutions. Overall, this is a high-end combination that handles Fivem with ease, with the only caveat being the slim margin at 4K Ultra.