SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 268V + NVIDIA GeForce RTX 4050 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

88 / 100
HIGH-END

Power Build

Top 12% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
85%
VS
GPU
91%
PROCESSOR

Intel Core Ultra 7 268V

20,897 Benchmark Score
Top 15% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 4050 Mobile

19,049 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# CPU Analysis

The Intel Core Ultra 7 268V is a Lunar Lake architecture processor built on TSMC's 3 nm process node, representing Intel's Core Ultra Series 2 generation. This mobile-focused chip packs 8 cores and 8 threads, which means it lacks hyperthreading — each physical core handles exactly one thread. The base clock sits at 2.20 GHz with a boost ceiling of 5.00 GHz, a wide frequency range that allows the chip to scale from power-efficient light loads to demanding single-threaded bursts.

The cache hierarchy is notable for its per-core allocations: 192 KB of L1 per core, 2.5 MB of L2 per core, and 12 MB of shared L3 cache. This structure favors workloads that fit within a single core's private cache, while the shared L3 pool provides a moderate buffer for multi-core tasks. The processor draws a 17 W TDP, which is remarkably low for a chip capable of 5.00 GHz boosts, positioning it firmly in the ultra-portable efficiency segment.

Benchmark results paint a clear picture of a CPU that prioritizes single-threaded responsiveness over raw multi-threaded throughput. In Cinebench R23, the chip scores 1921 points single-core and 10653 points multi-core. The multi-core score is roughly 5.5 times the single-core score, which is lower than what one might expect from an 8-core processor — a direct consequence of the 8-thread limit and the thermal constraints implied by the 17 W TDP. Geekbench results follow a similar pattern: 2270 single-core and 9963 multi-core. The single-core Geekbench figure is competitive with desktop processors from a few generations prior, while the multi-core score reflects the power envelope rather than the core count.

PassMark subtests reveal specific strengths. The data compression score of 181443 is exceptionally high, suggesting the memory subsystem and cache layout handle compression algorithms efficiently. Floating point math scores 57628, while integer math reaches 42669 — the floating-point advantage indicates the architecture's SIMD and vector processing capabilities are well-tuned. Extended instructions score 15323, and random string sorting hits 22416, both indicating solid general-purpose compute. However, the find prime numbers score of 192 is notably low, and physics simulation scores 1617, which are modest figures that suggest the chip prioritizes throughput-oriented tasks over latency-sensitive integer loops.

The CPU holds the 74th percentile among all processors, with an average benchmark score of 20897. Its nearest rivals are telling: the AMD Ryzen 5 PRO 4655GE scores 20900 (0% delta), the Intel Core i5-12600T scores 20917 (-0.1%), the AMD EPYC 7J13 scores 20845 (+0.2%), and the Intel Core Ultra 5 125U scores 20826 (+0.3%). This places the Ultra 7 268V in a tight cluster where performance differences are negligible — it trades blows with a desktop-oriented Ryzen PRO chip and a previous-generation Core i5-T series, while sitting just above its own lower-tier sibling, the Core Ultra 5 125U. For real workloads, this means the 268V delivers desktop-class single-threaded performance in a 17 W mobile package, but multi-threaded rendering or compilation tasks will not rival higher-core-count workstation parts.

# Upgrade Path and Platform

The Intel Core Ultra 7 268V uses the Intel BGA 2833 socket, which is a soldered mobile platform — there is no socket-based upgrade path in the traditional sense. Users cannot swap this processor for a different BGA 2833 chip, as the CPU is permanently attached to the motherboard. This makes the "upgrade path" revolve around the rest of the system rather than the CPU itself. Memory support is listed as dependent on the motherboard, with dual-channel architecture confirmed, but specific memory types and capacities are not specified in the data. Notably, ECC memory is not supported, which rules out certain workstation reliability scenarios.

PCIe connectivity comes from the CPU with Gen 5 support and 4 lanes. This is a limited PCIe allocation — 4 Gen 5 lanes — which is typical for ultra-portable platforms where expansion is minimal. The integrated graphics is the Arc 140V, which provides a baseline display output and compute capability when the discrete GPU is not engaged. The platform targets the mobile market segment, and the production status is active with a release date of September 2024.

The GPU pairing in this build is the NVIDIA GeForce RTX 4050 Mobile, which has a 50 W TDP and no power connectors listed — it draws power entirely from the motherboard. The CPU's 17 W TDP combined with the GPU's 50 W TDP suggests a total platform power budget that is modest by gaming laptop standards. No suggested PSU is provided, which is typical for integrated mobile platforms where the power delivery is fixed by the laptop's design. For a sensible next upgrade, users would look at the entire laptop chassis rather than individual components — the data indicates this is a closed system where the only meaningful future change is moving to a completely new device with a different CPU and GPU combination.

# Benchmark Performance

The CPU's average benchmark score of 20897 places it at the 74th percentile of all CPUs, meaning it outperforms roughly three-quarters of the processors in the database. The GPU, meanwhile, achieves an average benchmark score of 19049, sitting at the 63rd percentile of all GPUs. The combined percentile for this CPU+GPU pairing is 69, which reflects a system that is above average overall but not at the top tier.

Looking at the CPU benchmarks in detail, the Cinebench R15 scores are 1616 multi-core and 293 single-core, while R20 shows 6887 multi-core and 972 single-core. These progressive R15-to-R20-to-R23 scores scale consistently, indicating stable performance across different rendering workloads. The PassMark multi-thread score is 19297 with a single-thread score of 4051. The ratio between multi-thread and single-thread PassMark scores is about 4.8, again confirming the multi-threaded limitations of an 8-thread design.

The GPU benchmarks from PassMark show a DirectX 11 score of 130, DirectX 12 score of 61, and DirectX 10 score of 79. DirectX 9 scores 184, and the G2D (2D graphics) score is 633. The G3D (3D graphics) score is 14423, which is the headline number for gaming performance. GPU compute scores 5947 via PassMark, while Geekbench OpenCL scores 74748 and Vulkan scores 75235. The near-identical OpenCL and Vulkan scores suggest the GPU's compute performance is consistent across different API abstractions.

The GPU's nearest rivals include the AMD Radeon RX 6600 with an average score of 19036 (0.1% delta), the NVIDIA Quadro K6000 at 19030 (0.1%), the NVIDIA Tesla K20m at 19089 (-0.2%), and the NVIDIA RTX 2000 Ada Generation at 18954 (0.5%). This positions the RTX 4050 Mobile essentially at parity with a desktop Radeon RX 6600, which is a remarkable achievement for a 50 W mobile GPU. The Quadro K6000 and Tesla K20m are older professional cards, and the RTX 2000 Ada Generation is a workstation-focused successor — the 4050 Mobile matches or slightly exceeds all of them.

The combined picture is a system where the CPU sits at the 74th percentile and the GPU at the 63rd, with the combined percentile at 69. This indicates the CPU is relatively stronger than the GPU within this pairing — a CPU-heavy balance that matters for certain workloads. The data shows no measured FPS rows exist for this exact combination, so all frame rate expectations must be derived from the benchmark scores rather than direct game testing.

# Usage Scenarios

High-refresh gaming: The RTX 4050 Mobile's PassMark G3D score of 14423 places it at the 63rd GPU percentile, which is sufficient for 1080p gaming at medium-to-high settings in most titles, but the lack of measured FPS data means exact refresh rates are speculative. The CPU's single-core strength (4051 PassMark single-thread) ensures minimal frame pacing issues in CPU-bound scenes.

Streaming: The GPU's NVENC encoder is part of the Ada Lovelace architecture, and the CPU's 17 W TDP leaves thermal headroom for concurrent encoding and gaming workloads. The Geekbench OpenCL score of 74748 indicates the GPU can handle compute-assisted encoding tasks, though the 8-thread CPU may struggle with software encoding at high bitrates.

Video editing: The CPU's floating-point math score of 57628 and the GPU's 8.986 TFLOPS FP32 performance combine to accelerate timeline rendering and effect processing. The data compression score of 181443 suggests efficient handling of video codec data streams. However, the 6 GB VRAM on the GPU may limit timeline scrubbing with high-resolution footage.

3D rendering: Cinebench R23 multi-core score of 10653 puts the CPU in a modest position for CPU-based rendering, while the GPU's 8.986 TFLOPS FP32 and 20 RT cores enable hardware-accelerated ray tracing in compatible renderers. The RTX 4050 Mobile's 80 tensor cores also support AI-accelerated denoising, which can significantly cut render times in OptiX-based workflows.

Software development: The CPU's 8 threads and 5.00 GHz boost clock provide responsive compilation for smaller projects, while the Geekbench multi-core score of 9963 suggests parallel builds will be slower than desktop workstations. The extended instructions score of 15323 indicates solid SIMD support for optimized code paths, and the 12 MB L3 cache helps with frequently accessed code modules.

Student and office work: The 17 W TDP and 74th CPU percentile make this an efficient platform for document processing, spreadsheet analysis, and web browsing. The GPU's G2D score of 633 covers 2D acceleration needs, and the integrated Arc 140V graphics provide a fallback that extends battery life when the discrete GPU is idle. The CPU's single-thread score of 4051 ensures snappy UI responsiveness.

# Balance and Bottleneck

The percentile gap between the CPU (74th) and GPU (63rd) is the defining characteristic of this build's balance. The CPU is measurably stronger relative to its peers than the GPU, which means in GPU-bound gaming scenarios, the RTX 4050 Mobile will typically be the limiting factor. The GPU's nearest rival, the desktop RX 6600, achieves similar average scores, but the mobile 4050 operates within a 50 W envelope while the desktop card has a higher power budget — this suggests the mobile GPU is more constrained in sustained loads.

For CPU-bound workloads like physics simulation (PassMark physics score of 1617) or prime number calculations (192), the CPU's 8-thread limitation becomes evident. The multi-thread to single-thread ratio in Cinebench R23 (10653/1921 = 5.5x) is lower than the 8x one might expect from 8 cores, indicating that the 17 W TDP causes thermal or power throttling under all-core loads. This means the CPU cannot sustain its 5.00 GHz boost across all cores simultaneously, creating a bottleneck for heavily threaded workloads.

The GPU's 63rd percentile and 192.0 GB/s memory bandwidth suggest it will bottleneck in high-resolution gaming, where memory bandwidth and VRAM capacity (6 GB) become critical. In contrast, the CPU's 74th percentile and strong single-thread performance will keep it from bottlenecking in 1080p gaming scenarios. The combined percentile of 69 sits between the two components, reflecting a system where neither part is dramatically over- or under-powered relative to the other, but the GPU is the more likely constraint in graphics-intensive tasks.

# FAQ

Q: What is the CPU's single-core performance relative to its multi-core performance?

A: The CPU scores 1921 single-core and 10653 multi-core in Cinebench R23, a ratio of about 5.5x. This is lower than the 8x theoretical maximum for 8 cores, indicating power constraints limit all-core boost frequencies.

Q: How does this CPU compare to its nearest rival?

A: The AMD Ryzen 5 PRO 4655GE scores 20900 versus the Ultra 7 268V's 20897, a 0% delta. The Intel Core i5-12600T is 0.1% behind, and the AMD EPYC 7J13 is 0.2% ahead — all within statistical noise.

Q: What is the GPU's memory configuration?

A: The RTX 4050 Mobile has 6 GB of GDDR6 memory on a 96-bit bus, providing 192.0 GB/s of bandwidth. The memory clock runs at 2000 MHz with 16 Gbps effective speed.

Q: Does this build support ECC memory?

A: No, the CPU does not support ECC memory, which rules out certain error-correcting workstation use cases.

Q: What is the GPU's ray tracing capability?

A: The GPU includes 20 RT cores and 80 tensor cores, delivering 8.986 TFLOPS FP32 performance. This enables hardware-accelerated ray tracing and AI-based features like DLSS.

Q: What percentile does the combined system achieve?

A: The combined CPU+GPU pairing sits at the 69th percentile, with the CPU at 74th and the GPU at 63rd individually.

Q: Is the CPU overclockable?

A: No, the multiplier is locked (multiplierUnlocked is false), and the BGA 2833 socket is soldered, so no overclocking or processor replacement is possible.

# Who Should Build It

This CPU+GPU pairing targets users who need a balance of CPU performance and GPU capability in a laptop form factor. The CPU's 74th percentile and strong single-thread score (4051 PassMark) make it suitable for professionals who run single-threaded applications like office suites, web development tools, and light CAD software. The 17 W TDP ensures long battery life for mobile professionals who work away from power outlets.

Gamers at 1080p resolution will find the RTX 4050 Mobile's 63rd percentile sufficient for medium-to-high settings in most titles, though the 6 GB VRAM and 192.0 GB/s bandwidth will limit ultra settings or higher resolutions. The GPU's 8.986 TFLOPS FP32 performance matches a desktop RX 6600, so users can expect similar frame rates at 1080p. Content creators working with video editing software will benefit from the GPU's tensor cores for AI-accelerated effects and the CPU's floating-point math score of 57628 for rendering tasks.

Software developers will appreciate the CPU's single-thread performance for quick compiles of small-to-medium projects, while the 8-thread limit means larger parallel builds will be slower. The data compression score of 181443 aids in version control operations and build artifact handling. Students and small business users get a laptop that handles everyday tasks with ease — the 74th CPU percentile ensures responsive multitasking, and the integrated Arc 140V graphics provide a power-efficient fallback for basic display tasks. The system is not ideal for 3D rendering professionals who need multi-threaded CPU performance (Cinebench R23 multi-core of 10653 is modest) or for high-end gaming at 1440p or 4K, where the GPU's 63rd percentile will struggle.

# Build Overview

This build pairs the Intel Core Ultra 7 268V with the NVIDIA GeForce RTX 4050 Mobile in a laptop (buildClass: laptop) configuration. The CPU is an 8-core, 8-thread Lunar Lake processor with a 17 W TDP, while the GPU is an Ada Lovelace architecture chip with a 50 W TDP. The combined percentile of 69 places this system in the upper-middle tier of all builds in the database — above average but not at the enthusiast level. The CPU's 74th percentile is notably higher than the GPU's 63rd, making this a CPU-leaning build. The platform is closed (BGA 2833 socket, soldered memory dependency), so the entire laptop is the unit of upgrade. This is an efficient, portable system designed for users who need strong single-threaded CPU performance and competent 1080p gaming or GPU-accelerated compute in a power-constrained chassis.

# GPU Analysis

The NVIDIA GeForce RTX 4050 Mobile is built on the AD107 chip using the Ada Lovelace architecture, manufactured on TSMC's 5 nm process. The die contains 18,900 million transistors on a 159 mm² area, yielding a transistor density of 118.9M per mm². The GPU has 2560 shading units, 80 texture mapping units, and 48 raster output units. Clock speeds run at 1455 MHz base and 1755 MHz boost, with memory clocked at 2000 MHz (16 Gbps effective). The 6 GB GDDR6 memory sits on a 96-bit bus, delivering 192.0 GB/s of bandwidth — a modest figure that reflects the 50 W power envelope.

The GPU includes 20 RT cores and 80 tensor cores, enabling hardware ray tracing and AI acceleration. Pixel rate is 84.24 GPixel/s, and texture rate is 140.4 GTexel/s. FP32 performance is 8.986 TFLOPS, with FP16 at 8.986 TFLOPS (1:1 ratio). The GPU interfaces via PCIe 4.0 x8, which provides sufficient bandwidth for its memory capacity. Display outputs are portable device dependent, and power connectors are listed as none — the GPU draws power from the motherboard.

Benchmark performance shows the GPU at the 63rd percentile with an average score of 19049. PassMark G3D scores 14423, while DirectX 11 scores 130 and DirectX 12 scores 61 — the lower DirectX 12 score relative to G3D suggests the GPU's modern API performance may be limited by driver or hardware scheduling. Geekbench OpenCL scores 74748 and Vulkan scores 75235, indicating strong compute performance that is consistent across APIs. The GPU's nearest rival is the AMD Radeon RX 6600 at 19036 (0.1% delta), meaning the mobile 4050 essentially matches a desktop GPU from the same era. The Quadro K6000 and Tesla K20m are older cards that the 4050 Mobile surpasses, while the RTX 2000 Ada Generation is 0.5% behind.

For rendering workloads, the 8.986 TFLOPS FP32 and 20 RT cores provide capable ray-traced rendering in DXR and OptiX applications. The 80 tensor cores accelerate DLSS and AI-based denoising, which can significantly improve real-time rendering performance. The 6 GB VRAM is adequate for 1080p rendering but may be limiting for 4K textures or complex scenes. The 192.0 GB/s bandwidth is a potential bottleneck for memory-intensive effects like high-resolution shadows or reflections.

# Gaming Performance

No measured FPS rows exist for this exact CPU+GPU combination — the FACT PACK contains no measuredFps data. This means all frame rate figures discussed here are estimated from the benchmark scores rather than direct game testing. The GPU's PassMark G3D score of 14423 and its 63rd percentile position suggest that at 1080p with ultra settings, most games from the past few years would run at playable frame rates, likely in the 40-60 FPS range for demanding titles and higher for esports games. The GPU's DirectX 12 score of 61 is relatively low, which could indicate driver overhead in DX12 titles, potentially reducing frame rates in those games.

The CPU's 74th percentile and strong single-thread performance (4051 PassMark) mean it will not bottleneck frame rates in most games, even at lower resolutions where CPU-bound scenarios are more common. The 8-thread limit may cause stuttering in games that require more than 8 threads for background tasks, but the 5.00 GHz boost clock helps maintain consistent frame pacing. The GPU's 6 GB VRAM is the primary constraint — modern games at 1080p ultra can exceed 6 GB, leading to texture pop-in or reduced detail settings. At 1440p, the GPU's 63rd percentile and 192.0 GB/s bandwidth would likely produce frame rates below 60 FPS in demanding titles, making 1080p the recommended resolution for this build. The combined percentile of 69 suggests this system is best suited for 1080p gaming at medium-to-high settings, with esports titles like competitive shooters running at high refresh rates on the CPU's single-thread strength.