Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

66%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
153 FPS
Ultra 1080p Measured
72 FPS

1440p (2K / QHD)

Low 1440p Measured
103 FPS
Ultra 1440p Measured
49 FPS

4K (Ultra HD)

Low 4K Measured
56 FPS
Ultra 4K Measured
28 FPS
10.6ms Frame Time
16ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 21,484
Graphics Card
Required 27,716
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 38 42 56
1440p QHD 49 64 77 103
1080p Full HD 72 94 121 153

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 94
1920x1080 Low 153
1920x1080 Medium 121
1920x1080 Ultra 72
2560x1440 High 64
2560x1440 Low 103
2560x1440 Medium 77
2560x1440 Ultra 49
3840x2160 High 38
3840x2160 Low 56
3840x2160 Medium 42
3840x2160 Ultra 28

Performance Analysis: Fivem on Your System

Measured FPS Breakdown

The recorded data for this CPU and GPU combination in Fivem shows a clear performance curve across the three tested resolutions. At 1920x1080, the combo delivers strong frame rates at every preset. Low settings average 153.1 FPS, Medium averages 120.9 FPS, High averages 93.8 FPS, and even the most demanding Ultra preset holds an average of 72 FPS. None of the 1080p results drop near the 60 FPS threshold, which makes this resolution the most comfortable operating point for this pairing.

Moving to 2560x1440, the averages step down but remain mostly playable. Low settings produce 102.6 FPS, Medium drops to 77.2 FPS, and High still clears the 60 FPS line at 64.2 FPS. The Ultra preset, however, falls below the playable threshold with an average of 48.5 FPS. This indicates that 1440p Ultra is too heavy for this combination, while the lower three presets remain viable.

At 3840x2160, the situation changes dramatically. Low settings average 56.4 FPS, which is just under the 60 FPS playable line. Medium averages 41.5 FPS, High averages 37.5 FPS, and Ultra drops to 28.3 FPS. Every 4K preset fails to reach 60 FPS, so this resolution should be considered out of reach for smooth play with this hardware. The gap between Low and Ultra at 4K is 28.1 FPS, showing that the preset choice matters more at higher resolution. For comparison, at 1080p the gap between Low and Ultra is 81.1 FPS, meaning the CPU and GPU have more headroom to scale when pixel count is lower.

The pattern across resolutions shows diminishing returns as pixel count rises. At 1080p, even Ultra stays well above 60 FPS, but at 1440p only the top three presets work, and at 4K none of them do. The recorded data does not include minimum or maximum frame times, so the analysis relies solely on average FPS values.

How This Combo Ranks

Within the database of tested combinations for Fivem, this pairing of the AMD Ryzen 5 2600 and Intel Arc B580 ranks 2831 out of 3707 total combos. That places it in the lower half of all tested systems, at roughly the 76th percentile from the bottom. The rank reflects the overall performance envelope of this CPU and GPU pairing in this specific multiplayer title.

The CPU itself sits at the 75th percentile among all processors in the database, with an average benchmark score of 21484. Its nearest rivals include the Intel Core Ultra 5 228V at 21440 (0.2% behind), the Intel Core i9-11900H at 21367 (0.5% behind), the Intel Xeon D-1746TER at 21635 (0.7% ahead), and the AMD EPYC 9454 at 21223 (1.2% behind). The Ryzen 5 2600 is effectively within 1.2% of all four of those parts, meaning its CPU-level performance is competitive with much newer and more expensive processors in synthetic workloads.

The GPU ranks at the 68th percentile among all graphics cards, with an average benchmark score of 23021. Its nearest rivals are the AMD Radeon RX 580 2048SP at 23061 (0.2% ahead), the NVIDIA GeForce RTX 2080 at 22895 (0.6% behind), the NVIDIA GeForce RTX 3080 at 23172 (0.7% ahead), and the NVIDIA P106-100 at 23249 (1% ahead). The Arc B580 sits in a tight cluster around those cards, within a 1% band of all four. That suggests the GPU delivers roughly the same rasterization throughput as an RTX 2080 or RTX 3080 in the database's averaged tests, despite being a newer architecture.

The combination of a mid-range 2018 CPU with a 2024 GPU produces a system that is capable at 1080p but struggles at higher resolutions. The rank of 2831 out of 3707 indicates that most other tested combos achieve better average frame rates in Fivem, though the exact margin over the 60 FPS threshold varies by resolution and preset. For context, the CPU's percentile rank is higher than the GPU's, which suggests the processor is not the primary bottleneck in this pairing.

CPU and GPU Roles

The CPU and GPU split their workload differently depending on the resolution. The recorded FPS scaling from 1080p to 1440p to 4K reveals which component becomes the limiting factor. At 1080p Low, the combo hits 153.1 FPS, which is high enough that the GPU has plenty of headroom. At 1080p Ultra, the average drops to 72 FPS, a 52.9% reduction from Low. That large swing indicates the GPU is doing most of the work as settings increase, while the CPU keeps up with the lower pixel count.

At 1440p, the same pattern holds but with tighter margins. Low averages 102.6 FPS, and Ultra averages 48.5 FPS, a reduction of 53.1 FPS or about 51.7%. The GPU load grows with resolution, but the CPU still delivers enough frames to keep the GPU busy. The fact that High stays above 60 FPS at 1440p (64.2 FPS) while Ultra falls below it (48.5 FPS) points to the GPU hitting its limits on the highest preset, not the CPU.

At 4K, the GPU becomes the clear bottleneck. Even Low settings only reach 56.4 FPS, which is below the playable threshold. The CPU is capable of feeding the GPU at lower resolutions, but at 3840x2160 the pixel fill rate demands more than the Arc B580 can provide. The drop from 1440p High (64.2 FPS) to 4K High (37.5 FPS) is 26.7 FPS, a 41.6% reduction. That is a typical sign of GPU-bound scaling, where doubling the pixel count halves the frame rate.

The Ryzen 5 2600 has 6 cores and 12 threads, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. Its single-thread performance in the database, as measured by PassMark at 2239, is modest compared to modern parts, but Fivem's multiplayer workload appears to respond well enough at 1080p and 1440p. The GPU's 12 GB of GDDR6 memory and 456.0 GB/s bandwidth give it enough headroom for texture-heavy scenes, but the 192-bit bus and 80 ROPs limit its fill rate at high resolutions.

In practical terms, the CPU matters most at 1080p where the GPU is not saturated, and the GPU matters most at 4K where the pixel count overwhelms it. At 1440p, both components contribute roughly equally, with the GPU starting to take the lead as settings increase. The data shows no sign of CPU limitation at 4K, since even Low settings fail to reach 60 FPS, which would not happen if the CPU were the bottleneck at that resolution.

FAQ

Q: Can this PC run Fivem at 60 FPS on a 1080p monitor?

A: Yes. The recorded data shows all four presets at 1920x1080 clear the 60 FPS threshold. Low averages 153.1 FPS, Medium averages 120.9 FPS, High averages 93.8 FPS, and Ultra averages 72 FPS.

Q: What is the best preset for 1440p gaming?

A: High is the best preset that stays playable at 2560x1440, with an average of 64.2 FPS. Medium averages 77.2 FPS and Low averages 102.6 FPS, but High offers the highest visual quality while still clearing 60 FPS.

Q: Is 4K playable with this hardware?

A: No. Every preset at 3840x2160 falls below 60 FPS. Low averages 56.4 FPS, Medium averages 41.5 FPS, High averages 37.5 FPS, and Ultra averages 28.3 FPS. None of these reach the playable threshold.

Q: How does the Intel Arc B580 compare to other GPUs in the database?

A: The Arc B580's average benchmark score is 23021, which puts it within 1% of the AMD Radeon RX 580 2048SP (23061), NVIDIA GeForce RTX 2080 (22895), NVIDIA GeForce RTX 3080 (23172), and NVIDIA P106-100 (23249). It sits at the 68th percentile among all GPUs.

Q: Is the Ryzen 5 2600 holding back the Arc B580?

A: At 1080p and 1440p, the CPU delivers enough performance to keep the GPU fed, as shown by the high frame rates at Low and Medium presets. At 4K, the GPU becomes the bottleneck, since even Low settings fail to reach 60 FPS. The CPU's single-thread score of 2239 in PassMark is adequate for this game at lower resolutions.

Q: What frame rate can I expect at 1080p Ultra?

A: The recorded average is 72 FPS, which clears the 60 FPS threshold with 12 FPS of headroom. This is the most demanding preset that remains playable at 1080p.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 72 FPS. This is the best visual quality available at this resolution while maintaining playability. Low, Medium, and High also all clear 60 FPS, but Ultra offers the highest fidelity without crossing the threshold.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is High, with an average of 64.2 FPS. Medium and Low also remain playable, with averages of 77.2 FPS and 102.6 FPS respectively, but High provides the best visual balance. Ultra at 1440p falls to 48.5 FPS, so it should be avoided for smooth play.

At 3840x2160, no preset clears 60 FPS. The closest is Low at 56.4 FPS, which is 3.6 FPS short of the playable threshold. Medium, High, and Ultra all fall further behind, with averages of 41.5 FPS, 37.5 FPS, and 28.3 FPS respectively. For 4K output, this hardware is not suitable for Fivem at playable frame rates.

The best settings per resolution follow a clear pattern: at 1080p, push to Ultra; at 1440p, settle for High; at 4K, accept that the game is not playable. The recorded data does not include frame time consistency or stutter metrics, so these averages should be treated as general guidance rather than guarantees for every scene in the multiplayer environment.

The Verdict

This PC can run Fivem at playable frame rates, but only at specific resolutions and settings. At 1920x1080, the verdict is clear: all four presets clear 60 FPS, with Ultra averaging 72 FPS and Low reaching 153.1 FPS. This is the best experience this hardware can offer, and it is fully playable across the board.

At 2560x1440, the verdict is partially positive. High, Medium, and Low all remain above 60 FPS, with High at 64.2 FPS as the best visual option. Ultra drops to 48.5 FPS, which is below the playable threshold, so it should be avoided. Players with 1440p monitors can enjoy the game with High settings and a comfortable margin above the 60 FPS line.

At 3840x2160, the verdict is negative. No preset reaches 60 FPS, with Low at 56.4 FPS being the closest. The GPU simply cannot keep up with the pixel load at 4K, and the CPU's performance does not compensate for that shortfall. For 4K gaming, this combination is not suitable for Fivem.

Overall, the AMD Ryzen 5 2600 and Intel Arc B580 pairing delivers a solid 1080p experience, a good 1440p experience with the right preset, and no viable 4K option. The combo ranks 2831 out of 3707 tested systems, placing it in the lower half of the database, but that rank does not capture the fact that it still hits 60 FPS at the two most common gaming resolutions. The CPU's 75th percentile standing and the GPU's 68th percentile standing combine to create a system that is well-matched for mid-range gaming, with the GPU becoming the limiting factor at higher resolutions. For players targeting 1080p or 1440p with moderate settings, this hardware is sufficient. For 4K, look elsewhere or accept reduced frame rates.