SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 266V + NVIDIA GeForce RTX 4090 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
86%
VS
GPU
96%
PROCESSOR

Intel Core Ultra 7 266V

23,297 Benchmark Score
Top 14% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 4090 Mobile

43,667 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 7 266V and NVIDIA GeForce RTX 4090 Mobile form a laptop-class pairing built around an 8-thread, 17 W Lunar Lake CPU and a 16 GB Ada Lovelace GPU. In the available benchmark data, the CPU averages 23297 points and ranks in the 76th percentile, the GPU averages 43667 points and ranks in the 84th percentile, and the combined configuration lands at the 80th percentile. The data set contains no measured FPS rows for this exact combination, so all frame-rate discussion on this page is estimated from benchmark scores rather than direct game measurements.

CPU Analysis

The Intel Core Ultra 7 266V has 8 cores and 8 threads, meaning the operating system sees one thread per physical core rather than additional logical threads. Base clock is 2.20 GHz and boost clock is 5.00 GHz, a wide frequency range for a mobile part rated at only 17 W TDP. The architecture is Lunar Lake, manufactured by TSMC on a 3 nm process, and the chip uses the Intel BGA 2833 socket, confirming its soldered mobile design. Cache is divided into 192 KB L1 per core, 2.5 MB L2 per core, and 12 MB shared L3. The memory controller supports LPDDR5X, depends on the motherboard, runs dual-channel, and provides 136.5 GB/s of bandwidth; ECC memory is not supported.

The CPU’s synthetic results place it in the upper-middle of the database population. Its average benchmark score is 23297, with a 76th percentile position against all CPUs. Looking at nearest rivals, this score is 0.1% above the AMD Ryzen 7 5800H, 0.2% above the Intel Core i9-11900F, 0.3% above the Intel Core Ultra 9 288V, and 0.6% above the AMD EPYC 4124P. The narrow deltas show that the Core Ultra 7 266V is not a dramatic outlier; it sits in a tightly packed performance tier with several desktop and mobile chips.

Cinebench results reinforce this picture. The CPU scores 1667 in Cinebench R15 multicore and 235 in single-core, 6948 and 980 in R20, and 16544 and 2335 in R23. The single-core Cinebench R23 score of 2335 is strong for a 17 W part, while the multicore score reflects the absence of SMT: 8 threads have to carry the entire multithreaded load. Passmark results tell a similar story: single-thread score 3943, multithread score 19461, integer math 41558, floating point math 56923, data compression 187050, encryption 13822, extended instructions 15928, physics 1608, and random string sorting 22905. The very high data compression score and strong integer math suggest good general-purpose productivity, while the modest encryption score indicates that security-related workloads are not this chip’s primary strength.

Usage Scenarios

For high-refresh gaming, the CPU’s 5.00 GHz boost clock and 3943 Passmark single-thread score should keep game logic and draw-call submission moving quickly. The GPU’s 84th percentile position supplies the bulk of rendering headroom, but without measured FPS data the exact refresh-rate ceiling remains an estimate.

Streaming is a combined CPU and GPU workload. The CPU has 8 threads and a Cinebench R23 multicore score of 16544, which can handle concurrent game and broadcast tasks. The GPU adds 304 tensor cores and 32.98 TFLOPS of FP16 compute, giving the configuration computational headroom for AI-assisted or compute-heavy stream effects.

Video editing benefits from both halves. The CPU’s 19461 Passmark multithread score and 16544 Cinebench R23 multicore score help with export and timeline operations. The GPU’s 16 GB GDDR6 frame buffer, 576.0 GB/s bandwidth, 112 ROPs, and 189.8 GPixel/s pixel rate support high-resolution frame buffers and compositing work.

3D rendering leans heavily on the GPU. With 9728 shading units, 32.98 TFLOPS FP32, and 76 RT cores, the RTX 4090 Mobile is capable of substantial GPU rendering. The CPU’s 8 threads and 16544 Cinebench R23 multicore score prepare scenes, while the 16 GB VRAM keeps large geometry and textures resident for iterative renders.

Software development is supported by strong integer and string workloads. The CPU scores 41558 in integer math, 22905 in random string sorting, and 187050 in data compression; single-thread responsiveness is high at 3943 Passmark. Compile-heavy tasks will rely on the 8 physical cores, which is a limiting factor compared to high-thread desktop CPUs, but the per-core performance is solid.

Student and office work needs modest compute and low power. The CPU’s 17 W TDP and integrated Arc 140V graphics cover everyday productivity, while the 3943 single-thread score ensures responsive interface and document work. This scenario does not stress the RTX 4090 Mobile, so the pairing is more powerful than a typical student machine.

Benchmark Performance

The Core Ultra 7 266V posts a full synthetic profile across Cinebench and Passmark. The CPU scores 1667 in Cinebench R15 multicore and 235 in single-core, 6948 and 980 in R20, and 16544 and 2335 in R23. Passmark multithread is 19461, Passmark single-thread is 3943, integer math is 41558, floating point math is 56923, data compression is 187050, encryption is 13822, extended instructions are 15928, physics is 1608, and random string sorting is 22905. The average CPU benchmark score is 23297, placing it at the 76th percentile.

The RTX 4090 Mobile posts a Passmark G3D score of 27212, a Passmark GPU compute score of 12347, a Geekbench OpenCL score of 180831, and a Geekbench Vulkan score of 170774. Its average GPU benchmark score is 43667, placing it at the 84th percentile. The combined CPU+GPU configuration sits at the 80th percentile, which is between the individual CPU and GPU percentile positions. This indicates a graphics-leaning pairing: the GPU is stronger relative to other GPUs than the CPU is relative to other CPUs.

The GPU’s nearest-rival deltas are also informative. The RTX 4090 Mobile is 0.8% above the NVIDIA Quadro M6000, 0.9% above the GeForce RTX 5050 Mobile, 0.9% above the Quadro M6000 24 GB, and 0.9% below the NVIDIA RTX A6000. This places the mobile 4090 in the same performance conversation as professional workstation GPUs, despite its laptop-class power envelope.

Upgrade Path and Platform

The platform is not designed for CPU upgrades. The Intel Core Ultra 7 266V uses the Intel BGA 2833 socket, which is a soldered ball-grid array, and the multiplier is locked, so there is no CPU overclocking or replacement path. Memory support is LPDDR5X and depends on the motherboard, meaning the memory type and capacity are tied to the original system design. The memory bus is dual-channel with 136.5 GB/s bandwidth, and ECC is false.

For I/O, the CPU provides PCIe Gen 5 with 4 lanes, labeled as CPU only. The GPU connects through PCIe 4.0 x16, so the graphics link is PCIe 4.0 while the CPU’s own lanes are Gen 5. The integrated graphics are Arc 140V, which works alongside the discrete RTX 4090 Mobile for display output, though the GPU’s display outputs are marked as portable device dependent.

Power data is limited. The CPU is rated at 17 W TDP and the GPU at 120 W TDP, but no suggested PSU is listed in the data, and the GPU has no power connectors because it is a mobile integrated-package part with a slot width of IGP. Taken together, this is a sealed mobile platform. The sensible next upgrade is a complete system or a newer platform, not a swap of individual components; the GPU’s listed successor is the GeForce 50 Mobile, and the CPU’s nearest rival includes a higher-tier Ultra 9 288V that scores slightly lower, showing the 266V has little internal headroom within its own series.

Balance and Bottleneck

The CPU and GPU are not evenly matched in percentile terms. The CPU sits at the 76th percentile while the GPU sits at the 84th percentile, so the GPU is the stronger component in relative performance. In frame-rate-bound workloads, this points to the CPU as the likely limiter: the GPU can render frames faster than the CPU can feed game logic, physics, and draw calls.

There is no pairRankByFps value and no measured FPS data, so direct FPS scaling evidence is absent. The combined percentile of 80 falls between the CPU’s 76 and the GPU’s 84, reflecting a system whose overall tier is slightly below the GPU’s individual class. In GPU-heavy tasks such as 3D rendering, the RTX 4090 Mobile’s 32.98 TFLOPS and 16 GB frame buffer can stretch its legs, but the CPU’s 8 threads and 16544 Cinebench R23 multicore score may constrain scene complexity or physics-heavy workloads.

The CPU’s single-core performance is high enough to keep many gaming scenarios smooth, with 3943 Passmark single-thread and 2335 Cinebench R23 single-core. The risk of bottleneck is highest in scenarios that demand both high single-thread responsiveness and extreme frame rates, where the GPU has more headroom than the CPU. In productivity workloads, the balance is less lopsided because the CPU’s multithread score of 19461 is respectable for a mobile part, but it is still the lower-ranked component of the pair.

GPU Analysis

The NVIDIA GeForce RTX 4090 Mobile uses the AD103 chip on TSMC’s 5 nm process, with 45,900 million transistors on a 379 mm² die and a transistor density of 121.1M per mm². It uses Ada Lovelace architecture and is marked as GeForce 40 Mobile, released on 2023-01-02. The GPU has 16 GB of GDDR6 memory on a 256-bit bus, with a memory clock of 2250 MHz and 18 Gbps effective speed, yielding 576.0 GB/s of bandwidth.

The compute configuration is large for a mobile part: 9728 shading units, 304 texture mapping units, 112 ROPs, 76 RT cores, and 304 tensor cores. Base clock is 1335 MHz and boost clock is 1695 MHz. The GPU reaches 32.98 TFLOPS in both FP32 and FP16, with FP16 running at 1:1 throughput. Pixel rate is 189.8 GPixel/s and texture rate is 515.3 GTexel/s. The API support includes DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4.

For rendering workloads, the 16 GB frame buffer is a major asset, allowing large textures and complex scenes to remain in VRAM. The 576.0 GB/s bandwidth supports high-resolution framebuffers and texture streaming. The 76 RT cores provide dedicated ray-tracing hardware, and the 304 tensor cores handle AI-oriented compute tasks. Benchmark scores reflect the GPU’s high overall tier: Geekbench OpenCL 180831, Geekbench Vulkan 170774, Passmark G3D 27212, and Passmark GPU compute 12347. The Passmark DirectX scores are 310 for DX9, 262 for DX11, 173 for DX10, and 107 for DX12, though these are legacy synthetic API tests rather than direct game measurements.

The GPU averages 43667 points and sits at the 84th percentile against all GPUs. Its nearest rivals are the NVIDIA Quadro M6000, which it leads by 0.8%, the GeForce RTX 5050 Mobile, which it leads by 0.9%, the Quadro M6000 24 GB, which it leads by 0.9%, and the NVIDIA RTX A6000, which leads it by 0.9%. This clustering around professional workstation cards indicates that the RTX 4090 Mobile is effectively a workstation-class GPU in a mobile frame.

FAQ

Q: How many cores and threads does the Intel Core Ultra 7 266V have?

A: The CPU has 8 cores and 8 threads, so there is no additional multithreading per core.

Q: What memory type does this CPU support?

A: It supports LPDDR5X, depends on the motherboard for capacity and configuration, uses a dual-channel bus, and provides 136.5 GB/s of bandwidth; ECC memory is not supported.

Q: Is the CPU overclockable?

A: No, the multiplier is locked, and the CPU uses the Intel BGA 2833 soldered socket rather than an upgradeable socket.

Q: What kind of GPU memory does the RTX 4090 Mobile have?

A: It has 16 GB of GDDR6 on a 256-bit bus, with 2250 MHz memory clock, 18 Gbps effective speed, and 576.0 GB/s bandwidth.

Q: Does the available data include measured game FPS for this pairing?

A: No, the data set contains no measuredFpsUltraByGame rows, dataIsMeasured is false, and pairRankByFps is null.

Q: How close is the Core Ultra 7 266V to the AMD Ryzen 7 5800H?

A: The average CPU benchmark score is 23297, which is 0.1% higher than the Ryzen 7 5800H’s average score.

Q: What graphics API levels does the GPU support?

A: The RTX 4090 Mobile supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4.

Build Overview

This is a laptop-class build, according to the buildClass field. It pairs a low-power 17 W Intel Core Ultra 7 266V with a 120 W NVIDIA GeForce RTX 4090 Mobile, producing a combined percentile of 80. The CPU’s average benchmark score is 23297 at the 76th percentile, and the GPU’s average benchmark score is 43667 at the 84th percentile. The GPU is the dominant component in the pairing, while the CPU is a capable but not class-leading mobile processor.

The configuration sits in the upper tier of the database by combined score, above 80% of all compared combinations. It is a laptop rather than a desktop, and the platform’s soldered BGA CPU, motherboard-dependent LPDDR5X memory, and IGP-style mobile GPU all point to a sealed system. The overall tier is high-end mobile, with the GPU placing close to workstation GPUs like the RTX A6000 while the CPU matches the performance level of the Ryzen 7 5800H and Core i9-11900F.

Who Should Build It

Gamers who want high-refresh laptop gaming should consider this pairing because the GPU ranks at the 84th percentile and the CPU has a strong 3943 Passmark single-thread score. Content creators working with video or large image sequences will benefit from the 16 GB frame buffer, 576.0 GB/s bandwidth, and 32.98 TFLOPS FP32 compute. 3D artists and renderers can use the 76 RT cores, 304 tensor cores, and 9728 shading units for ray-traced and GPU-accelerated workloads. Software developers will find the integer math score of 41558, extended instructions score of 15928, and data compression score of 187050 useful for compilation and data-heavy coding workflows. Students and office workers get a low-power 17 W CPU with integrated Arc 140V graphics, making the system efficient for everyday tasks while still offering high-end GPU headroom. Small business workstations that handle encryption, compression, or single-thread-responsive applications can rely on the CPU’s 13822 encryption score and 3943 single-thread score.

Gaming Performance

The FACT PACK for this exact combination contains no measured FPS rows. The measuredFpsUltraByGame object is empty, dataIsMeasured is false, and there is no pairRankByFps value. Therefore, the following statements are estimates based on benchmark scores, not direct measurements.

The GPU’s Passmark G3D score of 27212 and Geekbench Vulkan score of 170774 indicate strong rasterization and graphics compute capability. The CPU’s 2335 Cinebench R23 single-core score and 3943 Passmark single-thread score should provide responsive frame pacing in game scenarios. The 16 GB GDDR6 memory and 576.0 GB/s bandwidth are well suited to high-detail textures and modern game assets. Because the GPU sits at the 84th percentile while the CPU sits at the 76th percentile, the CPU is the most likely limiting factor in high-frame-rate situations. Even so, the combined 80th percentile suggests that this pairing should deliver strong ultra-quality gaming performance for a laptop, though exact FPS figures cannot be derived from the available data.