SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 366H + NVIDIA Quadro RTX 3000 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

84 / 100
HIGH-END

Power Build

Top 16% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
93%
VS
GPU
76%
PROCESSOR

Intel Core Ultra 7 366H

41,263 Benchmark Score
Top 7% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 3000 Mobile

1,285 Benchmark Score
Top 24% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Intel Core Ultra 7 366H + NVIDIA Quadro RTX 3000 Mobile — Hardware Analysis

This mobile platform pairs Intel's 16-core Panther Lake-H processor with NVIDIA's Turing-based Quadro RTX 3000, a combination that produces a striking contrast between modern CPU capability and legacy GPU performance. The CPU sits in the 87th percentile among all processors, while the GPU languishes in the 7th percentile, creating a system whose overall 47th combined percentile reflects a profound performance imbalance rather than a cohesive unit.

CPU Analysis

The Intel Core Ultra 7 366H is a 16-core, 16-thread processor built on Intel's 3 nm Panther Lake architecture, with a base clock of 2.00 GHz and a boost clock of 4.80 GHz. It belongs to the Core Ultra Series 3 and targets the mobile segment, operating within a 25 W TDP envelope. The cache hierarchy includes 192 KB of L1 per core, 2.5 MB of L2 per core, and 18 MB of shared L3 cache. Memory support covers DDR5 and LPDDR5X across a dual-channel bus, delivering 115.2 GB/s of bandwidth. The CPU provides PCIe Gen 5 with 12 lanes and integrates Intel Xe3 Graphics.

Benchmark results show a processor that excels in sustained multi-threaded workloads. The Cinebench R23 multi-core score of 28,477 places it firmly in high-performance territory for a 25 W mobile part, while the single-core score of 4,020 indicates strong per-thread efficiency. Cinebench R20 results reinforce this pattern: 11,960 multi-core and 1,688 single-core. The older R15 test yields 2,870 multi-core and 405 single-core scores.

PassMark results provide additional texture. The multi-thread score of 33,429 and single-thread score of 4,043 show balanced scaling, while specialized workloads reveal specific strengths: floating-point math at 103,615, integer math at 83,695, and extended instructions at 26,901. Data compression scores 327,455 and encryption hits 25,845, indicating strong throughput for data-intensive tasks. Physics simulation scores 2,880, random string sorting 39,814, and prime number finding 326.

Against its nearest rivals, the 366H is essentially tied with the Intel Core Ultra 7 356H, which scores 41,215 versus 41,263 for the 366H — a 0.1% delta. The AMD Ryzen AI 5 PRO 440 also sits at 41,208, another 0.1% gap. The AMD Ryzen 9 5900X, a desktop part, scores 41,376, placing the 366H 0.3% behind it. The Intel Core Ultra X7 358H trails at 40,967, a 0.7% difference. These results indicate that the 366H delivers desktop-class multi-threaded performance in a 25 W mobile package, rivaling a previous-generation enthusiast desktop CPU.

Usage Scenarios

High-refresh gaming: The CPU's strong single-thread score of 4,023 in Cinebench R23 suggests it can feed high-refresh displays in CPU-bound titles, but the GPU's 7th percentile standing means the graphics card will cap frame rates well below what the processor could otherwise support. In practice, the platform is unsuitable for high-refresh gaming at competitive settings.

Streaming: The 16-core configuration provides ample headroom for concurrent encoding and gaming workloads, with PassMark multi-thread performance of 33,429 indicating the CPU can handle background streaming tasks. The GPU's Turing architecture includes NVENC capabilities, though its age and 6 GB VRAM limit the quality and resolution of encode sessions.

Video editing: Cinebench R23 multi-core performance of 28,477 suggests the CPU handles timeline scrubbing, effects processing, and export rendering efficiently. However, the GPU's 5.299 TFLOPS FP32 throughput and 336.0 GB/s bandwidth will constrain GPU-accelerated effects and color grading, making the platform better suited for CPU-centric editing workflows.

3D rendering: The CPU's 28,477 Cinebench R23 multi-core score positions it well for CPU-based rendering, rivaling desktop processors like the Ryzen 9 5900X (within 0.3%). The GPU's 1,285 Steel Nomad score, however, indicates negligible acceleration for GPU-based renderers like Octane or Redshift, forcing reliance on CPU rendering.

Software development: The 16-thread configuration and 18 MB L3 cache support heavy compilation workloads, with PassMark integer math at 83,695 indicating solid throughput for code compilation. The single-thread score of 4,043 ensures responsive IDE performance and fast iterative builds.

Student and office work: The CPU's efficiency at 25 W TDP and strong single-thread scores make it excellent for productivity applications, document processing, and web browsing. The integrated Xe3 Graphics provides a backup for display output, and the platform handles office workloads with substantial headroom.

Gaming Performance

No measured FPS data exists for this exact CPU+GPU combination. The FACT PACK contains no measuredFps rows, so all frame rate discussions are estimates derived from the benchmark scores rather than direct measurements.

Based on the GPU's 3DMark Steel Nomad DX12 score of 1,285 — which places it in the 7th percentile of all GPUs — gaming performance will be severely limited. The Quadro RTX 3000 Mobile's closest rivals in this benchmark are the NVIDIA GeForce GT 610 (1,281, 0.3% faster), AMD Radeon R9 380 (1,293, 0.6% slower), NVIDIA GeForce GT 520 (1,267, 1.4% faster), and NVIDIA NVS 4200M (1,267, 1.4% faster). These are entry-level or legacy parts from many generations ago, indicating the GPU delivers roughly the same graphics compute as a decade-old budget card.

At 1080p with ultra settings in modern titles, estimated frame rates would fall well below playable thresholds — likely in the low teens or single digits for demanding games. At lower resolutions or with reduced settings, the card might manage 30 FPS in older or less demanding titles, but the 6 GB GDDR6 VRAM and 192-bit bus (336.0 GB/s bandwidth) will bottleneck texture streaming and high-resolution assets. The CPU is not the limiting factor; even the fastest processor cannot overcome a GPU that ranks in the 7th percentile.

Balance and Bottleneck

The performance imbalance here is extreme. The CPU operates at the 87th percentile among all processors, while the GPU sits at the 7th percentile — a gap of 80 percentage points. The combined percentile of 47 reflects a system that is dragged down entirely by its graphics component.

In CPU-bound workloads such as compilation, data compression (327,455 PassMark score), and multi-threaded rendering, the 366H performs admirably. In GPU-bound workloads such as gaming, 3D rendering with GPU acceleration, or any graphics-intensive application, the Quadro RTX 3000 Mobile becomes the definitive bottleneck. The GPU's 1,285 Steel Nomad score is nearly identical to the GeForce GT 610 (1,281), a card designed for basic display output, not gaming or professional graphics.

The FPS scaling evidence, while estimated, supports this analysis: any game that relies on GPU rasterization or ray tracing will be capped at the GPU's throughput, making the CPU's 4.80 GHz boost clock and 4,023 single-core score irrelevant for gaming. For professional workloads, the balance is similarly skewed — the GPU's 240 tensor cores and 30 RT cores suggest some AI and ray-tracing capability, but the 7th percentile score indicates real-world performance is minimal.

FAQ

Q: How does the Intel Core Ultra 7 366H compare to the AMD Ryzen 9 5900X?

A: The 366H scores 41,263 on average benchmarks, which is 0.3% behind the Ryzen 9 5900X's 41,376. This is a negligible difference, meaning the mobile 25 W processor matches a desktop enthusiast CPU from a previous generation in overall benchmark performance.

Q: Is the NVIDIA Quadro RTX 3000 Mobile suitable for modern gaming?

A: No. The GPU scores 1,285 in 3DMark Steel Nomad DX12, placing it in the 7th percentile of all GPUs. Its nearest rival in that benchmark is the GeForce GT 610 (1,281), a card from the entry-level segment. Modern games at ultra settings would produce frame rates far below playable levels.

Q: What is the memory configuration of this platform?

A: The CPU supports DDR5 and LPDDR5X memory in a dual-channel configuration, providing 115.2 GB/s of memory bandwidth. The GPU has 6 GB of GDDR6 VRAM on a 192-bit bus with 336.0 GB/s bandwidth.

Q: Does the CPU have integrated graphics?

A: Yes, the Intel Core Ultra 7 366H includes Intel Xe3 Graphics. This provides basic display output and can serve as a fallback if the discrete GPU is disabled or fails.

Q: What is the production status of the CPU and GPU?

A: The CPU is listed as Active production with a release date of January 4, 2026, while the GPU is End-of-life with a release date of May 26, 2019. This is a newly released processor paired with a discontinued graphics card.

Q: What PCIe capabilities does the CPU offer?

A: The CPU provides PCIe Gen 5 with 12 lanes. The GPU uses PCIe 3.0 x16, which means the graphics card operates at a lower bus standard than what the CPU supports.

Q: How does the CPU's power consumption compare to its performance?

A: The CPU has a 25 W TDP while delivering a Cinebench R23 multi-core score of 28,477 and a PassMark multi-thread score of 33,429. This indicates excellent performance-per-watt for a mobile processor, rivaling desktop CPUs with much higher power envelopes.

Who Should Build It

This platform targets users who need substantial CPU compute in a laptop form factor and do not require meaningful GPU acceleration. Software developers compiling large codebases will benefit from the 16-thread configuration and strong integer math performance (83,695 PassMark score). Students and office workers handling documents, spreadsheets, and web applications will find the CPU's single-thread performance (4,043 PassMark) more than sufficient for daily tasks.

Content creators working in CPU-centric video editing or 3D rendering pipelines can leverage the 28,477 Cinebench R23 multi-core score for export and render tasks, but they must accept that GPU-accelerated effects will be severely limited. Researchers or analysts processing large datasets will appreciate the data compression score of 327,455 and floating-point math performance of 103,615.

The GPU's inclusion suggests professional ISV certification and driver stability, making this suitable for workstation environments where GPU compute requirements are minimal, such as basic CAD viewing or 2D design work. However, gamers, GPU-based renderers, or anyone requiring modern graphics performance should avoid this configuration. The 7th percentile GPU ranking means this is effectively a CPU-only platform with a legacy graphics adapter.

Upgrade Path and Platform

The CPU uses Intel BGA 2540 socket, which is a soldered mobile package, meaning processor upgrades are not possible without replacing the entire motherboard or system. The platform supports DDR5 and LPDDR5X memory in a dual-channel configuration with 115.2 GB/s bandwidth, so users can upgrade RAM capacity within those standards. Storage and connectivity benefit from PCIe Gen 5 with 12 lanes, allowing fast NVMe SSDs.

The GPU is an MXM Module with no power connectors listed and an 80 W TDP, suggesting it draws power through the MXM slot. The GPU's suggested PSU is null, and since this is a laptop platform, PSU headroom is not a user-serviceable consideration. The GPU connects via PCIe 3.0 x16, which is a generation behind the CPU's PCIe Gen 5 capability.

A sensible next upgrade would involve a newer GPU with significantly higher benchmark scores, though the MXM form factor and laptop class limit options. The CPU's 87th percentile and the GPU's 7th percentile leave enormous headroom for GPU improvement; replacing the Quadro RTX 3000 Mobile with a modern mobile GPU would transform the system's overall 47th combined percentile into something far more balanced. However, given the GPU's end-of-life status and the CPU's 2026 release, this platform appears to be a workstation configuration where the focus is CPU performance, and the GPU is a legacy inclusion.

Build Overview

This is a laptop-class build combining the Intel Core Ultra 7 366H, a 16-core Panther Lake processor with a 25 W TDP, with the NVIDIA Quadro RTX 3000 Mobile, a Turing-architecture GPU with 6 GB GDDR6 memory and an 80 W TDP. The CPU carries the 87th percentile among all CPUs, while the GPU sits at the 7th percentile among all GPUs. The combined percentile is 47.

The platform represents a fundamental mismatch in capabilities. The CPU is a current-generation, high-performance mobile processor (87th percentile) released in January 2026, while the GPU is an end-of-life product from 2019 (7th percentile). The 80-percentage-point gap between CPU and GPU performance is among the most extreme imbalances possible in a production system. This is not a balanced workstation or gaming laptop; it is a CPU-centric platform with a legacy GPU attached.

Benchmark Performance

The CPU's average benchmark score is 41,263, placing it at the 87th percentile of all CPUs. Its nearest rivals include the Intel Core Ultra 7 356H (41,215, 0.1% behind), AMD Ryzen AI 5 PRO 440 (41,208, 0.1% behind), AMD Ryzen 9 5900X (41,376, 0.3% ahead), and Intel Core Ultra X7 358H (40,967, 0.7% behind). The CPU's Cinebench R23 scores are 28,477 multi-core and 4,020 single-core, while PassMark multi-thread and single-thread scores are 33,429 and 4,043, respectively.

The GPU's average benchmark score is 1,285 in 3DMark Steel Nomad DX12, placing it at the 7th percentile of all GPUs. Its nearest rivals include the GeForce GT 610 (1,281, 0.3% behind), Radeon R9 380 (1,293, 0.6% ahead), GeForce GT 520 (1,267, 1.4% behind), and NVS 4200M (1,267, 1.4% behind). The combined picture is a system where the CPU outperforms its nearest rivals by negligible margins (0.1-0.7%), while the GPU is statistically indistinguishable from a GeForce GT 610 — a card with 0.3% performance difference.

GPU Analysis

The NVIDIA Quadro RTX 3000 Mobile is a Turing-architecture GPU built on TSMC's 12 nm process with 10,800 million transistors on a 445 mm² die. It features 1,920 shading units, 120 texture mapping units, 64 ROPs, 30 ray-tracing cores, and 240 tensor cores. The GPU operates at a base clock of 945 MHz with a boost clock of 1,380 MHz, and memory runs at 1,750 MHz (14 Gbps effective) across a 192-bit bus, delivering 336.0 GB/s of bandwidth from 6 GB of GDDR6 VRAM.

Compute throughput is rated at 5.299 TFLOPS FP32 and 10.60 TFLOPS FP16 (2:1 ratio). The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, and uses a PCIe 3.0 x16 interface. It has no power connectors, relying on the MXM slot for its 80 W TDP. Pixel rate is 88.32 GPixel/s and texture rate is 165.6 GTexel/s.

The 3DMark Steel Nomad DX12 score of 1,285 indicates performance at the bottom of the GPU hierarchy. The 30 RT cores and 240 tensor cores suggest hardware support for ray tracing and AI workloads, but the 7th percentile score means actual performance is minimal. For rendering workloads, the GPU's 5.299 TFLOPS FP32 throughput is far below what modern GPUs offer, and the 6 GB VRAM capacity limits texture and geometry complexity. The GPU's production status is End-of-life, with a successor in the Ampere-MW generation, and it occupies the lowest performance tier in the benchmark database.