Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 37 | 45 | 58 |
| 1440p QHD | 49 | 63 | 78 | 97 |
| 1080p Full HD | 77 | 99 | 120 | 151 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
The AMD Ryzen 7 9700X and Intel Arc B580 combination delivers a solid 1080p and 1440p experience in Fivem, but it falls short of the 60 FPS playability threshold at 4K. Measured data indicates that the system is fully playable at 1080p across all tested presets and at 1440p for Low, Medium, and High settings, while 4K remains a challenge even at the lowest settings. The benchmark results show a clear scaling pattern where performance drops significantly as resolution increases, with the gap between Low and Ultra presets widening at higher resolutions.
Measured FPS Breakdown
At 1920x1080, the combination performs strongly across all settings. The Low preset delivers an average of 151.2 FPS, which is nearly 2.5 times the playability threshold of 60 FPS. Moving to Medium yields 120.2 FPS average, representing a 20.5% drop from Low. The High preset produces 98.5 FPS average, and even the most demanding Ultra preset stays comfortably above 60 FPS with an average of 76.5 FPS. The scaling from Low to Ultra at 1080p shows a 74.7 FPS difference, indicating that the GPU and CPU have enough headroom to handle increased graphical loads without dropping below playable levels.
At 2560x1440, the performance picture becomes more nuanced. The Low preset achieves 97.4 FPS average, which remains strong. Medium follows at 78 FPS average, a 19.9% reduction from Low. High settings produce 63.2 FPS average, which just barely clears the 60 FPS threshold. The Ultra preset, however, drops to 48.7 FPS average, falling below the playable mark. The difference between Low and Ultra at 1440p is 48.7 FPS, a larger absolute gap than at 1080p, showing that the higher resolution amplifies the cost of increased graphical fidelity.
At 3840x2160, none of the tested settings reach the 60 FPS playability threshold. The Low preset comes closest with 57.9 FPS average, missing the mark by only 2.1 FPS. Medium drops to 45.1 FPS average, and High falls to 36.7 FPS. The Ultra preset manages just 28.5 FPS average, which is less than half of the playability threshold. The scaling from Low to Ultra at 4K shows a 29.4 FPS difference, and the overall performance level indicates that 4K gaming with this combo requires substantial setting reductions or is simply not viable for a consistent 60 FPS experience.
Similar Performance Alternatives
Looking at the CPU benchmarks, the AMD Ryzen 7 9700X has an average benchmark score of 37943 and sits in the 86th percentile among all CPUs. Its closest rival is the Intel Core i9-14901E, which scores 37911, a delta of just 0.1%. The AMD Ryzen AI 9 HX 370 is essentially tied with a score of 37904, also at 0.1% delta. The Intel Core 5 211E trails slightly at 37829, representing a 0.3% difference, and the AMD Ryzen AI Embedded P132 scores 37804 with a 0.4% delta. These four alternatives are all within a half-percent of the 9700X, meaning that swapping in any of them would produce nearly identical CPU-bound performance in Fivem.
On the GPU side, the Intel Arc B580 has an average benchmark score of 23021 and ranks in the 68th percentile among all GPUs. The nearest rival is the AMD Radeon RX 580 2048SP with a score of 23061, which is 0.2% higher. The NVIDIA GeForce RTX 2080 scores 22895, a 0.6% deficit. The NVIDIA GeForce RTX 3080 comes in at 23172, which is 0.7% higher than the Arc B580, and the NVIDIA P106-100 scores 23249, representing a 1% advantage. These deltas are all within a single percentage point, so users with any of these GPUs would experience broadly similar frame rates in Fivem, though the RTX 3080 and P106-100 would hold a slight edge.
How This Combo Ranks
In the benchmark database for Fivem, this specific combination of the AMD Ryzen 7 9700X and Intel Arc B580 ranks 2816 out of 3707 tested combinations. This places the combo in the bottom 24% of all tested systems for this game. The ranking reflects the fact that while the CPU is in the 86th percentile and the GPU is in the 68th percentile individually, their combined performance in Fivem does not translate to a top-tier result. This suggests that Fivem may be particularly sensitive to other system factors or that the game's multi-player nature introduces CPU overhead that limits the overall ranking despite strong component-level scores. The rank of 2816 out of 3707 means that a significant portion of tested combinations achieve higher average frame rates in this game.
FAQ
Q: Can this combo run Fivem at 4K with playable frame rates?
A: No. Measured data shows that at 3840x2160, even the Low preset only achieves 57.9 FPS average, which is below the 60 FPS playability threshold. The playableSettings list for 4K is empty, meaning no tested setting reaches playable levels.
Q: What is the best setting at 1440p for a 60+ FPS experience?
A: The High preset at 2560x1440 delivers 63.2 FPS average, which is the most demanding setting that stays at or above 60 FPS. The Ultra preset drops to 48.7 FPS and is not considered playable.
Q: How does the Ultra preset perform at 1080p?
A: At 1920x1080, the Ultra preset achieves 76.5 FPS average, which is above the 60 FPS threshold. This makes Ultra the recommended setting for 1080p, as it is the highest preset that remains playable.
Q: What is the frame rate difference between Low and High at 1440p?
A: At 2560x1440, the Low preset produces 97.4 FPS average while High produces 63.2 FPS average. This represents a 34.2 FPS difference, or approximately a 35% reduction in frame rate when moving from Low to High.
Q: Is the CPU or GPU more responsible for performance drops at 4K?
A: The data shows that at 4K, the average FPS drops from 57.9 at Low to 28.5 at Ultra, a 29.4 FPS swing. This large drop from settings changes indicates the GPU is the primary bottleneck at 4K, as the CPU would be less stressed by resolution changes and more by setting complexity.
Q: How close is the Arc B580 to the RTX 2080 in overall GPU benchmarks?
A: The Intel Arc B580 has an average benchmark score of 23021, while the NVIDIA GeForce RTX 2080 scores 22895. This makes the Arc B580 0.6% faster in aggregate benchmarks, so the two GPUs are effectively comparable in general performance.
CPU and GPU Roles
The benchmark data reveals a clear shift in component bottleneck behavior across resolutions. At 1920x1080, the system achieves 151.2 FPS on Low settings, which is well above what most games require, and the scaling from Low to Ultra only costs 74.7 FPS. The fact that even Ultra maintains 76.5 FPS suggests that the CPU is keeping up well with the GPU at this resolution, and the GPU is likely the limiting factor since raising settings reduces frame rates substantially. The Ryzen 7 9700X, with its strong multi-threaded scores like 20485 in Cinebench R23 multi-core, has ample headroom for the game's multi-player logic at 1080p.
At 2560x1440, the pattern becomes more pronounced. The Low preset still delivers 97.4 FPS, but the Ultra preset drops to 48.7 FPS. The percentage drop from Low to Ultra at 1440p is 50%, compared to 49.4% at 1080p, indicating that the GPU is increasingly stressed as resolution increases. The CPU's role becomes less prominent here because the higher resolution demands more from the GPU's shading and memory bandwidth. The Arc B580's 456.0 GB/s memory bandwidth and 13.67 TFLOPS of FP32 performance are being pushed harder, and the transition from Medium to High at 1440p shows a 14.8 FPS drop, which is a steeper decline than at 1080p.
At 3840x2160, the GPU is clearly the dominant bottleneck. The Low preset only achieves 57.9 FPS, and the gap between Low and High is 21.2 FPS. The CPU's 8 cores and 16 threads are likely underutilized at this resolution because the game's frame rate is so constrained by GPU performance. The fact that no setting at 4K reaches 60 FPS, even with the powerful 9700X, confirms that the Arc B580 is the limiting component. The scaling between 1440p Low (97.4 FPS) and 4K Low (57.9 FPS) shows a 40.5% reduction in frame rate, which is a typical GPU-bound pattern where resolution increases directly impact fill rate and bandwidth requirements.
Best Settings per Resolution
At 3840x2160, the verdict is clear: no tested setting achieves the 60 FPS playability threshold. The bestSettings field is null, and the playableSettings list is empty. The closest option is Low with 57.9 FPS average, but this falls short of playability. Users targeting 4K would need to either accept sub-60 FPS performance or consider the system unsuitable for this resolution in Fivem.
At 2560x1440, the recommended setting is High, which delivers 63.2 FPS average. This is the most demanding preset that stays at or above 60 FPS. The Low and Medium presets also qualify as playable, with 97.4 and 78 FPS respectively, but High provides the best visual quality among playable options. The Ultra preset at 48.7 FPS is not considered playable.
At 1920x1080, the best setting is Ultra, achieving 76.5 FPS average. This exceeds the 60 FPS threshold by a comfortable margin, making it the recommended choice for maximum visual quality. All four tested presets (Low, Medium, High, Ultra) are playable at this resolution, with frame rates ranging from 76.5 to 151.2 FPS, giving users flexibility to prioritize either performance or fidelity.