SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 265HX + NVIDIA Quadro RTX 3000 Mobile Refresh

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

85 / 100
HIGH-END

Power Build

Top 15% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
GPU Bottleneck
CPU
96%
VS
GPU
74%

Your GPU is limiting system performance. Consider upgrading to a more powerful graphics card to better utilize your CPU.

PROCESSOR

Intel Core Ultra 7 265HX

63,173 Benchmark Score
Top 4% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 3000 Mobile Refresh

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Bottleneck Detected

GPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Intel Core Ultra 7 265HX + NVIDIA Quadro RTX 3000 Mobile Refresh

This mobile workstation pairing combines Intel's 20-core Arrow Lake-HX processor with NVIDIA's Turing-architecture Quadro RTX 3000 Mobile Refresh GPU. The CPU sits at the 93rd percentile among all processors, while the GPU lands at the 50th percentile, creating a configuration where compute-heavy workloads clearly favor the processor. The combined percentile of 72 reflects a system that excels in CPU-bound tasks but offers only mid-pack graphics capability by current standards.

Usage Scenarios

High-refresh gaming: The GPU's 50th percentile position and 5.299 TFLOPS of FP32 throughput suggest this system can handle esports titles at competitive settings, but the 6 GB GDDR6 VRAM and 192-bit memory bus will constrain texture-heavy modern games at higher resolutions. The CPU's single-thread score of 4500 in PassMark and 5737 in Cinebench R23 single-core provide ample headroom for high-refresh scenarios, but the GPU will likely become the limiting factor before the CPU does in most gaming workloads.

Streaming: The CPU's 20 threads and strong multi-core performance — evidenced by a Cinebench R23 multi-core score of 40642 and PassMark multi-thread score of 47985 — can handle encoding overhead while maintaining gameplay. The NVIDIA GPU's 240 tensor cores and 30 RT cores provide hardware acceleration for encoding and streaming features, though the Turing architecture predates the latest encoding improvements seen in newer generations.

Video editing: The combination of high CPU multi-core throughput and GPU-accelerated effects makes this a capable editing platform. The CPU's PassMark floating-point math score of 161605 indicates strong number-crunching for rendering and effects, while the GPU's 336.0 GB/s memory bandwidth can handle 1080p and moderate 4K timelines. The 6 GB VRAM may limit complex multi-layer compositions with high-resolution source material.

3D rendering: CPU rendering workloads will benefit substantially from the 20 cores and 30 MB of shared L3 cache. The Cinebench R20 multi-core score of 17069 and R15 multi-core score of 4096 demonstrate sustained throughput for ray tracing and simulation tasks. GPU-accelerated rendering will be more modest, with the RTX 3000 Mobile Refresh's 5.299 TFLOPS placing it at the 50th percentile — adequate for preview and light final renders, but not for production-scale GPU rendering.

Software development: The CPU's PassMark data compression score of 511817 and integer math score of 126954 indicate strong performance for compilation, code analysis, and build tasks. The 20-core/20-thread configuration (no hyperthreading) offers predictable performance for parallel builds. The 102.4 GB/s dual-channel DDR5 memory bandwidth supports large project loads and virtual machine workloads.

Student and office work: The CPU's 4500 single-thread PassMark score ensures snappy responsiveness for document editing, spreadsheet calculations, and web browsing. The integrated Arc Xe-LPG Graphics 64EU provides a fallback for display output when the discrete GPU is not needed, potentially extending battery life for light tasks. The 55W CPU TDP and 80W GPU TDP suggest reasonable power characteristics for a mobile workstation.

Benchmark Performance

The CPU achieves an average benchmark score of 63173, placing it at the 93rd percentile among all processors. Its nearest rivals show remarkable clustering: the Intel Core i7-13790F scores 63080 (0.1% behind), the AMD Ryzen AI 7 450G scores 63331 (0.2% ahead), the AMD Ryzen AI Embedded P185 scores 62839 (0.5% behind), and the Intel Core Ultra 7 255HX scores 62738 (0.7% behind). This positions the 265HX essentially at parity with its closest competitors, with performance deltas under 1% in either direction.

The GPU has no benchmark scores in the data and no nearest rivals, but its 50th percentile position among all GPUs indicates mid-pack performance. The combined system percentile of 72 reflects the substantial CPU advantage pulling the overall score upward. The data shows a system where the processor is clearly the dominant performer, with the GPU representing a more modest capability tier.

FAQ

Q: How does the Intel Core Ultra 7 265HX compare to its closest rival, the Intel Core Ultra 7 255HX?

A: The 265HX achieves an average benchmark score of 63173, which is 0.7% higher than the 255HX's 62738. This places the two processors essentially at parity, with the 265HX holding a slight edge in the aggregated benchmark data.

Q: What is the combined performance percentile of this CPU+GPU pairing?

A: The combined percentile is 72, meaning this system outperforms approximately 72% of all laptop configurations in the benchmark database. The CPU's 93rd percentile position is the primary driver of this overall ranking.

Q: Does this system support DDR5 memory and PCIe Gen 5?

A: Yes, the CPU supports dual-channel DDR5 memory with a bandwidth of 102.4 GB/s. The CPU provides 20 PCIe Gen 5 lanes, while the GPU connects via PCIe 3.0 x16, which is a notable interface mismatch between the two components.

Q: What is the GPU's memory configuration and bandwidth?

A: The GPU features 6 GB of GDDR6 memory on a 192-bit bus, delivering 336.0 GB/s of memory bandwidth. The memory clock runs at 1750 MHz, which translates to 14 Gbps effective.

Q: Is there measured FPS data for this exact CPU+GPU combination?

A: No, there is no measured FPS data for this exact combination. All frame rate discussions must be treated as estimates derived from the benchmark scores and component characteristics rather than direct measurements.

Q: What architecture does the GPU use, and what are its key compute features?

A: The GPU uses NVIDIA's Turing architecture on a 12nm TSMC process with 10,800 million transistors on a 445 mm² die. It includes 30 RT cores, 240 tensor cores, 1920 shading units, and supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: What is the CPU's production status and release date?

A: The CPU has an active production status and was released on January 12, 2025. The GPU, by contrast, is end-of-life and was released on May 26, 2019.

Who Should Build It

This configuration targets professionals who prioritize CPU compute power in a mobile form factor. The 93rd percentile CPU makes it suitable for engineers running simulation software, developers compiling large codebases, and researchers performing data analysis — all workloads that benefit from the 20-core, 20-thread configuration and the 40642 Cinebench R23 multi-core score.

Content creators working primarily with CPU-based rendering pipelines will find the processor's 161605 PassMark floating-point math score and 47985 multi-thread score well-suited to their needs. The GPU's 50th percentile position means GPU-accelerated tasks will be competent but not outstanding, making this a better fit for workflows that rely more heavily on CPU computation.

Students in engineering, computer science, or data science programs will benefit from the CPU's strong single-thread performance (4500 PassMark single-thread) for everyday responsiveness and its multi-core capability for project work. Small business workstations handling office productivity, financial modeling, or light database work will find the CPU's data compression score of 511817 and encryption score of 39472 indicative of strong throughput for these tasks.

The 6 GB GPU VRAM and 50th percentile GPU performance suggest this is not the right choice for users whose primary workload is GPU-accelerated rendering, machine learning training, or high-end gaming. Those users should look for configurations with stronger GPU percentiles.

CPU Analysis

The Intel Core Ultra 7 265HX features 20 cores and 20 threads with no hyperthreading, running at a base clock of 2.60 GHz and boosting to 5.30 GHz. It uses the Arrow Lake-HX architecture on a 3nm TSMC process, containing 17,800 million transistors on a 243 mm² die. The cache hierarchy includes 192 KB L1 per core, 3 MB L2 per core, and 30 MB of shared L3 cache.

The benchmark data shows strong multi-core performance: Cinebench R23 multi-core scores 40642, R20 scores 17069, and R15 scores 4096. Single-core results are equally impressive, with R23 at 5737, R20 at 2409, and R15 at 578. PassMark results reinforce this picture — multi-thread at 47985, single-thread at 4500, integer math at 126954, and floating-point math at 161605.

The 93rd percentile position among all CPUs indicates this processor sits near the top of the performance hierarchy. The nearest rivals demonstrate how competitive this space is: the 0.1% delta from the Core i7-13790F and 0.2% from the Ryzen AI 7 450G show that performance differences among top mobile processors are minimal. The 265HX's advantage over the 255HX (0.7%) suggests the 265HX variant offers a modest uplift within the same product family.

For real workloads, the combination of 20 physical cores and high boost clock means the processor can handle both heavily threaded tasks (compilation, rendering, scientific computing) and lightly threaded tasks (application loading, scripting, office work) with equal facility. The unlocked multiplier offers overclocking potential for users who want to extract additional performance, though this may have thermal implications in a laptop chassis.

Gaming Performance

No measured FPS data exists for this exact CPU+GPU combination. The FACT PACK contains no measuredFpsUltraByGame entries, so all frame rate figures discussed here are estimates derived from the benchmark scores and component specifications rather than direct measurements.

Based on the GPU's 50th percentile position and 5.299 TFLOPS of FP32 compute, estimated gaming performance at 1080p ultra settings would likely deliver playable frame rates in esports and less demanding titles, with frame rates in the 60-100 FPS range depending on the specific game. More demanding AAA titles would likely see frame rates drop to the 30-50 FPS range at ultra settings, requiring settings reductions to maintain smooth gameplay.

At 1440p, the 6 GB VRAM and 336.0 GB/s memory bandwidth would become increasingly limiting, with estimated frame rates dropping further. The GPU's 192-bit memory bus is narrower than many contemporary gaming GPUs, which may impact performance in texture-heavy scenes. The CPU's strong single-thread performance (4500 PassMark, 5737 Cinebench R23) would not be the limiting factor in most gaming scenarios — the GPU's mid-pack position would dominate the performance ceiling.

The Turing architecture's 30 RT cores and 240 tensor cores provide hardware support for ray tracing and DLSS, but the modest overall GPU performance means these features would be usable primarily at lower resolutions and with conservative settings. DirectX 12 Ultimate support ensures compatibility with modern gaming APIs, but the GPU's age and mid-pack percentile position suggest it is better suited to 1080p gaming than higher resolutions.

Upgrade Path and Platform

The CPU uses the Intel BGA 2114 socket, which is a mobile-specific package, meaning the processor is soldered and not upgradeable in the traditional sense. The platform supports dual-channel DDR5 memory with a bandwidth of 102.4 GB/s, and the CPU provides 20 PCIe Gen 5 lanes for high-speed peripherals. ECC memory is not supported.

The GPU connects via PCIe 3.0 x16 and uses an MXM Module slot width, which theoretically allows for GPU replacement in systems designed with accessible MXM slots. However, the GPU is end-of-life with a 2019 release date, and its successor is listed as Ampere-MW, indicating that newer GPU options exist for platforms that support them.

The CPU has a TDP of 55W, while the GPU has a TDP of 80W, giving a combined thermal envelope of 135W for the compute components. No suggested PSU is listed, but the system's mobile form factor means power delivery is handled by the laptop's adapter and battery system. The power connectors are listed as "None" for the GPU, suggesting it draws power through the MXM slot interface.

A sensible next upgrade would focus on increasing system memory to maximize the CPU's dual-channel DDR5 bandwidth, or replacing the GPU with a newer MXM module if the chassis supports it. The CPU's active production status and recent release date suggest it will remain current for some time, so platform-level upgrades would primarily involve memory capacity and storage rather than processor replacement.

Build Overview

This is a laptop-class build combining the Intel Core Ultra 7 265HX processor with the NVIDIA Quadro RTX 3000 Mobile Refresh GPU. The CPU represents the top tier of mobile processors, sitting at the 93rd percentile with an average benchmark score of 63173. The GPU is mid-pack at the 50th percentile with no benchmark scores available in the data.

The combined percentile of 72 places this system in the upper-middle tier of laptop configurations. The substantial gap between CPU and GPU percentiles (93 vs 50) indicates a processor-heavy build where the CPU's capabilities significantly outpace the GPU's. This is characteristic of mobile workstations designed for CPU-intensive professional workloads rather than gaming or GPU compute.

The CPU's 20 cores, 5.30 GHz boost clock, and 30 MB L3 cache make it a formidable compute engine, while the GPU's 6 GB VRAM, 1920 shading units, and 5.299 TFLOPS provide competent but not exceptional graphics performance. The 3nm CPU process node contrasts sharply with the GPU's 12nm process, reflecting their different release generations — the CPU launched in January 2025, while the GPU dates from May 2019.

Balance and Bottleneck

The performance data reveals a clear imbalance between CPU and GPU capabilities. The CPU's 93rd percentile versus the GPU's 50th percentile means the GPU will be the limiting factor in most graphics-bound workloads, including gaming, GPU-accelerated rendering, and machine learning inference. The CPU has substantial headroom that the GPU cannot fully utilize in these scenarios.

In CPU-bound workloads — compilation, data processing, spreadsheet calculations, and CPU rendering — the processor's strength dominates, and the GPU's mid-pack performance is largely irrelevant. The CPU's 40642 Cinebench R23 multi-core score and 47985 PassMark multi-thread score indicate it can sustain heavy computational loads without becoming a bottleneck.

The FPS scaling picture, while lacking measured data, can be inferred from the component balance. In gaming scenarios, the GPU's 50th percentile position would be the primary constraint, with the CPU's strong single-thread performance (4500 PassMark) ensuring it does not hold back frame rates. The result would be frame rates typical of a mid-range mobile GPU, constrained by the 6 GB VRAM and 336.0 GB/s bandwidth.

In mixed workloads, such as gaming while streaming or rendering while running other applications, the CPU's 20 threads provide ample capacity to handle concurrent tasks without impacting primary workload performance. The GPU's Turing architecture supports hardware encoding, which offloads streaming overhead from the CPU. The system's overall balance favors CPU-intensive professional work over GPU-accelerated tasks.

GPU Analysis

The NVIDIA Quadro RTX 3000 Mobile Refresh uses the TU106 chip on a 12nm TSMC process, containing 10,800 million transistors on a 445 mm² die. It features 6 GB of GDDR6 memory on a 192-bit bus with 336.0 GB/s bandwidth, running at a memory clock of 1750 MHz (14 Gbps effective). The GPU has 1920 shading units, 120 texture mapping units, and 64 ROPs.

The compute configuration includes 30 RT cores and 240 tensor cores, providing hardware acceleration for ray tracing and AI-based features. The GPU's clock speeds are 945 MHz base and 1380 MHz boost, producing a pixel rate of 88.32 GPixel/s, a texture rate of 165.6 GTexel/s, and FP32 throughput of 5.299 TFLOPS. FP16 performance doubles to 10.60 TFLOPS (2:1 ratio).

The 50th percentile position indicates this GPU performs at the median of all GPUs in the benchmark database. Its 192-bit memory bus and 6 GB VRAM are modest by modern standards, and the 336.0 GB/s bandwidth is adequate for 1080p gaming and professional 2D/3D workloads but may struggle with high-resolution textures or large datasets.

The GPU's Turing architecture supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring broad API compatibility. The 80W TDP and MXM Module form factor indicate a mobile workstation GPU designed for professional use. With its end-of-life production status and 2019 release date, this GPU is several generations old, and its performance reflects that age — competent for professional workloads but not competitive with newer mobile GPUs in raw graphics throughput. The display outputs are listed as "Portable Device Dependent," meaning connectivity varies by the laptop implementation.