Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 31 | 39 | 50 |
| 1440p QHD | 44 | 56 | 71 | 89 |
| 1080p Full HD | 67 | 86 | 107 | 136 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
Fivem is a multiplayer modification that stresses both CPU and GPU depending on the rendering load and the number of connected players. The AMD Ryzen 5 7500F and Intel Arc B570 combination delivers a playable experience at 1080p and 1440p, but it falls short of the 60 FPS threshold at 4K. The measured data shows that the sweet spot is 1080p Ultra, where the combo averages 67 FPS, while 1440p Medium achieves 71 FPS. At 3840x2160, no preset clears the 60 FPS line, with the best result being 50 FPS on Low settings.
FAQ
Q: What is the best preset for 60+ FPS at 1920x1080?
A: Ultra settings are playable, with an average of 67 FPS. Medium and High also clear the threshold, averaging 107 FPS and 86 FPS respectively, while Low hits 136 FPS.
Q: Can this PC run Fivem at 2560x1440?
A: Yes, but only on Low and Medium presets. Medium averages 71 FPS with a minimum of 60 FPS. High drops to 56 FPS average, and Ultra falls to 44 FPS, both below the playable threshold.
Q: Is 4K gaming possible with this hardware?
A: No. At 3840x2160, the highest average FPS is 50 on Low settings. Medium averages 39 FPS, High averages 31 FPS, and Ultra averages 24 FPS, all below 60 FPS.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 5 7500F has an average benchmark score of 24964. It is within 0.4% of the Intel Core 5 210H (24872), 0.2% ahead of the Intel Core i7-13620H (24911), 0.1% ahead of the Intel Core i7-11850H (24935), and 0.2% behind the AMD Ryzen 5 8400F (25005).
Q: How does the GPU compare to its nearest rivals?
A: The Intel Arc B570 has an average benchmark score of 20556. It is 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile (20534) and 0.4% ahead of the NVIDIA Quadro M4000M (20480). It is 0.1% behind the Intel Arc A750 (20582) and 0.5% behind the AMD Radeon R9 M390X (20662).
Q: What is the combo's overall rank in the benchmark database for Fivem?
A: The combo ranks 2980 out of 3707 tested configurations, placing it in the 20th percentile of all tested combos for this game.
CPU and GPU Roles
The benchmark data for Fivem reveals a clear shift in bottleneck behavior across resolutions. At 1920x1080, the scaling from Low to Ultra is substantial, with average FPS dropping from 136 to 67. This 69 FPS spread indicates that the GPU is the primary limiter, as the CPU has enough headroom to feed the Arc B570 at lower settings. The CPU's strong single-thread performance, evidenced by a 3DMark single-thread score of 974 and a Geekbench single-core score of 2374, ensures that frame pacing remains stable even when the GPU is saturated.
Moving to 2560x1440, the performance envelope tightens. Low settings average 89 FPS, Medium drops to 71 FPS, High to 56 FPS, and Ultra to 44 FPS. The relative drop from Low to Medium (18 FPS) is larger than the drop from High to Ultra (12 FPS), suggesting that the GPU is becoming more stressed as pixel count increases. At this resolution, the CPU still provides adequate support, but the Arc B570's 10 GB of memory and 160-bit bus begin to show their limits when handling higher detail levels.
At 3840x2160, the GPU bottleneck becomes absolute. The average FPS ranges from 50 on Low to 24 on Ultra, with no preset reaching 60 FPS. The scaling between presets is nearly linear, which is characteristic of a pure GPU limitation. The CPU's role diminishes to the point where it is no longer a factor; the Arc B570's 11.52 TFLOPS of FP32 performance and 380.0 GB/s of memory bandwidth are simply insufficient for the 4K pixel throughput. The data shows that the Ryzen 5 7500F, with its 6 cores and 12 threads, is more than capable of handling the game's logic and physics at all resolutions, but the GPU cannot keep pace at 3840x2160.
How This Combo Ranks
In the benchmark database, this specific pairing of AMD Ryzen 5 7500F and Intel Arc B570 is ranked 2980 out of 3707 tested combos for Fivem. This places the configuration in the bottom 20% of all tested systems, which is a surprising result given the individual component scores. The CPU sits in the 77th percentile against all CPUs, and the GPU sits in the 65th percentile against all GPUs, yet their combined performance in this particular game is below average.
The rank disparity suggests that Fivem has specific optimization characteristics that do not favor this pairing. The game's multiplayer nature often introduces CPU overhead from other players' actions, but the Ryzen 5 7500F's 3DMark max-thread score of 6379 and Cinebench R23 multi-core score of 22799 indicate solid multi-threaded capability. The bottleneck appears to be the GPU's driver overhead or the game's rendering path, which may not fully utilize the Arc B570's Xe2-HPG architecture. With 2304 shading units and 144 TMUs, the GPU has the raw compute power, but the measured FPS at 1440p and 4K suggests inefficiencies in the translation layer or the game's draw calls.
The rank of 2980 out of 3707 means that the majority of tested combos perform better in Fivem. This is likely due to the game's long-standing codebase, which predates the Arc B570's Battlemage architecture. Older games often favor established GPU designs from NVIDIA and AMD, and the Intel driver stack may not be fully optimized for this specific workload. The data indicates that while the CPU is a strong performer, the GPU drags the combo down to a below-median ranking.
The Verdict
The verdict by resolution is clear: this PC can run Fivem at 1920x1080 and 2560x1440, but not at 3840x2160. At 1080p, all four presets are playable, with Ultra being the best settings at 67 FPS average. The minimum FPS data for Medium at 1080p is 91 FPS, which indicates that even the lowest frames stay well above the 60 FPS threshold. This makes 1080p the most comfortable experience, where the player can max out the game's visual settings without worrying about frame drops.
At 1440p, the playable settings are Low and Medium. Medium is the best choice, averaging 71 FPS with a minimum of 60 FPS. This is right at the edge of the playability threshold, so players who are sensitive to frame timing might prefer Low, which averages 89 FPS and provides more headroom. High and Ultra are not recommended, as they average 56 FPS and 44 FPS respectively, which will result in noticeable stutter during busy multiplayer scenes.
At 4K, the system cannot reach 60 FPS on any setting. The best case is Low, which averages 50 FPS. This is technically playable for some users, but it falls short of the 60 FPS standard. Medium averages 39 FPS, High averages 31 FPS, and Ultra averages 24 FPS. The data recommends that users avoid 4K entirely with this combo, or drop the resolution to 1440p for a smoother experience.
Similar Performance Alternatives
For the CPU, the AMD Ryzen 5 7500F's nearest rivals are all within a 0.4% performance delta. The Intel Core i7-11850H, with an average score of 24935, is 0.1% slower. The Intel Core i7-13620H, at 24911, is 0.2% slower. The Intel Core 5 210H, at 24872, is 0.4% slower. The AMD Ryzen 5 8400F, at 25005, is 0.2% faster. These four processors would behave nearly identically in Fivem, meaning that swapping the 7500F for any of them would not change the playable resolutions or presets outlined above. The CPU is not the limiting factor at any resolution, so this close grouping of scores is expected.
For the GPU, the Intel Arc B570's nearest rivals include the NVIDIA GeForce RTX 3070 Mobile, which scores 20534 and is 0.1% faster. The Intel Arc A750, at 20582, is 0.1% slower, and the AMD Radeon R9 M390X, at 20662, is 0.5% slower. The NVIDIA Quadro M4000M, at 20480, is 0.4% faster. These GPUs would produce very similar FPS numbers in Fivem. The Arc A750 is the most logical alternative, as it is the same vendor and architecture family, but the 0.1% delta means users would not see a meaningful difference in frame rates. The RTX 3070 Mobile is a laptop part, so it would only be relevant in a mobile context, but its performance would be indistinguishable from the Arc B570 in this game.
Best Settings per Resolution
At 3840x2160, there is no best setting that achieves 60 FPS. The verdict lists no playable settings, so the recommendation is to avoid this resolution entirely. The highest average FPS is 50 on Low, but that is still 10 FPS short of the threshold.
At 2560x1440, the best settings are Medium, which averages 71 FPS. This is the only preset above 60 FPS that also maintains a minimum of 60 FPS. Low is also playable at 89 FPS average, but Medium offers higher visual quality without sacrificing the 60 FPS floor.
At 1920x1080, the best settings are Ultra, which averages 67 FPS. This is the most demanding preset that stays at or above 60 FPS. The data shows that the GPU has enough headroom at 1080p to handle the highest detail level, even though the average is only 7 FPS above the threshold. For players who want more margin, High averages 86 FPS, Medium averages 107 FPS, and Low averages 136 FPS.
Measured FPS Breakdown
3840x2160
- Low: average 50 FPS
- Medium: average 39 FPS, minimum 33 FPS, maximum 45 FPS
- High: average 31 FPS
- Ultra: average 24 FPS
At 4K, the frame times are inconsistent. The Medium preset shows a minimum of 33 FPS and a maximum of 45 FPS, a 12 FPS spread that indicates significant stutter during gameplay. The Low preset has no recorded min/max, but its 50 FPS average is the only remotely playable figure.
2560x1440
- Low: average 89 FPS
- Medium: average 71 FPS, minimum 60 FPS, maximum 81 FPS
- High: average 56 FPS
- Ultra: average 44 FPS
The 1440p results show a smoother experience. The Medium preset has a 21 FPS spread between minimum and maximum, which is acceptable for multiplayer. Low's 89 FPS average provides a comfortable buffer, while High and Ultra fall below the threshold.
1920x1080
- Low: average 136 FPS
- Medium: average 107 FPS, minimum 91 FPS, maximum 123 FPS
- High: average 86 FPS
- Ultra: average 67 FPS
At 1080p, the system excels. The Medium preset shows a minimum of 91 FPS, which is well above the playable threshold. The spread from 91 to 123 FPS is a 32 FPS range, but even the lowest frame is 31 FPS above the 60 FPS line. Low's 136 FPS average is excellent for competitive play, and Ultra's 67 FPS average is the exact recommendation for maximum visual quality. The data confirms that 1080p is the resolution where this combo performs best, with no preset dipping below 60 FPS.