SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 258V + NVIDIA GeForce RTX 4080 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
85%
VS
GPU
95%
PROCESSOR

Intel Core Ultra 7 258V

20,454 Benchmark Score
Top 15% Market Ranking
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GRAPHICS CARD

NVIDIA GeForce RTX 4080 Mobile

38,135 Benchmark Score
Top 5% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The pairing of Intel's Core Ultra 7 258V with NVIDIA's GeForce RTX 4080 Mobile is an unusual one: an ultra-low-power Lunar Lake processor — a 17 W, 8-core mobile chip designed primarily for thin-and-light efficiency — sitting alongside a 110 W Ada Lovelace discrete GPU that sits in the 81st percentile of all GPUs benchmarked. The combined percentile of 78 for this laptop-class combination raises an immediate question: does the CPU hold the GPU back, or does the sheer GPU headroom carry the build? The benchmark data suggests a lopsided story worth unpacking. Note up front: no measured FPS rows exist for this exact combination in the database — all frame-rate discussion below is estimated from the benchmark scores, not measured.

Balance and Bottleneck

The single most striking fact in this pairing is the power asymmetry. The Core Ultra 7 258V has a TDP of 17 W; the RTX 4080 Mobile draws 110 W. That is roughly six times the power envelope on the GPU side, which in a laptop chassis usually means the cooling system and power delivery were designed around the discrete GPU, with the CPU treated as a supporting actor. The percentile split reinforces this: the CPU sits at the 74th percentile versus all CPUs, while the GPU sits at the 81st percentile versus all GPUs. A gap of seven percentile points is not enormous, but in the mid-to-high range it typically means the GPU is the stronger engine in graphically heavy workloads.

The CPU's benchmark profile tells you where the bottleneck will appear. With only 8 cores and 8 threads — no hyper-threading equivalent, just one thread per core — the 258V's multi-core throughput is inherently capped. Its Cinebench R23 multi-core score of 10301 and Geekbench multi-core score of 9325 are respectable for a low-power mobile part, but its nearest rivals by average score include the desktop AMD Ryzen 5 5600 and Ryzen 5 8500G, effectively dead-even at deltas of -0.1 and 0.1 percent. Those are 6-core desktop parts with far higher power ceilings. What this means practically: in games that lean on one or two fast threads, the 258V's single-core strength (an R23 single-core score of 1872, Geekbench single-core of 2100) keeps pace comfortably. In games or creative applications that scale across many threads, the 8-thread ceiling becomes the limiting factor well before the RTX 4080 Mobile runs out of shading power.

The FPS scaling question follows directly. With a GPU at the 81st percentile feeding pixels and a CPU at the 74th percentile issuing draw calls, the data implies this configuration is GPU-bound at higher resolutions and increasingly CPU-bound as resolution drops. At 1080p and below, where the GPU's 432 GB/s of memory bandwidth and 24.72 TFLOPS of FP32 throughput are underutilized, the 8 threads of the 258V become the ceiling. At 1440p and 4K, the balance tips back toward the GPU — which is exactly where this pairing should be run.

Benchmark Performance

The CPU's aggregate average benchmark score is 20454, placing it at the 74th percentile of all CPUs in the database. The curious detail is its rival list: AMD Ryzen 5 5600 (avgScore 20468, -0.1 percent), Ryzen 5 8500G (20425, +0.1 percent), EPYC 9454P (20422, +0.2 percent), and EPYC 7713 (20363, +0.4 percent). Two of those are server processors, which is a statistical artifact of the averaging method — but it does tell you the 258V's blended score lands in surprisingly capable territory. A 17 W fanless-capable part matching the aggregate of a 6-core desktop Ryzen is the story here: efficiency, not raw throughput.

Diving into the individual numbers: Cinebench R15 multi-core 1596.5 versus single-core 285; R20 multi-core 6739 versus single-core 951; R23 multi-core 10301 versus single-core 1872. The multi-to-single ratios hover between roughly 5.4 and 5.6, which for an 8-core/8-thread part indicates good scaling — the cores are genuinely all working — but the absolute multi-core ceiling is set by thread count. Passmark multithread comes in at 18887 against a single-thread score of 4018, a ratio of about 4.7. The Passmark subtests add texture: integer math 42889, floating point 57372, data compression 176686, encryption 13534, extended instructions 14717, string sorting 21580, physics 1565, prime finding 185.

On the GPU side, the RTX 4080 Mobile posts an average score of 38135 at the 81st percentile. Its Geekbench OpenCL score of 159575 and Vulkan score of 145807 are the headline compute numbers, while Passmark G3D lands at 24926 and GPU compute at 11191. The Passmark DirectX breakdown (DX9: 286, DX10: 157, DX11: 244, DX12: 96) spans different test scales and should be read as relative within each API generation rather than across them. The rival list is where it gets interesting: NVIDIA GeForce MX570 (38299, -0.4 percent), RTX 5080 Mobile (38349, -0.6 percent), RTX 4070 desktop (37648, +1.3 percent), and Tesla P4 (37628, +1.3 percent). Being within a fraction of a percent of the next-generation RTX 5080 Mobile in aggregate score is notable and suggests the averaging blend weights compute-heavy tests heavily; in pure rasterization the generational gap would likely look different, though the data here does not break that out.

Combined, the 78th percentile placement frames this as a solidly upper-tier laptop build — not halo-class, but comfortably above the mainstream.

Upgrade Path and Platform

Here is where the data turns grim for upgraders, and it is worth being blunt: the Core Ultra 7 258V uses Intel BGA 2833 — a ball-grid-array socket. The CPU is soldered to the board. There is no socket swap, no chip upgrade, no drop-in successor. Likewise, the RTX 4080 Mobile is an integrated mobile GPU with no power connectors, a bus interface of PCIe 4.0 x16, and a slot designation of IGP in the sense that it is machine-integrated — display outputs are listed as "Portable Device Dependent." Neither component of this pairing can be individually replaced. The upgrade path is the next laptop.

What can be considered is the platform's I/O ceiling. The 258V supports PCIe Gen 5 with 4 CPU lanes — enough for a fast NVMe SSD at Gen 5 speeds, but only four lanes, which constrains expansion. Memory support is LPDDR5X, dual-channel, with 136.5 GB/s of bandwidth — and like the CPU, LPDDR5X in this class is typically soldered onboard, so the memory figure is a fixed property of the machine, not a user configuration. ECC is not supported. The memory bandwidth number matters beyond the CPU: 136.5 GB/s is the ceiling for any workload that spills out of the integrated Arc 140V graphics or CPU-side memory operations, though the discrete RTX 4080 Mobile has its own dedicated 12 GB of GDDR6 at 432 GB/s and is unaffected.

On power: the CPU's 17 W TDP plus the GPU's 110 W TDP sums to a component draw of roughly 127 W before the rest of the chassis. The GPU's suggestedPsu field is null, which is expected for a mobile part — the laptop's internal power brick and cooling define the real headroom, and no figure for that exists in the data. A sensible "next upgrade" is therefore not a component but a platform: anyone needing more CPU threads would look at higher-core-count mobile or desktop parts; anyone needing more GPU would target a tier above the 81st percentile. Within this machine, the only meaningful headroom exercise is thermal — sustaining the GPU's 110 W and the CPU's 4.80 GHz boost simultaneously.

Who Should Build It

Strictly speaking, nobody builds this — it is a laptop-class combination (buildClass: laptop) that a manufacturer assembles and a buyer selects. But who should select it?

First, high-resolution mobile gamers. The GPU's 81st percentile placement, 12 GB of VRAM, and 432 GB/s of bandwidth make it well-suited to 1440p and 4K gaming where the 8-thread CPU is not the limiter. Second, content creators who lean GPU-side: the OpenCL score of 159575 and Vulkan score of 145807 indicate strong performance in GPU-accelerated editing, color grading, and effects work. Third, developers who compile moderately sized codebases — the single-core score of 2100 in Geekbench and 4018 in Passmark single-thread indicate snappy interactive work, though large parallel builds will hit the 8-thread wall. Fourth, students and office users who value battery life and portability: the 17 W CPU, LPDDR5X, and 3 nm process node on TSMC's line are efficiency-first choices. Fifth, small-business workstation users doing GPU compute — the 232 tensor cores and 11191 Passmark GPU compute score support entry-level AI inference and CUDA-adjacent tasks, though the Tesla P4 appearing as a rival at +1.3 percent is a reminder that this is not a dedicated compute card.

Who should not: sustained heavy multi-core renderers. A Cinebench R23 multi-core of 10301 will feel slow against higher-thread-count machines in long batch renders.

CPU Analysis

The Core Ultra 7 258V is a Lunar Lake part — Intel's efficiency-focused mobile architecture, fabricated on TSMC's 3 nm node, launched on September 23, 2024. It carries 8 cores and 8 threads with a 2.20 GHz base and 4.80 GHz boost. The cache hierarchy is unusual: 192 KB of L1 per core, a very generous 2.5 MB of L2 per core, and 12 MB of shared L3. That large per-core L2 is characteristic of designs optimized for single-thread responsiveness and power efficiency — data stays close to the core, reducing expensive trips to shared cache and memory.

The benchmark translation: the single-core numbers are the 258V's crown. A Geekbench single-core score of 2100 and Passmark single-thread of 4018 place it firmly in modern-competitor territory — interactive applications, web browsing, code editing, and game logic threads will all feel quick. The multi-core numbers (R23: 10301, Geekbench: 9325, Passmark multithread: 18887) describe a part that can genuinely use all eight cores — the scaling ratios prove that — but has no ninth thread to call on. For real workloads this means video playback, photo editing, and moderate compilation are smooth, while heavy parallel rendering, simulation, and large-scale builds will finish in the same league as 6-core desktop Ryzen parts rather than 12- or 16-core machines.

The multiplier is locked, so tuning is off the table — appropriate for a 17 W BGA part. The integrated Arc 140V graphics exist alongside the discrete RTX 4080 Mobile, and the pairing suggests a switchable-graphics design where the iGPU handles light workloads for efficiency.

GPU Analysis

The RTX 4080 Mobile is built on the AD104 chip, Ada Lovelace architecture, TSMC 5 nm, with 35,800 million transistors packed into 294 mm² — a density of 121.8 million transistors per square millimetre. The hardware inventory: 7424 shading units, 232 TMUs, 80 ROPs, 58 RT cores, and 232 tensor cores. Clocks run from a 1290 MHz base to a 1665 MHz boost, with memory at 2250 MHz (18 Gbps effective) GDDR6 on a 192-bit bus yielding 432 GB/s of bandwidth. Rated pixel rate is 133.2 GPixel/s and texture rate 386.3 GTexel/s, with FP32 and FP16 both at 24.72 TFLOPS (1:1 ratio).

What do the scores mean for rendering? The G3D score of 24926 and the 81st percentile placement put this GPU clearly in upper-tier mobile gaming territory — within 1.3 percent of the desktop RTX 4070 in aggregate score, which is a strong showing for a 110 W mobile part. The 58 RT cores and DirectX 12 Ultimate support mean ray-traced pipelines run natively, and the 232 tensor cores underpin DLSS-class upscaling and AI-accelerated workloads. The 12 GB VRAM buffer is the key spec for content work: it comfortably holds large textures and moderate 3D scenes, and the 432 GB/s bandwidth keeps them fed. For GPU rendering in OpenCL or Vulkan engines, the scores of 159575 and 145807 respectively indicate production-viable performance for client work, not just previews. One caveat the data quietly raises: the MX570 appearing among its statistical rivals (at -0.4 percent) is an artifact of score averaging across heterogeneous test mixes and should not be read as equivalent gaming performance.

Gaming Performance

As noted at the top, no measured FPS data exists in the database for this exact CPU+GPU combination — every frame-rate statement here is an estimate derived from the benchmark scores, not measurement.

Working from those scores: the GPU's 81st percentile and 24926 G3D result, combined with 12 GB of VRAM and 432 GB/s of bandwidth, point toward high frame rates at 1080p, comfortable 1440p gaming, and playable 4K in most titles at ultra settings — the class of performance one expects from a GPU statistically adjacent to the desktop RTX 4070. At 1080p, however, the CPU side deserves the caveat: the 74th-percentile, 8-thread CPU with an R23 multi-core score of 10301 may cap frame rates in CPU-heavy titles — large open worlds, simulation-heavy strategy games, and high-refresh competitive shooters are exactly the genres where draw-call throughput matters most. The estimated picture is therefore resolution-dependent: at 1080p, expect the CPU to be the more frequent limiter; at 1440p and 4K, the GPU takes over and the pairing should feel balanced. Ray tracing is supported in hardware (58 RT cores) with tensor cores available for upscaling, which effectively stretches the ultra-settings envelope upward. These are inferences from percentile and score data, and actual frame rates will vary by title, driver, and the laptop's power allocation.

Build Overview

This is a laptop-class build: a Core Ultra Series 2, Lunar Lake, 17 W efficiency processor paired with a 110 W Ada Lovelace discrete GPU. It is a contrast of design philosophies — Intel's most efficiency-obsessed mobile architecture driving one of NVIDIA's upper-tier mobile graphics parts. The combined percentile of 78 places the pairing above roughly three-quarters of all systems in the database, which is a strong overall tier for a portable machine. The character of that tier is worth noting: it is GPU-forward, with the 81st-percentile graphics engine doing the heavy lifting while the 74th-percentile, 8-core CPU provides responsive single-thread performance and adequate-but-capped multi-thread throughput. Both components are active-production parts, with the GPU released in January 2023 and the CPU in September 2024. Nothing here is user-upgradeable — BGA socket, integrated GPU, LPDDR5X — so the configuration as shipped is the configuration for life.

FAQ

Q: Can the CPU or GPU in this laptop be upgraded later?

A: No. The Core Ultra 7 258V uses Intel BGA 2833, a soldered ball-grid-array socket, and the RTX 4080 Mobile is a machine-integrated part with no power connectors and portable-device-dependent outputs. Neither component is replaceable.

Q: How does the Core Ultra 7 258V compare to its nearest rivals?

A: Its average benchmark score of 20454 is statistically even with the AMD Ryzen 5 5600 (-0.1 percent), Ryzen 5 8500G (+0.1 percent), and even some EPYC server parts in the database's aggregate scoring — an unusually strong showing for a 17 W chip.

Q: Is 8 cores and 8 threads enough for gaming?

A: For GPU-bound gaming at 1440p and 4K, generally yes — the single-core scores (Geekbench 2100, Passmark 4018) are strong. For CPU-heavy titles at 1080p and high refresh rates, the 8-thread ceiling is the likely constraint.

Q: Does this build have measured FPS data?

A: No. The database contains no measured FPS rows for this exact CPU+GPU combination, so all frame-rate expectations are estimates derived from the benchmark scores.

Q: How much memory bandwidth does this configuration have?

A: The CPU's LPDDR5X dual-channel memory provides 136.5 GB/s; the GPU's dedicated 12 GB GDDR6 on a 192-bit bus provides 432 GB/s. The GPU's bandwidth is independent of system memory.

Q: Does the GPU support ray tracing and AI features?

A: Yes. The RTX 4080 Mobile has 58 RT cores and 232 tensor cores, supports DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6.

Q: What PCIe support does the platform offer?

A: The 258V provides PCIe Gen 5 with 4 CPU lanes — sufficient for a fast NVMe SSD but limited for expansion. The GPU connects via PCIe 4.0 x16.

Usage Scenarios

High-refresh 1080p gaming: This is the weakest scenario for the pairing. At low resolutions the GPU's 81st-percentile power is throttled by the CPU's 8-thread ceiling and 74th-percentile placement — the R23 multi-core score of 10301 becomes the frame-rate governor in competitive, draw-call-heavy titles.

1440p and 4K gaming: The sweet spot. With 12 GB of VRAM, 432 GB/s of bandwidth, and a G3D score of 24926 placing it near the desktop RTX 4070, ultra-settings play at these resolutions plays to the GPU's strength while keeping the CPU load reasonable.

Streaming: Mixed verdict. NVENC-class encoding is implied by the Ada Lovelace tensor/RT hardware, and the single-core strength (Passmark single-thread 4018) handles the encoder thread well — but simultaneous x264 CPU encoding plus gaming would strain the 8-thread budget. Hardware encoding is the sensible route.

Video editing: Well supported. The OpenCL score of 159575 and Vulkan score of 145807 indicate strong GPU-accelerated timeline performance, and 12 GB of VRAM holds substantial media caches. Long CPU-only exports will be the slow leg, given the multi-core scores.

3D rendering: Capable for client-scale work. The GPU's compute scores support viewport interactivity and GPU render engines; pure CPU rendering at an R23 multi-core of 10301 is mid-pack and better delegated to the GPU.

Software development: Good for interactive work. Single-core scores of 2100 (Geekbench) and 4018 (Passmark) mean fast editors and incremental builds; large parallel compilations hit the 8-thread wall, so monorepo-scale builds will be slower than on high-core-count machines.

Student and office work: Ideal territory. The 17 W TDP, 3 nm process, and LPDDR5X platform are built for portability and battery endurance, and the benchmark scores are far above what productivity applications demand — with the RTX 4080 Mobile available as a bonus for occasional GPU coursework or gaming.