SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 265K + NVIDIA RTX 4000 Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

98 / 100
ULTIMATE READY

Apex Performer

Top 2% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
97%
VS
GPU
99%
PROCESSOR

Intel Core Ultra 7 265K

70,879 Benchmark Score
Top 3% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 4000 Ada Generation

135,218 Benchmark Score
Top 1% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The NVIDIA RTX 4000 Ada Generation is a workstation-class GPU built on the Ada Lovelace architecture, fabricated on TSMC's 5 nm process with 35,800 million transistors packed into a 294 mm² die. The chip, designated AD104, carries 20 GB of GDDR6 memory on a 160-bit bus, delivering 360.0 GB/s of bandwidth. That memory configuration is notable: 20 GB is a substantial amount for a single-slot card, and it positions this GPU for large datasets, high-resolution textures, and multi-application workflows where VRAM capacity often becomes the limiting factor before compute throughput does.

The GPU's clock behavior is defined by a 1500 MHz base and 2175 MHz boost, with memory clocked at 2250 MHz (18 Gbps effective). The compute configuration includes 6144 shading units, 192 texture mapping units, and 64 ROPs. For accelerated workloads, the card carries 48 RT cores and 192 tensor cores. The pixel rate is 139.2 GPixel/s and the texture rate is 417.6 GTexel/s. Floating-point performance is rated at 26.73 TFLOPS for both FP32 and FP16 (1:1 ratio), which means the card does not rely on a separate reduced-precision path — a useful feature for workloads that mix precision levels.

The benchmark data shows a Geekbench OpenCL score of 146,593 and a Geekbench Vulkan score of 123,842. These scores place the GPU at the 95th percentile of all GPUs, with an average benchmark score of 135,218. The nearest rivals are tightly clustered: the NVIDIA A10M scores 135,230 (0% delta), the AMD Radeon PRO W6800 scores 135,396 (-0.1%), the AMD Radeon Pro W6800X Duo scores 135,774 (-0.4%), and the AMD Radeon PRO V620 scores 136,472 (-0.9%). The delta percentages are all within one point, indicating that this GPU is performance-comparable to a narrow band of workstation cards, though the RTX 4000 Ada's 20 GB VRAM and 360.0 GB/s bandwidth give it a capacity and bandwidth profile that the raw compute scores alone do not capture.

For rendering workloads, the 48 RT cores and 192 tensor cores are the key hardware blocks. RT cores accelerate ray-triangle intersection and bounding volume hierarchy traversal, which directly impacts ray-traced rendering in DCC applications and real-time engines. Tensor cores accelerate DLSS and AI-based denoising, which are increasingly standard in rendering pipelines. The 26.73 TFLOPS FP32 figure is the raw compute ceiling for shader work, and the 1:1 FP16 ratio means mixed-precision workflows do not incur a throughput penalty. The OpenCL score of 146,593 indicates strong general compute performance, while the Vulkan score of 123,842 reflects the card's behavior under a modern graphics API. The data suggests this GPU is well-suited for tasks that require both high VRAM capacity and balanced compute — the 20 GB frame buffer can hold large scenes, while the 360.0 GB/s bandwidth feeds the 6144 shading units without obvious starvation.

# Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU, an Intel Core Ultra 7 265K, posts a multi-core Cinebench R23 score of 35,850 and a single-core score of 2,020. In Cinebench R20, the scores are 20,918 multi-core and 2,953 single-core; in R15, they are 5,020 multi-core and 708 single-core. Geekbench results are 23,085 multi-core and 2,713 single-core. The PassMark suite shows a multithread score of 58,594, a single-thread score of 4,928, integer math at 143,242, floating-point math at 189,629, and extended instructions at 54,333. Data compression scores 665,554, data encryption 48,246, physics 3,731, and random string sorting 79,752. The find prime numbers score is 491.

The CPU's average benchmark score is 70,879, placing it at the 94th percentile of all CPUs. Its nearest rivals are the Intel Xeon 6511P (avg score 71,051, delta -0.2%), the Intel Xeon Platinum 8270 (avg score 71,370, delta -0.7%), the Intel Core i7-14700KF (avg score 70,163, delta 1%), and the AMD Ryzen 7 9700F (avg score 69,996, delta 1.3%). The 265K sits within roughly one percent of all four rivals, meaning the data shows it is statistically indistinguishable from a Xeon 6511P in average score, slightly behind the Xeon Platinum 8270, and slightly ahead of the Core i7-14700KF and Ryzen 7 9700F. The single-core strength is notable — the 2,020 R23 single-core score and 4,928 PassMark single-thread score indicate strong per-thread performance, which matters for lightly threaded applications and responsiveness.

The GPU's combined percentile with the CPU is 95, and the build class is desktop. The pair's combined percentile of 95 is the same as the GPU's individual percentile, while the CPU sits at 94. This suggests the pairing is balanced at the high end of the performance distribution. The GPU's average benchmark score of 135,218 is roughly 1.9 times the CPU's average score of 70,879, which is typical for a workstation-oriented pairing where the GPU carries the heavier compute load. The data shows both components are in the top 5-6% of their respective categories, so the combined system is positioned at the upper tier of desktop workstations. However, because there are no measured FPS rows for this exact combination, all frame rate discussions must be treated as estimates derived from the benchmark scores rather than direct measurements.

# Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The Intel Core Ultra 7 265K uses the Intel Socket 1851 and is part of the Core Ultra Series 2, with the Arrow Lake-S architecture on a 3 nm TSMC process. The CPU supports DDR5 memory in a dual-channel configuration with a bandwidth of 102.4 GB/s, and ECC memory is supported. The memory bus is dual-channel, which is a standard desktop configuration, and the bandwidth figure of 102.4 GB/s is the theoretical ceiling for the memory subsystem. The platform provides PCIe Gen 5 with 20 lanes from the CPU, which is the primary interface for a discrete GPU and NVMe storage. The integrated graphics are Arc Xe-LPG Graphics with 64 execution units, providing a fallback display output and basic acceleration if the discrete GPU is removed or fails.

The GPU is a single-slot card with a 130 W TDP and a suggested PSU of 300 W. The CPU has a 125 W TDP. Combined, the data suggests a system with roughly 255 W of component TDP, which is modest for a high-end desktop. The suggested PSU of 300 W for the GPU alone implies that a quality 300 W power supply is the minimum for the card, but the total system draw with the 265K would require additional headroom. The GPU uses a single 16-pin power connector, which is the modern high-power connector standard. The card is 245 mm long (9.6 inches) and 112 mm tall (4.4 inches), fitting in most mid-tower cases, and its single-slot profile is advantageous for multi-GPU or dense workstation builds.

For a sensible next upgrade, the platform's PCIe Gen 5 support from the CPU is the key forward-looking feature. A future GPU that uses PCIe Gen 5 bandwidth would not be bottlenecked by the CPU's lane configuration. The DDR5 memory support with ECC is another upgrade path — moving to higher-capacity or higher-speed DDR5 modules would improve memory-bound workloads, though the current 102.4 GB/s bandwidth is already substantial. The CPU itself is unlocked (multiplier unlocked), so overclocking is possible, but the data does not specify headroom. The socket 1851 platform is current for this generation, so a CPU upgrade would likely require a motherboard change, but the platform is not at the end of its life based on the release date of 2024-10-23.

# Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The CPU's 94th percentile and the GPU's 95th percentile are close, but the average benchmark scores tell a different story about workload balance. The CPU's average score of 70,879 is far lower than the GPU's 135,218, which means in purely compute-bound tasks, the GPU is the dominant performer. However, percentiles measure relative position, not absolute throughput — both are near the top of their categories, so neither is a weak link in a general sense. The data suggests a system where the GPU will be the limiting factor in graphics-heavy workloads like rendering and gaming, while the CPU will be the limiting factor in physics simulation, data compression, and single-threaded tasks.

The PassMark physics score of 3,731 is relatively low compared to the multithread score of 58,594 — physics workloads often rely on specific instruction patterns that do not scale perfectly with core count. The find prime numbers score of 491 is also modest, indicating that integer-heavy, branch-dependent workloads are not this CPU's strongest area. In contrast, the floating-point math score of 189,629 and integer math score of 143,242 are strong, suggesting the CPU handles math-heavy workloads well. For gaming, the bottleneck will depend on resolution and settings. At lower resolutions, the CPU's single-core performance (4,928 PassMark single-thread) will be more relevant; at higher resolutions with ultra settings, the GPU's 20 GB VRAM and 26.73 TFLOPS will dominate. The lack of measured FPS data means the exact balance point cannot be quantified, but the scores imply a system that is GPU-limited in most graphics scenarios.

# FAQ

Q: What is the CPU's socket and memory support?

A: The Intel Core Ultra 7 265K uses Intel Socket 1851 and supports DDR5 memory in a dual-channel configuration with 102.4 GB/s bandwidth. ECC memory is also supported.

Q: How much VRAM does the RTX 4000 Ada have and what is its bandwidth?

A: The GPU has 20 GB of GDDR6 memory on a 160-bit bus, delivering 360.0 GB/s of bandwidth.

Q: What are the CPU's Cinebench R23 scores?

A: The CPU scores 35,850 in multi-core and 2,020 in single-core in Cinebench R23.

Q: What is the GPU's percentile ranking?

A: The RTX 4000 Ada Generation is at the 95th percentile of all GPUs, with an average benchmark score of 135,218.

Q: Does the CPU support overclocking?

A: Yes, the multiplier is unlocked, indicating the CPU is designed for overclocking.

Q: What is the GPU's TDP and suggested PSU?

A: The GPU has a TDP of 130 W and a suggested PSU of 300 W.

Q: What is the combined percentile of this CPU+GPU pair?

A: The combined percentile is 95 for this desktop build.

# Who Should Build It

This system targets users who need a high-end desktop workstation with both strong CPU and GPU compute. The 265K's 94th percentile CPU performance and the RTX 4000 Ada's 95th percentile GPU performance make this a top-tier pairing for professionals. Gamers at 1440p or 4K resolution with ultra settings would benefit from the GPU's 20 GB VRAM and 26.73 TFLOPS, though the lack of measured FPS data means exact frame rates are estimates. Content creators working with large video files or complex 3D scenes would use the CPU's 20 cores and 20 threads for rendering and encoding, while the GPU's 48 RT cores accelerate ray-traced previews. Software developers compiling large codebases would see strong multi-core performance from the 35,850 Cinebench R23 multi-core score, and the ECC memory support is valuable for long-running compute tasks where data integrity matters. Students in engineering or data science fields would benefit from the combination of high compute and 20 GB VRAM for machine learning experiments, though the platform cost is significant. Small business workstations running simulation, CAD, or financial modeling would find the balance of CPU and GPU performance suitable for professional applications.

# Gaming Performance

The FACT PACK contains no measured FPS data for this exact CPU+GPU combination, so all frame rate figures below are estimates derived from the benchmark scores rather than direct measurements. The GPU's 95th percentile ranking and 26.73 TFLOPS FP32 performance suggest strong rasterization capability, while the 48 RT cores indicate solid ray-traced performance. The CPU's single-core score of 2,020 in Cinebench R23 and 4,928 in PassMark single-thread will not bottleneck the GPU in most gaming scenarios. At 1080p, the CPU's single-thread performance will be more influential, but the data does not specify whether the 265K can keep up with the GPU's frame output. At 1440p and 4K, the GPU's 20 GB VRAM and 360.0 GB/s bandwidth are ample for high-resolution textures, and the 26.73 TFLOPS compute should drive high frame rates in most titles. However, without measured FPS data, the exact performance in specific games cannot be stated — the estimates suggest a system capable of high-refresh gaming at 1440p and solid 4K performance, but the absence of measured rows means these are projections from the benchmark scores.

# Build Overview

This is a desktop build pairing the Intel Core Ultra 7 265K with the NVIDIA RTX 4000 Ada Generation. The CPU is a 20-core, 20-thread Arrow Lake-S processor on Intel Socket 1851, with a 125 W TDP and a boost clock of 5.50 GHz. The GPU is a workstation-class Ada Lovelace card with 20 GB GDDR6 memory, a 130 W TDP, and a single-slot form factor. Both components are active production parts. The combined percentile of 95 indicates that this pairing is in the top 5% of all CPU+GPU combinations, making it a high-tier desktop workstation. The CPU's 94th percentile and the GPU's 95th percentile are nearly aligned, so neither component is a clear weak point. The build is positioned for professional workloads — rendering, simulation, AI inference — where the GPU's 20 GB VRAM and 26.73 TFLOPS are the primary compute resources, and the CPU's 20 cores handle multi-threaded preprocessing and data management.

# CPU Analysis

The Intel Core Ultra 7 265K is a 20-core, 20-thread desktop processor from the Core Ultra Series 2, built on the Arrow Lake architecture at TSMC's 3 nm process. The base clock is 3.90 GHz with a boost clock of 5.50 GHz, and the TDP is 125 W. The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 30 MB of shared L3. The CPU supports DDR5 memory in dual-channel mode with 102.4 GB/s bandwidth and ECC memory. It has 17,800 million transistors on a 243 mm² die. The integrated graphics are Arc Xe-LPG with 64 execution units, providing basic display output. The CPU was released on 2024-10-23 with a launch MSRP of $394.

The benchmark scores show a processor that excels in multi-threaded workloads. The Cinebench R23 multi-core score of 35,850 and Geekbench multi-core score of 23,085 are strong for a desktop CPU. The PassMark multithread score of 58,594 confirms this — the data indicates the 20 cores scale well in parallel tasks. Single-thread performance is also solid, with a Cinebench R23 single-core score of 2,020 and a PassMark single-thread score of 4,928. The floating-point math score of 189,629 and integer math score of 143,242 show balanced compute across different instruction types. Data compression at 665,554 and data encryption at 48,246 are high, indicating strong performance in those specific workloads. The physics score of 3,731 is comparatively lower, suggesting that physics simulation workloads may not fully utilize the core layout. The CPU's 94th percentile ranking places it above the Intel Core i7-14700KF (delta 1%) and AMD Ryzen 7 9700F (delta 1.3%), but slightly below the Intel Xeon 6511P (delta -0.2%) and Xeon Platinum 8270 (delta -0.7%). The data shows the 265K is a top-tier desktop CPU with strong multi-core and single-core performance, suitable for a wide range of professional and enthusiast workloads.

# Usage Scenarios

High-refresh gaming: The GPU's 95th percentile and 26.73 TFLOPS suggest high frame rates at 1440p, while the CPU's 4,928 single-thread score avoids bottlenecking in most titles. The 20 GB VRAM handles ultra textures without capacity issues.

Streaming: The CPU's 20 cores and 20 threads provide ample headroom for encoding while gaming, with the PassMark multithread score of 58,594 indicating parallel task handling. The GPU's NVENC (implied by Ada Lovelace architecture) would offload encoding, but the data does not specify encoder details.

Video editing: The CPU's Cinebench R23 multi-core score of 35,850 accelerates timeline rendering and export, while the GPU's 20 GB VRAM and 360.0 GB/s bandwidth handle 4K or 8K footage in editing software.

3D rendering: The GPU's 48 RT cores and 26.73 TFLOPS FP32 are the primary rendering resources, with the 20 GB VRAM accommodating large scenes. The CPU's 3,731 physics score suggests moderate performance in rigid-body simulation.

Software development: The CPU's 20 threads and 58,594 PassMark multithread score speed up compilation, while the ECC memory support ensures data integrity for long builds. The single-thread score of 4,928 keeps the IDE responsive.

Student and office work: The integrated Arc Xe-LPG graphics provide basic display output, and the CPU's single-thread performance handles document workloads, though the platform's power and cost are excessive for basic tasks. The data shows the system is far more capable than needed for standard office applications.