Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

67%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
202 FPS
Ultra 1080p Measured
98 FPS

1440p (2K / QHD)

Low 1440p Measured
134 FPS
Ultra 1440p Measured
67 FPS

4K (Ultra HD)

Low 4K Measured
74 FPS
Ultra 4K Measured
33 FPS
8.1ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 17,507
Graphics Card
Required 27,716
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 45 55 74
1440p QHD 67 85 102 134
1080p Full HD 98 123 160 202

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 123
1920x1080 Low 202
1920x1080 Medium 160
1920x1080 Ultra 98
2560x1440 High 85
2560x1440 Low 134
2560x1440 Medium 102
2560x1440 Ultra 67
3840x2160 High 45
3840x2160 Low 74
3840x2160 Medium 55
3840x2160 Ultra 33

Performance Analysis: Fivem on Your System

The pairing of AMD's Ryzen 5 4600G with NVIDIA's GeForce RTX 5060 is an unusual one: a 2020 Zen 2 APU from the Renoir family feeding a 2025 Blackwell 2.0 discrete card. The database records full measured frame-rate data for Fivem across three resolutions and four presets, and the numbers show a combination that comfortably clears the 60 FPS playability threshold at 1080p and 1440p, but has to make concessions at 4K. Out of 3707 CPU-GPU combinations ranked for this game, this pairing sits at rank 1771, placing it near the middle of the field. Below is the resolution-by-resolution breakdown and what it means for actual play.

Measured FPS Breakdown

All figures below are average frame rates recorded by the database; minimum and maximum frame-rate data was not captured for this configuration, so the averages are the authoritative numbers.

At 1920x1080, the combination is fast across every preset. Low settings deliver 202.1 FPS, Medium runs at 160.3 FPS, High reaches 122.7 FPS, and even Ultra holds 97.9 FPS. Nothing at 1080p drops below the 60 FPS playability line, and the Ultra result sits well over 60 FPS above it.

At 2560x1440, the frame rates step down but remain strong. Low averages 133.7 FPS, Medium 101.7 FPS, High 85.1 FPS, and Ultra 66.5 FPS. The Ultra preset is the closest call of the set, landing 6.5 FPS above the threshold, but it still qualifies as playable per the recorded verdict.

At 3840x2160, the picture changes sharply. Low manages 73.7 FPS, but Medium falls to 55.1 FPS, High drops to 45 FPS, and Ultra slides to 33.4 FPS. Only the Low preset clears 60 FPS at native 4K, and the gap between Low and Ultra is enormous: 40.3 FPS separates the two extremes, a spread that reflects how much pixel throughput the RTX 5060's 448.0 GB/s of GDDR7 bandwidth has to push at this resolution.

The scaling pattern between presets is consistent. Moving up one preset tier costs roughly 20 to 30 percent of the frame rate at 1080p and 1440p, while at 4K each tier costs proportionally more once the card is pushed toward its limits.

CPU and GPU Roles

The recorded scaling between resolutions tells a clear story about which component is doing the work. From 1080p to 1440p, Ultra falls from 97.9 to 66.5 FPS, a drop of roughly 32 percent. From 1440p to 4K, Ultra falls again from 66.5 to 33.4 FPS, roughly half the frame rate gone. Frame rates that keep falling steeply as resolution rises indicate a GPU-bound scenario: the RTX 5060 is the limiting factor at higher resolutions, not the Ryzen 5 4600G.

At 1080p, the evidence points the other way. Low settings return 202.1 FPS, and the gap between Low and Ultra at that resolution (202.1 versus 97.9) shows settings headroom rather than a hard ceiling. If the CPU were the bottleneck at 1080p, the Low preset would flatten out; instead it keeps climbing, which suggests the 6-core, 12-thread Renoir chip is not choking the card at the settings that matter for smooth play.

The CPU context supports that reading. The 4600G posts a Cinebench R23 multi-core score of 13593 and a single-core score of 1919, with a Geekbench single-core result of 1460. It sits in the 71st percentile of all CPUs in the database, a solidly mid-pack placement. The RTX 5060 sits in the 72nd percentile of all GPUs, so both components occupy similar relative standing in their respective categories. For a multiplayer title like Fivem, which depends on consistent frame delivery in populated servers, the practical takeaway is that the GPU dictates how high the settings can go, while the CPU holds up well enough that it is not the reason for any sub-60 result in this dataset.

Best Settings per Resolution

Using the 60 FPS threshold from the recorded data, the most demanding preset that stays at or above the line at each resolution is:

  • 1920x1080: Ultra, 97.9 FPS average. A 37.9 FPS cushion over the threshold. No compromise is needed at this resolution.
  • 2560x1440: Ultra, 66.5 FPS average. Still above 60 FPS, though the margin narrows to 6.5 FPS. Players sensitive to dips below the average may prefer High at 85.1 FPS for insurance, but Ultra is the recorded answer.
  • 3840x2160: Low, 73.7 FPS average. Low is the only preset that clears the threshold. Medium at 55.1 FPS falls short, so 4K play on this hardware requires visual concessions.

In short, the highest-fidelity experience this pairing sustains is 1440p Ultra, and 1080p Ultra is the comfortable sweet spot.

The Verdict

Yes, this PC can run Fivem, with one qualification. The verdict by resolution is explicit in the recorded data:

  • 1920x1080: playable on every preset, Low through Ultra, best at Ultra with 97.9 FPS.
  • 2560x1440: playable on every preset, Low through Ultra, best at Ultra with 66.5 FPS.
  • 3840x2160: playable only on Low, at 73.7 FPS. Medium, High, and Ultra all fall below 60 FPS.

For a multiplayer game where frame consistency matters in busy sessions, 1080p at High or Ultra, or 1440p at Medium to High, represents the strongest balance in the data. Native 4K is achievable but only with settings turned down to Low. The combination's mid-field rank of 1771 out of 3707 for this game matches that conclusion: competent mainstream performance, not flagship territory.

Similar Performance Alternatives

For CPUs, the nearest rivals to the Ryzen 5 4600G in the database are a tight cluster. The AMD Ryzen 3 PRO 5355GE averages a composite score within 0.1 percent of the 4600G's, effectively identical. The AMD Ryzen 3 8300GE sits 0.6 percent ahead, the Intel Core i3-14100T is 0.8 percent ahead, and the Intel Core 7 150U trails by 0.6 percent. Any of these chips would deliver near-indistinguishable Fivem performance in place of the 4600G, since all four sit within a single percentage point of one another.

On the GPU side, the RTX 5060's nearest rivals span a wider range of eras. The AMD Radeon 860M and the NVIDIA GeForce MX550 both land within 0.3 percent of the 5060's composite average. The AMD Radeon RX 5700 XT 50th Anniversary is within 0.8 percent, and the AMD Radeon RX 6750 XT is 1.2 percent behind. A system built around the RX 6750 XT with a comparable CPU would be expected to produce frame rates very close to the figures recorded here, and the same applies to the older RX 5700 XT 50th Anniversary despite its very different vintage.

Combining any CPU from the first group with any GPU from the second would yield a Fivem experience broadly in line with the numbers in this analysis.

FAQ

Q: Can the Ryzen 5 4600G and RTX 5060 run Fivem at 60 FPS?

A: Yes at 1080p and 1440p on every preset, including Ultra (97.9 FPS at 1080p, 66.5 FPS at 1440p). At 4K, only the Low preset clears 60 FPS, at 73.7 FPS.

Q: What is the best setting for 1440p play?

A: Ultra is the most demanding preset that stays above 60 FPS at 2560x1440, averaging 66.5 FPS. High is a safer choice at 85.1 FPS if extra headroom is wanted.

Q: Is the CPU or the GPU the bottleneck in this pairing?

A: The GPU. Frame rates fall substantially as resolution rises (Ultra drops from 97.9 to 66.5 to 33.4 FPS from 1080p to 1440p to 4K), which is the signature of a GPU-limited configuration. The CPU shows no sign of capping the results at playable settings.

Q: Can this setup handle 4K?

A: Only barely. Low settings average 73.7 FPS at 3840x2160, while Medium (55.1), High (45), and Ultra (33.4) all fall short of the 60 FPS threshold.

Q: How does this combo rank against other hardware for this game?

A: It ranks 1771 out of 3707 recorded CPU-GPU combinations for Fivem, placing it almost exactly in the middle of the field.

Q: What similar CPUs would perform the same in Fivem?

A: The AMD Ryzen 3 PRO 5355GE (within 0.1 percent), AMD Ryzen 3 8300GE (0.6 percent ahead), Intel Core 7 150U (0.6 percent behind), and Intel Core i3-14100T (0.8 percent ahead) are all statistical near-ties for the 4600G.