SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 5 245T + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
92%
VS
GPU
91%
PROCESSOR

Intel Core Ultra 5 245T

38,194 Benchmark Score
Top 8% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 5 245T is a 14-core, 14-thread desktop processor built on Intel’s Arrow Lake architecture at a 3nm process, paired with the NVIDIA Quadro RTX 5000, a Turing-generation workstation GPU with 16 GB of GDDR6 memory. Benchmark results place the CPU at the 86th percentile among all CPUs, the GPU at the 67th percentile, and the combined system at the 77th percentile. No measured FPS rows exist for this exact CPU+GPU combination, so all gaming performance figures discussed below are estimates derived from the benchmark scores rather than direct measurements.

CPU Analysis

The Intel Core Ultra 5 245T (part number SRVFF) is a desktop processor from the Core Ultra Series 2. It has 14 physical cores and 14 threads, meaning no hyperthreading is present. Each core carries 192 KB of L1 cache and 3 MB of L2 cache, with a shared 24 MB L3 cache. The base clock is 2.20 GHz, and the boost clock reaches 5.10 GHz. The chip is manufactured by TSMC on a 3nm process, containing 17,800 million transistors on a 243 mm² die. The TDP is 65 W, and the socket is Intel Socket 1851. Memory support is dual-channel DDR5 with a bandwidth of 102.4 GB/s, and ECC memory is enabled. The CPU provides 20 PCIe Gen 5 lanes from the processor. Integrated graphics are provided by Arc Xe-LPG Graphics with 64 execution units. The multiplier is locked, so overclocking is not supported. The launch MSRP was $270.

Benchmark results show a processor that is strong in both single-threaded and multi-threaded workloads. In Cinebench R15, the CPU scores 2641 multi-core and 372 single-core. In R20, it scores 11007 multi-core and 1553 single-core. In R23, it scores 26208 multi-core and 3699 single-core. The PassMark suite reports a multithread score of 30833, single-thread of 4367, data compression of 283812, encryption of 23656, floating point math of 108499, integer math of 88676, physics of 2278, and random string sorting of 34931. The average benchmark score is 38194, and the percentile vs all CPUs is 86.

The CPU sits in a tight cluster of rivals. The AMD Ryzen 7 250 has an average score of 38221, which is 0.1% lower. The Intel Core i5-14490F scores 38149, 0.1% higher. The Intel Core i5-13600HX scores 38261, 0.2% lower, and the Intel Core i5-13600KF scores 38103, 0.2% higher. All four rivals are within a 0.2% band of the 245T’s score, so in practice the CPU is statistically equivalent to them. The 86th percentile means it outperforms 86% of all CPUs, placing it in the high-end segment.

For real workloads, the R23 multi-core score of 26208 indicates that the CPU can handle video rendering, 3D scene compilation, and batch data processing with ease. The single-core score of 3699 and PassMark single-thread of 4367 ensure that interactive applications like web browsers, IDEs, and light gaming respond instantly. The data compression score of 283812 and encryption score of 23652 show strong performance for file archiving and secure data handling. The floating-point math score of 108499 is well suited to scientific calculations and physics simulations. The 65 W TDP is modest for a high-end desktop CPU, and the ECC memory support makes it a candidate for workstations where data integrity is non-negotiable.

Balance and Bottleneck

The combined percentile of the system is 77, but the CPU at 86th percentile and the GPU at 67th percentile create a clear imbalance. The GPU is the limiting component in graphics-bound workloads. The GPU’s average benchmark score is 21629, and its nearest rivals are the NVIDIA GeForce GTX 1060 6 GB (score 21856, –1%), the NVIDIA RTX A4000 Mobile (21379, +1.2%), the AMD Radeon HD 8970M (21237, +1.8%), and the AMD Radeon RX Vega M GL (21153, +2.3%). The GPU’s PassMark G3D score is 15616, with a GPU compute score of 6525. It has 3072 shading units, 192 texture mapping units, 64 ROPs, 48 RT cores, and 384 tensor cores. The memory bus is 256-bit, and the bandwidth is 448.0 GB/s.

In contrast, the CPU’s multithread score is 30833 and single-thread is 4367, far above the GPU’s relative position. For gaming, the GPU is the bottleneck at every resolution. The CPU can easily feed a more powerful GPU, but the Quadro RTX 5000’s 67th percentile caps the frame rate. For CPU-bound workloads like data compression, encryption, and integer math, the CPU is the primary driver and will not be limited by the GPU. For GPU-accelerated tasks such as CUDA-based rendering, the GPU’s FP32 compute of 11.15 TFLOPS and its DirectX 12 score of 59 (from PassMark) are the limiting factors. The GPU’s DirectX 11 score of 140 and DirectX 10 score of 113 are also modest. The CPU’s physics score of 2278 and floating-point math of 108499 are strong, meaning that in a system where the GPU is idle, the CPU delivers high performance.

The takeaway is that this is a CPU-heavy build. The GPU is a mid-range part, while the CPU is high-end. For users who run CPU-bound applications, the system is well balanced. For gaming, the GPU will hold back the CPU.

Usage Scenarios

High-refresh gaming: The CPU’s single-core score of 4367 (PassMark) and 86th percentile make it more than capable of driving a high refresh rate display at 1080p. However, the GPU’s 67th percentile and its DirectX 12 score of 59 will limit the frame rate in modern titles. The GPU will be the bottleneck even at 1080p, and at 1440p it will be even more restrictive. The CPU’s performance is not the issue; the GPU is.

Streaming: The CPU’s 14 threads and multithread score of 30833, combined with a data compression score of 283812, indicate it can handle real-time encoding while a game is running. The CPU’s single-thread performance of 4367 ensures that encoding does not cause stutter. The GPU’s 16 GB VRAM is enough for the graphics buffer, but the GPU’s low compute (11.15 TFLOPS) may force a reduction in game settings to maintain a smooth stream.

Video editing: The Cinebench R23 multi-core score of 26208 and PassMark floating point of 108499 show that the CPU is strong for CPU-based video encoding and rendering. The GPU’s 16 GB GDDR6 can handle large video previews, but its 67th percentile means GPU-accelerated effects will be slower than with a modern mid-range GPU. For pure CPU editing, the system is very capable.

3D rendering: The CPU’s 14 cores and 26208 multi-core score are well suited for CPU-based rendering engines. The GPU’s 48 RT cores and 3072 shading units can accelerate GPU rendering, but the GPU’s 67th percentile suggests it will be slower than contemporary mid-range cards. The 16 GB VRAM is a benefit for large scenes, but the GPU’s raw compute will be the limiting factor.

Software development: The CPU’s integer math score of 88676 and data compression of 283812 indicate strong performance for code compilation, version control, and build processes. The single-thread score of 4367 ensures fast interactive feedback in IDEs. The 24 MB L3 cache and 102.4 GB/s memory bandwidth support large codebases and multiple virtual machines.

Student and office work: The CPU’s single-core score of 3699 (Cinebench R23) and the GPU’s G2D score of 709 are more than adequate for office productivity, spreadsheets, and web browsing. The CPU is overkill for office tasks, but the 65 W TDP and ECC support make it a reliable platform for data-sensitive work.

Who Should Build It

The target user is a professional or power user who needs a high-end CPU but does not require a top-tier GPU. The CPU’s 86th percentile makes it suitable for multi-threaded workloads such as 3D rendering, video encoding, and data analysis. The GPU’s 16 GB VRAM and 67th percentile make it a workstation card for CAD, large dataset visualisation, and scientific visualisation, where memory capacity is more important than raw compute. Gamers at 1080p who play CPU-heavy titles will find the CPU strong, but the GPU will limit frame rates. Content creators who use CPU-based video editors will benefit from the 14 cores and 26208 multi-core score. Software developers will appreciate the integer math and data compression scores. Students and small business workstations that need ECC support and reliable CPU performance will find this a solid, though the GPU is more powerful than needed for office tasks.

Benchmark Performance

The CPU’s average benchmark score is 38194, and its percentile vs all CPUs is 86. The nearest rivals are the AMD Ryzen 7 250 (score 38221, –0.1%), the Intel Core i5-14490F (38149, +0.1%), the Intel Core i5-13600HX (38261, –0.2%), and the Intel Core i5-13600KF (38103, +0.2%). The CPU’s Cinebench R23 multi-core score is 26208, and the single-core score is 3699. The PassMark multithread is 30833, single-thread is 4367, data compression 283812, encryption 23656, floating point 108499, integer math 88676, physics 2278, and random string sorting 34931.

The GPU’s average benchmark score is 21629, and its percentile vs all GPUs is 67. The nearest rivals are the GeForce GTX 1060 6 GB (21856, –1%), the RTX A4000 Mobile (21379, +1.2%), the Radeon HD 8970M (21237, +1.8%), and the Radeon RX Vega M GL (21153, +2.3%). The GPU’s PassMark G3D score is 15616, G2D is 709, and GPU compute is 6525. The combined percentile is 77, meaning the system outperforms 77% of all desktop configurations.

FAQ

Q: Does the CPU support ECC memory? A: Yes, the Intel Core Ultra 5 245T supports ECC memory.

Q: What is the CPU’s boost clock? A: The boost clock is 5.10 GHz, and the base clock is 2.20 GHz.

Q: What is the GPU’s memory bandwidth? A: The Quadro RTX 5000 has a memory bandwidth of 448.0 GB/s.

Q: Is the CPU multiplier unlocked? A: No, the multiplier is locked, so overclocking is not supported.

Q: What is the CPU’s TDP? A: The CPU has a TDP of 65 W, while the GPU has a TDP of 230 W.

Q: What graphics API does the GPU support? A: The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: What is the CPU’s socket? A: The CPU uses the Intel Socket 1851.

Gaming Performance

No measured FPS rows exist for this exact CPU+GPU pairing. All gaming figures below are estimates derived from the benchmark scores. The CPU’s single-thread score of 4367 and 86th percentile indicate that the CPU is not a limiting factor in gaming. The GPU’s 67th percentile, G3D score of 15616, and DirectX 12 score of 59 suggest that the GPU will be the bottleneck in most titles. At 1080p, the GPU’s performance is comparable to the GTX 1060 6 GB, which is a mid-range card. It will handle esports and older AAA titles at 1080p medium settings, but modern AAA games will require lower settings. At 1440p, the GPU will struggle. The 16 GB VRAM is a large buffer, but the GPU’s raw compute (11.15 TFLOPS) is the limiting factor. The CPU will not bottleneck the GPU in any realistic gaming scenario.

Upgrade Path and Platform

The CPU uses the Intel Socket 1851, which supports dual-channel DDR5 memory. The CPU provides 20 PCIe Gen 5 lanes, while the GPU uses a PCIe 3.0 x16 interface. The CPU’s TDP is 65 W and the GPU’s is 230 W, and the suggested PSU is 550 W. The CPU multiplier is locked, so overclocking is not an option. A sensible next upgrade would be a higher-end GPU to match the CPU’s 86th percentile; the GPU is the current bottleneck. The GPU is end-of-life, so a modern GPU would be a significant improvement. The CPU is still active and has a long platform life, and the ECC support makes it suitable for a workstation that may later be upgraded with more memory or storage.

Build Overview

This is a desktop-class build that pairs a high-end CPU (86th percentile) with a mid-range GPU (67th percentile). The combined percentile is 77. The CPU is the dominant component, with strong multi-threaded and single-threaded performance, while the GPU provides 16 GB of VRAM and Turing-era features but is not a high-end gaming card. The system is best suited for CPU-heavy workloads such as video editing, 3D rendering, and software development, where the CPU’s performance is fully utilized. For gaming, the GPU will be the limiting factor, but the CPU provides a strong foundation for a future GPU upgrade. The build is a desktop-class workstation with a clear bias toward CPU performance.