Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

74%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
145 FPS
Ultra 1080p Measured
71 FPS

1440p (2K / QHD)

Low 1440p Measured
96 FPS
Ultra 1440p Measured
47 FPS

4K (Ultra HD)

Low 4K Measured
53 FPS
Ultra 4K Measured
26 FPS
10.9ms Frame Time
16ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 36,945
Graphics Card
Required 27,716
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 33 42 53
1440p QHD 47 60 75 96
1080p Full HD 71 92 115 145

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 92
1920x1080 Low 145
1920x1080 Medium 115
1920x1080 Ultra 71
2560x1440 High 60
2560x1440 Low 96
2560x1440 Medium 75
2560x1440 Ultra 47
3840x2160 High 33
3840x2160 Low 53
3840x2160 Medium 42
3840x2160 Ultra 26

Performance Analysis: Fivem on Your System

Similar Performance Alternatives

The database places this AMD Ryzen 5 5600F processor in the 85th percentile of all tested CPUs, with an average benchmark score of 36945. Its nearest rivals in the recorded data are tightly clustered: the Intel Core Ultra 5 225 scores 36938, a negligible 0% delta, the AMD Ryzen 5 5500X3D scores 37018 (-0.2%), the AMD Ryzen AI 7 PRO 450 scores 37093 (-0.4%), and the Intel Core i9-12900T scores 37112 (-0.5%). These four alternatives would deliver nearly identical CPU-bound behavior in Fivem, so any of them could stand in for the 5600F without materially shifting frame rates in scenarios where the processor is the limiting factor.

On the graphics side, the NVIDIA GeForce RTX 2060 sits in the 58th percentile of all GPUs, with an average benchmark score of 15290. Its nearest rivals are even more tightly packed: the NVIDIA GeForce GTX 580 matches at 15283 (0% delta), the AMD Radeon 680M trails at 15270 (0.1%), the NVIDIA GeForce RTX 3050 OEM sits at 15199 (0.6%), and the AMD Radeon RX 7600 comes in at 15171 (0.8%). The deltas are all under one percent, meaning that swapping the RTX 2060 for any of these four cards would produce visually indistinguishable performance in Fivem. The Radeon 680M being an integrated solution is notable, as it suggests that even an iGPU-class part can approximate the RTX 2060's output in this title's workload profile.

What this clustering implies is that both components sit in performance tiers where the competition is essentially a statistical tie. The CPU's nearest rivals span Intel's hybrid desktop parts and AMD's X3D variants, yet the score differences are within noise. The GPU's rivals include a decade-old flagship, a modern integrated GPU, an OEM cut-down card, and a current-generation AMD discrete card, all within one point of each other in the database's aggregate metric. For Fivem specifically, the recorded FPS data reflects this mid-pack positioning: playable at most resolutions, but with clear limits at 4K.

CPU and GPU Roles

Fivem's frame rate scaling across resolutions reveals how the balance of CPU and GPU responsibility shifts. At 1920x1080, the CPU has ample headroom, and the GPU becomes the primary constraint. The data shows a 145 FPS average at Low settings, dropping to 115 FPS at Medium, 92 FPS at High, and 71 FPS at Ultra. That is a 74 FPS spread between Low and Ultra, a 51% reduction from the lowest preset to the highest. The GPU is doing the heavy lifting here, as each settings tier adds more shading and texture work that stresses the RTX 2060's 6 GB frame buffer and 192-bit memory bus.

Moving to 2560x1440, the picture changes. Low settings produce a 96 FPS average, Medium drops to 75 FPS, High falls to 60 FPS, and Ultra collapses to 47 FPS. The gap between Low and Ultra is 49 FPS, a smaller absolute drop than at 1080p, but the percentage reduction is similar. The CPU still has enough single-thread performance to feed the GPU, but the higher pixel count begins to expose the RTX 2060's bandwidth limitations. The 336.0 GB/s memory bandwidth and 6 GB capacity become more relevant as resolution climbs.

At 3840x2160, the GPU is clearly the bottleneck. Low settings yield only 53 FPS, Medium drops to 42 FPS, High falls to 33 FPS, and Ultra bottoms out at 26 FPS. The CPU's role is diminished because the GPU cannot render frames fast enough to demand more from the processor. Even at Low settings, the RTX 2060 cannot maintain 60 FPS at 4K, and the 6 GB frame buffer is likely under pressure from the sheer number of pixels. The scaling from 1080p to 1440p to 4K shows a consistent pattern: the GPU dominates at every setting tier, but the CPU matters more at lower resolutions where frame rates are higher and the processor has to keep up with the GPU's output.

The measured FPS data also indicates that preset selection matters more at 1080p than at 4K in absolute terms. The delta between Low and Ultra at 1080p is 74 FPS, while at 4K it is only 27 FPS. This is because at 4K, even Low settings saturate the GPU, so raising the preset adds relatively less work compared to the already massive pixel load. For players seeking smooth performance, the takeaway is that the RTX 2060 will be the limiting factor at 1440p and above, while the Ryzen 5 5600F has sufficient headroom even at Ultra 1080p.

FAQ

Q: Can this system run Fivem at 60 FPS on a 4K monitor?

A: No. The recorded data shows no playable settings at 3840x2160. The closest result is Low at 53 FPS average, which falls below the 60 FPS playable threshold. Medium averages 42 FPS, High averages 33 FPS, and Ultra averages 26 FPS.

Q: What is the highest preset that maintains 60 FPS at 2560x1440?

A: High settings average 60 FPS exactly at 1440p. Medium averages 75 FPS and Low averages 96 FPS, so all three are playable. Ultra drops to 47 FPS, which is below the threshold.

Q: Is the RTX 2060 or the Ryzen 5 5600F the bottleneck in Fivem?

A: The GPU is the limiting factor at all resolutions and presets. The CPU scores in the 85th percentile of all chips, while the GPU sits in the 58th percentile. The FPS scaling between Low and Ultra at each resolution reflects GPU-bound behavior, with the largest drops occurring when settings increase.

Q: How does the RTX 2060 compare to its nearest GPU rivals in this game?

A: The GTX 580, Radeon 680M, RTX 3050 OEM, and RX 7600 all score within 0.8% of the RTX 2060 in the database's aggregate benchmark. In Fivem, any of these would produce nearly identical frame rates. The RX 7600 being a newer card yet scoring only 0.8% higher suggests that Fivem does not heavily favor modern architectures.

Q: What frame rates can I expect at 1920x1080 with Ultra settings?

A: The measured average is 71 FPS, which clears the 60 FPS threshold. This is the only resolution where Ultra is playable. Low averages 145 FPS, Medium averages 115 FPS, and High averages 92 FPS.

Q: Does the Ryzen 5 5600F have enough CPU power for Fivem's multiplayer demands?

A: The recorded data indicates yes. The CPU's single-thread score is 2872, and its multithread score is 19236. At 1080p Low, the system reaches 145 FPS, which would require strong per-core performance. The 6-core, 12-thread configuration with a 4.00 GHz boost clock is sufficient for the game's CPU load.

The Verdict

The data provides a clear answer: this combination can run Fivem, but only within specific resolution and preset limits. At 1920x1080, all four presets are playable, with Ultra averaging 71 FPS, High at 92 FPS, Medium at 115 FPS, and Low at 145 FPS. This is the sweet spot for this hardware. At 2560x1440, the system remains playable up to High settings at exactly 60 FPS, with Medium at 75 FPS and Low at 96 FPS. Ultra falls short at 47 FPS. At 3840x2160, no preset reaches the 60 FPS threshold; the best result is Low at 53 FPS, which is below the playable line.

The verdict by resolution is unambiguous: 1080p is fully playable across the entire settings range, 1440p is playable up to High, and 4K is not playable at any setting. The RTX 2060's 6 GB VRAM and 336.0 GB/s bandwidth are sufficient for 1080p and 1440p gaming in Fivem, but the 4K pixel load overwhelms the GPU. The Ryzen 5 5600F does not appear to hold the system back at any resolution, since even the lowest FPS figures at 4K are GPU-limited. Players with a 1080p monitor can run the game at maximum quality, while 1440p users should stick to High or Medium for a consistent 60 FPS experience.

Measured FPS Breakdown

At 1920x1080, the recorded measurements show a wide range across presets. Low settings produce an average of 145 FPS with no minimum or maximum recorded. Medium settings average 115 FPS, with a minimum of 97 FPS and a maximum of 132 FPS. High settings average 92 FPS, again without min/max data. Ultra settings average 71 FPS. The Medium preset provides the only complete min/max dataset at this resolution, showing a 35 FPS spread between the 97 FPS floor and 132 FPS ceiling, which suggests some scene-to-scene variability in multiplayer sessions.

At 2560x1440, Low settings average 96 FPS, Medium averages 75 FPS with a minimum of 64 FPS and maximum of 87 FPS, High averages exactly 60 FPS, and Ultra drops to 47 FPS. The Medium preset again has the only min/max data, with a 23 FPS spread between 64 and 87 FPS. This narrower range compared to 1080p indicates that the GPU is more consistently saturated at 1440p, reducing the impact of scene complexity on frame times.

At 3840x2160, the numbers fall sharply. Low settings average 53 FPS, Medium averages 42 FPS with a minimum of 36 FPS and maximum of 48 FPS, High averages 33 FPS, and Ultra averages 26 FPS. The Medium preset at 4K shows a 12 FPS spread, the smallest of any resolution, confirming that the GPU is fully maxed out and frame rates are tightly clustered around the average. None of these figures approach the 60 FPS threshold, and even the maximum recorded value at 4K Medium (48 FPS) falls short.

The pattern across all three resolutions is consistent: Medium presets always have min/max data while other presets do not, which may indicate that the benchmark methodology recorded frame ranges only for Medium settings. The absolute FPS values scale predictably with resolution and preset, with the largest drops occurring when moving from Low to Medium to High to Ultra at each resolution.

How This Combo Ranks

The database ranks this exact CPU-GPU combination at 2911 out of 3707 tested combos for Fivem. That places it in the 78.5th percentile of all combinations, meaning roughly 796 tested combos perform worse and 2910 perform better. This ranking reflects the mid-tier nature of both components: the Ryzen 5 5600F is in the 85th CPU percentile, but the RTX 2060 is only in the 58th GPU percentile. The combination's rank is dragged down by the GPU's relatively modest position.

Given that the GPU's nearest rivals all score within 0.8% of each other, the ranking would barely shift if the RTX 2060 were replaced with a GTX 580, Radeon 680M, RTX 3050 OEM, or RX 7600. The CPU's rivals are similarly close, with all four alternatives within 0.5% of the 5600F's score. This suggests that the combo's rank is representative of a broad cluster of similar hardware, and players with any of these components should expect comparable Fivem performance.

The rank of 2911 out of 3707 also implies that Fivem is not an unusually demanding title. The game runs at 60+ FPS on 1080p Ultra and 1440p High with this mid-range setup, which means higher-ranked combos would likely push 4K playable territory or maintain 144 FPS at 1080p. The database's measurements show this combo is firmly in the "solid 1080p, good 1440p" tier, with 4K left to much stronger GPUs.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 71 FPS. This is the highest quality setting available in the measurements, so the system can run the game at maximum fidelity at this resolution without dipping below the playable threshold. The 71 FPS average provides a 11 FPS buffer above the 60 FPS line.

At 2560x1440, the best playable setting is High, which averages exactly 60 FPS. This leaves no headroom, so players may experience occasional dips below 60 FPS in heavy multiplayer scenes. Medium is the safer choice for consistent performance, averaging 75 FPS with a recorded minimum of 64 FPS, which still clears the threshold. However, the question asks for the most demanding preset that stays at or above 60 FPS, and High qualifies with its 60 FPS average.

At 3840x2160, there is no playable preset. Low averages 53 FPS, Medium averages 42 FPS, High averages 33 FPS, and Ultra averages 26 FPS. All fall below the 60 FPS threshold, so the database records no best settings for this resolution. The verdict is definitive: 4K is not a viable target for this combination, and players with 4K displays should run the game at a lower resolution or accept sub-60 FPS frame rates.