Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 20 | 25 | 32 |
| 1440p QHD | 29 | 37 | 46 | 58 |
| 1080p Full HD | 43 | 56 | 70 | 88 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
The AMD Ryzen 5 2600 paired with the Intel Arc B390 delivers a narrow set of playable results in Fivem, a multiplayer title released on 2017-03-31. The recorded data shows that only 1920x1080 with Low or Medium settings clears the 60 FPS playable threshold, while higher resolutions fall short. This pairing matches a CPU with a 75th percentile ranking against a GPU with a 9th percentile ranking, which explains the performance ceiling.
FAQ
Q: What is the playable threshold for this benchmark?
A: The playable threshold is 60 FPS, as defined by the database. Any average frame rate below this value is considered unplayable.
Q: Can this combo run Fivem at 2560x1440?
A: No. The highest average FPS at 2560x1440 is 58 at Low settings, which does not reach the 60 FPS threshold. Medium and High average 46 and 37 respectively, while Ultra averages 29.
Q: What is the best playable setting at 1920x1080?
A: Medium is the best playable setting, with an average of 70 FPS, a minimum of 59 FPS, and a maximum of 80 FPS. Low averages 88 FPS, but Medium offers higher visual quality while still staying above 60.
Q: How does the Intel Arc B390 compare to its nearest rivals?
A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12. Its nearest rivals include the NVIDIA GeForce GT 520MX (1463, 1.3% slower), the GeForce 800M (1460, 1.5% slower), the GT 625 OEM (1446, 2.5% slower), and the GT 710 (1443, 2.7% slower).
Q: What type of memory does the GPU use?
A: The GPU uses System Shared memory, with a System Shared bus width and System Dependent bandwidth. This means the GPU relies on the system's main memory rather than dedicated VRAM.
Q: What is the combo's overall rank in the database?
A: The combo ranks 3294 out of 3707 tested combinations in Fivem, placing it in the lower portion of the database.
CPU and GPU Roles
The data reveals a clear division of labor between the two components. At 1920x1080 with Low settings, the combo produces 88 FPS. Moving to 2560x1440 Low drops the average to 58 FPS, and at 3840x2160 Low it falls to 32 FPS. This steep decline as resolution increases points directly to the GPU as the limiting factor. The CPU, a 6-core, 12-thread part with a base clock of 3.40 GHz and a boost clock of 3.90 GHz, has a 75th percentile rank among all CPUs. The GPU, with 1536 shading units, 48 TMUs, 24 ROPs, and a boost clock of 2500 MHz, sits in the 9th percentile among all GPUs. The CPU carries a launch MSRP of $199.
The GPU's memory configuration is System Shared, and its bandwidth is System Dependent, which further constrains high-resolution performance. In contrast, the CPU supports dual-channel DDR4 memory with a bandwidth of 46.9 GB/s. The GPU's pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s become bottlenecks at higher resolutions. At 1080p, the CPU can feed the GPU adequately, as seen in the 88 FPS Low result. However, the GPU's low throughput relative to its peers means that any increase in resolution or settings quickly overwhelms it.
The scaling across presets confirms this. For High settings, the averages are 56 at 1080p, 37 at 1440p, and 20 at 4K. For Medium, they are 70, 46, and 25 respectively. For Ultra, they are 43, 29, and 16. The uniform drop across all presets indicates that the GPU is the primary constraint in every scenario. The CPU's architecture, based on Zen with a 12 nm process from GlobalFoundries, provides sufficient headroom for this game, but the GPU cannot translate that headroom into higher frame rates at demanding resolutions.
Measured FPS Breakdown
At 3840x2160, the results are uniformly below the playable threshold. High averages 20 FPS, Low averages 32 FPS, Medium averages 25 FPS with a minimum of 22 and a maximum of 29, and Ultra averages 16 FPS. None of these come close to 60 FPS, and even the best case, Low at 32 FPS, is less than half of the required threshold.
At 2560x1440, the situation improves slightly but still remains unplayable. High averages 37 FPS, Low averages 58 FPS (missing the 60 FPS threshold by a narrow margin), Medium averages 46 FPS with a minimum of 39 and a maximum of 53, and Ultra averages 29 FPS. The 58 FPS result at Low is the closest this combo gets to playable performance at this resolution, but it falls short.
At 1920x1080, the combo finally finds playable territory. Low averages 88 FPS, which is well above the threshold. Medium averages 70 FPS with a minimum of 59 and a maximum of 80, making it the best playable setting. High averages 56 FPS, just below the threshold, and Ultra averages 43 FPS. The only settings that clear 60 FPS are Low and Medium, with Medium providing the highest visual quality among playable options.
Similar Performance Alternatives
The CPU's nearest rivals, based on average benchmark score, are the Intel Core Ultra 5 228V (21440, 0.2% faster), the Intel Core i9-11900H (21367, 0.5% slower), the Intel Xeon D-1746TER (21635, 0.7% faster), and the AMD EPYC 9454 (21223, 1.2% slower). Since all of these are within 1.2% of the Ryzen 5 2600's score of 21484, swapping to any of them would yield nearly identical CPU-bound performance in Fivem. The CPU's 75th percentile ranking means it is not the limiting factor, so these alternatives would not change the overall outcome.
For the GPU, the nearest rivals are the NVIDIA GeForce GT 520MX (1463, 1.3% slower), the GeForce 800M (1460, 1.5% slower), the GT 625 OEM (1446, 2.5% slower), and the GT 710 (1443, 2.7% slower). The Arc B390's score of 1482 is only 2.7% higher than the slowest of these, so all of these GPUs would produce similar frame rates in Fivem. This means the same 1080p Low and Medium playability, and the same sub-60 results at 1440p and 4K, would persist with any of these alternatives.
The Verdict
This PC can run Fivem, but only at 1920x1080 with Low or Medium settings. The verdict data confirms that 1920x1080 has playable settings of Low and Medium, with Medium being the best playable setting at an average of 70 FPS. At 2560x1440, there are no playable settings; the highest average is 58 FPS at Low, which does not reach the 60 FPS threshold. At 3840x2160, the highest average is 32 FPS at Low, far below the threshold. Therefore, users should stick to 1080p for a smooth experience, and even then, High and Ultra presets are not viable.
How This Combo Ranks
The combo ranks 3294 out of 3707 tested combinations in Fivem. This places it in the lower portion of the database, driven primarily by the GPU's 9th percentile ranking. The CPU's 75th percentile ranking does not compensate for the GPU's weakness. The rank reflects the fact that the system is only playable at 1080p with reduced settings, and it cannot handle higher resolutions or demanding presets. The GPU's low score in 3DMark Steel Nomad DX12, 1482, is a strong indicator of its limited capability in this game.
Best Settings per Resolution
For 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium, which averages 70 FPS with a minimum of 59 and a maximum of 80. Low also clears 60 FPS with an average of 88 FPS, but Medium provides better visual quality while remaining playable. For 2560x1440, no preset reaches 60 FPS; the closest is Low at 58 FPS, which is just below the threshold. For 3840x2160, no preset reaches 60 FPS; the closest is Low at 32 FPS. Users targeting higher resolutions will need to accept frame rates well below the playable threshold or consider a different GPU.