Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 38 | 50 | 62 | 79 |
| 1440p QHD | 67 | 87 | 110 | 141 |
| 1080p Full HD | 104 | 137 | 171 | 213 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 3070 combination delivers a robust performance profile in Fivem, with benchmark data showing that the system is capable of high refresh rates at 1080p and 1440p, while 4K performance demands careful settings selection. The measured FPS figures, drawn directly from the benchmark database, reveal a clear scaling pattern that favors lower resolutions and provides a comprehensive look at how this hardware pairing handles the multiplayer title.
Measured FPS Breakdown
The benchmark results for Fivem show a distinct performance hierarchy across the three tested resolutions and four quality presets. At 1920x1080, the system delivers stellar frame rates across the board. The Low preset produces an average of 212.7 FPS, which drops to 171.2 FPS at Medium settings. High settings still maintain a commanding 137 FPS average, while the Ultra preset, the most demanding configuration, achieves a solid 104.1 FPS average. This resolution is clearly where this combo excels, with every preset comfortably exceeding the 60 FPS playability threshold by a wide margin.
Moving to 2560x1440, the performance remains strong but the scaling becomes more apparent. The Low preset yields an average of 141.1 FPS, demonstrating excellent headroom. Medium settings produce 110.2 FPS, and High settings maintain a respectable 87.2 FPS. Even the Ultra preset, which pushes the hardware hardest, delivers an average of 67.3 FPS. This resolution shows that the combination can handle the higher pixel count without sacrificing playability, though the gap between presets narrows compared to 1080p.
At 3840x2160, the limitations of the hardware begin to surface. The Low preset is the standout performer here, delivering 79.3 FPS on average. Medium settings bring the frame rate down to 62.3 FPS, which still clears the 60 FPS threshold but leaves little room for fluctuation. High settings drop to 49.6 FPS, and Ultra settings fall to 37.7 FPS, both of which fall short of smooth playability. The data indicates that 4K requires careful settings management to maintain consistent performance, with only Low and Medium presets proving viable for sustained gameplay.
FAQ
Q: Can this PC run Fivem at 1080p with Ultra settings?
A: Yes. The benchmark data shows an average FPS of 104.1 at 1920x1080 with Ultra settings, which is well above the 60 FPS playability threshold.
Q: What is the best preset for 1440p gaming?
A: The Ultra preset is the most demanding playable option at 2560x1440, delivering an average of 67.3 FPS. All four presets (Low, Medium, High, Ultra) clear the 60 FPS threshold at this resolution.
Q: Is 4K gaming viable with this hardware?
A: Partially. At 3840x2160, only Low (79.3 FPS) and Medium (62.3 FPS) presets maintain playable frame rates. High settings (49.6 FPS) and Ultra settings (37.7 FPS) fall below the 60 FPS threshold.
Q: How does the RTX 3070 compare to its nearest rivals?
A: The RTX 3070's average benchmark score is 17208, placing it 0.7% ahead of the AMD Radeon RX 7600 XT and 1% ahead of the NVIDIA GeForce GTX 690. It trails the NVIDIA Tesla K40c by 1.5%.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: The difference is substantial. Low settings produce 212.7 FPS on average, while Ultra settings produce 104.1 FPS, representing a performance drop of roughly half when moving to the highest quality preset.
Q: Does the CPU bottleneck the GPU in this game?
A: The data does not indicate a bottleneck. The Ryzen 5 5500 scores in the 73rd percentile among all CPUs, and the frame rates scale consistently with resolution and settings, suggesting balanced performance across the pairing.
CPU and GPU Roles
The benchmark data reveals how the CPU and GPU responsibilities shift across resolutions in Fivem. At 1920x1080, the frame rates are exceptionally high across all presets, with the Low preset reaching 212.7 FPS. This suggests that at lower resolutions, the GPU has ample headroom, and the CPU plays a more significant role in maintaining these elevated frame rates. The Ryzen 5 5500, with its 6 cores and 12 threads based on the Zen 3 Cezanne architecture, provides sufficient processing power to keep up with the GPU's output at this resolution.
As resolution increases to 2560x1440, the scaling pattern indicates a gradual shift toward GPU-bound performance. The frame rates decrease consistently across presets, with the Low preset dropping from 212.7 FPS at 1080p to 141.1 FPS at 1440p. This 33.6% reduction in performance at the same settings shows that the GPU is becoming more of a limiting factor as pixel count rises. The RTX 3070's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are adequate for this resolution, but the increased workload is evident in the numbers.
At 3840x2160, the GPU's role becomes dominant. The performance drop is steep, with even the Low preset falling to 79.3 FPS from its 1440p figure of 141.1 FPS. The Ultra preset at 4K manages only 37.7 FPS, showing that the RTX 3070 is being pushed to its limits. The scaling between Low and Ultra at each resolution also highlights the GPU's influence: at 1080p, the gap is 108.6 FPS, at 1440p it narrows to 73.8 FPS, and at 4K it compresses to 41.6 FPS. This compression suggests that at higher resolutions, the GPU's rendering capacity is the primary constraint, while the CPU's role diminishes accordingly.
How This Combo Ranks
The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 3070 combination holds a rank of 1621 out of 3707 tested combos in Fivem, placing it in the upper half of the benchmark database. This percentile positioning indicates that the pairing performs competitively for multiplayer gaming, though it is not at the top tier of tested configurations. The CPU's individual standing further contextualizes this result: the Ryzen 5 5500 sits in the 73rd percentile among all CPUs, with an average benchmark score of 19593. Its nearest rival, the AMD Ryzen AI 5 430, scores 19617, a mere 0.1% difference, while the Intel Core i5-12500 scores 19668, 0.4% ahead, and the Intel Core i5-11600KF scores 19723, 0.7% ahead. The Intel Core i7-10700F trails by 0.5% with a score of 19499.
The GPU's ranking is comparatively lower, with the RTX 3070 sitting in the 61st percentile among all GPUs and an average benchmark score of 17208. Its nearest rival, the AMD Radeon RX 7600 XT, scores 17083, putting the RTX 3070 0.7% ahead. The NVIDIA GeForce GTX 690 and AMD Radeon HD 7970M score 17037 and 17019 respectively, with the RTX 3070 leading them by 1% and 1.1%. The NVIDIA Tesla K40c scores 17468, which is 1.5% higher. This combination of a strong CPU and mid-tier GPU produces the balanced performance seen in the Fivem benchmarks, with the combo's overall rank reflecting the GPU's relative position more heavily in this title.
The Verdict
The data shows that this PC can run Fivem effectively at 1080p and 1440p, with all presets clearing the 60 FPS playability threshold. At 1920x1080, the Ultra preset delivers 104.1 FPS on average, providing a smooth and visually rich experience. The High preset at 137 FPS and Medium at 171.2 FPS offer even greater headroom, while Low at 212.7 FPS approaches the limits of typical display refresh rates. This resolution is fully playable with no compromises required.
At 2560x1440, the system maintains playability across all presets, with Ultra settings achieving 67.3 FPS on average. This provides a quality 1440p experience, though the margin above the 60 FPS threshold is thinner than at 1080p. High settings at 87.2 FPS offer a safer buffer, and Medium at 110.2 FPS or Low at 141.1 FPS provide excellent performance for competitive play. The verdict for 1440p is positive, with the Ultra preset being the recommended choice for those seeking maximum visual fidelity without sacrificing smoothness.
At 3840x2160, the verdict is more measured. The system can run the game, but only at Low (79.3 FPS) and Medium (62.3 FPS) presets. High settings at 49.6 FPS and Ultra at 37.7 FPS fall short of the 60 FPS threshold, making them unsuitable for smooth gameplay. The recommendation is to stick with Medium settings for 4K, which provides a decent balance of visuals and performance, though the overall experience is less consistent than at lower resolutions.
Best Settings per Resolution
For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 104.1 FPS. This is the optimal choice for players who want the highest visual quality while maintaining a frame rate that is more than sufficient for smooth gameplay. The margin of 44.1 FPS above the threshold provides comfortable headroom for demanding scenes in multiplayer sessions.
At 2560x1440, the Ultra preset also delivers the best performance while remaining playable, with an average of 67.3 FPS. This preset offers the highest visual fidelity at this resolution while keeping performance above the 60 FPS threshold. The 7.3 FPS margin is adequate, though players who prefer a more consistent experience might opt for High settings at 87.2 FPS, which provide a larger buffer.
For 3840x2160, the best settings are Medium, which produces an average of 62.3 FPS. This is the most demanding preset that clears the 60 FPS threshold at 4K, with a modest 2.3 FPS margin. The Low preset at 79.3 FPS offers more performance headroom but sacrifices visual quality. Players seeking a stable 4K experience should select Medium, while those prioritizing frame rate stability may prefer Low settings to ensure consistent performance in crowded multiplayer environments.