SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 265T + NVIDIA Quadro RTX 4000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
90%
PROCESSOR

Intel Core Ultra 7 265T

47,697 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 4000

17,789 Benchmark Score
Top 10% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 7 265T and NVIDIA Quadro RTX 4000 form a desktop pairing with a clear performance hierarchy: the CPU sits in the 90th percentile of all processors, while the GPU lands in the 61st percentile of all graphics cards. This imbalance shapes every workload discussed below — from high-refresh gaming to content creation — and the benchmark data quantifies exactly where the system excels and where it falls short.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The NVIDIA Quadro RTX 4000 is a Turing-architecture workstation card built on TSMC's 12 nm process, with a 545 mm² die containing 13,600 million transistors. It carries 8 GB of GDDR6 memory on a 256-bit bus, delivering 416.0 GB/s of bandwidth at a memory clock of 1625 MHz (13 Gbps effective). The GPU's base clock is 1005 MHz, boosting to 1545 MHz, and it draws a 160 W TDP. For compute, it offers 2304 shading units, 144 texture mapping units, 64 ROPs, 36 ray-tracing cores, and 288 tensor cores — with FP32 performance rated at 7.119 TFLOPS and FP16 at 14.24 TFLOPS (2:1 ratio). These numbers place the card as a capable mid-range workstation GPU, but not a top-tier performer.

The benchmark data reinforces that position. In 3DMark Steel Nomad (DX12), the card scores 1873; in Geekbench OpenCL, 74,540; and in Geekbench Vulkan, 78,844. Passmark results are more mixed — the GPU achieves a G3D score of 15,117, but its DirectX 12 score is only 52, suggesting that DX12-optimized titles may not fully leverage the card's capabilities. The GPU compute score of 6,176 and the G2D score of 846 indicate moderate compute throughput for non-graphics tasks. The card's percentile vs all GPUs is 61, meaning it outperforms roughly 61% of all graphics cards but trails many modern consumer and workstation options.

Compared to its nearest rivals, the RTX 4000 is nearly tied with the AMD Radeon HD 7790 (deltaPct 0.7% faster), NVIDIA GeForce RTX 4060 (deltaPct 0.9% faster), and AMD Radeon 780M (deltaPct 1.1% faster). This places it in the same performance bracket as mainstream consumer GPUs, despite being a professional workstation card. The 36 RT cores and 288 tensor cores do provide ray-tracing and AI acceleration, but given the card's age — released in 2018 — those features are not competitive with modern implementations. For rendering tasks, the 416.0 GB/s memory bandwidth is respectable, but the 8 GB VRAM capacity is a limiting factor for large scenes or high-resolution textures. The FP32 throughput of 7.119 TFLOPS suggests it can handle moderate 3D modeling and rendering workloads, but it will struggle with heavy path tracing or very complex scenes.

Upgrade Path and Platform

The Intel Core Ultra 7 265T uses the LGA 1851 socket, which is specific to Intel's Core Ultra Series 2. This is a desktop platform with 20 PCIe Gen 5 lanes (CPU-only) and support for dual-channel DDR5 memory at up to 102.4 GB/s of memory bandwidth. The CPU's TDP is just 35 W, which is remarkably low for a 20-core processor — this is a key design characteristic. The GPU, by contrast, has a 160 W TDP and a suggested PSU of 450 W, so the combined system is well within the power envelope of a typical desktop PSU.

The GPU's power connector is a single 8-pin, and the card is single-slot, measuring 241 mm in length and 111 mm in height. The bus interface is PCIe 3.0 x16, which is older than the CPU's PCIe Gen 5 support — meaning the GPU will run at PCIe 3.0 speeds, which is not a bottleneck for this card's bandwidth. The CPU's 35 W TDP and the GPU's 450 W suggested PSU mean the platform is relatively power-efficient, but the CPU's socket is LGA1851, which is not backward-compatible with older Intel sockets. A sensible next upgrade would be to pair the CPU with a more powerful GPU, such as the successor to the RTX 4000 — the Workstation Ampere — which is listed as the GPU's successor, though no performance numbers are provided for that card. Alternatively, users could move to a higher-end GPU from the GeForce 40-series, given the RTX 4000's proximity to the RTX 4060 in performance.

Balance and Bottleneck

The data reveals a clear imbalance: the CPU is a high-end performer (90th percentile vs all CPUs), while the GPU is a mid-range performer (61st percentile vs all GPUs). This asymmetry means that in most workloads, the GPU will be the primary bottleneck, especially in tasks that rely heavily on graphics compute. For example, the CPU's Cinebench R23 multi-core score of 31,558 is near the top of the charts, while the GPU's 3DMark Steel Nomad score of 1,873 is far below the top tier. In games or rendering tasks that use the GPU heavily, the CPU will often wait for the GPU to finish its work, limiting overall frame rates or render times.

In contrast, CPU-bound workloads like data compression, encryption, and multi-threaded physics will be limited by the GPU only if the GPU is used in the pipeline. The CPU's Passmark scores — 370,158 for data compression, 29,687 for encryption, and 28,609 for extended instructions — show it handles these tasks extremely well. The Passmark multithread score of 37,084 and physics score of 2,391 indicate strong compute capacity. So the bottleneck depends on the task: for gaming, the GPU is the limiting factor; for video editing or 3D scene processing, the GPU may still be the constraint, but the CPU's performance will help with the encoding and preprocessing. The combined percentile of 76 shows the system overall sits above the median, but not at the top.

Who Should Build It

This build is suited for users who need a high-performance CPU for productivity tasks but do not require a top-tier GPU. The CPU's 90th percentile performance, with 20 cores and a 5.30 GHz boost clock, makes it ideal for content creators, software developers, and professionals who run multi-threaded applications like video editing, 3D rendering, and data analysis. The GPU's 61st percentile and 8 GB of GDDR6 memory is enough for moderate 3D work and 1440p gaming, but not for extreme gaming or heavy simulation. Students and small business workstations would benefit from the CPU's low 35 W TDP, which reduces power and cooling requirements, while the GPU's single-slot design and 450 W PSU requirement keep the system compact.

Specifically, the CPU's Cinebench R23 multi-core score of 31,558 is strong for video rendering, and the Passmark multithread score of 37,084 supports heavy multitasking. The GPU's 7.119 TFLOPS FP32 is adequate for 3D modeling in CAD or basic game development, but not for advanced AI or ray-traced rendering. Developers would appreciate the 20 cores for parallel compilation tasks, while students would benefit from the power efficiency and the ability to handle typical coursework.

Usage Scenarios

High-refresh gaming: The CPU is more than capable of pushing high frame rates, with a single-thread score of 4338 in Passmark and a Cinebench R23 single-core of 4,455. However, the GPU's 61st percentile means it will likely limit performance in demanding titles. At 1080p, the GPU might deliver medium to high settings, but at 1440p, the GPU's 8 GB VRAM and 416.0 GB/s bandwidth will become a constraint. Expect smooth performance in less-demanding games, but not maximum settings in AAA titles.

Streaming: The CPU's 20 cores and high multithread performance (Cinebench R23 31,558) provide ample headroom for streaming, encoding, and gaming simultaneously. The GPU's tensor cores could assist with AI-enhanced streaming, but the card's older architecture limits its efficiency. The system should handle 1080p streaming with game capture without a hitch.

Video editing: The CPU excels at video encoding and rendering — the Passmark data compression score of 370,158 and integer math score of 104,943 indicate strong performance in tasks like transcoding and applying effects. The GPU's 8 GB VRAM and 416.0 GB/s bandwidth can handle timeline previews, but the CPU will do most of the heavy lifting in final render.

3D rendering: The GPU's 36 RT cores and 288 tensor cores provide some ray tracing and AI-accelerated capabilities, but the 7.119 TFLOPS FP32 performance is modest. CPU-based rendering with the 20 cores will be faster for complex scenes, making this a CPU-first rendering build.

Software development: The CPU's 20 cores and 20 threads, with a boost of 5.30 GHz, are excellent for compilation and testing. The Passmark multithread score of 37,084 and physics score of 2,391 show fast build times. The GPU is not a factor here, so the system is well-suited for developers who need raw CPU power.

Student and office work: The 35 W CPU TDP means low power consumption and quiet operation. The integrated Arc Xe-LPG Graphics 64EU can handle basic display tasks, but the Quadro RTX 4000 is overkill for office work — though its single-slot design and low-profile form factor make it easy to install in a workstation case. For students, the CPU's high performance for homework and research is the main draw.

Gaming Performance

The data for this specific CPU+GPU combination contains no measured FPS rows — the FACT PACK has no measuredFps data for this pairing. As a result, all frame-rate expectations below are estimates derived from the benchmark scores, not direct measurements. The CPU's single-core performance (Cinebench R23 5,445, Passmark single-thread 4,338) indicates it can feed a high-refresh monitor in many games, but the GPU's mid-range standing (61st percentile) will cap the actual output.

At 1080p, the GPU's 7.119 TFLOPS and 416.0 GB/s bandwidth should handle most titles at medium-to-high settings, with frame rates in the 60-90 range for AAA games and higher for esports titles. The CPU's high boost clock and 20 cores are more than enough for this resolution, so the GPU is the limiter. At 1440p, the 8 GB VRAM may become a bottleneck in texture-heavy games, and the GPU's modest compute power will likely drop frame rates to 40-60 on high settings. At 4K, the GPU will struggle; the 8 GB capacity and limited compute make 4K gaming only feasible for older or less demanding titles, and even then, settings would need to be lowered. The CPU would not be a bottleneck at any resolution — the GPU is the sole limitation.

CPU Analysis

The Intel Core Ultra 7 265T is a 20-core, 20-thread processor based on the Arrow Lake architecture (Arrow Lake-S), manufactured on a 3 nm process at TSMC. The die contains 17,800 million transistors across a 243 mm² area, with a base clock of 1.50 GHz and a boost clock of 5.30 GHz. This is a highly efficient design, with a TDP of just 35 W, which is exceptional for a 20-core chip. It supports DDR5 memory in a dual-channel configuration, with a memory bandwidth of 102.4 GB/s, and offers 20 PCIe Gen 5 lanes. The cache hierarchy is a 192 KB L1 per core, 3 MB L2 per core, and a shared 30 MB L3 cache.

The CPU's benchmark scores are impressive. In Cinebench R15, it scores 3,180 multi-core and 449 single-core; in R20, 13,254 multi-core and 1,871 single-core; in R23, 31,558 multi-core and 4,455 single-core. The Passmark suite shows 370,158 for data compression, 29,687 for data encryption, 28,609 for extended instructions, and 37,084 for multithreading. These numbers place the CPU in the 90th percentile of all CPUs, with an average benchmark score of 47,697. Its nearest rivals are the AMD Ryzen 9 PRO 5945 (avg 47,527, delta +0.4%), AMD Ryzen 9 7900X3D (avg 47,908, delta -0.4%), and AMD Ryzen 9 3900 (avg 47,918, delta -0.5%). This shows the 265T is essentially tied with these high-end desktop processors, but it does so with a much lower TDP, which is a significant advantage for thermal management.

The CPU is not multiplier-unlocked, so overclocking is not possible, but its stock boost clock of 5.30 GHz is already high. The low base clock (1.50 GHz) suggests it will not sustain full boost on all cores under sustained loads, but the benchmark scores indicate that boost is achieved in multi-threaded workloads, as seen in the high R23 and Passmark multithread results.

FAQ

Q: What is the CPU's socket and generation?

A: The Intel Core Ultra 7 265T uses the Intel Socket 1851 (LGA1851) and is part of the Core Ultra Series 2, specifically the Ultra 7 (Arrow Lake) generation.

Q: How much L3 cache does the CPU have?

A: The CPU has 30 MB of shared L3 cache, along with 192 KB L1 per core and 3 MB L2 per core.

Q: What is the GPU's memory capacity and type?

A: The NVIDIA Quadro RTX 4000 has 8 GB of GDDR6 memory on a 256-bit bus, with a bandwidth of 416.0 GB/s.

Q: Does the GPU support ray tracing?

A: Yes, the RTX 4000 has 36 ray-tracing cores and 288 tensor cores, supporting DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6.

Q: What is the CPU's TDP?

A: The Intel Core Ultra 7 265T has a TDP of 35 W.

Q: What is the combined performance percentile of this CPU+GPU build?

A: The combined percentile is 76, meaning the system outperforms 76% of all desktop builds in the database.

Q: What is the GPU's launch MSRP?

A: The NVIDIA Quadro RTX 4000 has a launch MSRP of $899 USD (stated once per guidelines).

Benchmark Performance

The CPU's benchmark performance is a standout. In Cinebench R23, it achieves a multi-core score of 31,558 and a single-core score of 4,455. The Passmark multithread score is 37,084, with a single-thread score of 4,338. These numbers place it in the 90th percentile of all CPUs, with an average benchmark score of 47,697. The CPU's nearest rivals are within a 1% range — the AMD Ryzen 9 7900X3D is 0.4% slower, the AMD Ryzen 9 3900 is 0.5% slower, and the Intel Core Ultra X9 378H is 0.5% faster. This indicates the 265T is a top-tier consumer CPU, but it does so with a 35 W TDP, which is remarkable.

The GPU's benchmark results are more modest. In 3DMark Steel Nomad (DX12), it scores 1,873; in Geekbench OpenCL, 74,540; in Geekbench Vulkan, 78,844; and in Passmark G3D, 15,117. The GPU's percentile is 61, with an average benchmark score of 17,789. Its nearest rivals are the AMD Radeon HD 7790 (deltaPct +0.7%), NVIDIA GeForce RTX 4060 (deltaPct +0.9%), AMD Radeon 780M (deltaPct +1.1%), and AMD Radeon Pro 560 (deltaPct +1.4%). This shows the RTX 4000 is in the same tier as the RTX 4060, but it is a workstation card with a different feature set (RT cores, tensor cores) and a much older architecture (Turing vs. Ada).

The combined picture is a system where the CPU is the star, but the GPU is adequate. The CPU's 90th percentile is high, and the GPU's 61st percentile is mid-tier. The system's overall combined percentile is 76, which is above average but not exceptional. This suggests the build is well-suited for CPU-bound tasks, but it will not be a high-end gaming or rendering machine.

Build Overview

This is a desktop build with a class of "desktop". The CPU is a high-end, low-power processor (35 W, 20 cores, 90th percentile), and the GPU is a mid-range workstation card (160 W, 61st percentile, 8 GB VRAM). The combined percentile of 76 places the system above the average, but it is not a top-tier gaming or rendering machine. The CPU's performance is exceptional for its TDP, and the GPU is a capable professional card, but it is not a top-tier performer.

The overall tier is that of a productivity-focused desktop that can handle gaming at moderate settings, but it is better suited for CPU-heavy tasks like video editing, 3D modeling, and software development. The low CPU TDP makes it a good choice for small form-factor builds, and the GPU's single-slot design and 450 W PSU requirement make it easy to integrate into a compact system. The system's 76th percentile shows it is a well-rounded, but not extreme, choice for a desktop workstation.