Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 18 | 23 | 29 |
| 1440p QHD | 26 | 33 | 41 | 53 |
| 1080p Full HD | 39 | 50 | 63 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
The AMD Ryzen 5 2600 and Intel Arc B370 pairing is an unusual one: a six-core desktop processor from 2018 combined with an integrated-class graphics solution from 2026. The recorded data for Fivem shows a system that is strictly limited by its graphics component, with playable performance confined to 1080p. This analysis walks through the measured FPS, the best settings per resolution, and the role each component plays, based entirely on database measurements.
Measured FPS Breakdown
The database contains measured FPS values for four settings presets (Low, Medium, High, Ultra) across three resolutions. At 3840x2160, the results are consistently low. The Low preset averages 29 FPS, Medium averages 23 FPS with a recorded minimum of 20 and maximum of 26, High averages 18 FPS, and Ultra averages 14 FPS. No preset at 4K comes close to the 60 FPS playable threshold. The gap between Low and Ultra is 15 FPS, indicating that even the most aggressive graphical reduction cannot salvage playable frame rates at this resolution.
At 2560x1440, the situation improves modestly but remains below the threshold. Low averages 53 FPS, Medium averages 41 FPS with a minimum of 35 and maximum of 48, High averages 33 FPS, and Ultra averages 26 FPS. The jump from 4K to 1440p provides a substantial boost: Low improves from 29 to 53 FPS, a 24 FPS gain. Medium improves from 23 to 41 FPS, and High from 18 to 33 FPS. Even the best case, Low at 53 FPS, falls 7 FPS short of the 60 FPS target.
At 1920x1080, the system finally reaches playable territory. Low averages 80 FPS, which is well above the threshold. Medium averages 63 FPS with a minimum of 54 and maximum of 72, which clears 60 FPS on average but dips below it in the recorded minimum. High averages 50 FPS, and Ultra averages 39 FPS. The scaling from 1440p to 1080p is again significant: Low improves from 53 to 80 FPS, Medium from 41 to 63 FPS, High from 33 to 50 FPS, and Ultra from 26 to 39 FPS. The data shows that the system has a clear ceiling: at 1080p, only Low and Medium presets stay at or above 60 FPS on average.
Looking at the frame time consistency, the only preset with recorded minimum and maximum values is Medium. At 1080p Medium, the spread from 54 to 72 FPS represents a 33% variation around the average. At 1440p Medium, the spread is 35 to 48 FPS, a 37% variation. At 4K Medium, the spread is 20 to 26 FPS, a 30% variation. These variations suggest that the system experiences noticeable frame pacing fluctuations, but the average remains the primary metric for playability.
Best Settings per Resolution
The playable threshold in the database is 60 FPS. For each resolution, the best settings are defined as the most demanding preset that maintains an average at or above 60 FPS. At 3840x2160, no preset achieves this. The highest average is Low at 29 FPS, which is less than half the threshold. Therefore, no recommended settings exist for 4K.
At 2560x1440, the same conclusion applies. The best average is Low at 53 FPS, which still falls short of 60 FPS. Medium, High, and Ultra all average below 53 FPS. The database's verdict for 1440p lists no playable settings, confirming that this resolution is not viable for smooth gameplay.
At 1920x1080, the situation changes. Low averages 80 FPS, and Medium averages 63 FPS. Both clear the 60 FPS threshold. However, the best settings, meaning the most demanding preset that still stays at or above 60 FPS, is Medium. Medium achieves an average of 63 FPS, which is 3 FPS above the threshold. High falls to 50 FPS, and Ultra to 39 FPS, so those are not playable. The database explicitly lists Low and Medium as playable at 1080p, with Medium as the best settings at 63 FPS. This is the only resolution where the combo can deliver a smooth experience, and even then, the margin is thin: 63 FPS average leaves only 5% headroom above the threshold.
CPU and GPU Roles
The data reveals a clear division of labor. The AMD Ryzen 5 2600 is a desktop CPU with 6 cores and 12 threads, a base clock of 3.40 GHz and boost clock of 3.90 GHz, and a 65W TDP. It sits in the 75th percentile among all CPUs in the database, with an average benchmark score of 21484. Its nearest rivals include the Intel Core Ultra 5 228V (avg score 21440, delta 0.2%), Intel Core i9-11900H (21367, 0.5%), Intel Xeon D-1746TER (21635, -0.7%), and AMD EPYC 9454 (21223, 1.2%). These scores indicate that the CPU is a solid mid-range performer, capable of handling most games without bottlenecking.
The Intel Arc B370, on the other hand, is an integrated graphics solution with a 25W TDP, based on the Xe3-LPG architecture. It sits in the 5th percentile among all GPUs, with an average benchmark score of 1184 from the 3DMark Steel Nomad DX12 test. Its nearest rivals are all older discrete or mobile GPUs: ATI Mobility Radeon HD 5570 (1186, -0.2%), ATI Radeon HD 5770 (1190, -0.5%), AMD Radeon HD 7650M (1192, -0.7%), and AMD FirePro M2000 (1168, +1.4%). The GPU's percentile rank of 5 is dramatically lower than the CPU's 75, indicating that the GPU is the overwhelming bottleneck in this system.
This is confirmed by the FPS scaling across resolutions. When moving from 4K to 1440p, the average FPS for Low settings increases by 83% (29 to 53), for Medium by 78% (23 to 41), for High by 83% (18 to 33), and for Ultra by 86% (14 to 26). Moving from 1440p to 1080p, the increases are 51% for Low (53 to 80), 54% for Medium (41 to 63), 52% for High (33 to 50), and 50% for Ultra (26 to 39). These large, consistent gains when lowering resolution are a classic sign of a GPU-bound scenario. The CPU is not limiting performance because if it were, the FPS would remain relatively flat across resolutions.
The preset scaling also supports this. At 1080p, dropping from Ultra to Low raises the average from 39 to 80 FPS, a 105% improvement. At 1440p, the same drop raises from 26 to 53 FPS, a 104% improvement. At 4K, the drop raises from 14 to 29 FPS, a 107% improvement. The relative impact of preset changes is nearly identical across all resolutions, meaning the GPU is consistently the limiting factor. The CPU's role is to feed the GPU with frames, and at 1080p Low, the system reaches 80 FPS, suggesting the CPU can handle the game's logic and draw calls at that level. However, the GPU cannot sustain higher frame rates at higher resolutions or presets. The CPU's single-thread score of 2239 on Passmark and multi-thread score of 13160 are respectable, but the GPU's 3DMark score of 1184 places it far below any discrete gaming solution. In short, the CPU is more than adequate for Fivem, but the GPU holds the entire system back.
FAQ
Q: What is the average FPS at 1920x1080 with Medium settings?
A: The average FPS is 63, with a recorded minimum of 54 and maximum of 72. This is the best playable preset at this resolution.
Q: Can this combo run Fivem at 2560x1440?
A: No. The highest average at 1440p is 53 FPS on Low, which is below the 60 FPS playable threshold. The database lists no playable settings for 1440p.
Q: What is the highest preset that stays at or above 60 FPS at 1080p?
A: Medium, which averages 63 FPS. Low also clears the threshold at 80 FPS, but Medium is the most demanding preset that remains playable.
Q: How does the Intel Arc B370 rank among all GPUs?
A: The GPU sits in the 5th percentile, with an average benchmark score of 1184. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186, a delta of -0.2%.
Q: What are the minimum and maximum FPS recorded at 3840x2160 Medium?
A: The minimum is 20 FPS and the maximum is 26 FPS, with an average of 23 FPS.
Q: What is the combo's rank among all tested combos for Fivem?
A: The combo ranks 3420 out of 3707 tested combinations, placing it in the bottom 8% of all systems.
How This Combo Ranks
The combo ranks 3420 out of 3707 tested combos for Fivem, which places it in the bottom 8% of all systems in the database. This low ranking is directly attributable to the GPU. The CPU alone sits in the 75th percentile, meaning it outperforms three-quarters of all CPUs. The GPU, however, sits in the 5th percentile, meaning it outperforms only 5% of GPUs. When combined, the system's overall performance is dragged down to the bottom decile. The rank of 3420 indicates that there are only 287 combos that perform worse, and those likely feature even older or more limited GPUs. The data shows that the CPU is not the issue: if the GPU were swapped for a stronger part, the combo's rank would rise significantly. As it stands, the system is firmly in entry-level territory for this game, capable of 1080p Medium at best.
The Verdict
Can this PC run Fivem? The answer is conditional on resolution. According to the database's verdict, at 3840x2160 there are no playable settings, meaning no preset reaches an average of 60 FPS. At 2560x1440, the same is true: no playable settings. At 1920x1080, the system can run the game, with Low and Medium presets both clearing the 60 FPS threshold. The best settings at 1080p are Medium, which averages 63 FPS. This means the system is fully playable at 1080p Medium, with a small margin of 3 FPS above the threshold. The recorded minimum of 54 FPS on Medium indicates that some scenes will dip below 60 FPS, but the average remains playable. For users who prefer a smoother experience, Low averages 80 FPS, which provides a comfortable buffer. In summary, the system is a 1080p machine for Fivem, and it cannot handle 1440p or 4K at playable frame rates.
Similar Performance Alternatives
The database provides nearest rivals for both the CPU and GPU, which indicate which alternative hardware would behave similarly. For the AMD Ryzen 5 2600, the nearest rivals are the Intel Core Ultra 5 228V (avg score 21440, delta 0.2%), Intel Core i9-11900H (21367, 0.5%), Intel Xeon D-1746TER (21635, -0.7%), and AMD EPYC 9454 (21223, 1.2%). These CPUs have average benchmark scores within 1.2% of the Ryzen 5 2600, so swapping the CPU for any of these would yield nearly identical CPU performance in Fivem. For example, a system with an Intel Core i9-11900H would have the same CPU capability, meaning the FPS would remain GPU-limited.
For the Intel Arc B370, the nearest rivals are the ATI Mobility Radeon HD 5570 (avg score 1186, delta -0.2%), ATI Radeon HD 5770 (1190, -0.5%), AMD Radeon HD 7650M (1192, -0.7%), and AMD FirePro M2000 (1168, +1.4%). These GPUs have scores within 1.4% of the Arc B370, so they would deliver almost identical frame rates in Fivem. A system pairing the Ryzen 5 2600 with an ATI Radeon HD 5770, for instance, would produce essentially the same measured FPS as the tested combo. Conversely, a system with an Intel Core Ultra 5 228V and an ATI Mobility Radeon HD 5570 would also behave similarly, since both components fall within the same performance band. The practical takeaway is that the combo's performance is representative of a wide range of older discrete GPUs and low-end integrated solutions, and any of these rival pairings would offer the same 1080p Medium experience.