Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

30%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
80 FPS
Ultra 1080p Measured
39 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
26 FPS

4K (Ultra HD)

Low 4K Measured
29 FPS
Ultra 4K Measured
14 FPS
20ms Frame Time
30ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 21,088
Graphics Card
Required 27,716
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 18 23 29
1440p QHD 26 33 41 53
1080p Full HD 39 50 63 80

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 50
1920x1080 Low 80
1920x1080 Medium 63
1920x1080 Ultra 39
2560x1440 High 33
2560x1440 Low 53
2560x1440 Medium 41
2560x1440 Ultra 26
3840x2160 High 18
3840x2160 Low 29
3840x2160 Medium 23
3840x2160 Ultra 14

Performance Analysis: Fivem on Your System

FAQ

Q: Can this system run Fivem at 1920x1080?

A: Yes. The recorded data shows playable performance at 1080p with Low and Medium settings, both averaging above the 60 FPS threshold. Medium is the best playable setting, with an average of 63 FPS.

Q: What is the best resolution for this combination?

A: 1920x1080 is the only resolution where the system clears the 60 FPS playable threshold. At 2560x1440 and 3840x2160, no settings preset reaches 60 FPS average according to the verdict data.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The AMD Ryzen 5 5600G has an average benchmark score of 21088.0, placing it within 0.4% below the Intel Core Ultra 7 155U (score 21174.0) and 0.2% below the AMD Ryzen 5 7530U (score 21133.0). It sits marginally ahead of the Intel Core i3-1220P by a 0.1% difference (rival score 21066.0).

Q: Where does the GPU rank among all tested graphics processors in the database?

A: The Intel Arc B370 holds a score of 1184.0 in 3DMark Steel Nomad DX12, placing it at the 5th percentile of all GPUs tracked. Its closest rival, the ATI Mobility Radeon HD 5570, scores 1186.0, a difference of 0.2%.

Q: What are the minimum and maximum FPS values recorded at 1080p Medium?

A: At 1920x1080 Medium, the system recorded a minimum of 54 FPS, an average of 63 FPS, and a maximum of 72 FPS. The minimum dips below the 60 FPS threshold even though the average clears it.

Q: Is the GPU's performance closer to a dedicated desktop card or an older integrated solution?

A: Benchmark results indicate the Arc B370 is closely matched with older discrete and mobile parts. It is 0.5% behind the ATI Radeon HD 5770 (score 1190.0) and 0.7% behind the AMD Radeon HD 7650M (score 1192.0), while running 1.4% ahead of the AMD FirePro M2000 (score 1168.0).

Similar Performance Alternatives

The AMD Ryzen 5 5600G delivers an average benchmark score of 21088.0, which puts it in very close company with several other processors. The Intel Core i3-1220P scores 21066.0, a delta of just 0.1%, making it effectively a peer in multi-threaded and mixed workloads. The Intel Core Ultra 7 256V sits at 21112.0, only 0.1% higher, and the AMD Ryzen 5 7530U reaches 21133.0, 0.2% higher. The Intel Core Ultra 7 155U leads this group slightly at 21174.0, which is 0.4% above the 5600G. In practical terms, a user moving between any of these CPUs would see negligible differences in CPU-bound scenarios within Fivem, assuming the graphics subsystem remained constant.

On the graphics side, the Intel Arc B370 is a very unusual data point. Its 3DMark Steel Nomad DX12 score of 1184.0 places it at the 5th percentile of all GPUs, which is exceptionally low for a modern part. The nearest rivals are all legacy components: the ATI Mobility Radeon HD 5570 at 1186.0 (0.2% faster), the ATI Radeon HD 5770 at 1190.0 (0.5% faster), the AMD Radeon HD 7650M at 1192.0 (0.7% faster), and the AMD FirePro M2000 at 1168.0 (1.4% slower). The measured deltas are all within 1.4%, so any of these GPUs would produce nearly identical frame rates in Fivem when paired with a comparable CPU. The practical takeaway is that this GPU behaves like a very old mid-range part, not a modern entry-level card.

Because the CPU is strong relative to the GPU, the system's overall Fivem performance is almost entirely gated by the graphics processor. A user swapping the 5600G for the slightly faster Ryzen 5 7530U would not see meaningful FPS gains, since the Arc B370 is the limiting factor. Conversely, replacing the Arc B370 with an ATI Radeon HD 5770 would yield nearly identical results, within the margin of measurement error.

CPU and GPU Roles

The division of labor between the AMD Ryzen 5 5600G and the Intel Arc B370 in Fivem becomes clear when examining scaling across resolutions and presets. At 1920x1080 Low, the system averages 80 FPS. Dropping to 2560x1440 Low brings that down to 53 FPS, a reduction of 27 FPS, or about 34%. At 3840x2160 Low, the average falls to 29 FPS, another drop of 24 FPS from the 1440p figure. This steep scaling with resolution is a hallmark of a GPU-bound scenario. The CPU is capable of feeding the GPU at 1080p Low (80 FPS average), but the graphics processor cannot sustain that throughput as pixel count rises.

At Medium settings, the same pattern holds. The 1080p Medium average is 63 FPS, 1440p Medium drops to 41 FPS, and 4K Medium falls to 23 FPS. The gap between 1080p and 1440p is 22 FPS, while the gap between 1440p and 4K is 18 FPS. High settings show a similar trend: 50 FPS at 1080p, 33 FPS at 1440p, and 18 FPS at 4K. The consistent, large drops as resolution increases indicate that the Arc B370 is the dominant constraint at every preset.

The CPU's role is more visible in the preset scaling at a fixed resolution. At 1080p, moving from Low to Medium drops the average from 80 to 63 FPS, a 17 FPS reduction. Moving from Medium to High drops it to 50 FPS, another 13 FPS. High to Ultra drops to 39 FPS, a further 11 FPS. These preset steps increase shading, texture, and geometry demands, which load the GPU harder. The 5600G, with a 74th percentile standing among all CPUs and a multi-core Cinebench R23 score of 10551.0, is not the bottleneck here. Its single-thread performance (Cinebench R23 single-core score of 1409.0) is also adequate for the game's simulation logic.

At 1440p, the same preset scaling appears but with tighter absolute numbers: Low at 53 FPS, Medium at 41, High at 33, and Ultra at 26. At 4K, the range collapses to 29 FPS at Low, 23 at Medium, 18 at High, and 14 at Ultra. The shrinking gap between presets at higher resolutions further confirms that the GPU is saturated. When the pixel load is extreme, even lowering settings cannot recover playable frame rates.

In summary, the CPU matters for maintaining high frame rates at 1080p, but the GPU is the decisive component for this game on this system. The data shows that no amount of CPU headroom can compensate for the Arc B370's low throughput at higher resolutions.

The Verdict

This PC can run Fivem, but only at 1920x1080 and only with specific settings. The verdict data lists Low and Medium as playable at 1080p, with Medium being the best playable setting at an average of 63 FPS. At 2560x1440, no settings preset clears the 60 FPS threshold, and the same is true at 3840x2160. The playable threshold for this database is 60 FPS average.

The 1080p Low preset averages 80 FPS, which is comfortably above the threshold and represents the highest average frame rate recorded for this combination. The 1080p Medium preset averages 63 FPS, which is still above 60 FPS but with a recorded minimum of 54 FPS. That minimum suggests occasional dips below the threshold during heavy scenes, but the average remains playable. The 1080p High preset falls to 50 FPS average, and Ultra drops to 39 FPS, so neither is recommended for a 60 FPS experience.

For users with 1440p or 4K displays, the system cannot deliver 60 FPS at any preset. The closest result at 1440p is Low settings at 53 FPS average, which is 7 FPS short of the threshold. At 4K, even Low settings only reach 29 FPS. The verdict is clear: this combination is a 1080p machine for Fivem, and users should target Medium settings for the best balance of visual quality and frame rate.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS average is Medium, with a recorded average of 63 FPS. The minimum FPS for this preset is 54, and the maximum is 72. This is the recommended configuration for users who want the highest visual quality while maintaining a 60 FPS average.

At 2560x1440, no preset reaches the 60 FPS threshold. The highest average is 53 FPS at Low settings, which is below the playable threshold. The verdict data lists no playable settings for this resolution.

At 3840x2160, the situation is worse. The highest average is 29 FPS at Low settings, far below the threshold. No playable settings exist at this resolution.

The data suggests that 1080p Medium is the ceiling for this system in Fivem. Users who prioritize frame rate over visuals could choose 1080p Low for an 80 FPS average, but Medium offers a better visual experience while still clearing the 60 FPS average threshold.

How This Combo Ranks

The combination of the AMD Ryzen 5 5600G and the Intel Arc B370 ranks 3420th out of 3707 tested combinations in Fivem. This places it in the bottom 8% of all tested systems for this game. The rank reflects the severe GPU limitation: while the CPU is a solid mid-range part (74th percentile among all CPUs), the GPU sits at the 5th percentile among all GPUs.

The pairing is heavily imbalanced. The CPU's average benchmark score of 21088.0 is competitive with modern mobile and low-power desktop parts, but the GPU's score of 1184.0 places it alongside GPUs from over a decade ago. In a game like Fivem, which is sensitive to both CPU and GPU performance depending on the scene, this imbalance means the GPU is almost always the limiting factor.

The rank of 3420 out of 3707 means that most other tested combinations deliver higher average frame rates in Fivem. Only 287 combinations rank below this system. This is a significant data point for users considering this hardware: it will run the game at 1080p Medium, but it is far from a competitive setup for higher resolutions or higher presets.

Measured FPS Breakdown

3840x2160 (4K):

  • Low: 29 FPS average
  • Medium: 23 FPS average, 20 FPS minimum, 26 FPS maximum
  • High: 18 FPS average
  • Ultra: 14 FPS average

2560x1440 (1440p):

  • Low: 53 FPS average
  • Medium: 41 FPS average, 35 FPS minimum, 48 FPS maximum
  • High: 33 FPS average
  • Ultra: 26 FPS average

1920x1080 (1080p):

  • Low: 80 FPS average
  • Medium: 63 FPS average, 54 FPS minimum, 72 FPS maximum
  • High: 50 FPS average
  • Ultra: 39 FPS average

The only preset and resolution combination that clears the 60 FPS threshold with margin is 1080p Low at 80 FPS average. The 1080p Medium preset clears the threshold by a slim 3 FPS margin on average, but its minimum of 54 FPS indicates that some scenes will drop below 60 FPS. The 1440p Low preset comes close at 53 FPS, but it is still 7 FPS short of the threshold. All 4K results are far below playable, with the best case being Low at 29 FPS.

The minimum and maximum data points are only recorded for the Medium preset at each resolution. At 1080p Medium, the spread from minimum to maximum is 18 FPS (54 to 72), which is a relatively wide range and suggests variable performance depending on the scene. At 1440p Medium, the spread is 13 FPS (35 to 48), and at 4K Medium, the spread is 6 FPS (20 to 26). The narrowing spread at higher resolutions is consistent with the GPU being fully saturated, leaving less headroom for variation.