SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 265T + NVIDIA GeForce RTX 3070

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
90%
PROCESSOR

Intel Core Ultra 7 265T

47,697 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 3070

17,208 Benchmark Score
Top 10% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This pairing combines Intel’s energy-efficient Arrow Lake desktop silicon with NVIDIA’s Ampere-generation mainstream enthusiast GPU. The result is a desktop build that targets high-refresh 1440p gaming and productive multi-threaded workloads, though the absence of direct measured frame-rate data means performance estimates must be derived from synthetic benchmark scores. The CPU holds a 90th percentile rank among all processors, while the GPU sits at the 61st percentile, creating a configuration where the graphics card is the primary constraint in gaming scenarios.

CPU Analysis

The Intel Core Ultra 7 265T is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process at TSMC. It operates with a base clock of 1.50 GHz and a boost clock of 5.30 GHz, which is a substantial frequency range for a chip with a 35 W TDP. The processor features a hybrid cache layout with 192 KB of L1 per core, 3 MB of L2 per core, and 30 MB of shared L3 cache. Memory support is limited to DDR5 over a dual-channel bus, providing 102.4 GB/s of bandwidth.

Benchmark results show a strong single-threaded performer. In Cinebench R23, the CPU scores 4455 points in single-core and 31558 in multi-core. The R20 results show 1871 single-core and 13254 multi-core, while R15 shows 449 single-core and 3180 multi-core. The ratio between multi-core and single-core scores in R23 is roughly 7:1, indicating that the 20 cores scale well under full load. PassMark results reinforce this picture: the processor achieves 4338 in single-thread tests, 37084 in multithread tests, and an average benchmark score of 47697.

The data places this CPU in the 90th percentile of all CPUs, which puts it directly in competition with high-end desktop processors. Its nearest rivals include the AMD Ryzen 9 PRO 5945 with an average score of 47527 (0.4% faster), the AMD Ryzen 9 7900X3D at 47908 (0.4% slower), the AMD Ryzen 9 3900 at 47918 (0.5% slower), and the Intel Core Ultra X9 378H at 47468 (0.5% faster). These deltaPct values show that the 265T is effectively tied with these chips, all within a 1% performance band, meaning real-world differences will be negligible.

In integer math, the CPU scores 104943, while floating-point math reaches 129817. Data compression hits 370158, and encryption reaches 29687. These results indicate strong throughput for general productivity tasks, with the floating-point advantage suggesting good headroom for scientific or engineering workloads. The 35 W TDP is notable, as it achieves this level of performance at a fraction of the power envelope of many competing desktop CPUs.

The PassMark extended instructions score of 28609 reflects capable SIMD and vector processing, useful for modern software that leverages AVX-512 or similar instruction sets. The find prime numbers score of 322 is lower in raw terms but is a single-threaded test that does not scale with core count. Overall, the CPU analysis shows a processor that delivers near-flagship multi-threaded performance with exceptional efficiency.

Balance and Bottleneck

The configuration’s balance is defined by a 90th percentile CPU paired with a 61st percentile GPU. This creates a clear hierarchy where the GPU is the limiting factor for graphics-bound tasks, while the CPU has headroom for computational workloads. The combined percentile for the system is 76, reflecting the lower-performing component’s drag on the overall score.

For gaming, the RTX 3070’s 61st percentile ranking means it will be the bottleneck at higher resolutions and detail settings. The CPU’s single-thread score of 4338 in PassMark is more than sufficient to feed frames to the GPU, so in CPU-light or moderately threaded games, the GPU will saturate first. In contrast, for multi-threaded productivity, the CPU’s 37084 multithread score and 90th percentile rank mean it will outperform the GPU’s compute capabilities, shifting the bottleneck to the graphics card in any GPU-accelerated rendering task.

The FPS data for this exact combination is not measured; the FACT PACK contains no measuredFps rows. All FPS discussion is therefore estimated from the benchmark scores. Given the GPU’s percentile position, expect that at 1440p ultra settings, the RTX 3070 will deliver playable frame rates in most titles, but the CPU will rarely be the constraint. At 1080p with lower settings, the CPU’s high single-thread performance becomes more relevant, and the GPU may still limit if the frame rate target exceeds its capabilities.

The PassMark G3D score of 22214 and GPU compute score of 11195 show that the GPU is capable, but its 61st percentile places it below many contemporaries. The CPU’s 90th percentile versus the GPU’s 61st percentile represents a 29-point gap, which is significant. In a balanced system, this gap means the GPU will hold back the CPU in gaming, while in non-graphics tasks, the CPU operates without constraint.

FAQ

Q: What is the CPU’s performance ranking relative to other processors?

A: The Intel Core Ultra 7 265T ranks in the 90th percentile of all CPUs, with an average benchmark score of 47697. It is within 0.5% of the AMD Ryzen 9 7900X3D and AMD Ryzen 9 3900.

Q: How does the RTX 3070 compare to its nearest rivals?

A: The GPU has an average benchmark score of 17208, placing it in the 61st percentile. It is 0.7% faster than the AMD Radeon RX 7600 XT and 1.1% faster than the AMD Radeon HD 7970M, but 1.5% slower than the NVIDIA Tesla K40c.

Q: What is the memory bandwidth of the CPU and GPU?

A: The CPU supports dual-channel DDR5 with 102.4 GB/s bandwidth. The GPU has 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth.

Q: Does the CPU support ECC memory?

A: No, ECC memory is not supported. The memory support is DDR5 only, over a dual-channel bus.

Q: What is the power consumption of each component?

A: The CPU has a 35 W TDP, while the GPU has a 220 W TDP. The suggested PSU for the system is 550 W.

Q: What PCIe generation does the CPU support?

A: The CPU supports Gen 5 PCIe with 20 lanes from the CPU only. The GPU uses a PCIe 4.0 x16 interface.

Q: Are there any measured FPS results for this specific build?

A: No, there are no measured FPS rows for this exact combination in the FACT PACK. All FPS discussions are estimates based on synthetic benchmark scores.

Who Should Build It

This system targets users who prioritize multi-threaded CPU performance over GPU raw power. The 90th percentile CPU makes it ideal for content creators who work with large datasets, compile code, or render 3D scenes, where the 31558 Cinebench R23 multi-core score will significantly reduce processing times. The 35 W TDP also makes it attractive for small form factor or low-noise builds where thermal management is a concern, as the CPU will not require aggressive cooling.

Gamers at 1440p will find the RTX 3070’s 61st percentile sufficient for high-refresh gaming in less demanding titles, though the GPU will be the limiting factor at ultra settings. For developers, the CPU’s 20 cores and 20 threads, combined with 30 MB of L3 cache, provide strong parallel compilation performance. The single-thread score of 4455 in R23 ensures snappy responsiveness in daily tasks.

Students and office workers will benefit from the CPU’s efficiency, though the GPU is overkill for standard productivity. Small business workstations that run virtual machines or database workloads will leverage the CPU’s multithread score of 37084 in PassMark. However, the 8 GB VRAM on the GPU may limit its usefulness for machine learning training, where larger memory pools are often required.

The build is less suitable for users who need maximum GPU compute, as the RTX 3070’s 61st percentile places it below many current and previous generation cards. For those prioritizing gaming frame rates at 4K, the GPU will be a significant bottleneck. The CPU’s performance is not the constraint; the GPU is where the system loses ground.

Usage Scenarios

For high-refresh gaming at 1440p, the RTX 3070’s PassMark G3D score of 22214 suggests it can handle most titles at high settings, though the 61st percentile ranking indicates it will struggle with the most demanding games at maximum detail. The CPU’s single-thread strength prevents it from being a limiting factor, so frame rates will be dictated by the GPU.

Streaming workloads will favor the CPU’s 20 cores, as encoding can be offloaded to the processor without impacting gaming performance. The 37084 multithread score in PassMark provides ample headroom for simultaneous encoding and gameplay, though the GPU’s NVENC capabilities are not measured in this data.

Video editing in applications like Premiere Pro will utilize both components. The CPU’s 31558 Cinebench R23 multi-core score accelerates timeline rendering and effects processing, while the GPU’s CUDA cores accelerate effects and exports. The 8 GB VRAM may be limiting for complex projects with high-resolution footage.

3D rendering in Blender or similar software will be CPU-bound for scenes that use the CPU renderer, where the 20-core processor excels. For GPU rendering, the RTX 3070’s 20.31 TFLOPS FP32 performance will produce solid results, but the 61st percentile means it will be slower than higher-tier cards.

Software development benefits from the CPU’s high single-thread score of 4338 in PassMark for IDE responsiveness, while the multi-core performance accelerates builds and test suites. The 30 MB L3 cache reduces latency for frequently accessed code modules.

Student and office work will barely stress this system. The CPU’s 35 W TDP ensures low power draw during light loads, and the GPU is more than sufficient for multimedia and productivity applications. The system is overpowered for this use case, but the efficiency makes it a reasonable choice for a high-end workstation.

GPU Analysis

The NVIDIA GeForce RTX 3070 is based on the GA104 chip, built on Samsung’s 8 nm process. It contains 17,400 million transistors on a 392 mm² die, with a transistor density of 44.4 million per mm². The GPU has 5888 shading units, 184 texture mapping units, and 96 raster output units. It includes 46 ray tracing cores and 184 tensor cores, supporting DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4.

The memory subsystem consists of 8 GB of GDDR6 on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The memory clock is 1750 MHz, which translates to 14 Gbps effective. The GPU operates with a base clock of 1500 MHz and a boost clock of 1725 MHz. Pixel fill rate is 165.6 GPixel/s, and texture fill rate is 317.4 GTexel/s. FP32 performance is 20.31 TFLOPS, with FP16 at the same rate (1:1).

Benchmark results show a 3DMark Steel Nomad DX12 score of 3162, a Geekbench OpenCL score of 112821, and a Geekbench Vulkan score of 21022. PassMark results include a G3D score of 22214 and a GPU compute score of 11195. The average benchmark score is 17208, placing the GPU in the 61st percentile of all GPUs.

The nearest rivals include the AMD Radeon RX 7600 XT with an average score of 17083 (0.7% slower), the NVIDIA GeForce GTX 690 at 17037 (1% slower), the AMD Radeon HD 7970M at 17019 (1.1% slower), and the NVIDIA Tesla K40c at 17468 (1.5% faster). These deltaPct values indicate the RTX 3070 is tightly clustered with these cards, with a performance spread of less than 2%.

The 8 GB VRAM is a limiting factor for modern titles at high resolutions, as texture-heavy games may exceed this capacity. The 256-bit bus and 448 GB/s bandwidth are adequate for the compute power, but the GPU’s 61st percentile suggests it is an older or mid-range part. The DirectX 12 and Vulkan scores reflect solid API support, while the ray tracing cores and tensor cores provide hardware acceleration for RT and DLSS workloads.

Upgrade Path and Platform

The CPU uses the Intel Socket 1851, which is specific to the Core Ultra Series 2. This socket supports DDR5 memory, and the CPU has 20 PCIe Gen 5 lanes from the CPU only. The GPU uses a PCIe 4.0 x16 interface, which is backward compatible with the CPU’s PCIe Gen 5 slots, though it will operate at the slower PCIe 4.0 speed.

The CPU’s 35 W TDP makes cooling simple, and the GPU’s 220 W TDP with a suggested PSU of 550 W provides headroom for additional components. The GPU uses a single 12-pin power connector and is a dual-slot design, measuring 242 mm in length and 112 mm in height. This fits most mid-tower cases.

A sensible next upgrade would be a higher-tier GPU, as the CPU’s 90th percentile leaves significant headroom. The RTX 3070 is the bottleneck in gaming workloads, so upgrading to a GPU with a higher percentile would improve frame rates. The CPU can support faster memory, though the current 102.4 GB/s bandwidth is already substantial.

The platform supports DDR5 memory, and the dual-channel configuration is standard. The CPU’s memory controller is not unlocked, so the multiplier is fixed, limiting overclocking potential. The 3 nm process and 35 W TDP suggest this is an efficiency-focused part, not an overclocking chip.

For future upgrades, the socket 1851 platform is new, so a CPU upgrade within the same generation is possible, but the 265T is already near the top of the stack. The GPU is end-of-life per its production status, so an upgrade to a current-generation card would be the most impactful change.

Build Overview

This is a desktop build that pairs the Intel Core Ultra 7 265T with the NVIDIA GeForce RTX 3070. The CPU is a 20-core, 20-thread processor from the Core Ultra Series 2, based on Arrow Lake architecture, manufactured on a 3 nm process. The GPU is an Ampere-architecture card with 8 GB of GDDR6 memory.

The combined percentile for this system is 76, which is a reflection of the GPU’s lower ranking dragging down the CPU’s strong performance. The CPU alone ranks in the 90th percentile, while the GPU ranks in the 61st percentile. This creates a system that is better suited for CPU-intensive tasks than pure gaming performance.

The build class is desktop, and the power requirements are modest, with the CPU at 35 W and the GPU at 220 W. The suggested PSU is 550 W, which provides sufficient headroom. The overall tier is mid-range to high-end, depending on the use case.

For productivity, this is a high-end system capable of competing with much more expensive configurations. For gaming, it is a solid 1440p machine that will require settings adjustments for the most demanding titles. The 76th combined percentile places it above the median system, but not in the top tier.

Benchmark Performance

The CPU’s Cinebench R23 multi-core score is 31558, with a single-core score of 4455. The R20 scores are 13254 multi-core and 1871 single-core, and the R15 scores are 3180 multi-core and 449 single-core. PassMark results show a multithread score of 37084 and a single-thread score of 4338. The average benchmark score is 47697, placing the CPU in the 90th percentile.

The GPU’s 3DMark Steel Nomad DX12 score is 3162, and its Geekbench OpenCL score is 112821. PassMark G3D is 22214, and GPU compute is 11195. The average benchmark score is 17208, placing the GPU in the 61st percentile.

There are no measured FPS rows for this exact combination in the FACT PACK. All performance estimates are based on the synthetic scores above. The CPU’s 90th percentile indicates it will not bottleneck the GPU in most scenarios, while the GPU’s 61st percentile suggests it will be the limiting factor for gaming frame rates.

The combined percentile of 76 reflects the system’s overall position. The CPU is a top-tier performer, while the GPU is a mid-range part. This means the system excels at CPU-bound tasks like rendering, compilation, and data processing, while gaming performance is constrained by the GPU’s capabilities. The benchmark data shows a system that is well-balanced for productivity but slightly unbalanced for gaming, where the GPU is the clear bottleneck.