SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 268V + AMD Radeon 8050S

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
85%
VS
GPU
97%
PROCESSOR

Intel Core Ultra 7 268V

20,897 Benchmark Score
Top 15% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon 8050S

62,108 Benchmark Score
Top 3% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 7 268V and AMD Radeon 8050S form a mobile computing pairing that targets the upper echelon of laptop performance. The CPU, part of the Lunar Lake family, is built on a 3 nm process and features 8 cores and 8 threads, with a base clock of 2.20 GHz and a boost clock of 5.00 GHz. Its TDP is rated at 17 W, making it a highly efficient part. The GPU, based on the RDNA 3.5 architecture, is a Strix Halo chip on a 4 nm process, with a die size of 308 mm² and a TDP of 55 W. This combination sits at the 82nd percentile overall, indicating that it is a high-tier configuration for portable systems.

CPU Analysis

The Core Ultra 7 268V is a mobile processor with a modest core count of 8 cores and 8 threads, which is typical for Lunar Lake parts that prioritize power efficiency over raw multi-threading. The architecture relies on a 3 nm process from TSMC, allowing for a high boost clock of 5.00 GHz while keeping the base clock at 2.20 GHz. The cache layout includes 192 KB of L1 per core, 2.5 MB of L2 per core, and 12 MB of shared L3 cache. This structure supports a single-thread performance that is notably strong for a 17 W part.

Benchmark results show a Geekbench single-core score of 2270 and a multi-core score of 9963. In Cinebench R23, the CPU scores 1921 points in single-core and 10653 points in multi-core. The single-thread score is particularly impressive, as it places the processor in a competitive position for tasks that rely on a single thread, such as many legacy applications and certain games. The multi-core scores are respectable for the power envelope, but the Passmark multithread score of 19297 suggests that heavily threaded workloads will see the 8-thread limit. Data compression and encryption scores are 181443 and 13779 respectively, showing strong performance in these specific tasks. The Passmark extended instructions score of 15323 indicates good handling of AVX-512 workloads, which can benefit certain scientific and enterprise applications.

Compared to its nearest rivals, the CPU has an average benchmark score of 20897, placing it at the 74th percentile of all CPUs. It is effectively tied with the AMD Ryzen 5 PRO 4655GE, which has an average score of 20900. The Intel Core i5-12600T sits slightly ahead with a score of 20917, a delta of -0.1 percent, while the AMD EPYC 7J13 is 0.2 percent behind with 20845. The Intel Core Ultra 5 125U is 0.3 percent behind with 20826. This indicates that the 268V is a solid mid-range performer, but not a leader in absolute CPU throughput.

Gaming Performance

The FACT PACK contains no measured FPS data for this exact CPU and GPU combination; there are no measuredFpsUltraByGame rows. Therefore, all gaming performance discussion is estimated from the benchmark scores. The CPU’s single-thread performance is a strong indicator of gaming capability, as most games are still heavily dependent on one or two cores. The Geekbench single-core score of 2270 and Cinebench R23 single-core score of 1921 suggest that the processor will not be a limiting factor in most titles when paired with a capable GPU.

The GPU’s benchmarks are more relevant to frame rate predictions. The Radeon 8050S achieves a Geekbench OpenCL score of 65818 and a Vulkan score of 58398. These scores place the GPU at the 89th percentile of all GPUs, indicating that it is a high-performance part. In competitive titles that are typically CPU-bound, such as esports shooters, the high single-thread score of the 268V should allow for high frame rates at lower resolutions. For more demanding AAA titles, the GPU’s raw compute power will be the deciding factor, and the estimated performance suggests it can handle 1080p gaming at high settings comfortably, with potential for 1440p in less demanding games.

GPU Analysis

The AMD Radeon 8050S is an integrated GPU based on the RDNA 3.5 architecture, manufactured on a 4 nm process at TSMC. It features 2048 shading units, 128 texture mapping units, and 64 raster output pipelines. The chip includes 32 ray tracing cores, which is a significant number for an integrated solution, enabling hardware-accelerated ray tracing in supported titles. The base clock is 1295 MHz with a boost clock of 2800 MHz. Memory is system shared, meaning the GPU uses the host system’s RAM, with bandwidth listed as system dependent. This is a crucial factor, as the performance of the GPU will be influenced by the speed and configuration of the system memory.

The pixel rate is 179.2 GPixel/s, and the texture rate is 358.4 GTexel/s, which are strong figures that contribute to solid rasterization performance. The FP32 throughput is 11.47 TFLOPS, with FP16 also at 11.47 TFLOPS (1:1), indicating that the GPU can handle both single and half precision workloads at the same rate. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with modern APIs. The bus interface is PCIe 5.0 x16, which provides ample bandwidth for data transfer.

In terms of performance, the Geekbench OpenCL score of 65818 places the GPU at the 89th percentile. Its nearest rival, the AMD Radeon Pro W6600M, has a score of 61896, which is 0.3 percent lower. The AMD Radeon Pro Vega 56 is 2.5 percent ahead at 63693, while the AMD Radeon RX 7600M is 2.6 percent ahead at 63775. The AMD Radeon RX 9060 XT LP is 2.7 percent ahead at 63830. These deltas show that the 8050S is competitive with dedicated mobile GPUs, though it sits slightly below the top-tier options. For rendering workloads, the GPU’s compute power is substantial, and the ray tracing cores provide a hardware boost for realistic lighting effects.

Balance and Bottleneck

The balance between the CPU and GPU is a key consideration for this pairing. The CPU’s average benchmark score of 20897 places it at the 74th percentile, while the GPU’s average score of 62108 places it at the 89th percentile. This discrepancy suggests that the GPU is the stronger component relative to other parts of its class. In gaming workloads, this means that the GPU will be the primary bottleneck at higher resolutions and graphical settings, while the CPU will be more than adequate to feed the GPU at lower resolutions.

The CPU’s single-thread performance is excellent, as evidenced by the Passmark single-thread score of 4051. This ensures that in games that are not heavily multi-threaded, the CPU will not hold back the GPU. However, in CPU-intensive tasks like data compression, the Passmark score of 181443 shows that the 8-thread limit can be a constraint when compared to higher-core-count processors. The GPU’s FP32 performance of 11.47 TFLOPS is a strong indicator of its ability to handle parallel workloads, which is typical for graphics rendering.

The FPS scaling, though not measured, can be inferred from the benchmark scores. At 1080p, the GPU is likely to be the limiting factor in most games, as the CPU’s high single-thread score can keep up with the frame rendering. At 1440p and above, the GPU’s workload increases, and the gap between CPU and GPU performance widens, making the GPU the clear bottleneck. For productivity applications, the balance shifts; the CPU’s multi-core score of 10653 in Cinebench R23 will be the limiting factor in CPU-bound tasks like video encoding, while the GPU can accelerate rendering tasks via OpenCL.

Usage Scenarios

High-refresh gaming: The combination of a strong single-core CPU and a high-percentile GPU is well-suited for high-refresh gaming at 1080p. The CPU’s Geekbench single-core score of 2270 ensures that frame times are consistent, while the GPU’s compute power can push high frame rates in esports titles, with the 89th percentile GPU ranking supporting this assessment.

Streaming: The CPU’s 8 cores and 8 threads are sufficient for encoding a stream at moderate bitrates, but the load will be significant. The Passmark multithread score of 19297 suggests that streaming while gaming may impact performance in CPU-bound games, but the GPU’s dedicated hardware for video encoding could offload some of that work, depending on the software used.

Video editing: Video editing benefits from both CPU and GPU performance. The CPU’s multi-core score of 10653 in Cinebench R23 is adequate for timeline editing and rendering, but not exceptional. The GPU’s OpenCL score of 65818 can accelerate effects and color grading, making this pairing capable for 1080p editing, with potential for light 4K work.

3D rendering: This workload is heavily parallel and will stress the CPU’s 8 threads. The Cinebench R23 multi-core score of 10653 is modest, meaning that final renders will take longer than with higher-core-count processors. The GPU’s FP32 performance of 11.47 TFLOPS can significantly speed up GPU-accelerated renderers, making it a viable option for hybrid rendering workflows.

Software development: Compilation tasks are typically multi-threaded, and the CPU’s Passmark multithread score of 19297 indicates that builds will be reasonably fast. The single-core performance is excellent for code editing and IDE responsiveness, and the GPU is largely irrelevant for this workload, so the balance is not a concern.

Student and office work: The CPU’s single-thread performance is more than enough for web browsing, document editing, and spreadsheets. The 17 W TDP means excellent battery life, and the GPU is overkill for these tasks, but it does not detract from the experience. The overall 82nd percentile ranking ensures a responsive system for daily tasks.

Who Should Build It

This configuration is targeted at users who want a laptop that can handle a wide range of tasks without compromising on portability or power efficiency. Gamers who play at 1080p with high settings will find the GPU’s 89th percentile ranking to be sufficient, while the CPU’s single-thread score of 2270 in Geekbench ensures smooth gameplay in CPU-bound titles. Content creators who work with video and 3D rendering will benefit from the GPU’s OpenCL score of 65818, which accelerates rendering tasks, though they should be aware of the CPU’s limitations in multi-threaded workloads.

Developers will appreciate the fast single-thread performance for compilation and the efficiency of the 17 W CPU for long coding sessions. Students and small business users will find that this combination handles office work with ease, and the high combined percentile of 82 indicates that it is a premium option. The GPU is also an IGP, meaning it is integrated into the system, which is a consideration for those who prefer a single-chip solution without a discrete GPU.

Benchmark Performance

The CPU’s average benchmark score is 20897, placing it at the 74th percentile of all CPUs. Its nearest rival, the AMD Ryzen 5 PRO 4655GE, has an average score of 20900, a delta of 0 percent. The Intel Core i5-12600T is 0.1 percent ahead, while the AMD EPYC 7J13 is 0.2 percent behind. The Intel Core Ultra 5 125U is 0.3 percent behind. This shows that the 268V is a solid mid-range CPU, but not a top-tier performer in absolute terms.

The GPU’s average benchmark score is 62108, placing it at the 89th percentile of all GPUs. The AMD Radeon Pro W6600M is 0.3 percent lower, while the AMD Radeon Pro Vega 56 is 2.5 percent higher. The AMD Radeon RX 7600M is 2.6 percent higher, and the AMD Radeon RX 9060 XT LP is 2.7 percent higher. The combined picture is that the GPU is significantly stronger relative to its peers than the CPU, which is a key characteristic of this pairing. The combined percentile for the build is 82, indicating that it is a high-tier configuration overall.

FAQ

Q: What is the CPU’s single-thread performance relative to its multi-thread performance?

A: The CPU has a Geekbench single-core score of 2270 and a multi-core score of 9963, showing a strong single-thread emphasis. The Passmark single-thread score is 4051, while the multithread score is 19297, reinforcing that single-thread performance is a standout feature for this 8-core, 8-thread processor.

Q: Does the GPU have dedicated ray tracing hardware?

A: Yes, the AMD Radeon 8050S includes 32 ray tracing cores, which enables hardware-accelerated ray tracing. This is supported by the DirectX 12 Ultimate (12_2) API.

Q: What is the memory configuration for the GPU?

A: The GPU uses system shared memory, meaning it relies on the host system’s RAM. The memory type and bus width are both listed as system shared, and the bandwidth is system dependent, so performance will vary based on system memory.

Q: How does the GPU compare to its nearest rival, the AMD Radeon Pro W6600M?

A: The Radeon 8050S has an average benchmark score of 62108, which is 0.3 percent higher than the AMD Radeon Pro W6600M’s score of 61896. This makes the 8050S the slightly faster part in this comparison.

Q: Is the CPU’s multi-thread performance a potential bottleneck for gaming?

A: No, gaming is less dependent on multi-thread performance. The CPU’s single-thread score of 2270 in Geekbench indicates strong per-core performance, which is what most games rely on. The multi-core score of 9963 is sufficient for background tasks.

Q: What is the overall performance tier of this build?

A: The combined percentile for this CPU and GPU pairing is 82, placing it in the upper tier of all build configurations. The CPU alone is at the 74th percentile, while the GPU is at the 89th percentile.

Q: Does the CPU support ECC memory?

A: No, the Intel Core Ultra 7 268V does not support ECC memory. This is a mobile processor, and ECC support is not listed in its features.

Build Overview

This build pairs the Intel Core Ultra 7 268V with the AMD Radeon 8050S in a laptop class configuration. The CPU is a Lunar Lake part on a 3 nm process, with a TDP of 17 W, while the GPU is a Strix Halo chip on a 4 nm process, with a TDP of 55 W. The combined percentile of 82 indicates that this is a high-tier build, with the GPU being the stronger component relative to its peers. The CPU’s single-thread performance is a highlight, while the GPU’s compute capabilities are substantial for an integrated solution.

Upgrade Path and Platform

The CPU uses the Intel BGA 2833 socket, which is a mobile platform, so the CPU is not upgradeable in a traditional sense; it is soldered to the motherboard. Memory support is listed as unknown and depends on the motherboard, but the memory bus is dual-channel. PCIe support is Gen 5 with 4 lanes for the CPU, while the GPU uses a PCIe 5.0 x16 interface. The GPU’s suggested PSU is not listed, but its TDP is 55 W, which is low enough that a standard laptop power adapter is sufficient. The GPU has no power connectors, as it is an IGP.

A sensible next upgrade would be to increase the system memory, as the GPU’s performance is system dependent on memory bandwidth. A future upgrade path would involve moving to a new laptop platform, as the BGA 2833 socket is not designed for CPU swaps. The CPU’s TDP of 17 W means that cooling is not a major concern, and the GPU’s 55 W TDP is manageable within a laptop chassis. The platform supports modern PCIe Gen 5, which ensures compatibility with fast SSDs and future peripherals.