SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 366H + NVIDIA GeForce RTX 4090 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

94 / 100
ULTIMATE READY

Apex Performer

Top 6% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
93%
VS
GPU
96%
PROCESSOR

Intel Core Ultra 7 366H

41,263 Benchmark Score
Top 7% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 4090 Mobile

43,667 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 7 366H paired with the NVIDIA GeForce RTX 4090 Mobile is an unusual benchmark-database entry: a mobile-class CPU from Intel's Panther Lake family matched with NVIDIA's top-tier Ada Lovelace mobile GPU, yielding a combined percentile of 86 across all tracked builds. Importantly, the database contains no measured FPS rows for this exact pairing — the `measuredFpsUltraByGame` set is empty and `dataIsMeasured` is false — so every frame-rate figure or expectation below is an estimate derived from the CPU and GPU benchmark scores, not from direct game testing.

Gaming Performance

Because no measured FPS rows exist for this combination, all gaming discussion here is necessarily an estimate built from the component scores. The GPU carries the load: a PassMark G3D score of 27212 places the RTX 4090 Mobile in the 84th percentile of all GPUs, within a fraction of a percent of cards like the NVIDIA RTX A6000 (average score 44075, deltaPct -0.9) and comfortably ahead of the Quadro M6000 family (average scores 43301 and 43262, deltaPct 0.8 and 0.9) and the GeForce RTX 5050 Mobile (43268, deltaPct 0.9). That cluster of rivals is telling — the RTX 4090 Mobile benchmarks like a professional workstation GPU, which implies genuinely high frame-rate ceilings at 1440p and even 4K in most titles, with 1080p gaming likely limited by the CPU rather than the GPU.

The compute scores reinforce the estimate. A Geekbench OpenCL score of 180831 and a Vulkan score of 170774 indicate strong driver-level performance across the two most common graphics APIs, while the DirectX 9 through DirectX 12 PassMark rows (310, 262, 173, and 107 respectively) show the expected decline as workloads shift toward modern, more demanding API paths. With 9728 shading units, 112 ROPs, and a pixel fill rate of 189.8 GPixel/s, the raw output capability exists to drive high-refresh displays; the estimate, then, is high-refresh 1080p and 1440p gaming in the great majority of titles, with 4K playable but more dependent on per-title optimization. Again: these are projections from benchmark data, not measured frames.

Balance and Bottleneck

This pairing is deliberately GPU-heavy, and the percentiles make that explicit. The CPU sits at the 87th percentile versus all CPUs; the GPU sits at the 84th percentile versus all GPUs. Those positions look symmetric, but the context differs: the RTX 4090 Mobile is near the top of its mobile class, while the Core Ultra 7 366H's 25 W TDP — one fifth of the GPU's 120 W — means the processor is the constrained partner in sustained work.

The benchmark profile confirms it. A Cinebench R23 multi-core score of 28477 against a single-core score of 4020 shows a multi-core scaling ratio consistent with 16 cores and 16 threads, but the absolute multi-core figure is modest for a 16-core part; the 25 W envelope limits sustained all-core throughput. PassMark multithread at 33429 versus PassMark single-thread at 4043 tells the same story: strong per-thread output, capped aggregate throughput. For gaming, this is workable — most titles lean on a few fast threads, and the 4.80 GHz boost clock delivers them. For rendering or heavy multi-threaded compilation, the GPU's 12347 PassMark GPU compute score and its 304 tensor cores can absorb work the CPU cannot. The practical bottleneck map: CPU-limited at 1080p in high-refresh scenarios, GPU-limited at 4K, and roughly balanced at 1440p.

Benchmark Performance

The full picture, number by number.

On the CPU side: Cinebench R15 multi-core 2870 and single-core 405; Cinebench R20 multi-core 11960 and single-core 1688; Cinebench R23 multi-core 28477 and single-core 4020. PassMark results include multithread 33429, single-thread 4043, physics 2880, integer math 83695, floating point math 103615, extended instructions 26901, data compression 327455, data encryption 25845, find prime numbers 326, and random string sorting 39814. The CPU's average benchmark score is 41263, at the 87th percentile of all CPUs.

The nearest-rivals table shows just how tight this CPU's cluster is: the Intel Core Ultra 7 356H averages 41215 (deltaPct 0.1), the AMD Ryzen AI 5 PRO 440 averages 41208 (deltaPct 0.1), the AMD Ryzen 9 5900X averages 41376 (deltaPct -0.3), and the Intel Core Ultra X7 358H averages 40967 (deltaPct 0.7). In other words, the 366H performs essentially identically to its stablemate and a current AMD mobile part, and trades blows with a 16-thread desktop Ryzen 9 — a desktop chip — within three-tenths of a percent.

On the GPU side: PassMark G3D 27212, Geekbench OpenCL 180831, Geekbench Vulkan 170774, GPU compute 12347, G2D 984, plus the DirectX API scores listed above. The average benchmark score is 43667 at the 84th GPU percentile. Combined, the build lands at the 86th percentile of all tracked pairings — a clearly upper-tier laptop configuration whose strength is concentrated in graphics and GPU compute rather than sustained CPU throughput.

Who Should Build It

This is a laptop-class configuration (buildClass: laptop), soldered — the CPU uses the Intel BGA 2540 socket and the GPU is integrated into the platform — so "building" here means choosing the right notebook, not assembling parts. The data points to three audiences.

First, gamers who play at 1440p or 4K on a laptop: the RTX 4090 Mobile's 84th-percentile standing, 16 GB of GDDR6, and 576.0 GB/s of memory bandwidth make it a credible fit for high-resolution, high-detail gaming, with ray tracing backed by 76 RT cores and upscaling acceleration via 304 tensor cores. Second, content creators: the GPU's 32.98 TFLOPS of FP32 throughput, its OpenCL and Vulkan scores, and its near-parity with the RTX A6000 (deltaPct -0.9) — a card built for professional visualization — make it suitable for GPU-accelerated rendering, video effects, and compute workloads. Third, developers and small-business workstation users: the 16-core, 16-thread CPU with a 4043 PassMark single-thread score handles compilation, virtualization, and office multitasking, though teams running pure multi-threaded batch jobs should note the 25 W TDP ceiling. Students fall into this third camp — the configuration is more than sufficient, and arguably more than coursework requires.

CPU Analysis

The Core Ultra 7 366H is a Panther Lake-H processor built on Intel's 3 nm process at Intel's own foundry, part of the Core Ultra Series 3, released January 4, 2026. It carries 16 cores and 16 threads — no SMT-style doubling — with a 2.00 GHz base clock and a 4.80 GHz boost clock. Cache is generous per core: 192 KB of L1 and 2.5 MB of L2 per core, with an 18 MB shared L3. Memory support covers DDR5 and LPDDR5X over a dual-channel bus delivering 115.2 GB/s of bandwidth; ECC is not supported. PCIe connectivity is Gen 5 with 12 CPU lanes, and integrated graphics come courtesy of Intel Xe3 Graphics — largely irrelevant here given the discrete GPU, but useful for power saving. The multiplier is locked, so no overclocking.

What the scores mean in practice: the R23 single-core score of 4020 and PassMark single-thread of 4043 place per-thread performance in the upper tier, which governs snappiness in applications, browser-heavy work, and game logic threads. The multi-core scores — 28477 in R23, 33429 in PassMark — describe a chip that scales well across its 16 cores but is power-capped relative to desktop silicon; the Ryzen 9 5900X comparison (deltaPct -0.3) is the clearest evidence, since the 366H matches a desktop 16-thread part on a 25 W envelope. Specialized PassMark results sketch the workload profile: 327455 in data compression and 25845 in encryption indicate strong memory-bandwidth-sensitive throughput, aided by that 115.2 GB/s bus, while 83695 integer and 103615 floating-point scores reflect balanced general-purpose compute.

FAQ

Q: Is this a desktop or laptop configuration?

A: Laptop. The buildClass is laptop, the CPU uses the Intel BGA 2540 ball-grid socket, and the GPU is a mobile part with an IGP slot classification and no external power connectors.

Q: Are there measured game FPS figures for this pairing?

A: No. The database contains no measured FPS rows for this exact combination, and the dataIsMeasured flag is false. All frame-rate expectations in this analysis are estimates derived from the CPU and GPU benchmark scores.

Q: How does the CPU compare to its rivals?

A: It is statistically tied with the Intel Core Ultra 7 356H (deltaPct 0.1) and AMD Ryzen AI 5 PRO 440 (deltaPct 0.1), 0.7% ahead of the Intel Core Ultra X7 358H, and 0.3% behind the desktop AMD Ryzen 9 5900X.

Q: How much VRAM does the GPU have, and what is its bandwidth?

A: 16 GB of GDDR6 on a 256-bit bus, delivering 576.0 GB/s of memory bandwidth at 18 Gbps effective memory speed.

Q: What is the CPU's power envelope?

A: A 25 W TDP — notably one fifth of the RTX 4090 Mobile's 120 W, which explains why sustained multi-core throughput trails the GPU's relative capability.

Q: Is the CPU overclockable?

A: No. The multiplier is unlocked: false.

Q: Does the CPU support ECC memory?

A: No, ECC memory is not supported. Memory support is limited to DDR5 and LPDDR5X in dual-channel configuration.

Usage Scenarios

High-refresh gaming. With a GPU at the 84th percentile, 189.8 GPixel/s of pixel throughput, and single-thread CPU performance of 4043 in PassMark, the configuration targets high-refresh 1080p and 1440p play — estimated, not measured — with the CPU's 4.80 GHz boost handling game logic while the GPU's 9728 shaders render frames. At 1080p the CPU becomes the likely limiter.

4K gaming. The 16 GB framebuffer, 576.0 GB/s of bandwidth, and 112 ROPs make 4K the GPU's natural territory, with 76 RT cores covering ray-traced titles and 304 tensor cores accelerating upscaling. The Geekbench Vulkan score of 170774 supports the estimate of strong modern-API performance.

Streaming. Dual workloads split well here: game rendering falls to the GPU while encoding and scene composition lean on the CPU's 16 threads. The 33429 PassMark multithread score is sufficient, though simultaneous heavy encoding plus gaming may brush against the 25 W power ceiling in sustained sessions.

Video editing. The pairing is strong for timeline work. The RTX 4090 Mobile's OpenCL score of 180831 and its near-parity with the RTX A6000 (deltaPct -0.9) indicate excellent GPU-accelerated effects and export performance, while 16 GB of GDDR6 accommodates high-resolution footage. The CPU's 11960 Cinebench R20 multi-core score handles preview rendering adequately.

3D rendering. GPU rendering is the strength: 32.98 TFLOPS FP32, a PassMark GPU compute score of 12347, and 304 tensor cores make viewport and final-frame GPU rendering fast. CPU-based rendering is viable but capped — the R23 multi-core score of 28477 reflects the 25 W envelope rather than the core count.

Software development. The 4043 single-thread score drives IDE responsiveness and interactivity, while 16 threads handle parallel builds. The 39814 random-string-sorting score and 327455 data-compression score reflect solid everyday-throughput characteristics. Developers doing heavy sustained compilation will notice the mobile power limit relative to desktop rivals.

Student and office work. Overqualified in the best way. Browsing, documents, and video calls barely engage the hardware, and Intel Xe3 integrated graphics can take over light display duties. The dual-channel 115.2 GB/s memory bus keeps large spreadsheets and many-tab sessions responsive.

Build Overview

This is a laptop-class pairing: Intel's Core Ultra 7 366H — a 3 nm Panther Lake-H mobile processor with 16 cores, 16 threads, and a 25 W TDP — joined to NVIDIA's RTX 4090 Mobile, an AD103-based Ada Lovelace GPU on TSMC's 5 nm process with 45,900 million transistors packed into a 379 mm² die at 121.1M transistors per square millimeter. Both parts are active-production components; the CPU launched January 4, 2026, and the GPU on January 2, 2023. Neither carries a launch MSRP in the database. The combined percentile of 86 defines the tier: firmly upper-tier among all tracked builds, with the CPU at the 87th and the GPU at the 84th percentile in their respective pools. The character of the machine is graphics-forward — a mobile workstation or flagship gaming notebook whose defining strength is GPU compute and rendering, paired with a power-efficient CPU that leads on single-thread responsiveness.

GPU Analysis

The RTX 4090 Mobile is the senior Ada Lovelace mobile part of its generation, succeeded only by the GeForce 50 Mobile family. Its AD103 die runs at a 1335 MHz base and 1695 MHz boost clock, with memory clocked at 2250 MHz (18 Gbps effective). The 16 GB of GDDR6 across a 256-bit bus yields 576.0 GB/s of bandwidth — the number that underwrites high-resolution texture streaming and large scene handling. The shader array counts 9728 shading units, 304 TMUs, and 112 ROPs, producing a 515.3 GTexel/s texture rate, a 189.8 GPixel/s pixel rate, and 32.98 TFLOPS of FP32 compute (with FP16 at a 1:1 ratio of the same figure).

Ray tracing and AI hardware are fully represented: 76 RT cores handle BVH traversal for ray-traced games and renderers, while 304 tensor cores accelerate upscaling, denoising, and AI-assisted effects. API support spans DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, connected over a PCIe 4.0 x16 interface. The benchmark scores translate directly: a PassMark G3D of 27212 establishes elite gaming-class graphics performance; Geekbench OpenCL at 180831 and Vulkan at 170774 confirm that compute and modern-API throughput scale with the hardware; and the rival table — within a percentage point of the Quadro M6000, Quadro M6000 24 GB, RTX 5050 Mobile, and RTX A6000 — positions this GPU in professional-adjacent territory. For rendering workloads, the message from the data is unambiguous: this is a mobile GPU that benchmarks like a workstation card, and in this pairing it is the component doing the heavy lifting.