Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 18 | 23 | 29 |
| 1440p QHD | 26 | 33 | 41 | 53 |
| 1080p Full HD | 39 | 50 | 63 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
Best Settings per Resolution
At 3840x2160, the recorded data shows no preset reaches the 60 FPS playability threshold. The highest average framerate at this resolution is 29 FPS on Low settings, followed by 23 FPS on Medium, 18 FPS on High, and 14 FPS on Ultra. None of these values approach the 60 FPS target, making 4K effectively unplayable with this combination.
At 2560x1440, the situation improves but remains below the threshold. Low settings deliver 53 FPS average, which is the closest this combo gets to 60 FPS at this resolution. Medium produces 41 FPS, High drops to 33 FPS, and Ultra falls to 26 FPS. Since no preset achieves a 60 FPS average, the verdict data lists no playable settings for 1440p.
At 1920x1080, the combination finally crosses the playability line. Low settings produce 80 FPS average, and Medium settings yield 63 FPS average with a minimum of 54 FPS and a maximum of 72 FPS. The database identifies Medium as the best settings preset at 1080p, since it maintains a 63 FPS average while offering higher visual quality than Low. High settings drop to 50 FPS average, and Ultra falls further to 39 FPS, both below the 60 FPS threshold.
FAQ
Q: Can this PC run Fivem at 4K resolution?
A: No. The recorded data shows no preset at 3840x2160 reaches 60 FPS. The best result is 29 FPS on Low settings, with Medium at 23 FPS, High at 18 FPS, and Ultra at 14 FPS.
Q: What is the highest playable preset at 1920x1080?
A: Medium settings, which produce a 63 FPS average with a minimum of 54 FPS and a maximum of 72 FPS. Low settings also clear the threshold at 80 FPS average, but Medium is the most demanding preset that stays at or above 60 FPS.
Q: Is 1440p playable with this hardware?
A: No. The best 1440p result is 53 FPS average on Low settings, which is below the 60 FPS threshold. Medium averages 41 FPS, High averages 33 FPS, and Ultra averages 26 FPS.
Q: How much performance drops when moving from 1080p Medium to 1440p Medium?
A: The average framerate falls from 63 FPS at 1920x1080 to 41 FPS at 2560x1440, a reduction of 22 FPS. The minimum framerate also drops from 54 FPS to 35 FPS, and the maximum from 72 FPS to 48 FPS.
Q: What framerate can be expected on Ultra settings at 1080p?
A: Ultra settings at 1920x1080 produce a 39 FPS average, which is below the playable threshold. This preset is not listed among the playable settings in the verdict data.
Q: Does the combination have any playable settings at 1440p or 4K?
A: No. The verdict by resolution lists empty playable settings arrays for both 2560x1440 and 3840x2160. Only 1920x1080 has playable settings, specifically Low and Medium.
Similar Performance Alternatives
For the CPU, the AMD Ryzen 7 5800X3D sits near several comparable processors in the database. The AMD Ryzen 7 6800U has an average benchmark score of 27887, essentially identical to the 5800X3D's 27896 with a delta of 0%. The Intel Core i9-10900K scores 27872, just 0.1% behind. The AMD Ryzen AI 5 PRO 340 scores 27932, 0.1% ahead, and the Intel Core i5-12600KF scores 27799, 0.3% behind. These four processors would deliver nearly indistinguishable CPU-bound performance in Fivem.
For the GPU, the Intel Arc B370's benchmark position is far less favorable. Its average score of 1184 places it near the ATI Mobility Radeon HD 5570 at 1186 (0.2% ahead), the ATI Radeon HD 5770 at 1190 (0.5% ahead), the AMD Radeon HD 7650M at 1192 (0.7% ahead), and the AMD FirePro M2000 at 1168 (1.4% behind). These rival GPUs would behave similarly in Fivem, meaning users should expect comparable framerates from any of these graphics solutions. The GPU's percentile ranking against all GPUs is 5, indicating it sits near the bottom of the database's graphics performance distribution.
The combination of a high-end CPU with a very low-end GPU creates a significant imbalance. The CPU's nearest rivals all cluster within 0.3% of its average score, while the GPU's nearest rivals span a slightly wider 2.1% range. In Fivem, the GPU becomes the limiting factor at higher resolutions, as evidenced by the framerate collapse from 1080p to 1440p and 4K.
The Verdict
This PC can run Fivem, but only at 1920x1080 resolution. The verdict data lists Low and Medium as playable settings at 1080p, with Medium being the best preset that maintains a 63 FPS average. At 2560x1440 and 3840x2160, no playable settings exist, meaning the combination fails to reach 60 FPS at any preset on those resolutions.
The playable threshold in the database is 60 FPS. At 1080p, Low settings deliver 80 FPS average, comfortably clearing the threshold. Medium settings deliver 63 FPS average, also above the threshold, though the minimum framerate of 54 FPS indicates occasional dips below 60. High settings at 1080p produce 50 FPS average, missing the threshold, and Ultra drops to 39 FPS.
For users targeting 1440p or 4K, this hardware combination is not suitable for Fivem. The framerates at those resolutions range from 14 to 53 FPS depending on preset, all below the 60 FPS playability line. The data clearly indicates that 1080p Medium is the ceiling for this configuration.
Measured FPS Breakdown
At 3840x2160, the recorded framerates are consistently low. Low settings produce a 29 FPS average with no recorded minimum or maximum values. Medium settings average 23 FPS with a minimum of 20 FPS and a maximum of 26 FPS. High settings average 18 FPS, and Ultra settings average 14 FPS, both without recorded minimum or maximum values.
At 2560x1440, framerates improve but remain below playability. Low settings average 53 FPS with no recorded minimum or maximum. Medium settings average 41 FPS with a minimum of 35 FPS and a maximum of 48 FPS. High settings average 33 FPS, and Ultra settings average 26 FPS, again without recorded minimum or maximum values for these presets.
At 1920x1080, the combination reaches playable framerates on two presets. Low settings deliver 80 FPS average with no recorded minimum or maximum. Medium settings deliver 63 FPS average with a minimum of 54 FPS and a maximum of 72 FPS. High settings drop to 50 FPS average, and Ultra settings fall to 39 FPS average, neither with recorded minimum or maximum values.
The data shows a consistent pattern: the gap between Low and Medium settings narrows as resolution increases. At 1080p, the difference is 17 FPS (80 to 63). At 1440p, the difference is 12 FPS (53 to 41). At 4K, the difference is 6 FPS (29 to 23). This suggests the GPU becomes increasingly saturated at higher resolutions, reducing the impact of quality preset changes.
How This Combo Ranks
The AMD Ryzen 7 5800X3D combined with the Intel Arc B370 ranks 3420 out of 3707 tested combinations in Fivem. This places the configuration in the bottom 8% of the database's combo rankings, reflecting the GPU's severe performance limitation.
The CPU itself performs well in synthetic benchmarks, with an average benchmark score of 27896 and a percentile ranking of 80 against all CPUs. This indicates the processor outperforms 80% of CPUs in the database. However, the GPU's percentile ranking of 5 against all GPUs shows it outperforms only 5% of graphics solutions, and its average benchmark score of 1184 is dramatically lower than the CPU's score.
The ranking disparity between CPU and GPU explains the combination's low overall position. The CPU sits in the 80th percentile, while the GPU sits in the 5th percentile. In Fivem, where framerates are heavily dependent on the graphics solution at higher resolutions, the GPU drags the entire combination down to rank 3420 out of 3707.
CPU and GPU Roles
The data shows a clear shift in bottleneck behavior across resolutions. At 1920x1080, the CPU's strong single-thread and multi-thread performance allows the GPU to operate closer to its potential. The 80 FPS average on Low settings suggests the GPU is the primary constraint even at 1080p, since the CPU is capable of far higher framerates based on its benchmark scores.
At 2560x1440, the GPU becomes increasingly dominant as the limiting factor. The framerate drops from 80 FPS at 1080p Low to 53 FPS at 1440p Low, a 34% reduction. This scaling indicates the GPU's rendering capacity is being exhausted as pixel count increases. The CPU's role diminishes because the GPU cannot feed frames fast enough to utilize the processor's headroom.
At 3840x2160, the GPU bottleneck is severe. Low settings produce only 29 FPS, and the difference between Low and Ultra narrows to 15 FPS (29 to 14). This compression of performance across presets at 4K indicates the GPU is operating at its absolute limit regardless of quality settings. The CPU's 8 cores and 16 threads with 96 MB of L3 cache are more than sufficient for Fivem's workload, but the GPU's 1280 shading units and 20 ROPs cannot sustain playable framerates at high pixel counts.
The scaling between resolutions tells the story. Moving from 1080p to 1440p on Low settings reduces framerate from 80 to 53, a 27 FPS drop. Moving from 1440p to 4K on Low settings reduces framerate from 53 to 29, a 24 FPS drop. These consistent declines across resolution steps confirm that the GPU is the binding constraint at every resolution tested. The CPU, ranked in the 80th percentile, is never the limiting factor in this configuration.