Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 18 | 23 | 29 |
| 1440p QHD | 26 | 33 | 41 | 53 |
| 1080p Full HD | 39 | 50 | 63 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
Measured FPS Breakdown
The recorded data for Fivem on this AMD Ryzen 5 4600G and Intel Arc B370 combination shows a steep performance curve that scales predictably with resolution and preset level. The database contains measured average frame rates for every resolution and preset combination, with minimum and maximum values recorded only for the Medium preset at each resolution. The overall picture is clear: this system is only capable of crossing the 60 FPS threshold at 1080p, and even then only on Low or Medium settings.
At 3840x2160, the results are uniformly poor. The High preset returns an average of 18 FPS, which is far below any acceptable playability level. Dropping to Medium improves the average to 23 FPS, with a recorded minimum of 20 FPS and a maximum of 26 FPS. The Low preset reaches 29 FPS on average, still less than half of the 60 FPS playability threshold. The Ultra preset is the worst performer at this resolution, delivering just 14 FPS on average. No settings combination at 4K comes anywhere close to being playable.
Moving to 2560x1440, the situation improves but remains below the playability line across the board. The Low preset produces an average of 53 FPS, which is close to the 60 FPS target but still short of it. Medium averages 41 FPS, with a minimum of 35 FPS and a maximum of 48 FPS. High drops to 33 FPS on average, and Ultra falls to 26 FPS. The gap between Low and Ultra at this resolution is 27 FPS, showing that preset selection has a substantial impact on performance, but even the best case falls short.
At 1920x1080, the system finally finds its footing. The Low preset delivers an average of 80 FPS, comfortably above the 60 FPS threshold. Medium achieves 63 FPS on average, with a minimum of 54 FPS and a maximum of 72 FPS, making it the highest preset that maintains playability. High averages 50 FPS, which misses the threshold despite being relatively close. Ultra drops to 39 FPS on average. The jump from Medium to High costs 13 FPS, and the jump from High to Ultra costs another 11 FPS.
The frame time consistency data, available only for the Medium preset, shows that the system holds up reasonably well at 1080p with a 54 to 72 FPS range around the 63 average. At 1440p Medium, the range is 35 to 48 FPS, and at 4K Medium it is 20 to 26 FPS. The spread between minimum and maximum grows proportionally with resolution, indicating that higher resolutions introduce more frame time variance, which compounds the already low averages.
FAQ
Q: Can this system run Fivem at 4K?
A: No. The database shows no playable settings at 3840x2160. The best result is 29 FPS on Low, while Medium averages 23 FPS, High averages 18 FPS, and Ultra averages 14 FPS. All of these fall far below the 60 FPS playability threshold.
Q: What is the best preset for 1080p?
A: The Medium preset at 1920x1080 is the most demanding preset that stays at or above 60 FPS. It averages 63 FPS, with a recorded minimum of 54 FPS and a maximum of 72 FPS. The Low preset is also playable at 80 FPS average.
Q: Is 1440p playable on this hardware?
A: No. The verdict data lists no playable settings at 2560x1440. The closest result is the Low preset at 53 FPS average, which is 7 FPS short of the 60 FPS threshold. Medium averages 41 FPS, High averages 33 FPS, and Ultra averages 26 FPS.
Q: How much performance is lost when moving from Low to Ultra at 1080p?
A: The average frame rate drops from 80 FPS on Low to 39 FPS on Ultra at 1920x1080, a difference of 41 FPS. This represents a performance reduction of more than half when selecting the highest preset.
Q: Does the Medium preset at 1080p maintain consistent frame times?
A: The recorded data shows a minimum of 54 FPS and a maximum of 72 FPS for Medium at 1920x1080, around the 63 FPS average. This indicates some frame time variance, but the minimum remains above 50 FPS, which is a reasonable floor for this title.
Q: Which resolution has the largest gap between Low and Ultra settings?
A: At 3840x2160, the Low preset averages 29 FPS while Ultra averages 14 FPS, a difference of 15 FPS. At 2560x1440, the gap is 27 FPS between Low at 53 FPS and Ultra at 26 FPS. At 1920x1080, the gap is 41 FPS between Low at 80 FPS and Ultra at 39 FPS. The absolute gap grows as resolution decreases.
Best Settings per Resolution
At 3840x2160, no preset achieves the 60 FPS target. The database records no playable settings for this resolution, and the best average FPS across all presets is 29 FPS on Low. Even the least demanding settings cannot bring this system close to playable frame rates at 4K.
At 2560x1440, the same conclusion applies. No settings combination reaches 60 FPS. The Low preset comes closest at 53 FPS, but this still falls short of the playability threshold. Medium averages 41 FPS, High averages 33 FPS, and Ultra averages 26 FPS. The verdict data confirms that no playable settings exist at this resolution.
At 1920x1080, the Medium preset is the best choice. It delivers an average of 63 FPS, making it the most demanding preset that stays at or above the 60 FPS threshold. The Low preset is also playable at 80 FPS average, but Medium offers improved visual quality while maintaining playability. The database records the best settings at 1080p as Medium with an average of 63 FPS. High and Ultra both fall below the threshold at 50 FPS and 39 FPS respectively.
Similar Performance Alternatives
The nearest rivals for the AMD Ryzen 5 4600G provide context for its role in this system. The AMD Ryzen 3 PRO 5355GE has an average benchmark score of 17482, which is 0.1% below the 4600G's score of 17507. The AMD Ryzen 3 8300GE scores 17614, coming in 0.6% higher than the 4600G. The Intel Core 7 150U scores 17395, which is 0.6% lower. The Intel Core i3-14100T scores 17648, sitting 0.8% higher. These four processors all cluster within a narrow band around the 4600G's performance, meaning any of them would deliver essentially the same CPU-bound behavior in Fivem.
The Intel Arc B370 has a much more limited set of benchmark data, with only one recorded test. Its nearest rivals are all older discrete graphics parts, which puts its position in context. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% higher than the B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower. The B370 sits at the 5th percentile among all GPUs, indicating that its performance level is very low in the overall distribution. The GPU is the dominant constraint in this pairing, and swapping it for any of these nearby alternatives would produce nearly identical frame rates in Fivem.
The CPU and GPU sit at very different points in their respective performance distributions. The 4600G is at the 71st percentile among all CPUs, while the B370 is at the 5th percentile among all GPUs. This mismatch explains why the measured FPS values are so heavily GPU-limited across all resolutions and presets.
CPU and GPU Roles
The data indicates that the Intel Arc B370 is the limiting factor in this system for Fivem. The GPU sits at the 5th percentile among all GPUs, while the CPU sits at the 71st percentile among all CPUs. This large gap means the GPU is overwhelmed at higher resolutions, and the CPU has ample headroom that never gets fully utilized.
The scaling between resolutions confirms this. At 1080p Medium, the system averages 63 FPS. Moving to 1440p Medium drops the average to 41 FPS, a reduction of 22 FPS. Moving from 1440p Medium to 4K Medium drops it further to 23 FPS, another reduction of 18 FPS. This consistent, severe degradation with resolution increases points directly at the GPU as the bottleneck. A CPU-bound scenario would show much smaller differences between 1080p and 1440p, since the CPU workload does not change dramatically with resolution.
The preset scaling tells a similar story. At 1080p, going from Low to Ultra reduces the average from 80 FPS to 39 FPS. At 1440p, the same preset range goes from 53 FPS to 26 FPS. At 4K, it goes from 29 FPS to 14 FPS. The proportional drop from Low to Ultra is roughly consistent across resolutions, but the absolute values are so low at higher resolutions that even the Low preset cannot sustain playability.
At 1080p, the CPU likely contributes more to the overall result than at higher resolutions, since the GPU has less work to do per frame. The 80 FPS result on Low at 1080p suggests the CPU can feed frames at a reasonable rate when the GPU is not heavily taxed. However, once settings increase or resolution rises, the GPU becomes the dominant constraint. The 5th percentile GPU ranking versus the 71st percentile CPU ranking makes this relationship clear.
The combination rank of 3420 out of 3707 total combos in the database places this system in the lower portion of all tested configurations for Fivem. This aligns with the measured results, which show playability only at 1080p with lower presets.
The Verdict
This PC can run Fivem, but only under specific conditions. The verdict data shows that playable settings exist only at 1920x1080, where the Low and Medium presets both clear the 60 FPS threshold. The Low preset averages 80 FPS, while the Medium preset averages 63 FPS with a minimum of 54 FPS. The best playable configuration is Medium at 1080p, delivering 63 FPS on average.
At 2560x1440, the system cannot maintain 60 FPS on any preset. The closest result is Low at 53 FPS average, which is 7 FPS short of the target. At 3840x2160, the situation is worse, with the best preset (Low) averaging only 29 FPS. The database records no playable settings for either 1440p or 4K.
The recommendation is straightforward: run Fivem at 1920x1080 with Medium settings for the best balance of visual quality and performance. The 63 FPS average with a 54 FPS minimum provides a reasonably stable experience. Dropping to Low yields 80 FPS average for users who prioritize frame rate over visual fidelity. High and Ultra at 1080p should be avoided, as they fall below the threshold at 50 FPS and 39 FPS respectively.
The GPU is the limiting factor in every scenario, and its low performance percentile ranking reflects the overall system capability in this game. The CPU has sufficient headroom at 1080p, as evidenced by the playable frame rates, but it cannot compensate for the GPU's limitations at higher resolutions. This system is viable as a 1080p machine for Fivem, nothing more.