SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5080 SUPER

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

89 / 100
HIGH-END

Power Build

Top 11% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
98%
VS
GPU
79%
PROCESSOR

Intel Core Ultra 7 270K Plus

93,785 Benchmark Score
Top 2% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5080 SUPER

3,075 Benchmark Score
Top 21% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 5080 SUPER pairing presents a fascinating contradiction in the benchmark database. The CPU sits in the 96th percentile among all processors, delivering exceptional multi-threaded throughput, while the GPU, despite its flagship name and massive 24 GB VRAM allocation, ranks in only the 19th percentile based on its single 3DMark Steel Nomad score. This 58th combined percentile placement suggests a system where the processor is doing the heavy lifting in the data, and the graphics card’s measured performance is surprisingly underwhelming relative to its specifications. The data invites a closer look at what this combination actually delivers for real workloads, and whether the GPU’s low percentile is an anomaly of the limited benchmark data or a genuine performance characteristic.

CPU Analysis

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread desktop processor built on the Arrow Lake Refresh architecture using a 3 nm TSMC process. It operates with a base clock of 3.70 GHz and a boost clock of 5.50 GHz, with a TDP of 125 W. The chip features a substantial cache hierarchy: 192 KB of L1 per core, 3 MB of L2 per core, and 36 MB of shared L3 cache. Memory support is DDR5 over a dual-channel bus, providing a memory bandwidth of 115.2 GB/s, and it includes ECC memory support, which is a valuable feature for workstation and server-adjacent tasks. The CPU is unlocked, meaning the multiplier is open for overclocking, and it connects via PCIe Gen 5 with 20 CPU lanes.

Benchmark results for the CPU show a strong multi-core performer. In Cinebench R23, it scores 44,253 in multi-core and 2,439 in single-core. The multi-core result is particularly telling: it is over 18 times the single-core score, indicating excellent scaling across the 24 physical cores. This scaling is reflected in the Passmark multi-thread score of 68,574, which is a high absolute number. The average benchmark score of 93,785 places the CPU in the 96th percentile of all CPUs, meaning it outperforms 96% of processors in the database. The nearest rivals are all server-class chips: the Intel Xeon 6520P with an average score of 93,786 (a 0% delta), the AMD EPYC 4564P at 95,183 (-1.5%), the AMD EPYC 9175F at 95,615 (-1.9%), and the AMD EPYC 4565P at 95,764 (-2.1%). The Core Ultra 7 is essentially neck-and-neck with the Xeon 6520P, and trails the EPYC parts by roughly 1.5% to 2.1%, which is a negligible margin for a desktop chip against dual-socket-capable server processors.

For real workloads, the data implies that the CPU is a rendering and productivity powerhouse. The Cinebench R23 multi-core score of 44,253 suggests it can handle heavy 3D rendering, video encoding, and compilation tasks with ease. The Passmark integer math score of 175,986 and floating-point math score of 229,491 further support this, indicating strong computational throughput for both general-purpose and scientific workloads. The single-core performance, while not class-leading, is still respectable at 2,439 in Cinebench R23 and 5,068 in Passmark single-thread, which means day-to-day responsiveness and lightly-threaded tasks like web browsing or office applications will not be a bottleneck. The data compression score of 804,322 and encryption score of 59,097 suggest the chip is also capable in data-heavy tasks like archiving and secure communications, though the encryption score is relatively lower, possibly indicating a lack of dedicated acceleration for certain cryptographic workloads.

FAQ

Q: How does the Intel Core Ultra 7 270K Plus compare to its nearest rival, the Intel Xeon 6520P?

A: The Core Ultra 7 270K Plus has an average benchmark score of 93,785, which is effectively identical to the Xeon 6520P’s average score of 93,786, showing a 0% delta. This means the two processors are statistically tied in overall CPU performance.

Q: What is the memory bandwidth of the Core Ultra 7 270K Plus, and why does it matter?

A: The CPU has a memory bandwidth of 115.2 GB/s over a dual-channel DDR5 bus. This bandwidth is critical for feeding the 24 cores with data, and the benchmark scores indicate that memory-intensive workloads like data compression (804,322 Passmark score) benefit from this throughput.

Q: Is the RTX 5080 SUPER a high-performing GPU based on the benchmark data?

A: No. The GPU’s 3DMark Steel Nomad DX12 score is 3,075, placing it in the 19th percentile of all GPUs. It lags behind the NVIDIA Quadro P1000 by 2.8% and the Intel Arc Pro B60 by 3.4%, and it only beats the GeForce 820A and GTX 860M by 3.1% and 3.6%, respectively. This is a very low score for a card with 24 GB of VRAM.

Q: What is the combined performance tier of this CPU and GPU pairing?

A: The build has a combined percentile of 58, meaning it performs better than 58% of all CPU+GPU pairings in the database. This is a mid-tier overall ranking, dragged down significantly by the GPU’s low 19th percentile despite the CPU’s strong 96th percentile.

Q: Does the CPU support ECC memory, and what does that mean?

A: Yes, the Core Ultra 7 270K Plus supports ECC memory. This is a feature typically found in server and workstation platforms, and its presence in a desktop chip suggests it is suitable for tasks where data integrity is paramount, such as financial modeling or scientific computing.

Q: What is the launch MSRP of the RTX 5080 SUPER?

A: The launch MSRP is $999 USD. This is stated once, and the benchmark data does not provide any information on whether the card’s performance justifies this price.

Q: Are there any measured FPS data for this specific CPU and GPU combination?

A: No. The FACT PACK contains no measured FPS rows for this exact combination. All frame rate discussions are therefore estimated from the benchmark scores, and the data is not measured.

Gaming Performance

There are no measured FPS rows for this exact CPU and GPU combination, so all frame rate figures in this section are estimates derived from the benchmark scores. The CPU’s strong single-thread performance of 5,068 in Passmark and 2,439 in Cinebench R23 suggests that it will not be a limiting factor in gaming, as most games rely heavily on single-core speed for game logic and physics. The GPU, however, presents a problem.

The RTX 5080 SUPER’s only benchmark score, 3,075 in 3DMark Steel Nomad DX12, is alarmingly low. This score places it in the 19th percentile of all GPUs, which would typically indicate a card that struggles to run modern games at high settings. For context, the GPU is beaten by the NVIDIA Quadro P1000 (a workstation card) by 2.8% and the Intel Arc Pro B60 by 3.4%. It is plausible that this score is a data anomaly or a driver issue, but based strictly on the data, gaming performance is expected to be poor.

If we assume the benchmark score is accurate, then at 1080p ultra settings, the estimated frame rates would be low, likely struggling to maintain 30 FPS in demanding titles. At 1440p, the situation would be worse, and at 4K, the card would likely be unplayable for modern AAA games. The 24 GB of VRAM is ample for storing textures, but the raw compute throughput, indicated by the 56.28 TFLOPS FP32 performance, is not translating into a high 3DMark score. The estimated gaming experience is therefore one of severe GPU bottlenecking, where the CPU is ready to deliver high frame rates but the GPU cannot keep up. The data suggests that for gaming, this pairing is highly unbalanced, and the RTX 5080 SUPER is the clear limiting factor.

Balance and Bottleneck

The balance between the CPU and GPU in this build is heavily skewed. The CPU’s 96th percentile ranking indicates it is among the top 4% of processors, capable of feeding even the most demanding graphics cards. The GPU’s 19th percentile ranking, however, means it is in the bottom fifth of all graphics cards. This creates a massive imbalance where the CPU is vastly more capable than the GPU.

In gaming workloads, the bottleneck is unequivocally the GPU. The CPU’s single-thread performance is high enough to handle game engines, but the GPU’s low 3DMark score suggests it will be the limiting factor for frame rates. The estimated FPS scaling would show that as resolution increases from 1080p to 4K, the GPU’s load increases, and the frame rates would drop further, confirming the GPU-bound nature of gaming tasks.

In productivity workloads, the balance shifts. The CPU’s multi-core strength, evidenced by the Cinebench R23 score of 44,253 and Passmark multi-thread score of 68,574, means it will dominate CPU-bound tasks like rendering, video encoding, and compilation. The GPU’s role in these tasks is less clear from the data, but its low benchmark score suggests it would not accelerate these workloads significantly. For GPU-accelerated tasks like 3D rendering in Blender or video encoding in Premiere Pro, the RTX 5080 SUPER’s performance would be underwhelming based on its 19th percentile ranking. The combined percentile of 58 reflects this compromise: the system is better than 58% of pairings, but this is largely due to the CPU’s high performance outweighing the GPU’s low performance in the aggregate average.

The data implies that a user who primarily plays games or uses GPU-accelerated applications would be severely disappointed by this pairing, while a user who focuses on CPU-intensive tasks like software compilation or scientific computing would find the GPU adequate but not impressive.

Benchmark Performance

The CPU’s benchmark results are a story of multi-core dominance. The Cinebench R15 multi-core score is 6,656, and the single-core score is 354. In R20, the multi-core score jumps to 24,461, and single-core is 3,453. The R23 scores of 44,253 multi-core and 2,439 single-core show a clear scaling trend across versions. The Passmark scores reinforce this: multi-thread is 68,574, single-thread is 5,068, integer math is 175,986, floating-point math is 229,491, and extended instructions score 63,506. The CPU’s average benchmark score of 93,785 places it in the 96th percentile, with a 0% delta against the Intel Xeon 6520P, a -1.5% delta against the AMD EPYC 4564P, a -1.9% delta against the AMD EPYC 9175F, and a -2.1% delta against the AMD EPYC 4565P. This shows the CPU is competitive with server-class hardware.

The GPU’s benchmark performance is starkly different. It has a single 3DMark Steel Nomad DX12 score of 3,075, placing it in the 19th percentile of all GPUs. Its nearest rivals are the NVIDIA Quadro P1000 with a score of 3,163 and a delta of -2.8%, the Intel Arc Pro B60 with 3,182 and -3.4%, and the NVIDIA GeForce 820A with 2,983 and 3.1%. The GPU’s average benchmark score is 3,075, which is the same as its single score. This places it below average, and the combined picture is one of extreme contrast: a top-tier CPU paired with a below-average GPU. The combined percentile of 58 suggests that the system is firmly mid-range overall, but this is a misleading statistic because it masks the individual components’ divergent performance tiers.

Who Should Build It

Based on the measured data, this system is not suitable for gamers seeking high frame rates. The GPU’s 19th percentile ranking and low 3DMark score indicate that it will not handle modern games at high settings, regardless of resolution. Gamers at 1080p, 1440p, or 4K would all experience poor performance, so this build is not recommended for that audience.

The system is better suited for content creators who rely heavily on CPU performance. The 96th percentile CPU, with its Cinebench R23 multi-core score of 44,253, is excellent for video editing, 3D rendering, and software development. A video editor working with 4K footage would benefit from the CPU’s multi-threaded encoding capabilities, even if the GPU offers little acceleration. A 3D artist using CPU-based renderers would also find the system capable, though GPU-based renderers would suffer. Software developers compiling large codebases would see significant speedups from the 24 cores, and the ECC memory support adds a layer of reliability for long-running builds.

Students and small business workstations that run CPU-intensive applications like data analysis, simulation, or virtualization would also benefit. The CPU’s high Passmark scores in integer and floating-point math (175,986 and 229,491) indicate strong general-purpose compute. However, the GPU’s low performance means that any task requiring GPU acceleration, such as machine learning training or CAD modeling with real-time viewports, would be severely hampered. The target user is one who prioritizes CPU throughput above all else and has minimal or no need for GPU compute.

Usage Scenarios

High-refresh gaming: This is not viable. The GPU’s 3DMark Steel Nomad score of 3,075 and 19th percentile ranking indicate it cannot produce high frame rates at any resolution. Estimated FPS at 1080p ultra would be low, likely below 60 FPS in most titles, and the system would struggle to drive a high-refresh monitor.

Streaming: CPU-based streaming using x264 encoding would work well, as the 24-core CPU can handle the encoding load without impacting game performance. However, the game performance itself would be poor due to the GPU, making the overall streaming experience unsatisfactory.

Video editing: The CPU’s Cinebench R23 multi-core score of 44,253 suggests excellent performance for timeline scrubbing, rendering, and exporting video. The GPU’s low score means it will not accelerate effects or color grading, but the CPU can handle these tasks in software, albeit slower.

3D rendering: CPU-based rendering in applications like Blender (Cycles) or Maya (Arnold) would be very fast, as these are heavily multi-threaded and the 24 cores provide substantial compute power. GPU-based rendering would be poor, as the RTX 5080 SUPER’s low benchmark score indicates it is not a capable renderer.

Software development: Compilation and testing are CPU-bound, and the Core Ultra 7’s Passmark multi-thread score of 68,574 would dramatically reduce build times. The GPU is irrelevant for most development tasks, so this is a strong scenario for the system.

Student and office work: The CPU’s single-thread score of 5,068 in Passmark ensures snappy responsiveness for office applications, spreadsheets, and coding. The GPU’s low performance is not a concern for these tasks, and the system would be a capable workstation for academic work.

Build Overview

This is a desktop build that pairs the Intel Core Ultra 7 270K Plus, a 24-core processor from the Core Ultra Series 2, with the NVIDIA GeForce RTX 5080 SUPER, a 24 GB graphics card from the GeForce 50-series. The CPU is a high-end part, sitting in the 96th percentile of all CPUs, while the GPU is a low-performing part in the 19th percentile of all GPUs. The combined percentile of the pairing is 58, placing the overall system in the mid-range tier of the database.

The CPU’s average benchmark score of 93,785 is comparable to server-class Xeon and EPYC processors, making it a top-tier compute engine. The GPU’s average benchmark score of 3,075 is far below its contemporaries, making it a bottom-tier graphics solution. The system is therefore a desktop workstation with exceptional CPU power but a severely underperforming GPU. The overall tier is mid-range due to the GPU’s drag on the combined percentile, but the CPU alone is a flagship-class part.

Upgrade Path and Platform

The CPU uses the Intel Socket 1851 platform, which is the socket for the Core Ultra Series 2 processors. It supports DDR5 memory over a dual-channel bus, with a bandwidth of 115.2 GB/s and ECC support. The CPU provides 20 PCIe Gen 5 lanes, which is sufficient for a single high-end GPU and one or two NVMe SSDs. The GPU connects via PCIe 5.0 x16, and the CPU’s 20 lanes are enough for this configuration.

The CPU has a TDP of 125 W, and the GPU has a TDP of 415 W. The system does not have a suggested PSU value in the data, but the combined TDP of 540 W suggests a high-capacity power supply is necessary. The GPU uses a single 16-pin power connector. A sensible next upgrade would be to replace the GPU with a higher-performing card, as the CPU has ample headroom to support a more powerful GPU. The 24 GB of VRAM on the current GPU is large, but the low compute performance means it is not being used effectively. Upgrading to a GPU with a higher 3DMark score would immediately improve the system’s gaming and GPU-accelerated productivity performance, leveraging the CPU’s 96th percentile capability.

GPU Analysis

The NVIDIA GeForce RTX 5080 SUPER is built on the Blackwell 2.0 architecture using a 5 nm TSMC process. It has 24 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 1.02 TB/s. The GPU has 10,752 shading units, 336 texture mapping units, and 112 raster output units. It features 84 RT cores for ray tracing and 336 tensor cores for AI workloads. The base clock is 2,295 MHz, and the boost clock is 2,617 MHz, with memory running at 2,000 MHz (32 Gbps effective). The GPU’s compute capabilities are rated at 56.28 TFLOPS for both FP32 and FP16, and it has a pixel rate of 293.1 GPixel/s and a texture rate of 879.3 GTexel/s.

Despite these impressive specifications, the GPU’s only benchmark score, 3DMark Steel Nomad DX12, is 3,075, placing it in the 19th percentile of all GPUs. This is a contradictory result: the 56.28 TFLOPS FP32 performance should theoretically provide high frame rates, but the measured score suggests otherwise. The GPU is beaten by the NVIDIA Quadro P1000 and the Intel Arc Pro B60, which are not gaming-focused cards. The 24 GB VRAM is more than enough for any game, but the low benchmark score implies the card is not utilizing this memory effectively in the tested workload. For rendering, the 84 RT cores and 336 tensor cores are present, but the low 3DMark score suggests they are not performing at a level commensurate with the hardware. The data indicates that the RTX 5080 SUPER is a GPU with flagship-level specifications but entry-level measured performance, which is a significant anomaly in the database.