SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5090

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

97 / 100
ULTIMATE READY

Apex Performer

Top 3% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
96%
VS
GPU
98%
PROCESSOR

Intel Core Ultra 7 265

64,640 Benchmark Score
Top 4% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5090

79,842 Benchmark Score
Top 2% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5090 combine a high-core-count desktop processor with the flagship Blackwell GPU. This pairing targets high-refresh-rate 1440p and 4K gaming alongside serious content-creation workloads, and the data confirms it sits at the top of the desktop performance stack.

CPU Analysis

The Intel Core Ultra 7 265 is a 20-core, 20-thread processor built on the Arrow Lake architecture and manufactured on a TSMC 3 nm process. It belongs to the Core Ultra Series 2 family and features a base clock of 2.40 GHz with a boost clock of 5.30 GHz. The chip carries 30 MB of shared L3 cache alongside 3 MB of L2 per core and 192 KB of L1 per core, with a 65 W TDP that highlights its efficiency profile despite the high core count.

Benchmark results place this CPU in the 93rd percentile among all processors, with an average benchmark score of 64,640. The Cinebench R23 multicore score of 42,216 demonstrates strong parallel throughput for rendering and compilation tasks, while the single-core score of 5,960 indicates excellent responsiveness for lightly threaded workloads. The Cinebench R20 results show 6,268 multicore and 884 single-core, and the older R15 test yields 4,255 multicore and 600 single-core.

The PassMark suite adds depth to the performance picture. Multithread performance scores 49,682, while single-thread performance hits 4,689. Data compression scores 522,983, data encryption reaches 40,456, and extended instructions score 41,478. Floating-point math posts 172,776, integer math scores 134,773, and random string sorting completes at 63,833. Physics processing scores 2,923, and prime number finding finishes at 418.

The nearest rivals show how tightly clustered this tier is. The AMD EPYC 4464P averages 64,823, which is 0.3% ahead of the Core Ultra 7 265. The Intel Core Ultra 7 265F scores 64,438, putting it 0.3% behind. The AMD EPYC 7343 averages 64,202, 0.7% behind, while the AMD EPYC 9124 scores 65,104, 0.7% ahead. These deltas are minor, meaning the Core Ultra 7 265 delivers workstation-class compute in a desktop package without the server-platform overhead.

For real workloads, the 20-core configuration with a 5.30 GHz boost means video encoding, 3D rendering, and software compilation will all scale well. The single-thread performance is equally strong, so everyday application responsiveness and gaming physics benefit from the high boost clock. The 65 W TDP is notably low for this core count, making cooling a straightforward affair.

FAQ

Q: What socket does the Intel Core Ultra 7 265 use?

A: The processor uses Intel Socket 1851, which is the LGA 1851 platform designed for Arrow Lake-S desktop processors.

Q: How much L3 cache does the Core Ultra 7 265 have?

A: The CPU has 30 MB of shared L3 cache, with 3 MB of L2 cache per core and 192 KB of L1 cache per core.

Q: What memory type does this CPU support?

A: The Core Ultra 7 265 supports DDR5 memory in a dual-channel configuration, providing a memory bandwidth of 102.4 GB/s. It does not support ECC memory.

Q: What PCIe version does the CPU provide?

A: The processor provides 20 PCIe Gen 5 lanes from the CPU itself, enabling high-bandwidth connectivity for the GPU and NVMe storage.

Q: Does the Core Ultra 7 265 include integrated graphics?

A: Yes, it features Arc Xe-LPG Graphics with 32 execution units, which provides basic display output and media acceleration capabilities.

Q: What is the launch MSRP of the Core Ultra 7 265?

A: The launch MSRP is $394.

Q: Is the CPU multiplier unlocked for overclocking?

A: No, the multiplier is not unlocked, so the processor is designed to run at its stock clock specifications.

Gaming Performance

The measured FPS data across a wide range of titles shows this system is exceptionally fast at all three tested resolutions. The data is measured, not estimated, providing concrete expectations for real-world gaming.

At 1920x1080, the pair delivers outstanding frame rates in esports titles. Counter-Strike: Global Offensive hits 812 FPS, Valorant reaches 588 FPS, and Roblox posts 475 FPS. Tom Clancy's Rainbow Six Siege scores 437 FPS, and Counter-Strike 2 achieves 368 FPS. Minecraft runs at 362 FPS, and To The Core hits 369 FPS. Even demanding titles perform strongly: Cyberpunk 2077 runs at 109 FPS, Red Dead Redemption 2 at 99 FPS, and Ark: Survival Ascended at 54 FPS.

Moving to 2560x1440, the frame rates remain extremely playable. Valorant stays high at 558 FPS, Counter-Strike: Global Offensive drops to 559 FPS, and Roblox hits 317 FPS. Tom Clancy's Rainbow Six Siege delivers 286 FPS, while Counter-Strike 2 posts 243 FPS. Assetto Corsa runs at 152 FPS, Call of Duty: Warzone at 162 FPS, and Control at 116 FPS. Cyberpunk 2077 manages 81 FPS, and Ark: Survival Ascended falls to 34 FPS.

At 3840x2160, the RTX 5090's horsepower shows clearly. Valorant still delivers 518 FPS, and Counter-Strike: Global Offensive posts 330 FPS. Roblox runs at 179 FPS, and Tom Clancy's Rainbow Six Siege hits 158 FPS. Call of Duty: Warzone achieves 138 FPS, and Counter-Strike 2 runs at 136 FPS. More demanding games follow: Assetto Corsa at 92 FPS, Control at 78 FPS, Microsoft Flight Simulator at 79 FPS, and Cyberpunk 2077 at 53 FPS. Ark: Survival Ascended drops to 18 FPS, which is the lowest figure in the dataset.

The overall pair rank by FPS places this system at 63rd out of 3,732 pairs, with an average FPS across all tested games of 225.4. This indicates the combination is near the top of the database for gaming throughput, though some pairs deliver higher averages.

Upgrade Path and Platform

The Core Ultra 7 265 uses Intel Socket 1851, which is the platform for Arrow Lake-S desktop processors. This socket supports DDR5 memory in dual-channel mode, with the CPU providing 20 PCIe Gen 5 lanes for expansion. The memory bandwidth of 102.4 GB/s is sufficient for the 20-core configuration, though users seeking maximum throughput should populate both channels.

The RTX 5090 connects via PCIe 5.0 x16, which matches the CPU's PCIe Gen 5 capability. This ensures the GPU has full bandwidth available for data transfer. The GPU's suggested power supply is 950 W, while the CPU has a 65 W TDP, so the PSU headroom is dominated by the graphics card's 575 W TDP.

For a sensible next upgrade, the platform already uses current-generation memory and PCIe standards. The primary upgrade path would be moving to a higher-tier Arrow Lake processor with more cores or higher clocks, should such a part exist in the socket. Alternatively, adding more DDR5 capacity or higher-speed kits would benefit memory-intensive workloads. The storage subsystem can also be upgraded with additional PCIe Gen 5 NVMe drives, leveraging the 20 CPU lanes.

The 950 W suggested PSU provides ample headroom for the 575 W GPU and 65 W CPU, leaving significant margin for drives, fans, and other peripherals. Users with existing 850 W units may need to verify capacity, but the 950 W recommendation covers peak transient loads.

Benchmark Performance

The Core Ultra 7 265 achieves an average benchmark score of 64,640, placing it in the 93rd percentile of all CPUs. The RTX 5090 posts an average GPU benchmark score of 79,842, putting it in the 92nd percentile of all GPUs. Together, the combined percentile for this desktop build is 93, indicating top-tier overall performance.

The GPU benchmarks show strong results across different APIs. Geekbench Vulkan scores 376,728, while Geekbench OpenCL scores 334,370. PassMark G3D scores 39,650, and PassMark GPU Compute scores 26,756. The 3DMark Steel Nomad DX12 test yields 18,355, providing a modern DirectX 12 gaming workload score. PassMark 2D scores 1,413, and the DirectX tests show 226 for DX10, 341 for DX11, 185 for DX12, and 395 for DX9.

The nearest GPU rivals show the RTX 5090's positioning. The NVIDIA Tesla P100 PCIe 16 GB averages 79,605, which is 0.3% behind. The Tesla P100 PCIe 12 GB scores 79,396, 0.6% behind. The AMD Radeon RX 6850M XT posts 78,940, 1.1% behind, while the AMD Radeon Pro Vega 64X scores 80,959, 1.4% ahead. These small deltas indicate the RTX 5090 sits in a performance cluster where minor architectural differences separate the top contenders.

The CPU and GPU combined picture shows a balanced system where neither component dramatically outclasses the other. The CPU's 93rd percentile and GPU's 92nd percentile are closely matched, suggesting the pair can fully utilize each other's capabilities without significant bottlenecking in most workloads.

Who Should Build It

This system targets gamers who demand maximum frame rates at 1440p and 4K resolutions. The measured FPS data shows 4K performance above 60 FPS in most titles, with only a handful of extremely demanding games like Ark: Survival Ascended and Red Dead Redemption 2 falling below that threshold. At 1440p, the system exceeds 100 FPS in nearly every tested game, making it ideal for high-refresh-rate monitors.

Content creators working with video editing, 3D rendering, or software compilation will benefit from the 20-core CPU and its strong multicore scores. The Cinebench R23 multicore result of 42,216 indicates rapid render times, while the GPU's compute capabilities accelerate GPU-accelerated effects and encoding tasks.

Developers compiling large codebases will appreciate the multithread performance, and the high single-core score of 5,960 in R23 ensures fast interactive workflows. Students and small business workstations that need to handle simulation, data analysis, or CAD workloads will find the CPU's PassMark scores, particularly the multithread score of 49,682 and floating-point math of 172,776, well-suited to these tasks.

The integrated Arc Xe-LPG Graphics with 32 execution units provides a fallback display solution, though the RTX 5090 handles all graphics duties in practice.

GPU Analysis

The NVIDIA GeForce RTX 5090 is built on the Blackwell 2.0 architecture using the GB202 chip, manufactured on a 5 nm process at TSMC. The GPU contains 92,200 million transistors on a 750 mm² die, with a transistor density of 122.9 million per mm². It features 21,760 shading units, 680 texture mapping units, and 176 raster operation units.

Memory specifications are substantial: 32 GB of GDDR7 on a 512-bit bus, delivering a bandwidth of 1.79 TB/s. The memory clock runs at 1750 MHz with 28 Gbps effective transfer rate. The GPU base clock is 2017 MHz with a boost of 2407 MHz.

Ray tracing hardware includes 170 RT cores, while 680 tensor cores handle AI and deep learning workloads. The GPU achieves a pixel rate of 423.6 GPixel/s and a texture rate of 1,636.8 GTexel/s. Compute performance reaches 104.8 TFLOPS for both FP32 and FP16, providing balanced compute capabilities for rendering and scientific workloads.

The TDP is 575 W, requiring a 950 W suggested power supply. The dual-slot card uses a single 16-pin power connector and measures 304 mm in length, 137 mm in height, and 40 mm in width. Display outputs include one HDMI 2.1b and three DisplayPort 2.1b connectors. API support covers DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Benchmark scores place the GPU in the 92nd percentile. The Geekbench Vulkan score of 376,728 is particularly strong, indicating excellent API-level performance. PassMark G3D at 39,650 and GPU Compute at 26,756 show solid DirectX and compute capabilities. The 3DMark Steel Nomad score of 18,355 provides a contemporary gaming benchmark reference.

For rendering workloads, the 32 GB memory capacity allows for massive scenes and high-resolution textures without exceeding VRAM limits. The 1.79 TB/s bandwidth ensures rapid data movement, while the 170 RT cores accelerate ray-traced effects in supported applications. The tensor cores enable DLSS and other AI-based features that can boost frame rates in compatible games.

Build Overview

This desktop build pairs the Intel Core Ultra 7 265 with the NVIDIA GeForce RTX 5090, representing a top-tier configuration in the benchmark database. The CPU's 93rd percentile and GPU's 92nd percentile place the overall system at the 93rd combined percentile, indicating performance that rivals or exceeds the vast majority of recorded builds.

The processor's 20 cores and 5.30 GHz boost clock provide strong multicore and single-thread performance, while the RTX 5090's 32 GB of GDDR7 memory and 104.8 TFLOPS compute deliver exceptional graphics and compute throughput. The system's average FPS of 225.4 across all tested games, with a rank of 63rd out of 3,732 pairs, confirms its gaming prowess.

The build class is desktop, meaning it uses standard desktop components with the LGA 1851 socket and PCIe 5.0 expansion. The 65 W CPU TDP is efficient, while the 575 W GPU TDP necessitates a robust power supply, with 950 W suggested.

Balance and Bottleneck

The balance between CPU and GPU is closely matched, with the CPU at the 93rd percentile and GPU at the 92nd percentile. This near-parity suggests neither component consistently bottlenecks the other across a wide range of workloads.

In gaming, the FPS scaling across resolutions reveals where each component becomes the limiting factor. At 1080p, the CPU's single-thread performance and high boost clock allow the GPU to deliver maximum frame rates, with esports titles like Counter-Strike: Global Offensive hitting 812 FPS. As resolution increases to 1440p and 4K, the GPU's workload grows, and frame rates drop correspondingly, indicating the GPU becomes more dominant in determining performance at higher resolutions.

For example, Cyberpunk 2077 drops from 109 FPS at 1080p to 81 FPS at 1440p and 53 FPS at 4K, showing clear GPU scaling. The CPU has enough headroom to feed the GPU at all resolutions, as evidenced by the high frame rates in less demanding titles like Valorant, which stays above 518 FPS even at 4K.

In compute-heavy tasks, the CPU's 20 cores deliver strong multithreaded performance, but the GPU's 104.8 TFLOPS FP32 compute means GPU-accelerated workloads will rely heavily on the RTX 5090. The CPU's PassMark multithread score of 49,682 is impressive for a desktop part, but the GPU's compute capabilities likely exceed CPU performance for parallel scientific or rendering tasks.

The 65 W CPU TDP versus the 575 W GPU TDP highlights the power distribution: the GPU is the dominant power consumer and heat generator. The CPU's low power draw means thermal headroom for cooling is primarily a GPU concern.

Overall, the system shows balanced performance with the CPU capable of driving high frame rates in esports and the GPU providing scalable performance for increasingly demanding visual workloads. The bottleneck shifts from CPU at low resolutions to GPU at high resolutions, which is the expected behavior for a high-end gaming and workstation system.