Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
233 FPS
Ultra 1080p Measured
169 FPS

1440p (2K / QHD)

Low 1440p Measured
203 FPS
Ultra 1440p Measured
111 FPS

4K (Ultra HD)

Low 4K Measured
126 FPS
Ultra 4K Measured
62 FPS
5.1ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 17,507
Graphics Card
Required 27,716
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 80 99 126
1440p QHD 111 143 179 203
1080p Full HD 169 198 214 233

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 198
1920x1080 Low 233
1920x1080 Medium 214
1920x1080 Ultra 169
2560x1440 High 143
2560x1440 Low 203
2560x1440 Medium 179
2560x1440 Ultra 111
3840x2160 High 80
3840x2160 Low 126
3840x2160 Medium 99
3840x2160 Ultra 62

Performance Analysis: Fivem on Your System

Measured FPS Breakdown

The recorded data for Fivem with the AMD Ryzen 5 4600G and NVIDIA GeForce RTX 5080 shows a strong performance profile across all tested resolutions and settings. The game delivers consistently high frame rates, with the only potential concern appearing at 4K Ultra where the average dips to 62 FPS, still above the 60 FPS playability threshold.

At 1920x1080, the combination produces exceptional results. Low settings yield an average of 233 FPS, while Medium reaches 214 FPS with a minimum of 182 FPS and a maximum of 246 FPS. High settings deliver 198 FPS on average, and even the most demanding Ultra preset maintains 169 FPS. This resolution shows no performance bottlenecks, as every setting comfortably exceeds the playability threshold by a wide margin.

Moving to 2560x1440, the frame rates remain impressively high. Low settings average 203 FPS, Medium produces 179 FPS with a recorded range of 152 to 206 FPS, and High delivers 143 FPS. Ultra settings still manage 111 FPS on average, which represents a substantial drop from the 1080p result but remains far above the 60 FPS threshold. The scaling from 1080p to 1440p shows a predictable reduction in performance, with Ultra experiencing the largest percentage decline.

At 3840x2160, the demands of 4K resolution become apparent. Low settings still deliver 126 FPS on average, Medium drops to 99 FPS with a minimum of 85 FPS and a maximum of 114 FPS, and High averages 80 FPS. Ultra settings produce 62 FPS on average, which is the lowest recorded figure in the entire dataset but still playable according to the 60 FPS threshold. The gap between Low and Ultra at 4K is 64 FPS, illustrating how significantly the highest preset impacts performance at this resolution.

The data shows diminishing returns when comparing settings tiers. At every resolution, the jump from Medium to High costs fewer frames than the jump from Low to Medium, while the jump from High to Ultra is the most expensive in relative terms. This pattern holds consistently across all three resolutions, suggesting that the Ultra preset introduces rendering features that disproportionately impact frame rates.

Best Settings per Resolution

For 1920x1080, the best settings that remain at or above 60 FPS are Ultra, which delivers an average of 169 FPS. This is the highest preset available and the measured performance leaves ample headroom above the playability threshold. Players seeking maximum visual quality at 1080p can use the Ultra preset without any concern about dropping below playable frame rates.

At 2560x1440, Ultra is again the best playable setting, achieving an average of 111 FPS. The performance margin over the 60 FPS threshold is substantial, meaning the most demanding preset is fully viable at this resolution. The 111 FPS average suggests that even demanding scenes with many players or complex scripted events would likely remain comfortably playable.

For 3840x2160, Ultra remains the best setting that stays at or above 60 FPS, with an average of 62 FPS. This result is notably close to the threshold, leaving only a 2 FPS margin. While technically playable, the proximity to 60 FPS indicates that frame rate dips could occur during intensive moments. High settings at 4K deliver 80 FPS on average, which would provide a safer buffer if consistent frame rates are prioritized over maximum visual fidelity.

The pattern across resolutions is consistent: the Ultra preset is achievable at every resolution, but the margin above the threshold shrinks dramatically as resolution increases. At 1080p, the margin is 109 FPS; at 1440p, it is 51 FPS; at 4K, it narrows to just 2 FPS.

Similar Performance Alternatives

The CPU nearest rivals provide context for the Ryzen 5 4600G's role in this combination. The AMD Ryzen 3 PRO 5355GE has an average benchmark score of 17482, which is 0.1 percent below the 4600G's 17507 average. This makes the Ryzen 3 PRO 5355GE essentially equivalent in CPU performance. The Intel Core 7 150U scores 17395, representing a 0.6 percent deficit, while the AMD Ryzen 3 8300GE scores 17614, a 0.6 percent advantage. The Intel Core i3-14100T scores 17648, which is 0.8 percent higher than the 4600G. These small deltas mean that swapping the 4600G for any of these CPUs would produce nearly identical frame rates in Fivem, assuming the RTX 5080 remains the limiting factor.

On the GPU side, the RTX 5080's nearest rivals show similarly tight clustering. The AMD Radeon 8060S scores 55757, which is 0.6 percent lower than the 5080's average of 56083. The AMD Radeon RX 6750 GRE 12 GB scores 55698, a 0.7 percent deficit. The AMD Radeon Pro W5700X scores 54828, representing a 2.3 percent gap. The AMD Radeon RX 9070 GRE scores 57367, which is 2.2 percent higher. These differences are modest, meaning any of these GPUs paired with the 4600G would deliver frame rates within a few percentage points of the measured results. The RX 9070 GRE would be marginally faster, while the Pro W5700X would be the slowest of the group.

The data suggests that for Fivem specifically, the RTX 5080's performance class is well represented by this rival group. Users with any of these GPUs and a Ryzen 5 4600G can expect broadly similar outcomes to the numbers recorded here, particularly at higher resolutions where the GPU becomes the dominant factor.

FAQ

Q: Can this combination run Fivem at 4K Ultra settings?

A: Yes. The measured average frame rate at 3840x2160 with Ultra settings is 62 FPS, which is above the 60 FPS playability threshold. However, the margin is only 2 FPS, so frame rate dips below 60 FPS are possible during intensive scenes.

Q: What is the best preset for 1440p gaming?

A: Ultra settings at 2560x1440 deliver an average of 111 FPS, making it the best preset that remains at or above 60 FPS. All tested presets at this resolution are playable, with Low averaging 203 FPS, Medium at 179 FPS, and High at 143 FPS.

Q: How does the Ryzen 5 4600G compare to its nearest CPU rivals?

A: The 4600G has an average benchmark score of 17507. The AMD Ryzen 3 PRO 5355GE is 0.1 percent slower, the Intel Core 7 150U is 0.6 percent slower, the AMD Ryzen 3 8300GE is 0.6 percent faster, and the Intel Core i3-14100T is 0.8 percent faster. These differences are negligible for gaming performance.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: At 1920x1080, Low settings average 233 FPS while Ultra averages 169 FPS. The difference is 64 FPS, with Low being approximately 38 percent faster than Ultra in this configuration.

Q: Is the RTX 5080 significantly faster than its nearest GPU rivals?

A: The RTX 5080's average benchmark score is 56083. The AMD Radeon 8060S is 0.6 percent slower, the AMD Radeon RX 6750 GRE 12 GB is 0.7 percent slower, and the AMD Radeon Pro W5700X is 2.3 percent slower. The AMD Radeon RX 9070 GRE is 2.2 percent faster. The performance differences are small.

Q: Which resolution shows the largest performance drop when moving to Ultra settings?

A: The data shows that at 3840x2160, Ultra averages 62 FPS compared to 126 FPS at Low, a drop of 64 FPS. At 2560x1440, Ultra averages 111 FPS versus 203 FPS at Low, a drop of 92 FPS. At 1920x1080, Ultra averages 169 FPS versus 233 FPS at Low, a drop of 64 FPS. The 1440p resolution shows the largest absolute drop.

CPU and GPU Roles

The measured FPS data reveals how the balance between CPU and GPU shifts across resolutions. At 1920x1080, the combination produces very high frame rates across all settings, with Low averaging 233 FPS and Ultra at 169 FPS. The relatively small gap between Low and Ultra at this resolution, 64 FPS, suggests that the CPU is playing a significant role in limiting maximum frame rates. The RTX 5080 is capable of far higher output, but the Ryzen 5 4600G's single-thread performance, reflected in its 3dmark single thread score of 726 and Geekbench single-core score of 1460, becomes a constraint at lower resolutions where the GPU is less burdened.

At 2560x1440, the scaling pattern changes. Low settings average 203 FPS, while Ultra averages 111 FPS, a gap of 92 FPS. This larger spread indicates that the GPU is beginning to take on more responsibility, as the increased pixel count places greater demands on the rendering pipeline. The RTX 5080's memory bandwidth of 960.0 GB/s and its 16 GB of GDDR7 memory become more relevant at this resolution, and the frame rate differences between presets reflect the GPU's workload scaling.

At 3840x2160, the GPU becomes clearly dominant. Low settings produce 126 FPS, while Ultra produces 62 FPS, a gap of 64 FPS. The absolute frame rates are lower across the board, and the Ultra preset's 62 FPS result shows the RTX 5080 being pushed to its limits at this resolution. The CPU's role diminishes as the GPU becomes the primary bottleneck, and the measured data shows that the 4600G is sufficient to keep the GPU adequately fed even at 4K.

The resolution scaling tells a clear story. Moving from 1080p to 1440p reduces Ultra performance from 169 FPS to 111 FPS, a 34 percent drop. Moving from 1440p to 4K reduces Ultra performance from 111 FPS to 62 FPS, a 44 percent drop. The increasingly steep declines at higher resolutions indicate that the GPU is the limiting factor as pixel count grows. At 1080p, the CPU's contribution is more pronounced, as evidenced by the narrower performance range between Low and Ultra settings.

For Fivem specifically, which is a multiplayer game that often involves CPU-intensive script processing and many simultaneous players, the Ryzen 5 4600G's six cores and twelve threads provide adequate processing power. The CPU's negligible benchmark deltas to its nearest rivals, all within 0.8 percent, confirm that CPU choice within this performance class will not meaningfully alter the measured results.

How This Combo Ranks

The combination of AMD Ryzen 5 4600G and NVIDIA GeForce RTX 5080 ranks 408th out of 3707 tested combinations in the database for Fivem. This places the pairing in the top 11 percent of all recorded configurations, a strong result that reflects the RTX 5080's high-end GPU performance offset by the mid-range CPU.

The ranking is noteworthy because the RTX 5080 is a flagship-class GPU, while the Ryzen 5 4600G is a budget-oriented processor from AMD's 4000 series. The combination's position at 408th suggests that the CPU does hold back the overall result to some degree. If paired with a higher-end CPU, the RTX 5080 would likely achieve a higher rank, but the current pairing still performs admirably.

The percentile data supports this interpretation. The CPU sits at the 71st percentile against all CPUs, while the GPU is at the 87th percentile against all GPUs. The gap between these percentiles indicates that the CPU is the weaker link in this pairing, but the overall combination still ranks highly because the GPU carries most of the performance weight in Fivem.

At the 4K resolution, where the GPU is the primary bottleneck, the 4600G's relative weakness is less impactful, and the combination performs close to what the RTX 5080 alone would deliver. At 1080p, the CPU's limitations become more visible, but the frame rates remain exceptionally high. The rank of 408 out of 3707 reflects a configuration that delivers smooth gameplay across all tested settings and resolutions, with the caveat that a stronger CPU would boost the pairing higher in the rankings.