Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 20 | 25 | 32 |
| 1440p QHD | 29 | 37 | 46 | 58 |
| 1080p Full HD | 43 | 56 | 70 | 88 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
FAQ
Q: Can this PC run Fivem at 60 FPS in 1080p?
A: Yes, at 1920x1080 the recorded data shows playable performance on Low and Medium settings. Low averages 88 FPS, Medium averages 70 FPS, and High falls just short at 56 FPS.
Q: What is the best playable setting at 1440p?
A: None. At 2560x1440, no preset reaches the 60 FPS playable threshold. The closest is Low at 58 FPS average, which still misses the target.
Q: How does the CPU compare to similar processors?
A: The AMD Ryzen 5 5600 sits at the 74th percentile among all CPUs. Its average benchmark score of 20468 is virtually identical to the Intel Core Ultra 7 258V, which scores 20454, a difference of only 0.1%.
Q: How does the Intel Arc B390 compare to other GPUs?
A: The Arc B390 ranks at the 9th percentile among all GPUs, with an average score of 1482 from the 3DMark Steel Nomad DX12 test. This places it near the NVIDIA GeForce GT 520MX, which scores 1463, a 1.3% difference.
Q: Is 4K playable with any setting?
A: No. At 3840x2160, even Low settings only produce 32 FPS average, which is far below the 60 FPS threshold. Ultra drops to 16 FPS average.
Q: Which component is the bottleneck in this system?
A: The GPU is the limiting factor. The CPU is a strong 6-core, 12-thread Zen 3 part with a 74th percentile ranking, while the GPU sits at only the 9th percentile. The FPS scaling across resolutions follows the GPU's performance profile.
Similar Performance Alternatives
The AMD Ryzen 5 5600 has near-identical average benchmark scores to several other processors. The Intel Core Ultra 7 258V scores 20454, just 0.1% behind, making it effectively interchangeable in CPU-bound scenarios. The AMD Ryzen 5 8500G scores 20425, a 0.2% difference, and the AMD EPYC 9454P also scores 20425. The AMD EPYC 7713 scores 20363, a 0.5% gap. Any of these processors would deliver nearly the same CPU performance in Fivem, though the EPYC parts are server chips and not typical gaming choices.
The Intel Arc B390 is an integrated graphics solution based on the Xe3-LPG architecture with 1536 shading units, 48 texture mapping units, and 24 raster output units. Its 3DMark Steel Nomad DX12 score of 1482 puts it in a very low performance tier. The NVIDIA GeForce GT 520MX scores 1463, 1.3% lower, while the NVIDIA GeForce 800M scores 1460, 1.5% lower. The NVIDIA GeForce GT 625 OEM scores 1446, 2.5% lower, and the NVIDIA GeForce GT 710 scores 1443, 2.7% lower. All of these GPUs would produce similar frame rates in Fivem, meaning any of them would struggle to maintain 60 FPS at higher settings.
The combination of a strong mid-range CPU with a very weak integrated GPU creates an unusual pairing. The CPU has enough headroom to feed the GPU at any resolution, but the GPU cannot translate that into high frame rates. This system behaves like a CPU-heavy office or entry-level machine rather than a gaming rig. Users upgrading from a GT 710 or similar discrete GPU would see comparable performance, not an improvement.
CPU and GPU Roles
The recorded FPS data shows that the GPU dominates performance in Fivem across all resolutions. At 1920x1080 with Low settings, the system produces 88 FPS average. Dropping to 2560x1440 Low reduces that to 58 FPS, a 34% decrease. At 3840x2160 Low, the average falls to 32 FPS, another 45% drop. This steep scaling with resolution is the signature of a GPU-bound system, as the CPU workload in Fivem does not change nearly as much with pixel count.
The CPU's capabilities are far beyond what the GPU can use. The Ryzen 5 5600 scores 18309 in Cinebench R23 multi-core and 2584 in single-core, with a 74th percentile ranking. The GPU, by contrast, sits at the 9th percentile. In a balanced system, the GPU would be the component that determines playable settings, and that is exactly what the measurements show.
Preset scaling also reveals the GPU bottleneck. At 1080p, moving from Low to Medium costs 18 FPS (88 to 70), and from Medium to High another 14 FPS (70 to 56). At 1440p, Low to Medium costs 12 FPS (58 to 46), and Medium to High costs 9 FPS (46 to 37). The consistent drops across all resolutions indicate that the GPU is saturated at every quality level. A CPU-bound system would show flat FPS across resolutions at the same preset, which is not the case here.
For players seeking higher frame rates, the only options are lowering resolution or lowering settings, because the CPU cannot compensate for the GPU's limitations. Even at 1080p Low, the system reaches 88 FPS, but that is the ceiling. The combination rank of 3294 out of 3707 combos places this system in the bottom 11% for Fivem performance.
The Verdict
This PC cannot run Fivem at 60 FPS at 2560x1440 or 3840x2160 with any settings. The verdict data shows no playable settings at those resolutions. At 1920x1080, the system clears the 60 FPS threshold on Low and Medium settings. The best playable configuration at 1080p is Medium, which averages 70 FPS.
The 1080p Low preset averages 88 FPS, providing comfortable headroom above the 60 FPS target. The 1080p Medium preset averages 70 FPS, still above the threshold but with less margin. High settings at 1080p average 56 FPS, just 4 FPS short of playable, and Ultra averages 43 FPS. At 1440p, Low averages 58 FPS, narrowly missing the target, and Medium averages 46 FPS. At 4K, all settings fall well below playable, with Low at 32 FPS and Ultra at 16 FPS.
The system's overall rank of 3294 out of 3707 combinations indicates that most other hardware configurations would perform better in Fivem. The GPU is the clear limiting factor. Players who want to run Fivem at higher resolutions or settings would need a substantially stronger discrete GPU. The CPU is not the issue; it has ample headroom and would support a much faster graphics card without becoming a bottleneck.
Measured FPS Breakdown
At 1920x1080, the recorded data shows the following results. Low settings average 88 FPS. Medium settings average 70 FPS, with a minimum of 59 FPS and a maximum of 80 FPS. High settings average 56 FPS. Ultra settings average 43 FPS. The Medium preset is the only one with recorded min/max values, showing that the frame rate stays close to the 60 FPS target even in the worst moments.
At 2560x1440, Low settings average 58 FPS. Medium settings average 46 FPS, with a minimum of 39 FPS and a maximum of 53 FPS. High settings average 37 FPS. Ultra settings average 29 FPS. The Medium preset's minimum of 39 FPS shows significant dips below the average, indicating that even the playable-looking Low preset at 58 FPS would likely dip below 60 in demanding scenes.
At 3840x2160, Low settings average 32 FPS. Medium settings average 25 FPS, with a minimum of 22 FPS and a maximum of 29 FPS. High settings average 20 FPS. Ultra settings average 16 FPS. The Medium preset's narrow 22 to 29 FPS range shows that the GPU is completely saturated, with no headroom for variation.
The data shows a clear pattern: every resolution step up cuts performance by roughly a third to a half, and every preset step up at a given resolution costs 10 to 20 FPS. The system's maximum recorded performance is 88 FPS at 1080p Low, and its minimum is 16 FPS at 4K Ultra. The lack of min/max data for most presets means the recorded averages likely represent the stable performance, but the Medium preset data at each resolution shows that dips are common.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 70 FPS. This is the recommended configuration for this resolution. Low settings also clear the threshold at 88 FPS and would be the choice for players who prioritize frame rate stability over visual quality. High settings at 56 FPS and Ultra at 43 FPS are not playable.
At 2560x1440, no preset reaches the 60 FPS threshold. The closest is Low at 58 FPS average, which is 2 FPS short of playable. Medium at 46 FPS, High at 37 FPS, and Ultra at 29 FPS are all well below the target. Players at this resolution would need to reduce to 1080p or accept sub-60 FPS performance.
At 3840x2160, no preset is close to playable. Low at 32 FPS is the best result, followed by Medium at 25 FPS, High at 20 FPS, and Ultra at 16 FPS. This resolution is not viable for Fivem with this hardware.
The best overall configuration is 1080p Medium at 70 FPS average, with a minimum of 59 FPS and a maximum of 80 FPS. This keeps the game within the playable range while offering better visual quality than Low. The 1080p Low preset at 88 FPS provides the highest frame rate but with reduced graphics quality. For players who want the smoothest experience, 1080p Low is the safest choice; for those who want better visuals, 1080p Medium is the highest playable setting.