Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

51%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
80 FPS
Ultra 1080p Measured
39 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
26 FPS

4K (Ultra HD)

Low 4K Measured
29 FPS
Ultra 4K Measured
14 FPS
20ms Frame Time
30ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 37,018
Graphics Card
Required 27,716
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 18 23 29
1440p QHD 26 33 41 53
1080p Full HD 39 50 63 80

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 50
1920x1080 Low 80
1920x1080 Medium 63
1920x1080 Ultra 39
2560x1440 High 33
2560x1440 Low 53
2560x1440 Medium 41
2560x1440 Ultra 26
3840x2160 High 18
3840x2160 Low 29
3840x2160 Medium 23
3840x2160 Ultra 14

Performance Analysis: Fivem on Your System

The AMD Ryzen 5 5500X3D paired with the Intel Arc B370 is a combination that targets entry-level 1080p gaming, and the recorded data for Fivem confirms this positioning. The CPU is a strong performer, sitting in the 85th percentile of all tested processors, while the GPU is a very modest integrated-class part, sitting in the 5th percentile. This massive gap in relative strength dictates the experience: the Arc B370 is the limiting factor at every resolution, and the system only delivers a playable frame rate at 1920x1080.

Measured FPS Breakdown

The measured FPS data for Fivem shows a clear and consistent scaling pattern. As resolution increases, average frame rates drop significantly, and as settings increase, they drop further. The database records exact figures for three resolutions and four quality presets, though min and max values are only available for the Medium preset at each resolution.

At 3840x2160, the system is effectively overwhelmed. The Low preset averages 29 FPS, which drops to 23 FPS at Medium, 18 FPS at High, and 14 FPS at Ultra. The Medium preset is the only one with recorded min and max values, showing a range of 20 to 26 FPS. These numbers indicate that 4K is not viable for this game with this hardware.

At 2560x1440, performance improves but remains below the 60 FPS threshold. The Low preset averages 53 FPS, which is the closest this resolution gets to playable. Medium averages 41 FPS, with a recorded range of 35 to 48 FPS. High drops to 33 FPS, and Ultra falls to 26 FPS. None of these settings reach the playable threshold, and the gap between Low and Ultra is 27 FPS, highlighting the GPU's sensitivity to quality settings.

At 1920x1080, the system finally finds usable performance. The Low preset averages 80 FPS, which is well above the 60 FPS target. Medium averages 63 FPS, with a min of 54 FPS and a max of 72 FPS, meaning it dips slightly below the threshold during demanding moments but generally holds up. High averages 50 FPS, which is below the threshold, and Ultra averages 39 FPS. The difference between Low and Ultra is 41 FPS, showing how much headroom is lost when enabling higher quality settings.

Best Settings per Resolution

The data defines the playable threshold at 60 FPS, and the best settings are determined by finding the most demanding preset that stays at or above that average.

At 3840x2160, no preset achieves 60 FPS. The best recorded result is 29 FPS at Low, but that is far below the threshold. The verdict data confirms that no settings are playable at this resolution.

At 2560x1440, the situation is identical. No preset reaches 60 FPS, and the best result is 53 FPS at Low. The verdict data lists no playable settings for this resolution.

At 1920x1080, both Low and Medium are playable, and Medium is the best choice. The Medium preset averages 63 FPS, which clears the 60 FPS threshold while offering a higher visual quality than Low. The recorded min of 54 FPS indicates occasional dips, but the average remains solid. High and Ultra fall below 60 FPS, so they are not recommended for maintaining smooth gameplay.

How This Combo Ranks

In the database, this specific CPU and GPU combination ranks 3420 out of 3707 tested combos for Fivem. This places it in the bottom 8 percent of all systems tested, which aligns with the measured performance data. The rank reflects the overall experience, and the results confirm that this is a low-tier configuration for this game.

The CPU alone is a bright spot. The Ryzen 5 5500X3D has an average benchmark score of 37018, which puts it in the 85th percentile of all CPUs. Its nearest rivals include the AMD Ryzen 5 5600F with a score of 36945 and a delta of 0.2 percent, and the AMD Ryzen AI 7 PRO 450 with a score of 37093 and a delta of -0.2 percent. These differences are negligible, meaning the CPU is competitive with its direct peers.

The GPU, however, drags the combo down. The Intel Arc B370 has an average benchmark score of 1184, placing it in the 5th percentile of all GPUs. Its nearest rivals include the ATI Mobility Radeon HD 5570 with a score of 1186 and a delta of -0.2 percent, and the AMD Radeon HD 7650M with a score of 1192 and a delta of -0.7 percent. These are all older or low-end mobile parts, which underscores how limited the Arc B370 is. The CPU is capable, but the GPU cannot translate that capability into high frame rates.

FAQ

Q: Can this PC run Fivem at 4K resolution?

A: No. At 3840x2160, the highest average FPS recorded is 29 at Low settings, and the Medium preset averages 23 FPS with a min of 20 FPS. The verdict data lists no playable settings at this resolution.

Q: What is the best playable setting at 1920x1080?

A: The Medium preset is the best playable setting at 1920x1080, averaging 63 FPS. Low also clears the 60 FPS threshold with 80 FPS, but Medium offers higher quality while staying above the threshold.

Q: How much faster is 1080p Low compared to 1080p Ultra?

A: At 1920x1080, the Low preset averages 80 FPS, while Ultra averages 39 FPS. This is a 41 FPS difference, indicating that Ultra settings roughly halve the frame rate.

Q: Is the CPU or GPU more responsible for the low frame rates?

A: The GPU is the limiting factor. The Intel Arc B370 ranks in the 5th percentile of all GPUs, while the Ryzen 5 5500X3D ranks in the 85th percentile of all CPUs. The GPU's low relative performance directly caps the frame rates.

Q: Does the 2560x1440 resolution reach 60 FPS at any setting?

A: No. The best result at 2560x1440 is 53 FPS at Low settings. Medium averages 41 FPS, High averages 33 FPS, and Ultra averages 26 FPS, all below the 60 FPS threshold.

Q: What is the expected frame range for 1080p Medium?

A: The recorded data shows an average of 63 FPS, with a minimum of 54 FPS and a maximum of 72 FPS. This means the frame rate can dip below the 60 FPS threshold during intense scenes, but the average remains playable.

CPU and GPU Roles

The data reveals an extreme imbalance between the CPU and GPU in this combination. The Ryzen 5 5500X3D is a high-tier processor with an average benchmark score of 37018 and a percentile rank of 85. The Intel Arc B370, by contrast, has an average benchmark score of 1184 and a percentile rank of 5. The GPU is so weak relative to the CPU that it becomes the sole bottleneck.

This is visible in the FPS scaling across resolutions. At 1920x1080 Low, the system hits 80 FPS, which suggests the CPU can handle the game's logic and physics. But when resolution increases to 2560x1440 Low, the frame rate drops to 53 FPS, a 27 FPS decrease. At 3840x2160 Low, it drops further to 29 FPS, another 24 FPS decrease. This scaling is entirely attributable to the GPU's fill rate and shading capabilities, as the CPU workload does not change significantly with resolution.

The settings scaling reinforces this conclusion. At 1920x1080, moving from Low to Ultra drops the average from 80 to 39 FPS, a 41 FPS penalty. This is a classic sign of a GPU that is saturated by pixel and shader work. The CPU has enough headroom to feed the GPU, but the GPU cannot keep up. The same pattern holds at 2560x1440, where Low averages 53 FPS and Ultra averages 26 FPS, and at 3840x2160, where Low averages 29 FPS and Ultra averages 14 FPS.

If the CPU were the bottleneck, the frame rates would remain similar across resolutions or settings, but they clearly do not. The GPU is the definitive constraint, and the recorded data shows that the system is only viable when the GPU's workload is minimized, specifically at 1080p with Low or Medium settings.

The Verdict

This PC can run Fivem, but only at 1920x1080 with specific settings. The verdict data confirms that 1920x1080 has two playable settings: Low and Medium. The best setting is Medium, which averages 63 FPS, clearing the 60 FPS threshold. Low averages 80 FPS and is also playable, but Medium provides a better visual experience while maintaining the required frame rate.

At 2560x1440 and 3840x2160, the system cannot reach 60 FPS at any preset. The best results are 53 FPS at 1440p Low and 29 FPS at 4K Low, both far below the playable threshold. The verdict data lists no playable settings for either resolution.

For a user targeting 1080p gaming, this combination is adequate, but it has no headroom. The Medium preset averages 63 FPS, but the min of 54 FPS means there will be noticeable dips in busy multiplayer scenes. The Low preset is a safer choice for consistent smoothness, offering 80 FPS with no recorded dips. The GPU's 5th percentile ranking and the combo's 3420 out of 3707 rank in the database make it clear that this is a low-end configuration, suitable for modest 1080p play but not for higher resolutions or demanding settings.