Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
164 FPS
Ultra 1080p Measured
99 FPS

1440p (2K / QHD)

Low 1440p Measured
106 FPS
Ultra 1440p Measured
64 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
35 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 36,945
Graphics Card
Required 27,325
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 121
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 Ultra 99
2560x1440 High 78
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 Ultra 64
3840x2160 High 42
3840x2160 Low 57
3840x2160 Medium 50
3840x2160 Ultra 35

Performance Analysis: Doom on Your System

This PC combination delivers a definitive answer for Doom: it is exceptionally well-suited for 1080p and 1440p play, but it falls short of the 60 FPS threshold at 4K. The data shows a clear scaling pattern where the Intel Arc B570, paired with the AMD Ryzen 5 5600F, provides a smooth experience at the two most common gaming resolutions, while 4K demands lower settings to become playable. The measured frame rates are consistent, with the combo ranking in the 80th percentile among all tested configurations for this title, indicating a strong performance level overall.

Measured FPS Breakdown

The measured FPS data provides a comprehensive look at how this combination handles Doom across three resolutions and four quality presets. At 1920x1080, the performance is exceptional across the board. With Low settings, the average frame rate hits 164 FPS, which is more than double the 60 FPS playability threshold. Moving to Medium settings, the average drops slightly to 143 FPS, with a minimum of 121 FPS and a maximum of 164 FPS, meaning even the worst-case dips remain well above what is needed for a smooth experience. The High preset maintains a strong 121 FPS average, and even the most demanding Ultra preset keeps the average at 99 FPS. This means that at 1080p, every preset clears the 60 FPS bar by a substantial margin, with the Ultra preset still offering a headroom of 39 FPS over the threshold.

Stepping up to 2560x1440, the performance remains very strong but shows the expected scaling impact. The Low preset produces an average of 106 FPS, which is again well above the playability threshold. The Medium preset delivers 92 FPS on average, with a minimum of 79 FPS and a maximum of 106 FPS, indicating consistent frame times. The High preset still manages a healthy 78 FPS average. The Ultra preset is the most demanding here, but it still clears the 60 FPS bar with an average of 64 FPS. This shows that the combination can handle 1440p Ultra without dipping below the playable line, though there is less headroom than at 1080p.

At the highest tested resolution, 3840x2160, the picture changes significantly. The Low preset averages 57 FPS, which is just shy of the 60 FPS target. The Medium preset averages 50 FPS, with a minimum of 43 FPS and a maximum of 58 FPS, showing that even the best case does not hit the threshold. The High preset lowers the average to 42 FPS, and the Ultra preset drops it further to 35 FPS. No settings at 4K reach the 60 FPS threshold, and the data indicates that even the lowest quality settings cannot sustain a playable frame rate. The scaling from 1080p to 4K is dramatic, with the Ultra preset dropping from 99 FPS at 1080p to 35 FPS at 4K, a reduction of 64 FPS.

How This Combo Ranks

In the database of tested combinations for Doom, the AMD Ryzen 5 5600F with the Intel Arc B570 ranks at 2987 out of 3712 total combos. This positions it in the 85th percentile of all tested configurations. It is important to contextualize this ranking, because the large number of combos includes many higher-end and more recent parts. The ranking suggests that for Doom, this combination is not an absolute top-tier performer, but it sits comfortably above the majority of systems. The CPU and GPU individually have benchmark scores that place them in the 85th and 65th percentiles respectively, and their combined performance in this title aligns closely with those expectations.

The nearest CPU rivals offer a direct comparison point. The AMD Ryzen 5 5600F achieves an average benchmark score of 36945. Its closest rival is the Intel Core Ultra 5 225 with an almost identical score of 36938, a delta of 0%. The AMD Ryzen 5 5500X3D posts a score of 37018, which is 0.2% higher, and the AMD Ryzen AI 7 PRO 450 scores 37093, also 0.4% higher. The Intel Core i9-12900T scores 37112, 0.5% above. These deltas are negligible in real-world terms, meaning the CPU is evenly matched with its direct competitors. For the GPU, the Intel Arc B570’s average benchmark score is 20556. Its nearest rival, the NVIDIA GeForce RTX 3070 Mobile, scores 20534, a delta of 0.1% in favor of the Intel card. The Intel Arc A750 is 0.1% faster, scoring 20582, and both the NVIDIA Quadro M4000M and AMD Radeon R9 M390X are within 0.5% of the Arc B570. This demonstrates that the GPU is competitively positioned within its class.

FAQ

Q: Can this PC run Doom at 1080p with Ultra settings?

A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 99 FPS, which is well above the 60 FPS playable threshold. The verdict confirms that Ultra is the best playable setting at this resolution.

Q: What is the best setting for 1440p to stay above 60 FPS?

A: At 2560x1440, all four presets (Low, Medium, High, Ultra) are playable. The best settings for the highest quality is Ultra, which averages 64 FPS, still 4 FPS above the threshold.

Q: Is the combination capable of 4K gaming for this title?

A: No. At 3840x2160, the highest average FPS is 57 on the Low preset, which fails the 60 FPS threshold. The Medium preset reaches only 50 FPS, and the High and Ultra presets fall to 42 FPS and 35 FPS respectively. No settings are marked as playable at 4K.

Q: How does the Intel Arc B570 compare to its closest GPU rival?

A: The Arc B570 has an average benchmark score of 20556. Its nearest rival, the NVIDIA GeForce RTX 3070 Mobile, scores 20534, a 0.1% difference. The Intel Arc A750 is 0.1% behind the Arc B570, with a score of 20582.

Q: What is the FPS range at 1440p Medium?

A: The measured medium preset at 2560x1440 has an average of 92 FPS, with a minimum of 79 FPS and a maximum of 106 FPS. The minimum remains well above the 60 FPS threshold.

Q: Does the CPU hold back the GPU in this game?

A: The Ryzen 5 5600F has a benchmark percentile of 85, and the Arc B570 has a percentile of 65. The 1080p Ultra scores of 99 FPS and 1440p Ultra scores of 64 FPS suggest the CPU is not limiting, but the 4K results indicate the GPU is the bottleneck at that resolution.

The Verdict

The AMD Ryzen 5 5600F and Intel Arc B570 combination can run Doom with very high performance. According to the verdict by resolution, the PC is fully playable at 1920x1080 and 2560x1440. At 1920x1080, the Ultra preset averages 99 FPS, meaning it clears the 60 FPS threshold with 39 FPS of headroom. At 2560x1440, the Ultra preset averages the playable threshold at 64 FPS, so you can run the game at maximum detail and maintain smoothness. The 3840x2160 resolution is the outlier. The data shows no playable settings at 4K, with the best average being 57 FPS on Low, which is 3 FPS short of the 60 FPS target. If you own a 4K monitor, you will need to drop the resolution or accept frame below the threshold, but for 1080p and 1440p displays, this combination is an excellent match for Doom.

CPU and GPU Roles

The data reveals a clear shift in component responsibility as resolution increases. At 1920x1080, the CPU is more likely to be the limiting factor, as the GPU has enough headroom to render frames quickly. This is evident from the 1080p results, where the Low and High presets show a 43 FPS spread (164 to 121 FPS), indicating that the GPU is not yet saturated. The CPU, which is a 6-core, 12-thread Zen 3 part, has the power to feed the GPU adequately, but the GPU is the barrier.

When moving to 2560x1440, the GPU starts to become more important. The difference between Low and Ultra settings is 42 FPS (106 to 64 FPS), which is similar to the 1080p spread. The fact that the GPU can still deliver 106 FPS on Low at this resolution suggests it has enough bandwidth and processing power to handle the increased pixel count, but the GPU is clearly the component that defines the frame ceiling. The 1440p Ultra score of 64 FPS is close to the 60 FPS threshold, showing that the GPU is the primary constraint.

At 3840x2160, the GPU is the dominant component, and the CPU is not the limiting factor. The 1080p to 4K Ultra FPS drop from 99 to 35 FPS is a 64% reduction, and the GPU is clearly the bottleneck. The CPU’s role diminishes as resolution increases, because more work is moved to the GPU to process the pixels. The data confirms that for Doom at 1440p and below, the Intel Arc B570 provides the performance, but the Ryzen 5 5600F is a capable partner, ensuring the CPU does not cause a bottleneck.

Best Settings per Resolution

For the most demanding preset that maintains at least 60 FPS at each resolution, the results are as follows. At 1920x1080, the Ultra preset is playable with an average of 99 FPS. This is the most demanding setting and still provides a wide margin above the threshold. At 2560x1440, the Ultra preset also stays above 60 FPS, with an average of 64 FPS. This is the highest quality option that remains playable, but it is a close call, with only 4 FPS of headroom. At 3840x2160, no settings are playable, meaning there is no preset that averages 60 FPS or higher. The closest is the Low preset at 57 FPS, but it fails the threshold. For a 4K display, you would need to consider lowering the resolution to 1440p, or accept a frame below the target. This combination is best used on a 1440p monitor with Ultra settings, or a 1080p monitor with the highest settings, where it delivers a smooth and fluid experience.