Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

78%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
189 FPS
Ultra 1080p Measured
92 FPS

1440p (2K / QHD)

Low 1440p Measured
124 FPS
Ultra 1440p Measured
61 FPS

4K (Ultra HD)

Low 4K Measured
69 FPS
Ultra 4K Measured
34 FPS
8.4ms Frame Time
13ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 36,945
Graphics Card
Required 27,716
Your GPU 17,639

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 44 54 69
1440p QHD 61 78 98 124
1080p Full HD 92 119 149 189

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 119
1920x1080 Low 189
1920x1080 Medium 149
1920x1080 Ultra 92
2560x1440 High 78
2560x1440 Low 124
2560x1440 Medium 98
2560x1440 Ultra 61
3840x2160 High 44
3840x2160 Low 69
3840x2160 Medium 54
3840x2160 Ultra 34

Performance Analysis: Fivem on Your System

Fivem, the multiplayer modification platform built on Grand Theft Auto V's engine and released in 2017, is a demanding open-world workload that punishes both CPU and GPU in crowded server scenarios. This analysis pairs the AMD Ryzen 5 5600F — a 6-core, 12-thread Zen 3 (Vermeer) processor on the 7 nm TSMC node, running a 3.00 GHz base and 4.00 GHz boost clock — with the NVIDIA GeForce RTX 4060, an Ada Lovelace card built on the AD107 chip with 3072 shading units and 8 GB of GDDR6 memory. Both parts carry measured frame-rate data for this title, and the picture that emerges is one of a pairing that comfortably clears the 60 FPS playability threshold at two of the three tested resolutions, but has to make real concessions at 4K.

Measured FPS Breakdown

The dataset covers three resolutions — 1920x1080, 2560x1440, and 3840x2160 — each tested across four presets: Low, Medium, High, and Ultra. Only the Medium preset includes minimum and maximum frame-rate captures; the other presets record averages alone.

At 1920x1080, the pairing is emphatic. Low settings average 189 FPS, Medium averages 149 FPS with a minimum of 127 and a maximum of 171, High averages 119 FPS, and Ultra still manages 92 FPS. Every single preset at 1080p sits well above the 60 FPS playable threshold — even the lowest recorded frame rate in the entire dataset, that 127 FPS Medium minimum, is more than double the threshold.

At 2560x1440, the numbers compress but stay healthy. Low averages 124 FPS, Medium averages 98 FPS with a minimum of 83 and maximum of 113, High averages 78 FPS, and Ultra lands at 61 FPS — clearing the bar, but only barely. That Ultra figure is the tightest result in the entire dataset: a single average frame per second above threshold, which raises the question of how stable it would remain in dense multiplayer scenes where server-side entity counts spike.

At 3840x2160, the story changes. Low averages 69 FPS — playable, but modestly. Medium averages 54 FPS with a minimum of 46 and maximum of 63, meaning even peak frames barely touch the 60 line. High averages 44 FPS and Ultra drops to 34 FPS. Four-times-the-pixels rendering is where this 8 GB, 128-bit, 272.0 GB/s memory subsystem runs out of headroom.

An interesting pattern in the Medium data: frame-rate ranges are relatively narrow. At 1440p the spread runs 83 to 113; at 4K it runs 46 to 63. That consistency suggests frame pacing is stable rather than erratic, which matters for a multiplayer title — but the data cannot confirm whether the same holds on the unmeasured presets.

CPU and GPU Roles

Which component is the limiter here? The scaling data offers clues. Going from 1080p Low to 4K Low, the average falls from 189 to 69 FPS — a steep decline indicating heavy GPU dependence as resolution climbs. Similarly, 1080p Ultra to 4K Ultra falls from 92 to 34 FPS. When frame rates drop this sharply with pixel count alone, the RTX 4060 is the bottleneck at higher resolutions.

At 1080p, the picture inverts. The spread between Low (189 FPS) and Ultra (92 FPS) is large, so the GPU still matters at the settings ladder's extremes — but the 189 FPS ceiling at Low settings hints the CPU may be capping how far frames can climb. The Ryzen 5 5600F posts a single-thread PassMark score of 2872 and a multi-thread score of 19236, and Fivem's engine — like most GTA V-derived workloads — leans heavily on per-core performance. With a percentile ranking of 85 against all CPUs in the database, the 5600F is a strong upper-tier chip, so the question becomes whether the game's engine can actually use its 12 threads, or whether it lives mostly on a few cores.

The preset scaling within each resolution supports a GPU-limited reading at 1440p and 4K: at 1440p, each preset step down buys roughly twenty frames (61 → 78 → 98 → 124 from Ultra to Low). That linear, resolution-dependent response is textbook GPU-bound behavior. At 4K the same ladder reads 34 → 44 → 54 → 69, again consistent with the RTX 4060's 61st-percentile GPU ranking being the ceiling.

How This Combo Ranks

Against the full database of tested hardware pairings for Fivem, this CPU-plus-GPU combination ranks 1993 out of 3707 combos. That places it almost exactly at the median — slightly below the halfway point. In other words, half of the tested configurations run this game faster, and half run it slower.

That mid-table position is consistent with the component percentiles: the CPU sits at the 85th percentile while the GPU sits at the 61st, and the GPU's lower standing drags the pairing's overall rank downward. For a game where higher resolutions are GPU-bound, the weaker of the two links defines the ceiling. A faster CPU alone would not move the 4K numbers much; a faster GPU would.

The GPU's average benchmark score is 17639 across its test suite, which includes a PassMark G3D score of 19545 and a 3DMark Steel Nomad DX12 score of 2302. The CPU's average score is 36945. These aggregate figures contextualize the median combo rank: neither component is an outlier, and neither is a liability.

The Verdict

Can this PC run Fivem? Yes — with one caveat about resolution.

At 1920x1080, the verdict is unambiguous: all four presets are playable. Ultra averages 92 FPS, more than fifty percent above the 60 FPS threshold, and the recommended best setting is Ultra at that exact figure.

At 2560x1440, all four presets again clear 60 FPS. The best setting is Ultra at 61 FPS average — technically compliant, though with essentially zero margin. Players wanting headroom for multiplayer chaos would be better served by High at 78 FPS or Medium at 98 FPS, whose 83 FPS minimum confirms dips stay above threshold.

At 3840x2160, only Low is playable, at 69 FPS. Medium at 54 FPS average, with a 46 FPS minimum, falls short. The verdict data designates Low as the best setting at this resolution, and that is the honest ceiling of this hardware in Fivem.

Similar Performance Alternatives

For the CPU, the nearest rivals are remarkably tight. The Intel Core Ultra 5 225 averages 36938 — a 0% delta against the 5600F's 36945. The AMD Ryzen 5 5500X3D sits at 37018, just 0.2% ahead. The AMD Ryzen AI 7 PRO 450 at 37093 is 0.4% ahead, and the Intel Core i9-12900T at 37112 is 0.5% ahead. All four would deliver functionally identical Fivem performance at the CPU level; the data shows a spread of barely half a percent across the entire group.

For the GPU, the rival list is more heterogeneous: the AMD Radeon HD 7790 averages 17666 (0.2% behind the RTX 4060's 17639), the AMD Radeon 780M averages 17588 (0.3% behind), the Radeon Pro 560 averages 17551 (0.5% behind), and the Radeon Pro 460 averages 17509 (0.7% behind). On aggregate database scores these cards cluster within a fraction of a percent of the RTX 4060 — though the 780M is an integrated solution and the Pro parts are workstation-class, so real-world Fivem behavior with driver support and feature sets like DirectX 12 Ultimate may diverge from what the blended averages imply. The RTX 4060's Vulkan score of 48643 in Geekbench and OpenCL score of 95057 show where its compute strengths lie.

Anyone building around equivalent hardware could swap in any of these CPU rivals and expect the same measured frame rates within rounding error; GPU swaps carry more uncertainty despite the narrow score deltas.

FAQ

Q: Can the Ryzen 5 5600F and RTX 4060 run Fivem at 4K?

A: Only at Low settings, averaging 69 FPS. Medium drops to 54 FPS average with a 46 FPS minimum, below the 60 FPS threshold.

Q: What is the best settings preset at 1440p?

A: Ultra, at 61 FPS average. High at 78 FPS offers a safer margin if frame drops during busy multiplayer moments are a concern.

Q: How many FPS does this combo get at 1080p Ultra?

A: 92 FPS average. Every preset at 1080p is playable, ranging up to 189 FPS at Low.

Q: How does this pairing rank against other tested combos for Fivem?

A: Rank 1993 of 3707 — essentially median. The 85th-percentile CPU is held back by the 61st-percentile GPU at higher resolutions.

Q: Are there CPUs that perform similarly to the Ryzen 5 5600F?

A: Yes. The Intel Core Ultra 5 225 (0% delta), Ryzen 5 5500X3D (-0.2%), Ryzen AI 7 PRO 450 (-0.4%), and Core i9-12900T (-0.5%) are all within half a percent on average benchmark score.

Q: Is the frame rate stable at 1440p Medium?

A: The measured range is 83 to 113 FPS around a 98 FPS average — a narrow spread, with the minimum comfortably above 60.

Best Settings per Resolution

  • 1920x1080: Ultra, averaging 92 FPS — the most demanding preset still clears 60 FPS by a wide margin.
  • 2560x1440: Ultra, averaging 61 FPS — the most demanding playable preset, though with minimal headroom; High at 78 FPS is the cautious alternative.
  • 3840x2160: Low, averaging 69 FPS — the only preset at this resolution that stays at or above the 60 FPS threshold.

The pattern is clean: this pairing scales from fully unlocked settings at 1080p down to a single playable preset at 4K, with the RTX 4060's 8 GB frame buffer and 61st-percentile standing defining where the ladder stops at each step.