Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

37%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
80 FPS
Ultra 1080p Measured
39 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
26 FPS

4K (Ultra HD)

Low 4K Measured
29 FPS
Ultra 4K Measured
14 FPS
20ms Frame Time
30ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 26,324
Graphics Card
Required 27,716
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 18 23 29
1440p QHD 26 33 41 53
1080p Full HD 39 50 63 80

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 50
1920x1080 Low 80
1920x1080 Medium 63
1920x1080 Ultra 39
2560x1440 High 33
2560x1440 Low 53
2560x1440 Medium 41
2560x1440 Ultra 26
3840x2160 High 18
3840x2160 Low 29
3840x2160 Medium 23
3840x2160 Ultra 14

Performance Analysis: Fivem on Your System

Measured FPS Breakdown

The recorded data for this AMD Ryzen 5 7600 plus Intel Arc B370 combination in Fivem shows a clear pattern of performance falling as resolution and settings increase. At 3840x2160, the highest resolution tested, the system averages 18 FPS on High settings, 23 FPS on Medium, 29 FPS on Low, and 14 FPS on Ultra. The Medium preset at 4K produced the only min/max frame data in this resolution group, with a minimum of 20 FPS and a maximum of 26 FPS. These numbers place every 4K configuration well below the 60 FPS playability threshold used in this database.

Moving down to 2560x1440, the results improve but remain far from smooth. The High preset averages 33 FPS, Medium averages 41 FPS, Low averages 53 FPS, and Ultra drops to 26 FPS. The Medium settings at 1440p show a minimum of 35 FPS and a maximum of 48 FPS, indicating noticeable frame variance even in the mid-range preset. None of these 1440p configurations reach the 60 FPS target either.

At 1920x1080, the picture changes substantially. Low settings average 80 FPS, which is the only preset across all resolutions that clears the 60 FPS threshold with significant headroom. Medium settings average 63 FPS with a minimum of 54 FPS and a maximum of 72 FPS, just barely staying above the 60 FPS average mark. High settings average 50 FPS, and Ultra falls to 39 FPS. The 1080p Medium frame range shows that dips below 60 FPS do occur, but the average remains playable.

The scaling between resolutions is steep. From 1080p Medium to 1440p Medium, the average drops from 63 FPS to 41 FPS, a reduction of roughly one-third. From 1440p Medium to 4K Medium, the average falls from 41 FPS to 23 FPS, another substantial cut. Low settings show a similar trend: 80 FPS at 1080p, 53 FPS at 1440p, and 29 FPS at 4K. High settings go from 50 FPS at 1080p to 33 FPS at 1440p to 18 FPS at 4K. Ultra settings are the least playable across the board, with 39 FPS at 1080p, 26 FPS at 1440p, and 14 FPS at 4K.

The min/max data available for Medium presets reveals that frame pacing is relatively stable at 1080p, with a 54 to 72 FPS range. At 1440p Medium, the range narrows to 35 to 48 FPS, and at 4K Medium it tightens further to 20 to 26 FPS. This suggests that as resolution increases, not only does the average FPS drop, but the overall frame envelope compresses, meaning the experience becomes consistently slow rather than intermittently fast.

Best Settings per Resolution

For 3840x2160, the database records no playable settings. Every preset tested at this resolution falls below the 60 FPS threshold, with even the least demanding Low preset averaging only 29 FPS. The best recorded result at 4K is the Low preset at 29 FPS average, but this remains far from playable. The verdict field for 4K confirms no playable settings exist for this combination.

At 2560x1440, the situation is similar. No playable settings are recorded, and the best average FPS comes from the Low preset at 53 FPS. That is 7 FPS short of the 60 FPS playability threshold. Medium at 41 FPS, High at 33 FPS, and Ultra at 26 FPS all fall progressively further behind. The verdict field for 1440p lists no playable settings.

At 1920x1080, two presets qualify as playable: Low and Medium. Low averages 80 FPS, which provides substantial margin above the threshold. Medium averages 63 FPS, which clears the bar by only 3 FPS. The best playable preset, according to the verdict data, is Medium with an average of 63 FPS. This is the most demanding preset that stays at or above 60 FPS at 1080p. High at 50 FPS and Ultra at 39 FPS both miss the threshold.

The choice between Low and Medium at 1080p depends on whether visual fidelity or frame stability matters more. Low offers a 17 FPS higher average, while Medium provides better graphics quality at the cost of a narrower safety margin. The recorded minimum of 54 FPS on Medium means individual frame dips will occasionally cross below 60 FPS, but the average remains acceptable.

How This Combo Ranks

The AMD Ryzen 5 7600 and Intel Arc B370 combination ranks 3420 out of 3707 tested combos in Fivem. This places the system in the bottom portion of the database, roughly in the 92nd percentile from the top, or more precisely, it sits below approximately 92 percent of all tested configurations. The rank reflects the GPU's limited capability in this title, as the CPU is a comparatively strong desktop processor.

Given that the database includes all combinations of CPUs and GPUs tested in Fivem, a rank of 3420 out of 3707 means this system outperforms only about 287 other configurations. The majority of combos in the database produce higher frame rates in this game. This low standing is consistent with the measured FPS data, which shows the system struggling to maintain playable frame rates at resolutions above 1080p.

The percentile data for the individual components tells a complementary story. The Ryzen 5 7600 sits in the 78th percentile among all CPUs, indicating it is a solidly upper-mid-range processor. The Arc B370, however, ranks in the 5th percentile among all GPUs, meaning it is near the bottom of the GPU performance distribution. The combination of a strong CPU with a very weak GPU produces a system that is heavily constrained by graphics performance in Fivem.

Similar Performance Alternatives

The nearest CPU rivals to the AMD Ryzen 5 7600, based on average benchmark scores, include the AMD Ryzen 9 6900HX with an average score of 26274, which is 0.2 percent lower than the Ryzen 5 7600's average score of 26324. The AMD Ryzen 7 7435HS scores 26402, which is 0.3 percent higher. The Intel Core i9-11900KF scores 26212, 0.4 percent lower, and the AMD Ryzen 5 8540U scores 26187, 0.5 percent lower. These four processors all fall within a narrow performance band around the Ryzen 5 7600, meaning users upgrading from or considering these chips would see nearly identical CPU-bound behavior in Fivem.

The GPU nearest rivals are far more concerning. The Intel Arc B370 has an average benchmark score of 1184, and its closest competitors are all older integrated or low-end discrete graphics solutions. The ATI Mobility Radeon HD 5570 scores 1186, 0.2 percent higher. The ATI Radeon HD 5770 scores 1190, 0.5 percent higher. The AMD Radeon HD 7650M scores 1192, 0.7 percent higher, and the AMD FirePro M2000 scores 1168, 1.4 percent lower. These deltas are all within roughly one and a half percent, indicating that the Arc B370 performs in the same class as these legacy GPUs in the benchmark used. In Fivem specifically, any of these GPU alternatives would likely produce very similar frame rates when paired with a comparable CPU.

For a user considering this exact system, swapping the Ryzen 5 7600 for any of its nearest CPU rivals would have negligible impact on Fivem performance, since the game is clearly GPU-limited at all tested resolutions. Swapping the Arc B370 for any of its nearest GPU rivals would also produce similar results, as the performance differences between these GPUs are within measurement noise.

CPU and GPU Roles

The benchmark data indicates that the Intel Arc B370 is the dominant bottleneck in this system for Fivem. The evidence comes from comparing the CPU's strong benchmark standing against the GPU's very low ranking. The Ryzen 5 7600 scores in the 78th percentile among CPUs with an average benchmark score of 26324, while the Arc B370 sits in the 5th percentile among GPUs with an average score of 1184. When a CPU is this much stronger than the GPU, the GPU determines frame rates in almost all scenarios.

The scaling between resolutions confirms this GPU-bound behavior. At 1080p Low, the system averages 80 FPS. At 1440p Low, it drops to 53 FPS. At 4K Low, it falls to 29 FPS. This roughly proportional drop with resolution is characteristic of a GPU-limited scenario, where increasing pixel count directly increases the workload on the graphics processor. If the CPU were the limiting factor, the frame rates would stay relatively flat across resolutions, since the CPU workload per frame does not scale with resolution.

The settings scaling also points to GPU limitation. At 1080p, moving from Low to Medium drops the average from 80 to 63 FPS, from Medium to High drops it from 63 to 50 FPS, and from High to Ultra drops it from 50 to 39 FPS. Each settings tier imposes a similar relative cost, which is typical of a GPU that is saturated even at lower settings. At 1440p and 4K, the same pattern repeats with even lower absolute numbers, further confirming that the GPU cannot keep up with the rendering demands of this game at higher quality levels.

The CPU's role becomes more relevant only at 1080p Low, where the GPU has less work to do. At 80 FPS average, the Ryzen 5 7600 has enough headroom to feed frames to the GPU without becoming the limiting factor. However, even at this least demanding configuration, the CPU is not the constraint; the GPU is still holding the system back, as evidenced by the fact that the same CPU with a stronger GPU would produce much higher frame rates.

The data suggests that lowering resolution does not unlock hidden CPU performance; it simply reduces the GPU workload, allowing the GPU to produce more frames until it hits its own ceiling. At 1080p Low, that ceiling is around 80 FPS. At 1080p Medium, it is 63 FPS. The CPU is never the limiting factor in any of the tested configurations.

The Verdict

This system can run Fivem, but only at 1920x1080 with Low or Medium settings. The verdict data lists 1080p Low and Medium as playable, with Medium being the best playable preset at an average of 63 FPS. At 1080p Low, the average is 80 FPS, providing a comfortable margin above the 60 FPS threshold. At 1080p Medium, the average is 63 FPS, which is just above the threshold but with recorded minimums of 54 FPS, meaning some frame dips below 60 FPS will occur.

At 2560x1440, the system cannot maintain 60 FPS on any preset. The closest result is Low at 53 FPS average, which falls short by 7 FPS. Medium at 41 FPS, High at 33 FPS, and Ultra at 26 FPS are all progressively less playable. Users who want to run Fivem at 1440p with this hardware would need to accept frame rates in the 40 to 50 range on the lowest settings, which may be borderline acceptable for some players but does not meet the database's playability criterion.

At 3840x2160, the system is not viable for Fivem. The best result is Low at 29 FPS average, which is below half the playability threshold. Medium at 23 FPS, High at 18 FPS, and Ultra at 14 FPS are all severely limited. No 4K preset comes close to 60 FPS.

The overall picture is that the Intel Arc B370 is a severe constraint for this game. Even with a strong CPU like the Ryzen 5 7600, the GPU's low performance ranking (5th percentile) and the system's low combo rank (3420 out of 3707) mean that Fivem is only playable at 1080p with reduced settings. The 63 FPS average on Medium at 1080p is the best balance between visual quality and frame rate that this combination can achieve, but users should be aware that the frame rate will occasionally dip below 60 FPS during demanding moments in multiplayer sessions.

For those who prioritize a stable 60 FPS with no dips, 1080p Low is the safer choice, offering 80 FPS average with no recorded minimums below the threshold. For those who want better visuals, 1080p Medium is the highest playable preset, but it comes with a narrower safety margin. Resolutions above 1080p are not recommended for this game with this hardware, as the frame rates fall well below acceptable levels.