Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 67 | 87 | 109 | 138 |
| 1440p QHD | 125 | 158 | 184 | 201 |
| 1080p Full HD | 180 | 195 | 216 | 232 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
How This Combo Ranks
The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 5090 ranks 334th out of 3707 tested combinations in the database for Fivem. That places this combo in the top 9 percent of all recorded configurations, a strong standing for a multiplayer title that tends to favor high refresh rates. The CPU sits at the 71st percentile among all processors, while the GPU ranks at the 92nd percentile among all graphics cards. The combination of a mid-range 6-core, 12-thread CPU with a flagship-class GPU creates an unusual balance: the RTX 5090 is clearly the dominant component, but the Ryzen 5 4600G still provides enough throughput to keep frame rates well above playable thresholds at every resolution tested.
The ranking matters because Fivem is a multiplayer game where frame pacing and minimum frame rates often matter more than raw peak performance. A rank of 334 out of 3707 suggests that this specific pairing does not hit the very top of the charts, likely due to the CPU being a bottleneck in certain scenarios, but it still outperforms the vast majority of combinations in the database. The data shows that the combo delivers average frame rates that range from 67.2 FPS at 4K Ultra to 231.5 FPS at 1080p Low, so the overall ranking reflects a system that is consistently smooth rather than one that merely peaks in favorable conditions.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with a recorded average of 67.2 FPS. Every preset at 4K clears the 60 FPS threshold, including High at 87.2 FPS, Medium at 109.3 FPS, and Low at 138.1 FPS. The margin at Ultra is modest, roughly 7 FPS above the playable line, so players who prefer maximum visual quality at 4K can run the game at Ultra settings without dropping below the target in average terms.
At 2560x1440, the best playable setting is also Ultra, delivering 124.9 FPS on average. The headroom here is substantial, more than double the 60 FPS threshold, and the lower presets scale as expected: High produces 157.7 FPS, Medium reaches 184 FPS, and Low tops out at 200.8 FPS. At 1920x1080, Ultra again is the best setting, with an average of 179.8 FPS. The 1080p results show a tight spread across presets, from 194.5 FPS at High to 216.2 FPS at Medium and 231.5 FPS at Low, indicating that the GPU is so capable at this resolution that the CPU becomes the limiting factor.
The pattern is consistent across all three resolutions: the database records Ultra as the best playable setting everywhere, and the average FPS at Ultra remains comfortably above 60 even at 4K. For a game like Fivem, where visual fidelity can matter in dense urban areas, the ability to run Ultra at every resolution is a notable result.
CPU and GPU Roles
The scaling between resolutions and presets reveals how the CPU and GPU divide the workload in Fivem. At 1080p, the differences between presets are relatively small: Low runs at 231.5 FPS, Medium at 216.2 FPS, High at 194.5 FPS, and Ultra at 179.8 FPS. That is a spread of roughly 52 FPS from Low to Ultra, which suggests that the CPU is starting to limit performance at lower resolutions, since the GPU is not being pushed hard enough to create large gaps between quality levels.
Moving to 1440p widens the spread: Low runs at 200.8 FPS, Medium at 184 FPS, High at 157.7 FPS, and Ultra at 124.9 FPS. The gap from Low to Ultra grows to about 76 FPS, indicating that the GPU is taking on more of the workload as resolution increases. At 4K, the spread becomes even larger: Low at 138.1 FPS, Medium at 109.3 FPS, High at 87.2 FPS, and Ultra at 67.2 FPS. That is a 70.9 FPS difference between Low and Ultra, but the absolute numbers are lower, so the GPU is clearly the dominant factor at 4K.
The resolution scaling tells a clear story. From 1080p Ultra to 1440p Ultra, average FPS drops by 54.9 FPS, a 30.5 percent reduction. From 1440p Ultra to 4K Ultra, average FPS drops by 57.7 FPS, a 46.2 percent reduction. The fact that the frame rate nearly halves from 1440p to 4K at Ultra settings indicates that the RTX 5090 is being fully utilized at higher resolutions, while the Ryzen 5 4600G becomes relatively more important at 1080p where the GPU has spare capacity. In short, the CPU matters most at 1080p Low, where the frame rate is highest and the GPU is least stressed, and the GPU matters most at 4K Ultra, where the frame rate drops to its lowest recorded value.
FAQ
Q: Can this system run Fivem at 60 FPS on Ultra settings at 4K?
A: Yes. The recorded average at 3840x2160 Ultra is 67.2 FPS, which clears the 60 FPS playable threshold by about 7 FPS.
Q: What is the highest average frame rate this combo achieves?
A: The highest recorded average is 231.5 FPS at 1920x1080 with Low settings.
Q: How does the CPU compare to nearby processors in the database?
A: The AMD Ryzen 5 4600G has an average benchmark score of 17507, which is 0.1 percent higher than the AMD Ryzen 3 PRO 5355GE, 0.6 percent higher than the Intel Core 7 150U, 0.6 percent lower than the AMD Ryzen 3 8300GE, and 0.8 percent lower than the Intel Core i3-14100T.
Q: How does the GPU compare to nearby graphics cards in the database?
A: The NVIDIA GeForce RTX 5090 has an average benchmark score of 79842, which is 0.3 percent higher than the NVIDIA Tesla P100 PCIe 16 GB, 0.6 percent higher than the NVIDIA Tesla P100 PCIe 12 GB, 1.1 percent higher than the AMD Radeon RX 6850M XT, and 1.4 percent lower than the AMD Radeon Pro Vega 64X.
Q: Which resolution shows the smallest difference between Low and Ultra settings?
A: At 1920x1080, the difference between Low and Ultra is 51.7 FPS, the smallest spread of the three resolutions tested. At 2560x1440 the spread is 75.9 FPS, and at 3840x2160 it is 70.9 FPS.
Q: Is the GPU or CPU more responsible for performance at 1440p?
A: The data indicates a mix: the frame rate drops from 200.8 FPS at Low to 124.9 FPS at Ultra, a 75.9 FPS spread, showing that the GPU is heavily involved, but the CPU still influences the higher preset numbers since the 1440p Ultra result is far above the 60 FPS threshold.
Measured FPS Breakdown
At 3840x2160, the recorded average frame rates are 138.1 FPS on Low, 109.3 FPS on Medium, 87.2 FPS on High, and 67.2 FPS on Ultra. The progression from Low to Ultra shows a steady decline of roughly 20 to 30 FPS per preset step, with the largest single drop occurring between Medium and High at 22.1 FPS.
At 2560x1440, the averages are 200.8 FPS on Low, 184 FPS on Medium, 157.7 FPS on High, and 124.9 FPS on Ultra. The step from Medium to High is 26.3 FPS, and the step from High to Ultra is 32.8 FPS, making the Ultra preset the most demanding relative increase at this resolution.
At 1920x1080, the averages are 231.5 FPS on Low, 216.2 FPS on Medium, 194.5 FPS on High, and 179.8 FPS on Ultra. The differences are smaller in absolute terms: 15.3 FPS from Low to Medium, 21.7 FPS from Medium to High, and 14.7 FPS from High to Ultra. This compression of the frame rate range at 1080p reinforces the idea that the CPU limits how much the GPU can scale at lower resolutions.
The database does not record minimum or maximum frame rates for any resolution or settings, so the analysis relies on average FPS only. All twelve data points come from measured gameplay, and every single one is above the 60 FPS playable threshold.
The Verdict
The AMD Ryzen 5 4600G and NVIDIA GeForce RTX 5090 can run Fivem at every resolution and preset combination recorded in the database. At 3840x2160, the best playable setting is Ultra with an average of 67.2 FPS, and the lowest recorded result at that resolution is still above the 60 FPS line. At 2560x1440, Ultra runs at 124.9 FPS, giving the player more than double the required frame rate. At 1920x1080, Ultra runs at 179.8 FPS, and the Low preset reaches 231.5 FPS.
The verdict is clear: this combo is playable at all tested settings. For a game like Fivem, where multiplayer servers can introduce unpredictable CPU load, the headroom at 1080p and 1440p is substantial enough to absorb most performance dips. At 4K Ultra, the margin of 7.2 FPS above the threshold is thinner, but still acceptable in average terms. Players targeting high refresh rate monitors at 1080p or 1440p will find this combination more than capable, while 4K users should stick to Ultra only if they accept a narrower safety margin.
Similar Performance Alternatives
For the AMD Ryzen 5 4600G, the nearest rivals in the database are the AMD Ryzen 3 PRO 5355GE, the AMD Ryzen 3 8300GE, the Intel Core 7 150U, and the Intel Core i3-14100T. The Ryzen 3 PRO 5355GE scores 17482 on average, effectively identical to the 4600G at a delta of 0.1 percent. The Ryzen 3 8300GE scores 17614, which is 0.6 percent higher. The Intel Core 7 150U scores 17395, 0.6 percent lower, and the Intel Core i3-14100T scores 17648, 0.8 percent higher. None of these CPUs would meaningfully change the Fivem results, since the differences are all within one percent.
For the NVIDIA GeForce RTX 5090, the nearest rivals are the NVIDIA Tesla P100 PCIe 16 GB, the NVIDIA Tesla P100 PCIe 12 GB, the AMD Radeon RX 6850M XT, and the AMD Radeon Pro Vega 64X. The Tesla P100 PCIe 16 GB scores 79605, just 0.3 percent below the RTX 5090. The Tesla P100 PCIe 12 GB scores 79396, 0.6 percent below. The AMD Radeon RX 6850M XT scores 78940, 1.1 percent below, and the AMD Radeon Pro Vega 64X scores 80959, 1.4 percent above. Swapping the RTX 5090 for any of these would produce nearly identical frame rates in Fivem, assuming the rest of the system remains unchanged.
A system built around the Ryzen 5 4600G with any of these GPU alternatives would behave very similarly to the measured results. The same applies to keeping the RTX 5090 and swapping in one of the rival CPUs. The data suggests that the combination is well balanced for Fivem, with the GPU providing the bulk of the performance headroom at higher resolutions and the CPU still keeping pace at lower resolutions.