Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 46 | 56 | 72 |
| 1440p QHD | 64 | 84 | 103 | 134 |
| 1080p Full HD | 99 | 123 | 156 | 200 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
# FAQ
Q: What is the highest preset this PC can run at 1920x1080 while staying above 60 FPS?
A: The Ultra preset at 1920x1080 hits 98.9 FPS average, which is the most demanding setting tested and still clears the 60 FPS threshold by a comfortable margin.
Q: How does the RTX 5060 compare to its nearest GPU rivals in raw benchmark scores?
A: The RTX 5060 scores 26,331 in the average benchmark, placing it within 1.2% of the AMD Radeon RX 6750 XT (26,011) and 0.3% below both the AMD Radeon 860M (26,401) and NVIDIA GeForce MX550 (26,421). The AMD Radeon RX 5700 XT 50th Anniversary is 0.8% faster at 26,553.
Q: Is the Ryzen 7 5700G a strong competitor against modern Intel chips?
A: The Ryzen 7 5700G scores 27,051 on average, which is 0.2% behind the Intel Core i9-9900K (27,097) and 0.4% behind the Intel Core i5-14400T (27,166). It edges out the AMD Ryzen AI 7 445 by 0.4% (26,936) and the Intel Core i7-1370P by 0.6% (26,900).
Q: What is the FPS drop when moving from 2560x1440 Ultra to 3840x2160 Ultra?
A: The average FPS falls from 63.8 at 1440p Ultra to 34.5 at 2160p Ultra, a reduction of 29.3 FPS or roughly 46% lower performance. At 2160p, only the Low preset (72.1 FPS) remains above the 60 FPS playable threshold.
Q: How does this combo rank among all tested CPU-GPU pairs for Fivem?
A: The Ryzen 7 5700G + RTX 5060 combination ranks 1817 out of 3707 tested configurations, placing it in the upper half of all combos tested for this game.
Q: Does the GPU or CPU have a higher percentile ranking relative to all parts?
A: The CPU sits at the 79th percentile among all CPUs, while the GPU is at the 72nd percentile among all GPUs. The CPU is comparatively stronger in its respective pool than the GPU is in its own.
# CPU and GPU Roles
The benchmark data for Fivem shows a clear pattern where the GPU becomes the primary bottleneck as resolution increases, while the CPU's influence remains relatively constant across settings. At 1920x1080, the difference between Low and Ultra presets is 100.9 FPS (199.8 vs 98.9), indicating that the GPU is heavily taxed by visual quality settings even at this resolution. The CPU's 8-core, 16-thread design with a 4.60 GHz boost clock provides enough headroom that the frame rate scales almost entirely with GPU workload.
At 2560x1440, the scaling from Low to Ultra produces a 69.7 FPS spread (133.5 vs 63.8), showing that the GPU's workload grows substantially with resolution. The fact that Ultra at 1440p still averages 63.8 FPS suggests the CPU is not holding back performance, as the GPU can still deliver playable frame rates at the highest settings. The RTX 5060's 8 GB of GDDR7 memory and 448.0 GB/s bandwidth appear sufficient for this resolution, as the frame rates remain smooth across all presets.
The 3840x2160 results reveal a dramatic GPU limitation. The Ultra preset collapses to 34.5 FPS, and even Medium only reaches 55.5 FPS. Only Low (72.1 FPS) stays above 60 FPS. This steep drop from 1440p to 2160p — nearly halving performance at Ultra — points directly at the GPU's memory bandwidth and pixel throughput being maxed out. The CPU's role diminishes at this resolution, as the GPU is clearly the constraining factor regardless of settings.
Across all resolutions, the pattern is consistent: the RTX 5060's performance scales predictably with resolution and preset, while the Ryzen 7 5700G's 16 threads and 16 MB of L3 cache keep feeding the GPU without introducing a CPU-side bottleneck. The data indicates that for Fivem, the GPU determines the ceiling at every resolution, with the CPU providing stable support rather than becoming the limiting component.
# Measured FPS Breakdown
At 1920x1080, the system delivers its strongest results. The Low preset produces an average of 199.8 FPS, which is the highest frame rate recorded in the entire dataset. Medium averages 155.8 FPS, High reaches 122.8 FPS, and Ultra drops to 98.9 FPS. All four presets comfortably exceed the 60 FPS playable threshold, with even the most demanding setting maintaining nearly 100 FPS on average.
Moving to 2560x1440, frame rates remain robust but show a clear step down. Low averages 133.5 FPS, Medium 102.6 FPS, High 84.0 FPS, and Ultra 63.8 FPS. The Ultra preset at this resolution is the first configuration that approaches the 60 FPS line, though it still clears it with a 3.8 FPS margin. The scaling from 1080p to 1440p reduces performance by roughly 33% at Low, 34% at Medium, 32% at High, and 35% at Ultra.
At 3840x2160, the GPU's limitations become pronounced. Low averages 72.1 FPS, which is the only playable setting at this resolution. Medium drops to 55.5 FPS, High falls to 45.8 FPS, and Ultra bottoms out at 34.5 FPS. The gap between Low and Ultra at 2160p is 37.6 FPS, showing that the GPU cannot sustain high-quality rendering at 4K. Compared to 1440p, the 2160p results show a 46% reduction at Low, 46% at Medium, 45% at High, and 46% at Ultra — a remarkably consistent scaling penalty across all settings.
The data shows no min or max FPS values were recorded, only averages. The consistent performance scaling across resolutions suggests the system is well-balanced, with no sudden anomalies or unexpected frame rate collapses beyond what resolution scaling would predict.
# The Verdict
This PC can run Fivem at 60 FPS or higher at 1920x1080 and 2560x1440 across every preset tested. At 1920x1080, the Ultra preset averages 98.9 FPS, providing significant headroom above the 60 FPS threshold. At 2560x1440, Ultra averages 63.8 FPS, which clears the playable threshold but leaves only a narrow 3.8 FPS margin. Players wanting a more comfortable buffer at 1440p should consider High settings, which average 84.0 FPS.
At 3840x2160, the system can only manage 60 FPS on the Low preset, which averages 72.1 FPS. Medium (55.5 FPS), High (45.8 FPS), and Ultra (34.5 FPS) all fall short of the 60 FPS playable threshold. The verdict is clear: this is a 1080p and 1440p machine for Fivem, with 4K gaming possible only at minimal settings.
The overall combo rank of 1817 out of 3707 tested configurations places this system in the upper half of all CPU-GPU pairs tested for Fivem. The CPU's 79th percentile ranking and the GPU's 72nd percentile ranking both contribute to a system that handles the game's demands well at mainstream resolutions but lacks the raw GPU horsepower for high-fidelity 4K play.
# Similar Performance Alternatives
The Ryzen 7 5700G's nearest rival is the Intel Core i9-9900K, which scores 27,097 versus the 5700G's 27,051 — a negligible 0.2% difference. Systems built around the i9-9900K would deliver virtually identical CPU-bound performance in Fivem. The Intel Core i5-14400T (27,166, 0.4% faster) and the AMD Ryzen AI 7 445 (26,936, 0.4% slower) are also near-identical in CPU performance, meaning any of these processors would produce nearly the same frame rates when paired with the RTX 5060.
On the GPU side, the RTX 5060's closest competitors are the AMD Radeon RX 6750 XT (26,011, 1.2% slower) and the AMD Radeon RX 5700 XT 50th Anniversary (26,553, 0.8% faster). Both AMD cards would deliver frame rates within roughly 1% of the RTX 5060 across all resolutions and presets in Fivem. The AMD Radeon 860M (26,401, 0.3% faster) and NVIDIA GeForce MX550 (26,421, 0.3% faster) are also statistically tied with the RTX 5060, though these are likely integrated or mobile-class GPUs that would face other system-level constraints.
For a system builder looking at alternatives, pairing the Ryzen 7 5700G with an RX 6750 XT would yield nearly identical Fivem performance, with the GPU being 1.2% slower on average. Swapping the CPU for an i9-9900K would change performance by only 0.2%, well within run-to-run variance. The data suggests that any of these rival components would produce visually indistinguishable frame rates in Fivem.
# Best Settings per Resolution
At 1920x1080, the Ultra preset is the best choice, delivering 98.9 FPS average. This is the highest visual quality setting tested and still provides nearly 100 FPS, leaving ample headroom above the 60 FPS threshold. There is no reason to lower settings at this resolution, as even the most demanding preset maintains smooth performance.
At 2560x1440, the Ultra preset averages 63.8 FPS, which clears the 60 FPS threshold but with a slim margin. For players who prioritize visual fidelity, Ultra is viable, but the 84.0 FPS average at High settings offers a much more comfortable buffer. The data shows that Ultra at 1440p is the boundary case for this system, and High is recommended for consistently smooth gameplay.
At 3840x2160, only the Low preset (72.1 FPS) stays above 60 FPS. Medium falls to 55.5 FPS, which is below the playable threshold. Players at 4K must use Low settings to maintain 60 FPS, and even then the 72.1 FPS average provides only a 12.1 FPS margin. The jump from Low to Medium at 2160p costs 16.6 FPS, making it the largest single-setting penalty in the entire dataset at this resolution.
The optimal configuration across all resolutions is straightforward: use Ultra at 1080p, High or Ultra at 1440p depending on margin preference, and Low at 2160p. The system's performance profile is consistent and predictable, with the GPU being the sole determinant of achievable settings at each resolution.