SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 258V + NVIDIA GeForce RTX 4070 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

89 / 100
HIGH-END

Power Build

Top 11% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
85%
VS
GPU
93%
PROCESSOR

Intel Core Ultra 7 258V

20,454 Benchmark Score
Top 15% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 4070 Mobile

27,435 Benchmark Score
Top 7% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This is a laptop pairing built around the Intel Core Ultra 7 258V and the NVIDIA GeForce RTX 4070 Mobile. The processor is a Lunar Lake part on a 3 nm TSMC process, while the graphics chip is an Ada Lovelace AD106 on a 5 nm node. The combined benchmark percentile for this CPU+GPU combination sits at 74, meaning it outperforms roughly three-quarters of all recorded laptop configurations in the database. No measured FPS rows exist for this exact combination — the FACT PACK contains no measuredFps data, so all frame-rate discussion below is estimated from the benchmark scores, not observed in controlled testing.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The RTX 4070 Mobile packs 8 GB of GDDR6 memory on a 128-bit bus, yielding a memory bandwidth of 256.0 GB/s. That is a modest figure for a modern high-end mobile GPU, but it is paired with a compact AD106 die measuring 188 mm² and containing 22,900 million transistors. The memory clock runs at 2000 MHz with 16 Gbps effective speed, and the bus interface is PCIe 4.0 x8 — enough for most laptop workloads, though bandwidth-sensitive tasks at high resolutions may feel the 128-bit bus limit.

The GPU’s compute resources are substantial for its class. It has 4608 shading units, 144 texture mapping units, and 48 ROPs. The base clock is 1395 MHz and the boost clock reaches 1695 MHz. Pixel rate is 81.36 GPixel/s and texture rate is 244.1 GTexel/s. FP32 throughput is listed at 15.62 TFLOPS, with FP16 also at 15.62 TFLOPS (1:1) — the same number for both precision levels suggests a straightforward execution path without separate FP16 acceleration. For rendering, this translates into solid rasterization performance at 1080p and 1440p, with enough raw shader power to handle modern game engines’ default settings.

Ray tracing hardware is present: 36 RT cores and 144 tensor cores. These are Ada Lovelace generation parts, so they support the full DirectX 12 Ultimate feature set (12_2), OpenGL 4.6, and Vulkan 1.4. The RT cores enable hardware-accelerated ray tracing in games that support it, though the 8 GB VRAM and 256.0 GB/s bandwidth will be the limiting factors when ray tracing is combined with high-resolution textures. Tensor cores handle DLSS and other AI-accelerated features; the 144 tensor cores are the same count as the shading units divided by 32, which is typical for this architecture. For creative workloads like Blender or DaVinci Resolve, the tensor cores accelerate denoising and AI effects, but the memory bandwidth again caps how much data can be moved per frame.

The benchmark data paints a clear picture of the GPU’s standing. In Passmark G3D, it scores 19587, which places it in the 73rd percentile among all GPUs. That percentile is nearly identical to the CPU’s 74th percentile, suggesting a balanced pairing. The Geekbench OpenCL score is 109197 and the Vulkan score is 108367 — those two are very close, indicating consistent compute performance across different APIs. Passmark GPU compute scores 8399, which is lower than the graphics score relative to other GPUs, hinting that raw compute throughput is not the GPU’s strongest suit; it is more optimized for graphics rendering than for general-purpose compute.

The nearest rivals in the database show how tight the competition is. The AMD Radeon RX 6700 XT has an average score of 27425, which is 0% different from the RTX 4070 Mobile’s 27435 average benchmark score. The NVIDIA GeForce RTX 3090 scores 27565, only 0.5% higher. The RTX PRO 4000 Blackwell trails by 1.1% at 27135, and the Radeon Pro Vega 20 is ahead by 1.5% at 27839. What this means in practice: the RTX 4070 Mobile delivers desktop-class performance from a two-year-old high-end desktop GPU (RTX 3090) within a half-percent margin in aggregate benchmarks. That is an impressive result for a mobile part, but the 8 GB VRAM and 256.0 GB/s bandwidth are the caveats — the RTX 3090 has far more memory bandwidth and capacity in reality, which the aggregate score does not fully reflect.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU’s average benchmark score is 20454, and the GPU’s is 27435. Combined, these produce a 74th percentile ranking for the entire build, which means this laptop outperforms 74% of all recorded configurations in the database. The CPU’s individual percentile is also 74, and the GPU’s is 73 — a nearly perfect match that indicates neither component is dramatically outclassing the other.

Looking at CPU benchmarks, the Cinebench R23 multi-core score is 10301 and single-core is 1872. The R20 multi-core is 6739 and single-core is 951. R15 multi-core is 1596.5 and single-core is 285. Geekbench multi-core is 9325 and single-core is 2100. Passmark multi-thread is 18887 and single-thread is 4018. These numbers show a processor that is strong in single-threaded tasks — the R23 single-core of 1872 is competitive with desktop chips from a few generations ago — but only moderate in multi-threaded workloads. The 8-core, 8-thread configuration (no hyperthreading) means the multi-core scores are limited by the lack of extra threads; the R23 multi-core of 10301 is roughly 5.5 times the single-core score, which is about what you would expect from 8 full cores with some scaling loss.

The GPU benchmarks are similarly well-defined. Passmark G3D is 19587, which is the primary graphics score. Geekbench OpenCL is 109197 and Vulkan is 108367 — both over 100k, which is a strong compute result for a mobile GPU. Passmark GPU compute is 8399, which is lower than the G3D score relative to other GPUs, suggesting the GPU is more optimized for rasterization than for compute-heavy tasks. The DirectX benchmarks are less useful: Passmark DX10 is 116, DX11 is 179, DX12 is 85, and DX9 is 223. These are synthetic legacy tests that do not reflect modern gaming performance.

The combined picture is one of a balanced laptop that is neither CPU-bound nor GPU-bound in most workloads. The CPU’s 74th percentile and GPU’s 73rd percentile mean that in a typical game, both components will be working near their relative limits. The nearest CPU rivals are the AMD Ryzen 5 5600 (avg score 20468, 0.1% higher), the AMD Ryzen 5 8500G (20425, 0.1% lower), the AMD EPYC 9454P (20422, 0.2% lower), and the AMD EPYC 7713 (20363, 0.4% lower). This means the Core Ultra 7 258V is essentially tied with a mid-range desktop Ryzen 5 from 2020, which is a strong result for a 17W mobile chip. The GPU rivals are similarly tight: the RX 6700 XT is 0% different, the RTX 3090 is 0.5% higher, the RTX PRO 4000 Blackwell is 1.1% lower, and the Pro Vega 20 is 1.5% higher.

FAQ

Q: What is the combined performance percentile of this CPU+GPU pairing?

A: The combined percentile is 74, meaning it outperforms 74% of all recorded laptop configurations in the database. The CPU is also at the 74th percentile and the GPU at the 73rd, showing a balanced pairing.

Q: How does the RTX 4070 Mobile compare to the RTX 3090 in aggregate benchmarks?

A: The RTX 4070 Mobile has an average benchmark score of 27435, while the RTX 3090 scores 27565. The RTX 3090 is only 0.5% higher, meaning the mobile GPU is within a rounding error of a desktop flagship from the previous generation in synthetic tests.

Q: What is the CPU’s multi-core performance in Cinebench R23?

A: The Cinebench R23 multi-core score is 10301, with a single-core score of 1872. This places the CPU in the 74th percentile among all CPUs, roughly tied with the AMD Ryzen 5 5600 (0.1% higher average score).

Q: Does the GPU support ray tracing and DLSS?

A: Yes, it has 36 RT cores and 144 tensor cores, which are Ada Lovelace generation parts. It supports DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6, so hardware ray tracing and AI-accelerated features like DLSS are available.

Q: What is the memory bandwidth of the RTX 4070 Mobile?

A: The GPU has 8 GB of GDDR6 memory on a 128-bit bus, providing 256.0 GB/s of bandwidth. The CPU’s LPDDR5X memory bandwidth is 136.5 GB/s, which is separate from the GPU’s dedicated VRAM.

Q: Is this laptop better for gaming or for compute workloads?

A: The benchmark scores suggest it is better for gaming. The Passmark G3D score is 19587 (73rd percentile), while the Passmark GPU compute score is 8399, which is much lower relative to other GPUs. The DirectX 12 score of 85 also indicates strong gaming API performance.

Q: How does the CPU compare to a desktop Ryzen 5 5600?

A: The Core Ultra 7 258V has an average benchmark score of 20454, while the Ryzen 5 5600 scores 20468 — only 0.1% higher. This means the 17W mobile chip performs essentially the same as a 65W desktop processor from 2020 in aggregate benchmarks.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The balance between CPU and GPU is unusually even. The CPU sits at the 74th percentile and the GPU at the 73rd, a difference of just one percentile point. In a typical gaming scenario, this means neither component will consistently bottleneck the other. The CPU’s single-thread performance is strong (R23 single-core 1872, Geekbench single-core 2100), which is what matters for most game engines that rely on a few fast cores. The GPU’s 73rd percentile is sufficient to push high frame rates at 1080p, but the 8 GB VRAM and 256.0 GB/s bandwidth will become the limiting factor at 1440p with high texture quality or when ray tracing is enabled.

For CPU-bound workloads like physics simulation or data compression, the CPU is the limiting factor. Its Passmark physics score is 1565, which is low relative to other CPUs — this is an 8-thread part, not a 16-thread workstation chip. The Passmark find prime numbers score is 185, which is also low, indicating weak integer-heavy single-thread performance in that specific test. However, the Passmark data compression score is 176686, which is strong because that workload scales well with the 8 cores and 12 MB of L3 cache. The data encryption score is 13534, and extended instructions score is 14717 — both moderate, suggesting the CPU handles AES and AVX workloads capably but not exceptionally.

For GPU-bound workloads like 4K gaming or heavy ray tracing, the GPU is the bottleneck. The 73rd percentile GPU will struggle to maintain high frame rates at 4K in demanding titles, especially with only 8 GB VRAM. The 256.0 GB/s bandwidth is roughly half of what a desktop RTX 4070 would have, which will cause frame rate drops in scenes with large texture streaming requirements. The FP32 throughput of 15.62 TFLOPS is strong for rasterization, but the 36 RT cores are a fraction of what a desktop RTX 4090 has (which has 128 RT cores), so ray tracing performance will be modest.

The FPS scaling evidence is indirect because no measured FPS data exists for this combination. However, the percentile match suggests that in a game that is well-optimized for both CPU and GPU, the frame rate will be limited by whichever component has the lower relative score in that specific workload. For example, in a game with heavy AI or physics (CPU-bound), the CPU’s 74th percentile will cap performance. In a game with heavy shadows and post-processing (GPU-bound), the GPU’s 73rd percentile will be the cap. The near-equal percentiles mean the system will feel balanced, but it also means there is no headroom — if one component is upgraded, the other will immediately become the bottleneck.

Who Should Build It — target users and industries tied strictly to the measured performance

This laptop is for users who need a single machine that can handle both productivity and gaming without glaring weaknesses. The CPU’s 74th percentile and GPU’s 73rd percentile mean it is above-average in both areas, but not top-tier in either. The 8 cores and 8 threads are sufficient for most productivity software, and the Passmark multi-thread score of 18887 shows it can handle compilation, video encoding, or spreadsheet crunching without stalling. The single-thread score of 4018 (Passmark single-thread) is high enough for responsive daily use and for applications that rely on a few fast threads.

Gamers at 1080p will find this pairing well-suited. The GPU’s 73rd percentile is enough for high settings in most titles at that resolution, and the CPU’s single-core performance will not hold it back. At 1440p, the 8 GB VRAM will require texture quality to be turned down in some games, but the core performance is there. The DirectX 12 Ultimate support means future games using ray tracing or mesh shaders will run, though the 36 RT cores will limit ray-traced frame rates to playable but not high levels.

Content creators who work with video or 3D rendering will benefit from the GPU’s CUDA cores (4608 shading units) and 144 tensor cores. The Geekbench OpenCL score of 109197 and Vulkan score of 108367 indicate strong compute for GPU-accelerated effects in Adobe Premiere or DaVinci Resolve. The CPU’s data compression score of 176686 helps with file archiving and storage-heavy workflows. However, the 8 GB VRAM will limit the size of 3D scenes that can be rendered on the GPU, and the 128-bit memory bus will slow down large texture loads.

Developers and students will appreciate the CPU’s low 17W TDP, which translates to longer battery life and less thermal throttling in a laptop chassis. The 3 nm process node and Lunar Lake architecture are efficient, making this a good choice for a portable workstation that needs to run compilers, virtual machines, or IDEs all day. The 74th percentile CPU is comparable to a desktop Ryzen 5 5600, which is more than enough for most development tasks. Small business workstations that run office suites, accounting software, or light CAD will find this more than adequate, though the lack of ECC memory support (eccMemory: false) rules out mission-critical server roles.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

The FACT PACK contains no measured FPS data for this exact CPU+GPU combination — the measuredFpsUltraByGame object is empty and dataIsMeasured is false. Therefore, all frame rate expectations below are estimates based on the benchmark scores, not observed results. The GPU’s Passmark G3D score of 19587 and 73rd percentile, combined with the CPU’s 74th percentile, suggest the following:

At 1080p with ultra settings, most modern games should run at 60-100 FPS. The GPU’s FP32 throughput of 15.62 TFLOPS is strong enough for high frame rates in esports titles like Valorant or Counter-Strike 2, which are CPU-bound and will benefit from the CPU’s high single-core score of 1872 in Cinebench R23. For AAA games like Cyberpunk 2077 or Red Dead Redemption 2, expect 50-70 FPS at 1080p ultra, with the 8 GB VRAM occasionally limiting texture quality in open-world games with large streaming budgets.

At 1440p, the frame rates will drop to 40-60 FPS in demanding titles. The 256.0 GB/s memory bandwidth is the primary constraint — at this resolution, the GPU must move more pixel data per frame, and the 128-bit bus will cause stuttering in scenes with heavy texture streaming. The 36 RT cores will allow ray tracing to be enabled at 1080p with DLSS (using the 144 tensor cores), but at 1440p, ray tracing will likely push frame rates below 30 FPS in most games. DLSS 3 frame generation could help, but that depends on game support and driver implementation.

For competitive gaming at 1080p with low or medium settings, the system should easily exceed 144 FPS in most titles. The CPU’s single-thread performance is excellent (Passmark single-thread 4018, Geekbench single-core 2100), and the GPU’s 73rd percentile is more than enough for low-settings competitive play. However, the 8 GB VRAM means that turning textures to high will consume a significant portion of memory, so players who prefer high textures over other settings may need to lower shadow or reflection quality to stay within VRAM limits.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The Intel Core Ultra 7 258V is a Lunar Lake architecture chip built on a 3 nm TSMC process. It has 8 cores and 8 threads, with no hyperthreading, which is a notable departure from Intel’s previous hybrid designs that included both performance and efficiency cores. The base clock is 2.20 GHz and the boost clock is 4.80 GHz. The cache hierarchy is generous: 192 KB L1 per core, 2.5 MB L2 per core, and 12 MB shared L3. The TDP is just 17W, which is remarkably low for a chip with this level of performance.

The benchmark scores reflect a processor that is optimized for single-threaded responsiveness rather than multi-threaded throughput. The Cinebench R23 single-core score of 1872 is excellent for a 17W mobile chip — it compares favorably to desktop CPUs from a few years ago. The Geekbench single-core score of 2100 is similarly strong. In contrast, the multi-core scores are moderate: R23 multi-core is 10301, Geekbench multi-core is 9325. The Passmark multi-thread score is 18887, but the Passmark physics score is only 1565, which is low for a CPU with 8 cores — this suggests the chip throttles or does not scale well in physics-heavy workloads.

Real-world workloads benefit from the high single-thread performance. Web browsing, office applications, and code compilation with single-threaded tools will feel snappy. The 12 MB L3 cache helps with data reuse in applications that fit within that footprint. The Passmark data compression score of 176686 shows strong performance in archiving tasks, which benefit from the AVX-512 or similar extended instructions (Passmark extended instructions score is 14717). The data encryption score of 13534 indicates AES-NI is working well for disk encryption or VPN traffic.

The CPU’s memory support is LPDDR5X with dual-channel configuration, providing 136.5 GB/s of bandwidth. This is on-package memory (typical for Lunar Lake), which means low latency and good power efficiency, but it is not upgradable. The integrated graphics are Arc 140V, which are capable for basic display output and light gaming, but in this build the discrete RTX 4070 Mobile handles graphics. The CPU runs on the Intel BGA 2833 socket, which is soldered — no CPU upgrades are possible.

Build Overview — what this CPU+GPU pairing is, its class, and overall tier from the percentiles

This is a laptop build (buildClass: "laptop") pairing the Intel Core Ultra 7 258V with the NVIDIA GeForce RTX 4070 Mobile. The combined percentile is 74, which places it in the upper-middle tier of all recorded laptop configurations. The CPU is at the 74th percentile and the GPU at the 73rd, so this is a balanced system that does not favor one component over the other. The CPU’s 17W TDP and the GPU’s 115W TDP suggest a laptop designed for portability with reasonable performance, not a desktop-replacement-class machine.

The build’s overall tier is “above average” — it outperforms 74% of laptops in the database, but it is not in the top 10% or even top 25%. The CPU is comparable to a desktop Ryzen 5 5600 (0.1% difference in average score), and the GPU is comparable to a desktop RX 6700 XT (0% difference) or RTX 3090 (0.5% difference). This means the laptop can handle most modern games at 1080p and many at 1440p, and it can handle productivity tasks like video editing or 3D modeling, but it will not excel at 4K gaming or heavy multi-threaded rendering.

The production status is “Active” for both components, so this is a current-generation pairing. The CPU was released on 2024-09-23, and the GPU on 2023-01-02, meaning the GPU is a year older but still relevant. The GPU’s successor is the GeForce 50 Mobile, but the 4070 Mobile remains a capable part. The build is best described as a mid-range to upper-mid-range laptop that balances portability (17W CPU) with discrete GPU performance (115W GPU), making it suitable for a wide range of users.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom, what a sensible next upgrade looks like

The CPU is soldered to the Intel BGA 2833 socket, so there is no CPU upgrade path. The memory is LPDDR5X, which is also soldered on-package (typical for Lunar Lake), so RAM upgrades are impossible. The GPU is also soldered (slotWidth: "IGP", powerConnectors: "None"), so the graphics chip is fixed. This is a sealed platform with no user-serviceable components beyond storage and possibly Wi-Fi.

The CPU supports PCIe Gen 5 with 4 lanes (CPU only), and the GPU uses PCIe 4.0 x8. This means the GPU has enough bandwidth for its 8 GB VRAM, but the 4-lane Gen 5 CPU PCIe connection limits the speed of any NVMe drives connected directly to the CPU. The memory bandwidth for the CPU is 136.5 GB/s, which is fixed and cannot be increased. The GPU’s memory bandwidth is 256.0 GB/s, also fixed.

The suggested PSU is null, meaning no specific power supply recommendation is provided. The GPU’s TDP is 115W and the CPU’s is 17W, so the total system power draw is likely in the 150-200W range for the core components, but the laptop power adapter will handle that. Since this is a laptop, there is no PSU to upgrade — the power delivery is built into the motherboard and battery.

A sensible next upgrade for this build would be to add more storage (NVMe SSD via the PCIe Gen 5 x4 lanes) if the laptop has an available slot. The CPU’s PCIe Gen 5 support allows for faster storage than the GPU’s PCIe 4.0 x8, so a Gen 5 NVMe drive would be the best use of the remaining bandwidth. Beyond storage, there is no meaningful upgrade path — the CPU, GPU, and RAM are all soldered, and the laptop chassis limits thermal headroom. A user who wants more performance would need to buy a new laptop with a higher-tier GPU (like an RTX 4080 Mobile) or a CPU with more cores (like a Core Ultra 9 series).