SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 265F + AMD Radeon RX 6800

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

95 / 100
ULTIMATE READY

Apex Performer

Top 5% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
96%
VS
GPU
94%
PROCESSOR

Intel Core Ultra 7 265F

64,438 Benchmark Score
Top 4% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6800

30,095 Benchmark Score
Top 6% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This build pairs Intel’s 20-core Core Ultra 7 265F with AMD’s 16 GB Radeon RX 6800, creating a desktop configuration that sits in the 84th percentile for combined performance among all CPU+GPU pairings. The processor is a strong multi-threaded workhorse, while the graphics card is an older but still capable high-end part from the RDNA 2 era. Benchmark results show a system with clear strengths in productivity and content creation, though gaming performance must be inferred from synthetic scores rather than direct frame rate measurements.

CPU Analysis

The Intel Core Ultra 7 265F is built on the Arrow Lake-S architecture, fabricated on a TSMC 3 nm process. This is a desktop processor with 20 cores and 20 threads, meaning it lacks simultaneous multi-threading. The base clock is 2.40 GHz, boosting up to 5.30 GHz. The chip includes 30 MB of shared L3 cache, with 192 KB of L1 and 3 MB of L2 per core. Memory support is dual-channel DDR5, providing a bandwidth of 102.4 GB/s. The CPU connects via PCIe Gen 5 with 20 lanes from the processor.

Cinebench results place this CPU firmly in the high-performance desktop tier. The R23 multi-core score of 41980 is exceptional, indicating that heavily threaded workloads like video rendering and 3D scene compilation will execute with minimal delay. The single-core R23 score of 5926 is equally strong, reflecting the high 5.30 GHz boost clock. This combination means the 265F handles both bursty single-threaded tasks and sustained multi-core loads without a significant compromise.

PassMark data provides further insight into specific workload types. The multi-thread score of 49410 and integer math score of 138078 suggest strong database and spreadsheet performance. Data encryption scores 39468, and data compression reaches 507018, indicating fast file archiving and secure data handling. Floating-point math scores 173855, which is relevant for scientific simulations and financial modeling. The single-thread score of 4750 confirms responsive everyday application use.

The 265F ranks in the 93rd percentile among all CPUs, with an average benchmark score of 64438. Its nearest rivals are close: the Intel Core Ultra 7 265 scores 64640 (0.3% higher), the AMD EPYC 4464P scores 64823 (0.6% higher), the AMD EPYC 7343 scores 64202 (0.4% lower), and the Intel Core i9-13900KS scores 64051 (0.6% lower). This places the 265F in a tight performance cluster, meaning real-world differences against these chips will be small. The 265F is not a value outlier; it is simply a solid performer in a competitive field.

FAQ

Q: How many cores and threads does the Intel Core Ultra 7 265F have?

A: The CPU has 20 cores and 20 threads. It does not support simultaneous multi-threading, so thread count equals core count.

Q: What is the memory configuration for this CPU?

A: The processor supports dual-channel DDR5 memory with a bandwidth of 102.4 GB/s. It does not support ECC memory.

Q: What is the process node for the RX 6800 GPU?

A: The GPU is fabricated on a 7 nm process by TSMC, using the RDNA 2.0 architecture with the Navi 21 chip.

Q: How much VRAM does the Radeon RX 6800 have?

A: It has 16 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 512.0 GB/s.

Q: What is the launch MSRP for the Core Ultra 7 265F?

A: The launch MSRP is $379.

Q: Does the RX 6800 support hardware ray tracing?

A: Yes, it includes 60 ray accelerators (RT cores), and supports DirectX 12 Ultimate.

Q: What is the power draw of each component?

A: The CPU has a TDP of 65 W, while the GPU has a TDP of 250 W. The suggested PSU for the GPU is 600 W.

GPU Analysis

The AMD Radeon RX 6800 is based on the RDNA 2.0 architecture, using the Navi 21 chip on a 7 nm process. The GPU has 3840 shading units, 240 texture mapping units, and 96 raster operation pipelines. It includes 60 RT cores for ray tracing acceleration. The base clock is 1700 MHz, with a boost clock of 2105 MHz and a game clock of 1815 MHz. Memory runs at 2000 MHz, with 16 Gbps effective speed.

The 16 GB of GDDR6 memory on a 256-bit bus delivers 512.0 GB/s of bandwidth. This is a substantial amount of VRAM, sufficient for high-resolution textures in modern games and large GPU-accelerated compute workloads. The pixel rate is 202.1 GPixel/s, and the texture rate is 505.2 GTexel/s. The FP32 performance is 16.17 TFLOPS, with FP16 at 32.33 TFLOPS.

In synthetic benchmarks, the RX 6800 scores 3188 in 3DMark Steel Nomad DX12. Geekbench results show 153635 in Metal, 24508 in OpenCL, and 115107 in Vulkan. PassMark G3D score is 22067. The GPU holds the 75th percentile among all GPUs, with an average benchmark score of 30095.

The nearest rivals are closely matched. The NVIDIA GeForce RTX 3070 Ti scores 29945 (0.5% higher), the RTX 5070 Mobile scores 29928 (0.6% higher), the RTX 2080 Ti scores 29783 (1% higher), and the AMD Radeon RX 6700 scores 30433 (1.1% higher). The RX 6800 sits in the middle of this group. For rendering, the 16 GB VRAM is a distinct advantage over the 8 GB typically found in the RTX 3070 Ti, which matters for large scenes and high-resolution textures.

Balance and Bottleneck

The CPU is in the 93rd percentile while the GPU is in the 75th percentile. This indicates the processor is the stronger component relative to its peers. In many gaming scenarios, the RX 6800 will be the limiting factor, especially at higher resolutions where GPU load increases. Conversely, the CPU’s high multi-threaded performance means it will rarely be a constraint in CPU-bound tasks.

The CPU’s 65 W TDP is remarkably low for a 20-core part, suggesting it can sustain high clocks without excessive heat. The GPU’s 250 W TDP is more typical for a high-end card. The delta between the two is significant, so the system will draw more power under GPU load than CPU load.

For workloads like 3D rendering, the CPU’s R23 multi-core score of 41980 will drive scene preparation and physics calculations, while the GPU’s 16.17 TFLOPS FP32 will handle the actual rendering pass. This is a balanced pairing for content creation. For gaming at 1080p, the CPU’s single-thread score of 5926 will push high frame rates, but the GPU may be the ceiling in graphically intensive scenes. At 4K, the GPU is almost certainly the bottleneck, as the CPU’s headroom becomes less relevant.

Usage Scenarios

High-refresh gaming: At 1080p, the CPU’s strong single-thread performance (5926 in R23) enables high frame rates in esports titles, while the GPU’s 16 GB VRAM and 16.17 TFLOPS handle modern AAA games. Frame rates will be high, but the GPU is likely the limiting factor in the most demanding scenes.

Streaming: The CPU’s 20 cores provide ample headroom for encoding and gameplay simultaneously. The multi-thread score of 49410 in PassMark indicates the system can handle a game, capture software, and encoding without significant drops in performance.

Video editing: The R23 multi-core score of 41980 and PassMark floating-point score of 173855 make this CPU excellent for timeline scrubbing, effects rendering, and export. The GPU’s 16 GB VRAM aids in GPU-accelerated effects and color grading.

3D rendering: The CPU’s multi-threaded performance excels at CPU-based rendering, while the GPU’s FP32 and Vulkan scores (115107 in Geekbench) support GPU-accelerated renderers. This is a strong dual-purpose system for Blender or similar software.

Software development: The integer math score of 138078 and data encryption score of 39468 indicate fast compilation, code analysis, and secure development workflows. The 20 cores will handle parallel builds efficiently.

Student and office work: The single-thread score of 4750 in PassMark ensures snappy responsiveness in documents and spreadsheets. The low 65 W TDP means the CPU will not require aggressive cooling, making it a quiet and efficient choice for daily tasks.

Who Should Build It

This pairing targets users who need CPU-heavy productivity alongside solid gaming capability. Content creators working with video and 3D scenes will benefit from the CPU’s 93rd percentile ranking and the GPU’s 16 GB VRAM. Developers compiling large codebases will appreciate the 20 cores and high integer math performance.

Gamers at 1440p will find the RX 6800’s 75th percentile performance adequate for high settings, while the CPU ensures no frame pacing issues. Those gaming at 4K will find the GPU is the primary constraint, but the 16 GB VRAM prevents texture-related stuttering. Students and office workers get a system that is far more powerful than needed for basic tasks, providing long-term headroom for more demanding software as needs evolve.

Small business workstations handling databases, financial modeling, or scientific computing will see strong returns from the CPU’s multi-threaded scores. The system is not ideal for those seeking the absolute highest gaming frame rates at 4K, as the GPU is a previous-generation part. However, for a balanced desktop that excels at work and plays games well, this is a sensible pairing.

Upgrade Path and Platform

The CPU uses the Intel Socket 1851, which supports DDR5 memory and PCIe Gen 5 with 20 lanes. The motherboard platform is current for the Core Ultra Series 2. The GPU uses PCIe 4.0 x16, which is backward compatible with the CPU’s PCIe Gen 5 slots.

The CPU’s 65 W TDP is low, leaving significant thermal headroom in most chassis. The GPU’s suggested PSU is 600 W, so a power supply in that range or higher will be necessary. The GPU is a dual-slot card measuring 267 mm in length, requiring a case with sufficient clearance.

A sensible next upgrade would be a newer GPU with higher performance, as the CPU has room to drive faster graphics cards. The 20-core processor is not likely to be a bottleneck for several generations. The platform’s DDR5 support means memory upgrades are straightforward, though the dual-channel configuration already provides 102.4 GB/s.

Build Overview

This is a desktop build combining the Intel Core Ultra 7 265F with the AMD Radeon RX 6800. The CPU is a current-generation Arrow Lake part, while the GPU is an end-of-life RDNA 2 product. The combined percentile rank is 84, indicating the system outperforms most desktop configurations.

The CPU is the stronger component in this pairing, ranking in the 93rd percentile among all processors. The GPU ranks in the 75th percentile. This makes the system CPU-centric, suited for workloads that benefit from many cores. The GPU is still capable for gaming and GPU compute, but it is the weaker link.

Overall, this is a high-mid-range desktop that prioritizes processing power. It is well-suited for productivity and content creation, with gaming performance that is respectable but not top-tier. The 16 GB VRAM is a notable strength for future-proofing against high-resolution textures.

Benchmark Performance

The Intel Core Ultra 7 265F achieves a Cinebench R23 multi-core score of 41980 and a single-core score of 5926. In PassMark, the multi-thread score is 49410 and the single-thread score is 4750. The CPU’s average benchmark score is 64438, placing it in the 93rd percentile.

The AMD Radeon RX 6800 scores 3188 in 3DMark Steel Nomad DX12. Geekbench Vulkan score is 115107, and PassMark G3D score is 22067. The GPU’s average benchmark score is 30095, placing it in the 75th percentile.

The combined percentile for this pairing is 84. This means the system outperforms 84% of all CPU+GPU combinations in the database. The CPU is clearly the dominant component, with a 93rd percentile rank versus the GPU’s 75th. The system is well above average for multi-threaded tasks, while remaining solidly above average for graphics.

Gaming Performance

No measured FPS data exists for this specific CPU+GPU combination. The FACT PACK contains no measuredFpsUltraByGame rows, so all frame rate figures below are estimates derived from the benchmark scores, not direct measurements.

At 1080p ultra settings, the CPU’s single-core strength and the GPU’s 16.17 TFLOPS should deliver high frame rates in most titles. The GPU’s 75th percentile rank suggests it can handle competitive shooters well above 144 FPS, while AAA games will run comfortably above 60 FPS. The 16 GB VRAM is ample for 1080p ultra textures.

At 1440p, the GPU becomes the more significant factor. The RX 6800’s 512.0 GB/s bandwidth and 16 GB VRAM support high refresh rates in less demanding games. Heavier titles will likely see frame rates in the 60-90 FPS range, depending on the optimization.

At 4K, the GPU is the primary bottleneck. The 16.17 TFLOPS FP32 is sufficient for 4K at medium settings, but ultra settings will stress the card. The CPU’s performance headroom will not compensate for the GPU’s limitations at this resolution. Frame rates will be playable but not high-refresh. The 16 GB VRAM ensures textures load correctly, preventing stutter from memory overflow, but raw raster performance will be the constraint.