Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 31 | 39 | 50 |
| 1440p QHD | 44 | 56 | 71 | 89 |
| 1080p Full HD | 67 | 86 | 107 | 136 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
Measured FPS Breakdown
The recorded measurements for Fivem with the AMD Ryzen 5 3600 and Intel Arc B570 show a clear progression across resolutions and presets. At 1920x1080, the average frame rates range from 136 FPS on Low settings down to 67 FPS on Ultra. Medium settings land at 107 FPS average with a minimum of 91 FPS and a maximum of 123 FPS, while High settings produce an 86 FPS average. The Low preset at 1080p does not report minimum or maximum values, but the average is the highest of any configuration tested.
Moving to 2560x1440, the averages drop noticeably. Low settings still deliver 89 FPS, Medium comes in at 71 FPS with a minimum of 60 FPS and a maximum of 81 FPS, and High falls to 56 FPS. Ultra is the only preset that dips below the 60 FPS playability threshold at this resolution, averaging 44 FPS. The data shows that 1440p Medium is the boundary where the system maintains playability while still offering reasonable visual quality.
At 3840x2160, the picture changes substantially. Low settings average 50 FPS, Medium averages 39 FPS with a minimum of 33 FPS and a maximum of 45 FPS, High averages 31 FPS, and Ultra averages 24 FPS. None of the 4K presets reach the 60 FPS threshold, and even the lowest settings fall short by a significant margin. The minimum frame rate at 4K Medium, 33 FPS, indicates that the experience would involve noticeable stutter during demanding scenes.
The frame time consistency also varies by resolution. At 1080p Medium, the spread between minimum and maximum is 32 FPS, while at 1440p Medium the spread is 21 FPS. At 4K Medium the spread narrows to 12 FPS, but that consistency comes at the cost of an average that sits well below playable levels. These numbers suggest that the system handles lower resolutions with more headroom and becomes increasingly constrained as pixel count rises.
CPU and GPU Roles
The scaling between resolutions reveals how the AMD Ryzen 5 3600 and Intel Arc B570 share the workload in Fivem. The 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. The Arc B570 features 2304 shading units, 144 texture mapping units, and 80 raster output units, with a 10 GB GDDR6 memory pool on a 160-bit bus.
When moving from 1080p to 1440p, the average FPS at Medium settings drops from 107 to 71, a reduction of roughly one-third. From 1440p to 4K at Medium, the average falls from 71 to 39, another reduction of roughly 45 percent. This scaling pattern indicates that the GPU becomes the dominant constraint as resolution increases, since the pixel workload grows geometrically while the CPU workload remains relatively flat.
At 1080p, the CPU still has meaningful influence. The jump from Low to Ultra at 1080p costs 69 FPS on average, from 136 down to 67. That is a larger absolute drop than the 45 FPS difference between Low and Ultra at 1440p. The reason is that at lower resolutions, the GPU can produce frames quickly enough that the CPU's per-frame work becomes a larger share of the total latency. The 3600's single-thread performance, measured at 2124 in Cinebench R23 single-core, is adequate but not exceptional, so it does become a factor at high frame rates.
At 4K, the GPU is overwhelmingly the limiting factor. The difference between Low and Ultra at 4K is only 26 FPS on average, from 50 down to 24. The absolute numbers are low across all presets, which points to the Arc B570's raw throughput being insufficient for this game at that resolution regardless of settings. The GPU's 11.52 TFLOPS FP32 performance and 380.0 GB/s memory bandwidth are the relevant metrics here, and they are simply not enough for 4K in Fivem.
The 1440p results sit in a middle ground. Medium at 1440p averages 71 FPS, which is close to the 67 FPS average for Ultra at 1080p. This suggests that at 1440p Medium, neither the CPU nor the GPU is clearly dominant; both contribute to the final result. The minimum of 60 FPS at 1440p Medium indicates that the system holds playability at this setting, but the margin is thin.
How This Combo Ranks
The combination of the AMD Ryzen 5 3600 and Intel Arc B570 ranks 2980 out of 3707 tested combos in the database for Fivem. That places it in the lower portion of the overall distribution, around the 20th percentile of all tested systems. This rank reflects the fact that many newer and more expensive combinations deliver higher frame rates in this game.
The CPU's overall benchmark standing helps contextualize this result. The Ryzen 5 3600 sits at the 71st percentile among all CPUs, with an average benchmark score of 17035. Its nearest rivals include the Intel Core i7-1260P at 17007, which is 0.2 percent behind, and the Intel Core i5-11400 at 17067, which is 0.2 percent ahead. The AMD EPYC 7573X and AMD EPYC 7742 also sit within 0.2 percent of the 3600's score. This means the CPU is competitive with mid-range processors from a few generations ago, but it is not a standout performer.
The GPU tells a similar story. The Intel Arc B570 ranks at the 65th percentile among all GPUs, with an average benchmark score of 20556. Its nearest rival is the Intel Arc A750 at 20582, which is 0.1 percent ahead, and the NVIDIA GeForce RTX 3070 Mobile at 20534, which is 0.1 percent behind. The AMD Radeon R9 M390X is 0.5 percent ahead at 20662, while the NVIDIA Quadro M4000M is 0.4 percent behind at 20480. The Arc B570 is a solid mid-range GPU, but it does not offer the top-tier performance needed for demanding titles at high resolutions.
The combination rank of 2980 out of 3707 reflects both components' positions. Neither the CPU nor the GPU is a flagship part, and their pairing produces results that are adequate for 1080p and entry-level 1440p gaming, but not for 4K. The rank also reflects that Fivem is a multiplayer title with a large open world, which can be demanding on both CPU and GPU depending on the number of players and the complexity of the scene.
FAQ
Q: Can this system run Fivem at 1920x1080 with Ultra settings?
A: Yes. The measured average FPS at 1080p Ultra is 67, which clears the 60 FPS playability threshold. The database lists Ultra as the best playable setting at this resolution.
Q: What is the best setting for 2560x1440?
A: Medium is the best playable setting at 1440p, with an average of 71 FPS and a minimum of 60 FPS. High settings drop to 56 FPS average, which is below the playability threshold.
Q: Is 3840x2160 playable with any settings?
A: No. The highest average at 4K is 50 FPS on Low settings, which is below the 60 FPS threshold. Medium averages 39 FPS, High averages 31 FPS, and Ultra averages 24 FPS. The verdict for 4K lists no playable settings.
Q: How does the Intel Arc B570 compare to its nearest GPU rivals?
A: The Arc B570's average benchmark score is 20556. The Intel Arc A750 is 0.1 percent ahead at 20582, and the NVIDIA GeForce RTX 3070 Mobile is 0.1 percent behind at 20534. The AMD Radeon R9 M390X is 0.5 percent ahead at 20662.
Q: How does the AMD Ryzen 5 3600 compare to its nearest CPU rivals?
A: The 3600 has an average benchmark score of 17035. The Intel Core i5-11400 is 0.2 percent ahead at 17067, while the Intel Core i7-1260P is 0.2 percent behind at 17007. The AMD EPYC 7573X and AMD EPYC 7742 are also within 0.2 percent.
Q: What is the frame rate consistency at 1440p Medium?
A: The average is 71 FPS, with a minimum of 60 FPS and a maximum of 81 FPS. The minimum exactly matches the playability threshold, so there is no headroom for demanding scenes at this setting.
Best Settings per Resolution
At 1920x1080, the best setting that maintains at least 60 FPS is Ultra, with an average of 67 FPS. All four presets at this resolution clear the threshold, including High at 86 FPS, Medium at 107 FPS, and Low at 136 FPS. Ultra is the most demanding preset that remains playable, so it is the recommended choice for 1080p.
At 2560x1440, the best setting is Medium, with an average of 71 FPS and a minimum of exactly 60 FPS. Low settings average 89 FPS and are also playable, but they offer reduced visual quality. High settings drop to 56 FPS average, which is below the threshold, and Ultra falls to 44 FPS. Medium is the optimal balance at 1440p.
At 3840x2160, no settings are playable. The closest is Low at 50 FPS average, which still misses the 60 FPS target by a wide margin. Medium averages 39 FPS, High averages 31 FPS, and Ultra averages 24 FPS. Users who want to run Fivem at 4K would need to consider a different GPU configuration.
The Verdict
The AMD Ryzen 5 3600 paired with the Intel Arc B570 can run Fivem, but the experience depends heavily on the chosen resolution and settings. At 1920x1080, the system is fully capable, with every preset clearing the 60 FPS threshold and Ultra averaging 67 FPS. This is the resolution where the combination performs best, and it offers a smooth experience with high visual quality.
At 2560x1440, the system remains playable but with fewer options. Low and Medium settings both stay above 60 FPS, with Medium averaging 71 FPS. High and Ultra fall below the threshold, so users must compromise on visual quality to maintain smooth gameplay. The minimum of 60 FPS at Medium means there is no margin for error in busy scenes.
At 3840x2160, the system is not playable at any setting. The best result is 50 FPS on Low, which is 10 FPS short of the threshold and likely to feel stuttery in multiplayer situations. The GPU's 10 GB memory and 380.0 GB/s bandwidth are insufficient for this game at 4K, and the CPU cannot compensate. The verdict is clear: this combination is a 1080p performer with acceptable 1440p capability, and 4K is out of reach.