SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 9 288V + NVIDIA GeForce RTX 4050 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

88 / 100
HIGH-END

Power Build

Top 12% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
86%
VS
GPU
91%
PROCESSOR

Intel Core Ultra 9 288V

23,219 Benchmark Score
Top 14% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 4050 Mobile

19,049 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This build pairs the Intel Core Ultra 9 288V, an 8-core Lunar Lake mobile processor, with the NVIDIA GeForce RTX 4050 Mobile, an Ada Lovelace laptop GPU. It is a laptop-class configuration with a combined percentile of 70th, placing the CPU at the 76th percentile and the GPU at the 63rd. The FACT PACK contains no measured FPS rows for this exact CPU+GPU combination, so all frame-rate discussion below is estimated from benchmark scores rather than direct measurement.

FAQ

Q: What is the CPU and GPU in this build?

A: The CPU is the Intel Core Ultra 9 288V, an 8-core, 8-thread Lunar Lake processor with a 3.30 GHz base clock and 5.10 GHz boost clock. The GPU is the NVIDIA GeForce RTX 4050 Mobile, an Ada Lovelace chip with 6 GB of GDDR6 memory on a 96-bit bus.

Q: How does the CPU benchmark compare to its nearest rivals?

A: The CPU's average benchmark score is 23219. It sits 0.2% below the Intel Core i9-11900F (23254), 0.2% below the AMD Ryzen 7 5800H (23277), and 0.3% below the Intel Core Ultra 7 266V (23297), while being 0.2% above the AMD EPYC 4124P (23167).

Q: What is the GPU's memory configuration?

A: The GPU has 6 GB of GDDR6 memory on a 96-bit bus with 192.0 GB/s bandwidth, and a memory clock of 2000 MHz (16 Gbps effective).

Q: What is the CPU's memory support?

A: The CPU supports LPDDR5X memory over a dual-channel bus with a bandwidth of 136.5 GB/s. ECC memory is not supported.

Q: Does this build have measured frame-rate data?

A: No. The FACT PACK contains no measured FPS rows for this exact combination, and the `dataIsMeasured` flag is false. All gaming performance references are estimates derived from the CPU and GPU benchmark scores.

Q: What is the overall performance tier of this build?

A: The combined percentile is 70th across all laptop configurations, with the CPU at the 76th and the GPU at the 63rd percentile.

Gaming Performance

There is no measured FPS data for the Core Ultra 9 288V with the RTX 4050 Mobile. The frame-rate expectations below are estimates based on the benchmark scores of each component.

The GPU's PassMark G3D score of 14423 and Geekbench OpenCL score of 74748 (with a Vulkan score of 75235) place it at the 63rd percentile among all GPUs. That percentile suggests a mid-range mobile GPU capable of running modern titles at high settings, though the exact frame rate at a given resolution cannot be stated without measured data. The CPU's single-thread performance is strong — a Cinebench R23 single-core score of 1950 and a PassMark single-thread score of 4274 — so it can likely feed the GPU without creating a significant CPU-side bottleneck in most games.

Because the GPU has only 6 GB of VRAM and a 96-bit memory bus (192.0 GB/s), games with very large textures or heavy ray-tracing workloads may be constrained by memory capacity rather than raw compute. The GPU's 20 RT cores and 80 tensor cores are present, but the 6 GB frame buffer is the more likely limiter for high-resolution or high-fidelity settings. At lower graphics presets or lower resolutions, the pairing should be able to maintain smooth frame rates, but again, these are estimates — no measured values exist for this exact combination.

CPU Analysis

The Intel Core Ultra 9 288V is an 8-core, 8-thread processor built on the Lunar Lake architecture, manufactured on a 3 nm process by TSMC. It has a base clock of 3.30 GHz and a boost clock of 5.10 GHz, with a TDP of 30 W. The cache hierarchy includes 192 KB of L1 per core, 2.5 MB of L2 per core, and 12 MB of shared L3 cache. Memory support is LPDDR5X over a dual-channel bus, delivering 136.5 GB/s. The CPU is not multiplier-unlocked and uses an Intel BGA 2833 socket, indicating a soldered mobile part.

Benchmark results show a strong single-thread capability: Cinebench R23 single-core score of 1950, R20 single-core of 997, and R15 single-core of 301.5. PassMark single-thread score is 4274. Multi-threaded performance is solid for a 30 W mobile chip: Cinebench R23 multi-core of 10178, R20 multi of 7069, and R15 multi of 1583. PassMark multithread score is 19810, with an integer math score of 44019 and floating point math of 59536.

The CPU's average benchmark score of 23219 places it at the 76th percentile, slightly below the Intel Core i9-11900F (0.2% lower) and the Ryzen 7 5800H (0.2% lower), but 0.2% above the AMD EPYC 4124P. In real workloads, the single-core scores indicate responsive everyday tasks and strong IPC for gaming. The multi-core scores, while not in the same league as desktop HEDT chips, are respectable for a 30 W mobile part — enough for video editing, compilation, and moderate 3D rendering.

Balance and Bottleneck

The CPU sits at the 76th percentile while the GPU sits at the 63rd percentile — a 13-percentile gap. This indicates that the GPU is the more limiting component in graphics-heavy workloads. For gaming, the GPU's G3D score of 1443 (PassMark) and its 63rd percentile position mean the GPU will typically be the bottleneck when running demanding games at high settings. The CPU's high single-thread performance (Cinebench R23 single-core 1950, PassMark single-thread 4274) means it can keep up with the GPU's draw-call and physics demand.

The CPU's memory bandwidth of 136.5 GB/s is lower than the GPU's 192.0 GB/s, but in a laptop configuration the CPU's LPDDR5X memory is shared with the GPU, which can introduce contention. The GPU's TDP of 50 W and the CPU's 30 W sum to 80 W, which is modest for a laptop. The CPU's 8 threads with no SMT (8 threads for 8 cores) may limit heavily-threaded workloads, but the PassMark multithread score of 19810 shows it handles multi-threaded tasks acceptably.

In compute-heavy scenarios (e.g., 3D rendering or GPU-accelerated encoding), the GPU's 8.986 TFLOPS FP32 performance and its 20 RT cores give it a meaningful role, but its 6 GB VRAM will cap the scene complexity. The CPU, with its 12 MB L3 and 8 cores, will be the limiting factor for pure CPU rendering, but for gaming, the GPU is the primary constraint.

Usage Scenarios

High-refresh gaming: The CPU's strong single-core score (Cinebench R23 single 1950, PassMark single 4274) is well-suited for high-refresh gaming at modest settings. The GPU's 63rd percentile and 6 GB VRAM suggest that it can handle 1080p-class gaming at high settings, but the lack of measured FPS data means exact refresh rates cannot be confirmed. The GPU's 20 RT cores and 8 Tensor cores support DLSS and ray-tracing, but the 6 GB VRAM will limit texture quality at high resolutions.

Streaming: The CPU has 8 threads (8 cores, 8 threads) with a PassMark multithread score of 19810 and data encryption score of 14141, which are reasonable for software encoding at 1080p. The integrated Arc 140V GPU could offload some encoding tasks, but the discrete GPU is the primary workhorse. The 30 W CPU TDP helps keep thermals in check during long streams.

Video editing: Cinebench R23 multi-core of 10178 and PassMark integer math of 44019 support timeline scrubbing and export. The GPU's 8.986 TFLOPS FP32 and 48 ROPs accelerate effects and color work. The 6 GB VRAM is sufficient for 1080p editing but may be tight for 4K or heavy motion graphics. The CPU's 136.5 GB/s memory bandwidth helps with large project files.

3D rendering: The GPU's 20 RT cores and 8.986 TFLOPS provide hardware-accelerated ray tracing. The CPU's multi-core score of 10178 (R23) is adequate for CPU-based rendering, but the 8-thread/8-core design limits scalability. The 6 GB VRAM is the main constraint for scene size and texture detail.

Software development: PassMark data compression score of 186521 and integer math of 44019 indicate strong performance for compilation and code analysis. The CPU's single-thread score of 4274 (PassMark) and C8 single 1950 support fast interactive build tools. The 12 MB L3 cache reduces latency for repeated code accesses.

Student and office work: The CPU's single-thread score of 1950 (C23) and 4274 (PassMark single) deliver responsive day-to-day performance. The 30 W TDP and 8-core design mean the CPU can handle office suites, web browsing, and light multitasking without sustained thermal issues. The GPU is overkill for office tasks, but its presence allows occasional light gaming or photo editing.

Who Should Build It

This pairing is for laptop users who want a balance of CPU compute and GPU graphics. The CPU's 76th percentile and GPU's 63rd percentile place the build in the upper-mid tier. Gamers who play at 1080p or lower settings with the RTX 4050 Mobile (6 GB VRAM) will find the CPU strong enough to avoid bottlenecking. Content creators who edit video or do 3D rendering will benefit from the CPU's multi-core score of 10178 (C23) and the GPU's FP32 of 8.986 TFLOPS, though the 6 GB VRAM is a limiting factor for large scenes.

Software developers will appreciate the CPU's integer math score of 44019 and data compression of 186521 for compilation and source management. Students and small-business users who run office suites, web apps, and light productivity will have far more headroom than needed. The 8-thread CPU with a 30 W TDP is efficient for battery life, while the GPU handles occasional graphics tasks. This build is not aimed at high-end 4K gaming or heavy 3D rendering, but it covers the mid-range laptop segment well.

Benchmark Performance

The CPU's average benchmark score is 23219, with a percentile rank of 76th among all CPUs. Its Cinebench scores are: R15 multi 1583, R15 single 301.5; R20 multi 7069, R20 single 997; R23 multi 10178, R23 single 1950. PassMark results include: multithread 19810, single thread 4274, data compression 186521, data encryption 14141, extended instructions 15613, find prime numbers 195, floating point math 59536, integer math 44019, physics 1637, and random string sorting 22622.

The GPU's average benchmark score is 19049, with a percentile rank of 63rd. Its Geekbench OpenCL score is 74748, Vulkan is 75235, PassMark G3D is 14423, G2D is 633, and compute is 5947. DirectX 10/11/12 scores are 79, 130, and 61, respectively, with a DirectX 9 score of 184. The GPU's nearest rivals are the AMD Radeon RX 6600 (0.1% above), NVIDIA Quadro K6000 (0.1% above), NVIDIA Tesla K20m (0.2% below), and NVIDIA RTX 2000 Ada Generation (0.5% above).

The combined build percentile is 70th, with the CPU ahead of the GPU by 13 percentile points. The CPU's performance is close to the Intel Core i9-11900F (0.2% lower) and the Ryzen 7 5800H (0.2% lower), while the GPU's performance is nearly identical to the RX 6600 (0.1% higher). This indicates a well-balanced pairing for a laptop, with the CPU being slightly stronger relative to its GPU.

Build Overview

This is a laptop-class configuration consisting of the Intel Core Ultra 9 288V (8 cores, 8 threads, 3.30 GHz base, 5.10 GHz boost, 30 W TDP) and the NVIDIA GeForce RTX 4050 Mobile (6 GB GDDR6, 96-bit bus, 192 GB/s, 50 W TDP). The build sits at the 70th combined percentile, which is in the upper-mid range of laptop configurations. The CPU's 76th percentile and GPU's 63rd percentile mean the CPU is the stronger component in this pairing.

The CPU is a Lunar Lake part built on a 3nm TSMC process, with LPDDR5X memory support and a 136.5 GB/s memory bus. The GPU is an Ada Lovelace chip on a 5nm process with 18,900 million transistors and a die size of 159 mm². The combination of a 30 W CPU and a 50 W GPU yields a total thermal envelope of about 80 W, which is reasonable for a laptop. The 70th combined percentile indicates that this build will outperform the majority of laptops in the database, but it does not reach the high-end segment.

Upgrade Path and Platform

The CPU uses an Intel BGA 2833 socket, which is a soldered laptop part, so the CPU cannot be upgraded without replacing the motherboard. Memory is LPDDR5X, which is also soldered on the package, meaning the memory capacity and speed are fixed. The CPU's PCIe interface is Gen 5 with 4 lanes (CPU only), while the GPU uses a PCIe 4.0 x8 interface. The GPU's power is a 50 W TDP with no external power connectors, and the suggested PSU is null, indicating the system is a self-contained laptop.

Given these constraints, the most sensible upgrade path is to replace the entire laptop or to upgrade the GPU in a future generation. The GPU's successor is the GeForce 50 Mobile, which could offer a meaningful performance increase if it maintains a similar power envelope. The CPU has no successor listed, so its upgrade is tied to a platform change. The CPU's 30 W TDP and 8 threads are adequate for current workloads, but for more demanding tasks, a higher-tier CPU would be needed, which would require a different laptop platform.

GPU Analysis

The NVIDIA GeForce RTX 4050 Mobile is based on the AD107 chip, built on a 5nm process at TSMC with 18,900 million transistors and a die size of 159 mm². It has 6 GB of GDDR6 memory on a 96-bit bus, giving a bandwidth of 192.0 GB/s. The base clock is 1455 MHz, boost clock 1755 MHz, and memory clock is 2000 MHz (16 Gbps effective). The GPU has 2560 shading units, 80 TMUs, 48 ROPs, 20 RT cores, and 80 tensor cores. It delivers a pixel rate of 84.24 GPixel/s, a texture rate of 140.4 GTexel/s, and 8.986 TFLOPS FP32 with FP16 at 1:1 ratio.

The GPU's benchmark scores include a PassMark G3D of 1443, Geekbench OpenCL of 74748, and Vulkan of 75235. Its average score is 19049, placing it at the 63rd percentile. It is 0.1% above the AMD RX 6600 and 0.1% above the Quadro K6000, but 0.2% below the Tesla K20m and 0.5% below the RTX 2000 Ada. With 6 GB VRAM and 192 GB/s bandwidth, the GPU is suitable for 1080p-class gaming and light to medium rendering. The 20 RT cores and 8 tensor cores enable hardware ray tracing and DLSS, but the 6 GB memory capacity is a bottleneck for high-resolution textures or large scenes. The GPU's TDP of 50 W is low, making it suitable for thin laptops, and it uses PCIe 4.0 x8 with a direct 12 Ultimate (12_2) and Vulkan 1.4 API support.