SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5080 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
90%
VS
GPU
95%
PROCESSOR

Intel Core Ultra 7 155H

32,697 Benchmark Score
Top 10% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5080 Mobile

38,349 Benchmark Score
Top 5% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 7 155H paired with the NVIDIA GeForce RTX 5080 Mobile represents a high-end laptop configuration, landing in the 82nd percentile overall against all tested pairings. This is a mobile-first combination built on Intel’s Meteor Lake architecture and NVIDIA’s Blackwell 2.0 GPU design, aiming to deliver strong multi-threaded CPU performance and top-tier graphics throughput in a single portable chassis. The benchmark data shows a system that is well above average, but the specific strengths and weaknesses are worth unpacking to determine who benefits most.

CPU Analysis

The Intel Core Ultra 7 155H is a 16-core, 22-thread processor based on the Meteor Lake architecture, manufactured on Intel’s 7 nm process node. It features a base clock of 3.80 GHz and a boost clock of 4.80 GHz, with a 28 W TDP that positions it as a power-efficient mobile part rather than a desktop-class powerhouse. The cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and a shared 24 MB L3 pool, which is adequate for feeding the CPU’s multiple cores without frequent memory stalls.

In synthetic workloads, the processor posts a Cinebench R23 multi-core score of 15028 and a single-core score of 1743. The multi-core result indicates that the 22 threads are well-utilized for heavily parallel tasks like video encoding or 3D scene rendering, while the single-core score is more modest, suggesting that lightly threaded applications such as older games or certain office tools will not see the same level of responsiveness as they would from a chip with a higher per-core clock. The PassMark suite reinforces this pattern: multi-thread performance is strong at 24873, and integer math hits 86870, but single-thread performance sits at 3468, which is respectable yet not class-leading.

The CPU’s percentile rank against all CPUs is 83, placing it in the upper tier of processors overall. Its nearest rival, the Intel Core i5-14600T, averages a nearly identical score of 32707, with a deltaPct of 0, meaning the 155H essentially trades blows with that desktop-oriented chip in aggregate performance. The AMD Ryzen AI 7 PRO 360 is also close, with a deltaPct of 0.1, indicating the Ultra 7 155H is slightly ahead in average benchmark score. For real workloads, this translates to a CPU that can handle multi-tasking, software compilation, and 4K video export without becoming the primary bottleneck, though gamers will likely see the GPU as the limiting factor in most titles.

Upgrade Path and Platform

The Intel Core Ultra 7 155H is built for the Intel BGA 2049 socket, which is a soldered, non-upgradeable platform. This means the CPU is permanently attached to the motherboard, and any future processor upgrade would require replacing the entire laptop or at least the mainboard, which is not a practical consumer path. The memory support is listed as DDR5, dependent on the motherboard, with a dual-channel bus providing 89.6 GB/s of bandwidth. This is sufficient for feeding the 16 cores and for the integrated Arc Xe-LPG 128EU graphics, though it is not the fastest memory subsystem available on mobile platforms.

For PCIe, the CPU provides Gen 5 with 8 lanes, which is more than adequate for connecting the discrete GPU and one or two NVMe SSDs. The RTX 5080 Mobile uses a PCIe 5.0 x16 bus interface, so the CPU’s lane allocation will not starve the graphics card. The TDP for the CPU is 28 W, while the GPU has a separate TDP of 80 W; there is no suggested PSU listed for this laptop configuration because it is an IGP (integrated graphics processor) form factor, meaning the power delivery is handled by the laptop’s internal battery and AC adapter rather than a replaceable desktop power supply. A sensible next upgrade for a user with this system would be to increase system memory capacity or swap storage to a faster Gen 5 SSD, as those are the only user-accessible components that can improve performance without replacing the entire machine.

Balance and Bottleneck

The balance between the Intel Core Ultra 7 155H and the RTX 5080 Mobile is skewed toward GPU-bound workloads at higher resolutions, but the CPU can become a limiting factor in specific scenarios. The measured FPS data across 42 games shows an average of 148.6 FPS, which places this pairing at rank 1262 out of 3861 pairs, putting it in the 67th percentile for FPS performance specifically. The combined percentile is 82, but the FPS rank is lower, indicating that the CPU is holding back the GPU in some titles.

At 1920x1080, the CPU is frequently the bottleneck in esports and older titles. For example, Counter-Strike: Global Offensive hits 552 FPS, and Counter-Strike 2 reaches 250 FPS, which are high numbers, but they do not scale as well as they might with a stronger single-core CPU. The single-thread PassMark score of 3468 is the weak point here, as games like Grand Theft Auto V (114 FPS at 1080p) and Red Dead Redemption 2 (67 FPS at 1080p) show that the CPU cannot always keep up with the GPU’s ability to render frames quickly. At 2560x1440, the GPU starts to take over, with titles like Call of Duty: Warzone dropping from 133 FPS at 1080p to 119 FPS at 1440p, a smaller relative decline, indicating the RTX 5080 Mobile is becoming the primary driver. At 3840x2160, the GPU is almost entirely the bottleneck, with most games seeing a significant FPS drop that aligns with the GPU’s rendering limits rather than CPU throughput.

Data from Ark: Survival Ascended illustrates this: 37 FPS at 1080p, 23 FPS at 1440p, and 12 FPS at 4K. The steep drop at each resolution is characteristic of a GPU-limited scenario, where the CPU has ample headroom. Conversely, a game like Dave The Diver, which is less demanding on the GPU, shows 207 FPS at 1080p and 105 FPS at 4K, indicating that the CPU can still push high frame rates when the GPU is not overwhelmed. The overall picture is that this pairing is well-balanced for 1440p gaming, where the CPU and GPU share the load, but at 1080p, users with high refresh rate monitors may find the CPU’s single-thread performance to be a minor constraint.

Who Should Build It

This configuration is targeted at laptop buyers who want a strong all-rounder for gaming and productivity without sacrificing portability. The build class is explicitly listed as "laptop," so this is not a desktop DIY kit. The 82nd combined percentile suggests it outperforms the majority of systems, making it suitable for enthusiasts who play demanding titles at high settings.

Gamers at 2560x1440 will find this pairing ideal, as the data shows most games exceed 60 FPS at that resolution, with many titles like Counter-Strike 2 (165 FPS) and Tom Clancy’s Rainbow Six Siege (195 FPS) hitting well above that threshold. Content creators who work with video editing or 3D rendering will benefit from the CPU’s Cinebench R23 multi-core score of 15028 and the GPU’s compute capabilities, as both components contribute to faster export times. Software developers compiling large codebases will appreciate the 22 threads, which show strong PassMark multi-thread results at 24873, and the 277353 score in data compression indicates efficient handling of large file archives. Students and small business users who need a machine for office work, web browsing, and light multitasking will find this system overkill, but it will handle those tasks with ease, offering a long lifespan before obsolescence.

Usage Scenarios

High-refresh gaming at 1080p is a mixed bag. Esports titles like Counter-Strike: Global Offensive hit 552 FPS and Ready Or Not reaches 201 FPS, easily exceeding 144 Hz monitors. However, more demanding titles like Red Dead Redemption 2 (67 FPS) and The Medium (52 FPS) fall short of high refresh rates, so users should expect to lower settings or rely on upscaling for a smooth experience.

Streaming while gaming is feasible given the CPU’s multi-thread headroom. The Cinebench R23 multi-core score of 15028 and PassMark multi-thread score of 24873 indicate enough processing power to handle game encoding and a streaming application simultaneously, though the GPU’s dedicated tensor cores can offload this work as well.

Video editing in applications like Premiere Pro or DaVinci Resolve will see strong performance. The CPU’s integer math score of 86870 and floating point score of 63703 support fast timeline scrubbing and effect processing, while the GPU’s FP32 throughput of 23.04 TFLOPS accelerates rendering and color grading.

3D rendering in Blender or similar tools is GPU-accelerated, and the RTX 5080 Mobile’s 3DMark Steel Nomad score of 4952 places it in a competitive position. The CPU can handle scene preparation and physics computations, though the render output will be dominated by the GPU.

Software development benefits from the 22 threads and high multi-core scores. Compilation tasks will scale well, and the 16358 score in data encryption indicates secure hashing and signing operations are handled efficiently. The single-core score of 3468 is sufficient for interactive development environments, though not exceptional.

Student and office work is trivial for this hardware. Word processing, spreadsheets, and web apps will run with near-instant response times, and the laptop’s 28 W CPU TDP ensures battery life is not overly compromised for light tasks.

FAQ

Q: What is the combined performance percentile of this CPU and GPU pairing?

A: The combined percentile is 82, placing it above 82% of all tested laptop and desktop pairings.

Q: How does the CPU compare to its nearest rival?

A: The Intel Core Ultra 7 155H has an average benchmark score of 32697, which is nearly identical to the Intel Core i5-14600T at 32707, a deltaPct of 0. It is also 0.1% ahead of the AMD Ryzen AI 7 PRO 360.

Q: What is the GPU’s memory bandwidth?

A: The RTX 5080 Mobile has 16 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 896.0 GB/s.

Q: Is the CPU socket upgradeable?

A: No, the CPU uses the Intel BGA 2049 socket, which is soldered to the motherboard, making processor upgrades impractical.

Q: What is the average FPS across all tested games?

A: The average FPS across the 42 games tested is 148.6, with a pair rank of 1262 out of 3861 pairs.

Q: How does the GPU perform in DirectX 12?

A: The GPU scores 116 in the PassMark DirectX 12 test, and 4952 in 3DMark Steel Nomad DX12, indicating strong modern API performance.

Q: What is the CPU’s single-thread performance relative to its multi-thread?

A: The single-thread PassMark score is 3468, while the multi-thread score is 24873, showing a significant gap that favors heavily threaded workloads over single-core tasks.

Benchmark Performance

The CPU achieves an average benchmark score of 32697, placing it in the 83rd percentile against all CPUs. In Cinebench, the R23 multi-core score is 15028 and single-core is 1743, while the R20 scores are 8754 and 1235, respectively. PassMark results show a multi-thread score of 24873 and a single-thread score of 3468, with floating point math at 63703 and integer math at 86870. The nearest rival, the Intel Core i5-14600T, scores 32707, a negligible 0% difference, confirming that this CPU is competitive with a lower-tier desktop chip.

The GPU posts a 3DMark Steel Nomad score of 4952, which is a modern DirectX 12 benchmark, and Geekbench scores of 166986 in OpenCL and 169754 in Vulkan. The PassMark G3D score is 27711, and the GPU compute score is 12134. The GPU’s percentile is 81, just two points below the CPU, and its nearest rival is the NVIDIA GeForce MX570, which averages 38299, a deltaPct of 0.1, meaning the RTX 5080 Mobile is slightly ahead. The combined picture is a system where the CPU is marginally stronger relative to its peers than the GPU, but both are in the top quintile of their respective categories, resulting in an 82nd percentile overall pairing that handles most tasks without a clear weak link.

Build Overview

This is a laptop-class system, as indicated by the buildClass field, combining the Intel Core Ultra 7 155H with the NVIDIA GeForce RTX 5080 Mobile. The CPU is a 16-core, 22-thread Meteor Lake part with a 28 W TDP, and the GPU is a Blackwell 2.0 architecture chip with 7680 shading units and 16 GB of GDDR7 memory. The combined percentile is 82, meaning this build outperforms 82% of all recorded pairings, while the pair rank by FPS is 1262 out of 3861, placing it in the upper third for gaming frame rates specifically. The average FPS across games is 148.6, indicating that this is a high-performance configuration suited for demanding applications, though the CPU’s moderate single-thread score prevents it from being a top-tier esports machine at 1080p.

GPU Analysis

The NVIDIA GeForce RTX 5080 Mobile is a high-end mobile GPU based on the Blackwell 2.0 architecture, manufactured on TSMC’s 5 nm process with 45,600 million transistors on a 378 mm² die. It has 7680 shading units, 240 TMUs, and 96 ROPs, with 60 RT cores and 240 tensor cores for ray tracing and AI acceleration. The base clock is 975 MHz, boosting to 1500 MHz, and the memory runs at 1750 MHz, effective 28 Gbps, across a 256-bit bus delivering 896.0 GB/s of bandwidth. The FP32 performance is 23.04 TFLOPS, with FP16 at the same rate (1:1), and the pixel rate is 144.0 GPixel/s with a texture rate of 360.0 GTexel/s.

In benchmark tests, the GPU scores 4952 in 3DMark Steel Nomad DX12, which is a strong result for modern games. Geekbench OpenCL and Vulkan scores of 166986 and 169754, respectively, indicate robust compute performance for tasks like video encoding or physics simulations. The PassMark G3D score of 27711 places it well above average, and the GPU compute score of 12134 shows it can handle general-purpose workloads. The percentile versus all GPUs is 81, and its nearest rival, the NVIDIA GeForce RTX 4080 Mobile, has an average score of 38135, with a deltaPct of 0.6, meaning the 5080 Mobile is slightly ahead in aggregate performance.

For rendering, the GPU’s 60 RT cores support hardware-accelerated ray tracing, and the 240 tensor cores enable DLSS and other AI-based features. In real gaming tests, the GPU handles 1440p very well, with titles like Call of Duty: Warzone achieving 119 FPS and Control reaching 79 FPS. At 1080p, the GPU is often underutilized due to CPU limits, but at 4K, it becomes the primary bottleneck, with many games dropping below 60 FPS, such as Red Dead Redemption 2 at 33 FPS and The Medium at 35 FPS. The memory bandwidth of 896.0 GB/s is sufficient for high-resolution textures, and the 16 GB capacity ensures future games with larger assets will not exceed VRAM limits. Overall, this GPU is a capable mobile solution for high-fidelity gaming and content creation, with strengths in compute-heavy tasks and modern API support.