SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 9 290K Plus + NVIDIA RTX 5000 Embedded Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

86 / 100
HIGH-END

Power Build

Top 14% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
GPU Bottleneck
CPU
98%
VS
GPU
74%

Your GPU is limiting system performance. Consider upgrading to a more powerful graphics card to better utilize your CPU.

PROCESSOR

Intel Core Ultra 9 290K Plus

84,003 Benchmark Score
Top 2% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 5000 Embedded Ada Generation

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Bottleneck Detected

GPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 9 290K Plus paired with the NVIDIA RTX 5000 Embedded Ada Generation is an unusual combination: a flagship-tier desktop CPU sitting at the 96th percentile of all processors, matched with a mobile/embedded GPU that sits at the 50th percentile. No measured FPS data exists for this exact pairing in the database — dataIsMeasured is false and measuredFpsUltraByGame is empty — so every frame-rate figure discussed below is an estimate derived from the benchmark scores, not a measured result. The combined build percentile of 73 reflects exactly that split: a top-tier CPU carrying a mid-pack graphics solution.

Usage Scenarios

High-refresh gaming. The CPU side is more than capable: a PassMark single-thread score of 4823 and a Cinebench R23 single-core score of 7303 place the 290K Plus among the fastest per-core performers tracked, and its 96th percentile overall ranking means it will never be the limiting factor in CPU-bound titles. The GPU is the constraint. At the 50th percentile of all GPUs, the RTX 5000 Embedded Ada is a mid-range performer, so expect high-refresh play at 1080p and solid results at 1440p, but 4K high-refresh gaming is not realistic. Estimated frame rates scale from the GPU's positioning, not the CPU's.

Streaming. The 24 cores and 24 threads give the 290K Plus ample headroom to run a game and an encoder simultaneously — the PassMark multithread score of 60860 confirms heavy parallel throughput. NVENC-style encoding load on the GPU is modest, and 16 GB of VRAM is enough to hold a scene plus stream assets. This pairing handles streaming well as long as the game itself doesn't demand more GPU than the RTX 5000 Embedded can deliver.

Video editing. With DDR5 memory support on a dual-channel bus delivering 115.2 GB/s of bandwidth, a 5.80 GHz boost clock for timeline responsiveness, and 16 GB of GDDR6 with 576.0 GB/s of bandwidth on the GPU side, this is a competent 1080p and 1440p editing machine. Heavy 4K multicam work will pressure the 16 GB VRAM buffer. The Cinebench R23 multicore score of 51731 means exports finish quickly — roughly on par with the Ultra 9 285K (average benchmark score 83807, within 0.2 percent of this chip's 84003).

3D rendering. The CPU is a genuine rendering workhorse: Cinebench R20 multicore of 21727 and R15 multicore of 5214 put it in server-adjacent territory — the nearest rivals list includes AMD EPYC parts within roughly one percent. GPU rendering leans on the 304 tensor cores and 76 RT cores, which is a real advantage, but the 32.69 TFLOPS FP32 rate and 50th percentile placement mean this is a viewport and preview card rather than a final-frame monster.

Software development. Compilation, containerization, and parallel test suites all scale with the PassMark multithread score of 60860, and the integer math result of 166194 plus a 7303 R23 single-core score cover both bulk builds and latency-sensitive single-threaded tooling. ECC memory support adds a layer of stability for long-running builds and CI work that most desktop platforms lack. This is an excellent development machine.

Student and office work. Frankly overkill on the CPU side — a 96th-percentile processor for browsing and documents is wasted capacity — but the integrated Arc Xe-LPG 64EU graphics mean the system remains usable even without discrete GPU load, and the 125 W TDP keeps daily operation efficient. The floating point math score of 214760 covers any scientific coursework thrown at it.

Gaming Performance

To repeat the key caveat: this database contains no measured FPS rows for this CPU/GPU combination, so all figures in this section are estimates inferred from benchmark scores rather than recorded results.

The picture those scores paint is one of CPU surplus and GPU moderation. The 290K Plus sits in the 96th percentile of all CPUs with an average benchmark score of 84003 — statistically indistinguishable from the Core Ultra 9 285K (deltaPct of 0.2) and slightly ahead of the EPYC 4584PX (1.1) and EPYC 9135 (1.2), with only the EPYC 7F72 edging it out (deltaPct of -1.3). In gaming terms, that means minimum frame times, background-task resilience, and 1-percent lows will be excellent.

The RTX 5000 Embedded Ada, at the 50th percentile of all GPUs, defines the average frame rate. Its 32.69 TFLOPS of FP32 compute, 188.2 GPixel/s pixel rate, and 510.7 GTexel/s texture rate suggest competitive 1080p ultra performance across most modern titles, with 1440p ultra playable in well-optimized engines. Ray tracing is hardware-supported through 76 RT cores, but heavy RT workloads will pull estimates down at higher resolutions. The 16 GB GDDR6 buffer means texture-heavy settings and high-resolution asset packs won't force VRAM-related stutter, which matters more than raw FPS in some modern titles. At 4K ultra, estimates should be treated conservatively — the memory bandwidth of 576.0 GB/s and the pixel fill rate point to settings reductions being necessary.

Because these are estimates, treat them as directional: the GPU is the ceiling, the CPU is nowhere near it.

Benchmark Performance

The CPU's recorded scores across the suite:

  • Cinebench R15 multicore: 5214; single-core: 736
  • Cinebench R20 multicore: 21727; single-core: 3067
  • Cinebench R23 multicore: 51731; single-core: 7303
  • PassMark multithread: 60860; single-thread: 4823
  • PassMark physics: 3315
  • PassMark integer math: 166194; floating point math: 214760
  • PassMark data compression: 698346; data encryption: 52563
  • PassMark extended instructions: 52338; find prime numbers: 503; string sorting: 79744

The overall CPU average benchmark score is 84003 at the 96th percentile versus all CPUs. That percentile is the headline: this chip outperforms 96 percent of the database, and its nearest rivals are a sibling desktop flagship and server-grade EPYC parts — the AMD EPYC 4584PX at 83090 (this CPU is 1.1 percent ahead), the EPYC 9135 at 82980 (1.2 percent ahead), and the EPYC 7F72 at 85072 (1.3 percent ahead of this chip). When a desktop part trades blows with EPYC silicon, the multi-core credentials are genuine.

The GPU side has an empty benchmark array — no test scores are recorded for the RTX 5000 Embedded Ada in this pack — so its positioning rests on the percentileVsAllGpus value of 50 and its specification sheet. The combined build percentile of 73 is the arithmetic consequence: a 96th-percentile CPU averaged with a 50th-percentile GPU lands mid-high, and that single number describes this build's character better than any other.

Balance and Bottleneck

This pairing is GPU-bottlenecked in essentially every graphically demanding workload. The evidence is structural: a 96th-percentile CPU feeding a 50th-percentile GPU. The 290K Plus's single-thread PassMark of 4823 and physics score of 3315 indicate it can drive frame rates far beyond what the RTX 5000 Embedded can render; the GPU's 32.69 TFLOPS FP32 output and 188.2 GPixel/s pixel rate are the hard ceiling.

In the other direction, pure CPU workloads — compilation (integer math 166194), compression (698346), encryption (52563), simulation (floating point 214760) — never touch the GPU and run at full 96th-percentile speed. The 24 threads saturate nicely, as the 60860 multithread PassMark confirms. There is no scenario in this build where the CPU waits on the GPU for compute; there are many where the GPU waits on nothing and still cannot push more pixels.

One nuance: the 120 W TDP of the embedded GPU and the 125 W TDP of the CPU mean neither component is thermally aggressive, so sustained loads should hold their scores without throttling concerns in a reasonably ventilated chassis.

GPU Analysis

The NVIDIA RTX 5000 Embedded Ada Generation is built on the AD103 chip, Ada Lovelace architecture, TSMC's 5 nm process, with 45,900 million transistors on a 379 mm² die — a density of 121.1M transistors per mm². It carries 9728 shading units, 304 texture mapping units, 112 ROPs, 76 RT cores, and 304 tensor cores.

The memory subsystem is the card's strength: 16 GB of GDDR6 on a 256-bit bus running at 2250 MHz (18 Gbps effective), for 576.0 GB/s of bandwidth. For professional and creative work, that buffer size matters as much as speed — large scenes, high-resolution textures, and multi-monitor arrangements fit without spilling into system RAM.

Clocks are 930 MHz base and 1680 MHz boost, and the FP32 output is 32.69 TFLOPS, with FP16 at the same 32.69 TFLOPS (1:1). For rendering workloads, the 304 tensor cores accelerate AI-assisted denoising and upscaling pipelines, while the 76 RT cores handle hardware ray tracing. The API support is modern and complete: DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6.

The important caveat: with a percentileVsAllGpus of 50 and an empty benchmark array, this GPU's standing is mid-pack by definition. It succeeds at Ada Lovelace-class feature completeness — RT, tensor, and a full modern API stack — rather than at flagship throughput. The bus interface is PCIe 4.0 x16, which pairs fine with the CPU's Gen 5 capability and does not meaningfully constrain this class of card. Power delivery is internal (IGP slot, no power connectors) at a 120 W TDP.

Who Should Build It

Content creators doing 1080p/1440p work. The CPU's 51731 Cinebench R23 multicore score and 60860 PassMark multithread result handle exports and effects simulation, while the GPU's 16 GB VRAM and tensor cores handle previews and AI-assisted tools. This is a strong editing and motion-graphics machine below 4K-heavy territory.

Developers and engineers. Twenty-four threads, ECC memory support, 115.2 GB/s of memory bandwidth, and encryption/integer scores in the top tier make this a compilation and virtualization powerhouse. Small business workstations running databases or analysis benefit from the same profile — the EPYC-comparable multicore performance is the tell.

Gamers at 1080p and 1440p. The CPU guarantees excellent frame delivery and 1-percent lows; the 50th-percentile GPU sets a mid-range average. Players targeting high refresh at 1080p or smooth ultra at 1440p get a consistent experience. 4K-first gamers should look elsewhere.

Students in technical fields. The floating point math score of 214760 and extended instructions result of 52338 cover scientific computing coursework, and the integrated Arc Xe-LPG graphics provide a fallback display path.

Who should skip it: anyone whose workload is GPU-bound at the top end — final-frame GPU rendering, 4K ultra gaming, or large-model local AI beyond what 16 GB and 304 tensor cores comfortably serve.

CPU Analysis

The Core Ultra 9 290K Plus is an Arrow Lake Refresh part from the Core Ultra Series 2, manufactured on TSMC's 3 nm node with 17,800 million transistors on a 243 mm² die. It runs 24 cores and 24 threads — no hyperthreading-style doubling — with a 3.70 GHz base and 5.80 GHz boost clock. The multiplier is unlocked, so the boost figure is a starting point for overclockers with adequate cooling.

The cache hierarchy is generous: 192 KB of L1 and 3 MB of L2 per core, plus 36 MB of shared L3. That per-core L2 allocation is why the single-core scores — 736 in R15, 3067 in R20, 7303 in R23, 4823 in PassMark single-thread — hold up so well alongside the multicore results: 5214, 21727, 51731, and 60860 respectively. The chip scales without losing per-core speed.

Memory support is DDR5 on a dual-channel bus at 115.2 GB/s, with ECC available — a workstation-grade feature. PCIe connectivity is Gen 5 with 20 CPU lanes, enough for a flagship GPU plus a fast NVMe drive at full speed. The integrated Arc Xe-LPG Graphics with 64 EU handles display duties independently of the discrete card.

Practically, the benchmark profile says this CPU does everything well: the Cinebench results place it near EPYC server silicon (rival deltas within roughly one percent either way), while the single-thread scores keep interactive work snappy. The 125 W TDP is modest for this performance level, and the 96th percentile ranking is earned, not nominal.

FAQ

Q: Are the frame rates in this article measured?

A: No. The database contains no measured FPS data for this exact CPU/GPU pairing, so all frame-rate discussion is estimated from the benchmark scores — the CPU at the 96th percentile and the GPU at the 50th percentile.

Q: Does this CPU bottleneck the GPU?

A: The opposite. With a 4823 PassMark single-thread score and 96th-percentile overall placement against a 50th-percentile GPU, the CPU has substantial surplus capacity; the GPU is the limiting component in graphics workloads.

Q: Is 16 GB of VRAM enough for modern games and creative work?

A: For 1080p and 1440p gaming plus 1080p/1440p editing, yes — the 16 GB GDDR6 buffer on a 256-bit bus with 576.0 GB/s of bandwidth is comfortable. Heavy 4K workloads will pressure it.

Q: Can this system stream while gaming?

A: Yes. The 24 threads and 60860 PassMark multithread score leave ample headroom for encoding and compositor duties alongside a game, and the GPU's tensor hardware and VRAM absorb streaming-side load.

Q: Does the platform support ECC memory?

A: Yes, the Core Ultra 9 290K Plus supports ECC on its DDR5 dual-channel bus — useful for workstation stability, long builds, and data-sensitive work.

Q: How does this CPU compare to its rivals?

A: Its average score of 84003 sits 0.2 percent above the Core Ultra 9 285K (83807), 1.1 percent above the AMD EPYC 4584PX (83090), and 1.2 percent above the EPYC 9135 (82980), while the EPYC 7F72 (85072) is 1.3 percent ahead.

Q: Is the CPU overclockable?

A: Yes — the multiplier is unlocked, with a stock boost clock of 5.80 GHz on the 3 nm Arrow Lake Refresh design.

Upgrade Path and Platform

The platform centers on Intel Socket 1851, which accepts this Arrow Lake Refresh chip and gives the build a coherent upgrade lane within the same socket family. Memory is DDR5 on a dual-channel controller with 115.2 GB/s of bandwidth and ECC support; populating fast DDR5 is the cheapest way to sharpen both single-thread responsiveness and creator throughput. PCIe is Gen 5 with 20 CPU lanes — enough for a top-tier graphics card at full bandwidth plus a Gen 5 NVMe SSD simultaneously.

Power is unremarkable in a good way: a 125 W CPU TDP and a 120 W GPU TDP with no external power connectors on the graphics side. No suggested PSU figure is recorded in this pack, but qualitatively the combined draw is low by flagship-CPU standards, meaning a modest, high-quality PSU leaves generous headroom for a future GPU upgrade — which is precisely where this build should go next.

And that is the sensible upgrade: replace the 50th-percentile embedded GPU with a desktop-class card. Every CPU-side score — the 51731 Cinebench R23 multicore, the 60860 PassMark multithread, the 4823 single-thread — says the 290K Plus can feed substantially more graphics horsepower than it is currently paired with. The Gen 5 x16-capable slot will not be the constraint. Until then, the system functions as a workstation-first machine: exceptional CPU compute, mid-tier graphics, and a combined 73rd-percentile profile that accurately reflects both halves.