SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 366H + NVIDIA GeForce RTX 3050 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

93 / 100
ULTIMATE READY

Apex Performer

Top 7% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
93%
VS
GPU
94%
PROCESSOR

Intel Core Ultra 7 366H

41,263 Benchmark Score
Top 7% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 3050 Mobile

33,170 Benchmark Score
Top 6% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Intel Core Ultra 7 366H + NVIDIA GeForce RTX 3050 Mobile: Benchmark Analysis

This pairing combines Intel's 16-core Panther Lake-H processor with NVIDIA's entry-level Ampere mobile GPU in a laptop configuration. The CPU sits at the 87th percentile among all processors, while the GPU ranks at the 78th percentile, producing a combined system percentile of 83. The data shows a platform with strong multi-threaded compute capability but modest graphics performance, making it suitable for productivity-heavy workloads with light-to-moderate gaming.

Upgrade Path and Platform

The Intel Core Ultra 7 366H uses the Intel BGA 2540 socket, which is a soldered mobile platform with no upgrade path for the processor itself. The CPU supports DDR5 and LPDDR5X memory through a dual-channel memory bus, delivering 115.2 GB/s of memory bandwidth. This is a fixed-platform design; any future CPU upgrade would require replacing the entire laptop motherboard or system.

The platform provides PCIe Gen 5 with 12 lanes from the CPU, which is adequate for the RTX 3050 Mobile's PCIe 4.0 x8 interface. The GPU's bus interface runs at half the CPU's available lanes, but the x8 link is sufficient for the 4 GB GDDR6 memory pool with 192.0 GB/s bandwidth. Storage expansion benefits from PCIe Gen 5 connectivity, though the exact number of M.2 slots is not specified in the data.

The CPU's TDP is 25 W, while the GPU has a 45 W TDP, making a combined thermal envelope of approximately 70 W for the two primary components. The suggested PSU field is null in the data, meaning no specific power supply recommendation exists; however, the low combined TDP indicates that a standard laptop power adapter in the 100-150 W range would be typical for such a configuration. Users should ensure their adapter provides adequate headroom for simultaneous CPU and GPU load, though the modest power draw suggests no unusual requirements.

A sensible next upgrade for this platform would be increasing memory capacity or speed, since the dual-channel DDR5/LPDDR5X support allows for bandwidth-sensitive workloads to benefit from faster kits. Storage upgrades via PCIe Gen 5 NVMe drives would also be viable. The GPU is soldered and cannot be replaced, so users seeking higher graphics performance would need to consider an external GPU enclosure, though the PCIe 4.0 x8 interface would limit bandwidth compared to a desktop x16 slot.

FAQ

Q: What is the CPU's core and thread count?

A: The Intel Core Ultra 7 366H has 16 cores and 16 threads, meaning it does not support simultaneous multithreading. Each core handles one thread, which is unusual for a processor in this class but reflects the Panther Lake architecture's design priorities.

Q: What is the GPU's memory configuration?

A: The NVIDIA GeForce RTX 3050 Mobile comes with 4 GB of GDDR6 memory on a 128-bit bus, providing 192.0 GB/s of bandwidth. The memory runs at 1500 MHz with 12 Gbps effective speed.

Q: Does the CPU support ECC memory?

A: No, ECC memory is not supported by the Intel Core Ultra 7 366H. The platform is limited to non-ECC DDR5 and LPDDR5X modules.

Q: What is the GPU's ray tracing capability?

A: The RTX 3050 Mobile has 16 dedicated RT cores, supporting DirectX 12 Ultimate (12_2), which includes hardware-accelerated ray tracing. It also has 64 tensor cores for AI acceleration.

Q: How does the CPU compare to its nearest rival?

A: The CPU's average benchmark score of 41263 is 0.1% higher than the Intel Core Ultra 7 356H and AMD Ryzen AI 5 PRO 440, both scoring 41215 and 41208 respectively. It trails the AMD Ryzen 9 5900X by 0.3%, which scores 41376.

Q: What is the GPU's production status?

A: The RTX 3050 Mobile is marked as end-of-life, with a release date of May 10, 2021. It is part of the GeForce 30-series based on the Ampere architecture.

Q: What process nodes are used for each component?

A: The CPU is built on Intel's 3 nm process, while the GPU uses Samsung's 8 nm process. The GPU die contains 8,700 million transistors on a 200 mm² die, giving a transistor density of 43.5 million per mm².

GPU Analysis

The NVIDIA GeForce RTX 3050 Mobile is built on the GA107 chip using Samsung's 8 nm process, with 8,700 million transistors packed into a 200 mm² die. The GPU operates at a base clock of 1065 MHz and a boost clock of 1343 MHz, producing a pixel rate of 42.98 GPixel/s and a texture rate of 85.95 GTexel/s. The FP32 compute throughput is 5.501 TFLOPS, with FP16 performance at the same 5.501 TFLOPS in a 1:1 ratio — this indicates no dedicated FP16 acceleration, which limits some AI workloads compared to GPUs with faster half-precision paths.

The memory subsystem consists of 4 GB of GDDR6 on a 128-bit bus, delivering 192.0 GB/s of bandwidth. This is a modest amount of VRAM by current standards; the 4 GB capacity will constrain texture-heavy workloads and high-resolution rendering. The 2048 shading units, 64 TMUs, and 32 ROPs place it firmly in the entry-level segment of the Ampere lineup. Hardware ray tracing is present via 16 RT cores, and 64 tensor cores provide AI acceleration for DLSS and similar features.

Benchmark results show a 3DMark Steel Nomad DX12 score of 421, which is a low result indicative of the GPU's entry-level positioning. OpenCL and Vulkan scores from Geekbench are 50038 and 49051 respectively, which are within a narrow range of each other, suggesting balanced compute performance across APIs. The GPU's average benchmark score of 33170 places it at the 78th percentile among all GPUs, with its nearest rival being the NVIDIA T550 Mobile at 33161 (0% delta), followed by the AMD Radeon Pro 570 at 33207 (-0.1% delta). This tight grouping indicates that the RTX 3050 Mobile performs essentially at parity with its closest competitors.

For rendering workloads, the 5.501 TFLOPS of FP32 compute is sufficient for entry-level 3D rendering and CAD applications, but the 4 GB VRAM will become a bottleneck for large scenes or high-resolution textures. The 192.0 GB/s bandwidth supports 1080p texture streaming adequately but will struggle with 1440p or 4K assets. The presence of RT and tensor cores enables ray-traced effects and DLSS upscaling, though the low absolute compute means these features will be limited to lower settings.

Usage Scenarios

High-Refresh Gaming: The GPU's 78th percentile ranking suggests it can handle 1080p gaming at medium settings, but the 4 GB VRAM and modest compute will prevent high-refresh (144 Hz+) performance in modern titles. The CPU's 4020 single-core Cinebench R23 score ensures no bottleneck in frame pacing, but the GPU will be the limiting factor for achieving high frame rates.

Streaming: The CPU's 16 cores and 28477 multi-core Cinebench R23 score provide ample headroom for software encoding at 1080p60 while gaming, though the GPU's NVENC capabilities (via the Ampere architecture) would offload the encoding work. The tensor cores can assist with AI-based streaming enhancements, though the 4 GB VRAM may limit simultaneous game and encoder workloads.

Video Editing: The CPU's 33429 Passmark multi-thread score and 103615 floating-point math score indicate strong performance for video encoding and effects processing. The GPU's 50038 OpenCL score provides hardware acceleration for effects and color grading, but the 4 GB VRAM will limit timeline resolution to 1080p for smooth scrubbing; 4K editing would rely heavily on the CPU.

3D Rendering: The CPU's 28477 Cinebench R23 multicore score and 11960 R20 score are strong for CPU-based rendering in applications like Blender or V-Ray. The GPU's 421 Steel Nomad score indicates limited GPU-accelerated rendering performance; users should expect CPU-dominant workflows to outperform GPU-accelerated paths.

Software Development: The CPU's 83695 integer math score and 25845 encryption score show solid performance for compilation, code analysis, and cryptography. The 16 threads handle parallel builds efficiently, while the 4043 single-thread Passmark score ensures responsive IDE interactions. The GPU is largely irrelevant for development unless working on graphics or machine learning projects.

Student and Office Work: The 25 W CPU TDP contributes to long battery life potential, while the 87th percentile CPU ranking ensures snappy performance for document processing, spreadsheets, and web browsing. The GPU's capabilities are overkill for office tasks but provide headroom for light photo editing or casual gaming during downtime.

Benchmark Performance

The CPU's average benchmark score is 41263, placing it at the 87th percentile among all CPUs. Its nearest rival, the Intel Core Ultra 7 356H, scores 41215 with a 0.1% delta, indicating that the 366H is statistically identical in overall performance. The AMD Ryzen AI 5 PRO 440 matches at 41208, again with a 0.1% delta. The AMD Ryzen 9 5900X scores 41376, putting the 366H 0.3% behind, while the Intel Core Ultra X7 358H scores 40967, which the 366H leads by 0.7%.

In individual CPU benchmarks, the 366H delivers 2870 in Cinebench R15 multicore and 405 in single-core. The R20 results show 11960 multicore and 1688 single-core, while R23 produces 28477 multicore and 4020 single-core. These numbers demonstrate strong multi-threaded scaling from the 16 cores, with single-core performance that is competitive but not class-leading. Passmark tests show 327455 in data compression, 25845 in encryption, 26901 in extended instructions, 326 in prime numbers, 103615 in floating-point math, 83695 in integer math, 33429 in multithread, 2880 in physics, 39814 in random string sorting, and 4043 in single-thread tests.

The GPU's average benchmark score of 33170 places it at the 78th percentile among all GPUs. Its 3DMark Steel Nomad DX12 score of 421 is low in absolute terms, while Geekbench OpenCL and Vulkan scores of 50038 and 49051 respectively show better relative performance in compute tasks. The nearest GPU rivals are the NVIDIA T550 Mobile (33161, 0% delta), AMD Radeon Pro 570 (33207, -0.1% delta), NVIDIA P104-100 (32982, 0.6% delta), and NVIDIA T600 Mobile (32849, 1% delta).

The combined picture is a system where the CPU significantly outperforms the GPU in relative terms — 87th percentile versus 78th percentile. This creates an imbalance where CPU-bound workloads will excel, while GPU-bound tasks will be limited by the RTX 3050 Mobile's entry-level positioning. The combined percentile of 83 reflects a system that is above average overall but with clear performance asymmetry.

Who Should Build It

This laptop configuration targets users who prioritize CPU performance over graphics capability. Software developers will benefit from the 16-core CPU with 83695 integer math score for compilation and parallel test execution, while the 25845 encryption score supports secure communications and code signing. Students in engineering or computer science programs will find the 87th percentile CPU ranking sufficient for simulation software and virtual machines, with the GPU handling basic visualization needs.

Content creators working with video editing will appreciate the CPU's 28477 Cinebench R23 multicore score for rendering timelines, though the 4 GB GPU VRAM limits heavy effects work. The 327455 data compression score speeds up file archiving and backup workflows, which is valuable for small business workstations handling large datasets. Office workers will find the system responsive for spreadsheet analysis and document processing, with the low 25 W CPU TDP supporting efficient operation.

Gamers at 1080p with medium-to-low settings will find the GPU adequate for esports titles and older AAA games, but the 78th percentile GPU ranking means modern titles will require compromises. The CPU's strong single-thread performance (4020 R23) ensures smooth frame pacing even when the GPU is fully utilized. Users seeking high-refresh gaming at 1440p or above should look elsewhere, as the 4 GB VRAM will be the primary constraint.

Balance and Bottleneck

The data clearly shows the GPU as the limiting factor in graphics-bound workloads. The CPU's 87th percentile ranking versus the GPU's 78th percentile creates a 9-point gap, indicating that the RTX 3050 Mobile will bottleneck the Core Ultra 7 366H in gaming and GPU-accelerated tasks. The 4 GB VRAM is particularly restrictive; modern games at 1080p with high textures can exceed this capacity, forcing the GPU to use slower system memory.

In CPU-bound workloads, the balance reverses. The 16-core processor with 28477 R23 multicore score will dominate tasks like 3D rendering, video encoding, and software compilation, where the GPU's role is minimal. The 115.2 GB/s memory bandwidth supports these workloads adequately, though the dual-channel configuration is not exceptional for the CPU's compute capability.

The FPS scaling is not measured for this configuration, but estimated from benchmark scores indicates that the GPU will be the bottleneck at all resolutions above 720p. The CPU's 4043 single-thread Passmark score ensures it can feed the GPU with draw calls, but the GPU's 5.501 TFLOPS FP32 compute limits frame rates in modern titles. Users should expect the CPU to remain underutilized in gaming scenarios, with utilization dropping as resolution increases and the GPU becomes fully saturated.

For mixed workloads like streaming while gaming, the CPU has sufficient headroom (16 threads, 33429 multithread score) to handle encoding alongside game logic, but the GPU's 4 GB VRAM may cause texture thrashing if the game and encoder compete for memory. The system will exhibit its best balance in productivity tasks that use both CPU and GPU, such as light video editing where the CPU handles encoding and the GPU accelerates effects.

Build Overview

This is a laptop-class build combining the Intel Core Ultra 7 366H processor with the NVIDIA GeForce RTX 3050 Mobile GPU. The CPU is a 16-core, 16-thread Panther Lake-H chip built on Intel's 3 nm process, while the GPU is an Ampere-based GA107 chip on Samsung's 8 nm process. The combined percentile of 83 places this system above the majority of laptops, but the performance profile is heavily skewed toward CPU-bound tasks.

The CPU's 87th percentile ranking makes it a strong choice for productivity, while the GPU's 78th percentile ranking positions it as entry-level for gaming and graphics work. This asymmetry defines the system's character: it is a workstation-minded laptop with gaming capability as a secondary feature. The 25 W CPU TDP and 45 W GPU TDP indicate moderate power consumption, suitable for a portable form factor.

The system's overall tier is upper-midrange, driven primarily by the CPU's exceptional multi-threaded performance. Users should view this as a CPU-first platform where the GPU is adequate for basic graphics tasks but not a primary selling point. The lack of measured FPS data for this exact combination underscores that gaming performance is estimated, not verified.

CPU Analysis

The Intel Core Ultra 7 366H is a 16-core, 16-thread processor from the Core Ultra Series 3, based on the Panther Lake architecture built on Intel's 3 nm process. It has a base clock of 2.00 GHz and a boost clock of 4.80 GHz, with a TDP of 25 W. The cache hierarchy includes 192 KB of L1 per core, 2.5 MB of L2 per core, and 18 MB of shared L3 cache. The integrated graphics is Intel Xe3 Graphics, providing a fallback display output when the discrete GPU is not in use.

The 16 cores without hyperthreading is a notable design choice; the CPU relies on physical cores for parallelism rather than thread duplication. This yields a Cinebench R23 multicore score of 28477, which is competitive with desktop processors like the AMD Ryzen 9 5900X (which scores 41376, 0.3% higher in average benchmark). The single-core R23 score of 4020 indicates strong per-thread performance, aided by the 4.80 GHz boost clock.

Passmark results show balanced performance across workloads: 327455 in data compression, 25845 in encryption, 26901 in extended instructions, 103615 in floating-point math, and 83695 in integer math. The multithread score of 33429 reflects the 16 physical cores working in concert. The physics score of 2880 is notable as it is lower than the multithread score, suggesting that some workloads do not scale perfectly with the core count.

The 115.2 GB/s memory bandwidth from dual-channel DDR5/LPDDR5X support is adequate for the CPU's compute capabilities, though it may limit performance in memory-intensive tasks like large dataset analysis. The PCIe Gen 5 support with 12 lanes provides high-speed connectivity for storage and expansion, though the GPU uses only PCIe 4.0 x8 via the chipset.

Gaming Performance

No measured FPS rows exist for this exact combination of Intel Core Ultra 7 366H and NVIDIA GeForce RTX 3050 Mobile. The FACT PACK contains no measuredFps data, so all frame rate figures are estimates derived from the benchmark scores and should be treated as approximations rather than verified results.

Based on the GPU's 78th percentile ranking and 421 Steel Nomad DX12 score, estimated 1080p gaming performance would be playable for esports titles at high settings, with frame rates in the 60-90 FPS range for games like Counter-Strike 2 or Valorant. For AAA titles, the estimates drop to 30-50 FPS at medium settings, constrained by the 4 GB VRAM and 5.501 TFLOPS compute. At 1440p, the GPU would struggle to maintain 30 FPS in most modern games, even at low settings.

The CPU's 4020 single-core R23 score ensures that gaming frame rates are not CPU-limited at 1080p, but the GPU becomes the bottleneck at higher resolutions. The 16 cores provide ample headroom for background tasks while gaming, and the 192.0 GB/s GPU bandwidth supports 1080p textures, though high-resolution texture packs would exceed the VRAM capacity. Ray tracing performance is expected to be poor; the 16 RT cores are too few for meaningful ray-traced effects at playable frame rates, so users should disable RT features in games.

Estimated frame rates for competitive shooters at 1080p low settings could reach 100-120 FPS, but this is an estimate, not a measured result. The 4 GB VRAM is the most significant limitation; games requiring more than 4 GB of textures will experience stuttering or reduced quality as assets stream from system memory. Users should prioritize games with modest VRAM requirements and lower graphical settings to achieve smooth gameplay with this configuration.