SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 265 + AMD Radeon RX 6800

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

95 / 100
ULTIMATE READY

Apex Performer

Top 5% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
96%
VS
GPU
94%
PROCESSOR

Intel Core Ultra 7 265

64,640 Benchmark Score
Top 4% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6800

30,095 Benchmark Score
Top 6% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Intel Core Ultra 7 265 + AMD Radeon RX 6800

This desktop pairing combines Intel's Arrow Lake-based Core Ultra 7 265 processor with AMD's RDNA 2-based Radeon RX 6800 graphics card. The CPU sits in the 93rd percentile among all processors, while the GPU ranks in the 75th percentile among all graphics cards, placing this combination in the 84th percentile overall. No measured FPS data exists for this exact CPU-GPU combination, so all gaming frame-rate figures presented here are estimates based on the benchmark scores of each component.

Usage Scenarios

For high-refresh gaming at 1080p, this pairing is well-suited. The CPU's single-thread performance, evidenced by a Cinebench R23 single-core score of 5960 and a Passmark single-thread score of 4689, ensures strong frame pacing in CPU-bound titles. The GPU's Passmark G3D score of 22067 places it in the 75th percentile, which historically translates to capable 1080p and 1440p gaming performance, though exact frame rates cannot be stated without measured data.

Streaming and content creation workloads benefit from the CPU's 20 cores and 20 threads. The Cinebench R23 multi-core score of 42216 indicates substantial parallel processing headroom for video encoding while gaming. The Passmark data encryption score of 40456 and data compression score of 522983 further support simultaneous streaming and gameplay scenarios, as these tasks can offload to spare CPU resources.

Video editing workflows see strong performance from both components. The CPU's multi-threaded muscle, shown in the Passmark multithread score of 49682, handles timeline rendering and export tasks efficiently. The GPU's 16 GB of GDDR6 memory with 512.0 GB/s bandwidth provides ample capacity for effects processing and preview rendering in programs that leverage GPU acceleration.

3D rendering and CAD work benefit from the combination's compute capabilities. The CPU's Passmark floating point math score of 172776 and integer math score of 134773 indicate solid physics and simulation throughput. The GPU's FP32 performance of 16.17 TFLOPS and its OpenCL benchmark score of 24508 suggest it can accelerate viewport rendering and final-frame renders in GPU-accelerated engines.

Software development tasks are well served by this configuration. The CPU's 20-thread count and L3 cache of 30 MB shared across cores help with parallel compilation workloads, while the Passmark extended instructions score of 41478 indicates strong SIMD performance for code optimization tasks. The 65 W TDP also means sustained all-core workloads remain thermally manageable.

For student and office productivity, this pairing is arguably over-specified but not wasteful. The Passmark single-thread score of 4689 ensures snappy application responsiveness, while the CPU's integrated Arc Xe-LPG Graphics 32EU provides a basic display output capability that could handle office tasks with the discrete GPU disabled. The 102.4 GB/s memory bandwidth supports multitasking across many open applications.

Benchmark Performance

The CPU achieves an average benchmark score of 64640, placing it in the 93rd percentile of all processors. Its closest rival, the AMD EPYC 4464P, scores 64823, representing a negligible 0.3% difference. The Intel Core Ultra 7 265F scores 64438, 0.3% ahead of the 265, while the AMD EPYC 7343 trails by 0.7% at 64202. The AMD EPYC 9124 leads by 0.7% with a score of 65104.

The GPU posts an average benchmark score of 30095, good for the 75th percentile among all graphics cards. The NVIDIA GeForce RTX 3070 Ti scores 29945, a 0.5% difference, while the RTX 5070 Mobile scores 29928, 0.6% behind. The RTX 2080 Ti trails by 1% at 29783, and the AMD Radeon RX 6700 leads by 1.1% with 30433.

In specific GPU tests, the 3DMark Steel Nomad DX12 score of 3188 shows modern API performance, while the Geekbench Vulkan score of 115107 and Metal score of 153635 indicate strong cross-platform compute ability. The Passmark G3D score of 22067 with a G2D score of 990 rounds out the picture. The combined percentile of 84 for this CPU-GPU pairing reflects a balanced system where neither component dramatically outclasses the other.

CPU Analysis

The Intel Core Ultra 7 265 features 20 cores and 20 threads, meaning no hyper-threading — each core handles one thread. It operates at a base clock of 2.40 GHz with a boost clock of 5.30 GHz, built on Intel's Arrow Lake architecture using a 3 nm process from TSMC. The die contains 17,800 million transistors across a 243 mm² area, with a shared L3 cache of 30 MB.

This processor is part of the Core Ultra Series 2 generation, released on January 6, 2025, and remains in active production. It supports DDR5 memory in a dual-channel configuration, delivering 102.4 GB/s of memory bandwidth. The 65 W TDP is notably efficient for a 20-core desktop part, and the multiplier is locked, preventing user overclocking.

The Cinebench R23 multi-core score of 42216 against a single-core score of 5960 reveals a multi-to-single ratio of roughly 7.1x, which is typical for a high-core-count chip with strong single-thread capability. The Cinebench R15 scores of 4255 multi-core and 600 single-core, plus R20 scores of 6268 and 884, confirm consistent scaling across workload generations.

The Passmark suite shows a nuanced performance profile. The multithread score of 49682 and physics score of 2923 indicate good but not exceptional threading efficiency, while the floating point math score of 172776 and integer math score of 134773 demonstrate strong arithmetic throughput. The find prime numbers score of 418 is relatively low, suggesting this architecture prioritizes other instruction patterns. The random string sorting score of 63833 and data compression score of 522983 show solid memory-intensive task performance, useful for database and archive workloads.

Gaming Performance

No measured FPS data exists for this exact CPU-GPU combination, so the following frame-rate expectations are estimates derived from component benchmark scores. The GPU's 75th percentile ranking and its Passmark G3D score of 22067 suggest it can handle modern titles at 1080p with high settings and at 1440p with medium-to-high settings, though exact figures cannot be provided.

The CPU's strong single-core performance, reflected in the Passmark single-thread score of 4689 and Cinebench R23 single-core score of 5960, indicates it will not bottleneck the GPU in most gaming scenarios. For esports titles that are CPU-bound at high frame rates, the 5.30 GHz boost clock should deliver excellent performance. For AAA games at 4K, the GPU's 16 GB VRAM and 512.0 GB/s bandwidth provide the capacity and throughput needed, though the overall GPU compute level may limit ultra settings at that resolution.

The GPU's DirectX 12 Ultimate support and Vulkan 1.4 API compatibility ensure it can run modern gaming APIs, while the passmark DirectX 12 score of 89 and DirectX 11 score of 214 suggest the hardware is well-optimized for current game engines. The 60 ray accelerators on the GPU provide hardware ray tracing, though performance in ray-traced titles will vary based on scene complexity.

Upgrade Path and Platform

The CPU uses the Intel Socket 1851 platform, which is specific to the Core Ultra Series 2 desktop processors. The socket supports DDR5 memory in a dual-channel configuration, and the CPU provides 20 PCIe Gen 5 lanes for expansion. The platform does not support ECC memory, which limits its use in error-sensitive server workloads.

The GPU connects via PCIe 4.0 x16, which is electrically compatible with the CPU's PCIe Gen 5 lanes, though it will operate at Gen 4 speeds. The GPU has a TDP of 250 W and requires a 600 W suggested power supply, with two 8-pin power connectors. This leaves headroom in most quality power supplies for additional storage or expansion cards, but a 600 W unit is the recommended minimum.

A sensible next upgrade path would focus on the GPU, as the CPU's 93rd percentile ranking leaves significant headroom for a faster graphics card. The CPU's 20 PCIe Gen 5 lanes and support for modern DDR5 memory make it a solid foundation for a multi-year system. The GPU is end-of-life, so future driver optimization will be limited, but its 16 GB VRAM ensures it remains relevant for several more game generations.

Who Should Build It

Gamers targeting 1080p and 1440p high-refresh displays will find this pairing balanced, given the CPU's single-thread strength and the GPU's 75th percentile ranking. The 16 GB VRAM also future-proofs against texture-heavy titles at these resolutions. Content creators who edit video or process photos will benefit from the CPU's 20-thread count and the GPU's compute scores.

Software developers compiling large codebases will appreciate the CPU's 42216 Cinebench R23 multi-core score and 20 threads for parallel builds. Students and small business users building a single workstation for mixed productivity, light gaming, and occasional rendering will find the 65 W CPU TDP keeps cooling simple, while the GPU's 16 GB VRAM handles large datasets in visualization software.

The system is less ideal for users seeking maximum 4K gaming performance, as the GPU's compute level may struggle with ultra settings at that resolution. It is also not suited for server deployments due to the lack of ECC memory support and the locked CPU multiplier.

GPU Analysis

The AMD Radeon RX 6800 is built on the Navi 21 chip using RDNA 2.0 architecture, fabricated on a 7 nm process from TSMC. The die contains 26,800 million transistors across 520 mm², with a transistor density of 51.5M per mm². It features 3840 shading units, 240 texture mapping units, and 96 render output units, with 60 ray accelerators for hardware ray tracing.

The GPU runs at a base clock of 1700 MHz, with a game clock of 1815 MHz and a boost clock of 2105 MHz. Memory operates at 2000 MHz with 16 Gbps effective speed, across a 256-bit bus, yielding 512.0 GB/s of bandwidth. The 16 GB GDDR6 frame buffer provides substantial capacity for high-resolution textures and large compute workloads.

Compute performance is rated at 16.17 TFLOPS for FP32 and 32.33 TFLOPS for FP16 with a 2:1 ratio. The pixel rate of 202.1 GPixel/s and texture rate of 505.2 GTexel/s support high-resolution rendering. The GPU's benchmark results show a 3DMark Steel Nomad DX12 score of 3188, a Geekbench OpenCL score of 24508, and a Passmark GPU compute score of 10864. The Passmark G3D score of 22067 with a percentile rank of 75 places it as a solid mid-to-high-end performer, roughly on par with the RTX 3070 Ti and slightly behind the RX 6700.

FAQ

Q: Does this CPU support overclocking?

A: No, the Intel Core Ultra 7 265 has a locked multiplier, so user overclocking is not supported.

Q: What memory type does this system use?

A: The CPU supports DDR5 memory in a dual-channel configuration, providing 102.4 GB/s of memory bandwidth. The GPU uses 16 GB of GDDR6 memory on a 256-bit bus.

Q: How does this CPU compare to its closest rival, the AMD EPYC 4464P?

A: The EPYC 4464P has an average benchmark score of 64823, which is 0.3% higher than the Core Ultra 7 265's 64640. This is a negligible performance difference.

Q: What is the GPU's ray tracing capability?

A: The Radeon RX 6800 has 60 ray accelerators, providing hardware ray tracing support. It also supports DirectX 12 Ultimate and Vulkan 1.4 APIs.

Q: Is the GPU still in production?

A: No, the AMD Radeon RX 6800 is marked as end-of-life, though it was released on October 27, 2020, and remains a viable performer in the 75th percentile.

Q: What power supply is recommended for this build?

A: The GPU has a TDP of 250 W and the suggested power supply is 600 W. The CPU has a 65 W TDP, so the system's total power draw remains manageable.

Q: Does the CPU have integrated graphics?

A: Yes, the Intel Core Ultra 7 265 includes Arc Xe-LPG Graphics with 32 execution units, which can serve as a basic display output or fallback if the discrete GPU is removed.

Balance and Bottleneck

The CPU's 93rd percentile ranking versus the GPU's 75th percentile creates a system where the GPU is the primary limiting factor in most gaming and graphics workloads. The CPU's Passmark single-thread score of 4689 and Cinebench R23 single-core score of 5960 indicate it can feed the GPU effectively at high frame rates, so CPU-bound bottlenecks are unlikely in typical gaming scenarios.

In compute-heavy workloads like 3D rendering or physics simulation, the balance shifts. The CPU's Cinebench R23 multi-core score of 42216 and Passmark physics score of 2923 may become the limiting factor, while the GPU's 16.17 TFLOPS FP32 performance and Passmark GPU compute score of 10864 offer substantial parallel compute headroom. The 0.3% performance difference between this CPU and its closest rival, the EPYC 4464P, confirms the CPU is not a weak link in multi-threaded tasks.

The GPU's 1.1% deficit against the RX 6700 and 1% advantage over the RTX 2080 Ti shows it sits in a tightly contested performance band. For 1080p gaming, the CPU's single-thread advantage will likely push frame rates higher than the GPU can render, making the GPU the bottleneck. At 1440p and above, the GPU's workload increases and the balance shifts further toward GPU-limited scenarios, which is generally desirable for consistent frame pacing.

Build Overview

This is a desktop-class build combining Intel's Core Ultra 7 265, a 20-core Arrow Lake processor on Socket 1851, with AMD's Radeon RX 6800, a 16 GB RDNA 2 graphics card. The CPU was released on January 6, 2025, and remains active in production, while the GPU was released on October 27, 2020, and is now end-of-life. The CPU has a launch MSRP of $394, and the GPU's launch MSRP was 579 USD.

The combined percentile rank of 84 places this system firmly in the upper tier of desktop configurations. The CPU's 93rd percentile among all processors provides a high-performance foundation, while the GPU's 75th percentile keeps the system honest for modern gaming and compute tasks. The 65 W CPU TDP combined with the 250 W GPU TDP and 600 W suggested power supply creates a system with reasonable power headroom for a single-GPU desktop.

The pairing is well-matched for 1080p and 1440p gaming, video editing, software development, and general productivity, with the CPU offering substantial headroom for future GPU upgrades. The lack of measured FPS data means gaming performance figures are estimates, but the component benchmark scores indicate a balanced, capable desktop system for a wide range of workloads.